hlsl.flattenSubset.frag // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 67 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 50 ExecutionMode 4 OriginUpperLeft Source HLSL 500 Name 4 "main" Name 21 "samp" Name 33 "tex" Name 50 "@entryPointOutput" Decorate 21(samp) DescriptorSet 0 Decorate 21(samp) Binding 0 Decorate 33(tex) DescriptorSet 0 Decorate 33(tex) Binding 1 Decorate 50(@entryPointOutput) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 13: TypeSampler 20: TypePointer UniformConstant 13 21(samp): 20(ptr) Variable UniformConstant 31: TypeImage 6(float) 2D sampled format:Unknown 32: TypePointer UniformConstant 31 33(tex): 32(ptr) Variable UniformConstant 37: TypeSampledImage 31 39: TypeVector 6(float) 2 40: 6(float) Constant 1056964608 41: 39(fvec2) ConstantComposite 40 40 49: TypePointer Output 7(fvec4) 50(@entryPointOutput): 49(ptr) Variable Output 4(main): 2 Function None 3 5: Label 58: 13 Load 21(samp) 62: 31 Load 33(tex) 65: 37 SampledImage 62 58 66: 7(fvec4) ImageSampleImplicitLod 65 41 Store 50(@entryPointOutput) 66 Return FunctionEnd