hlsl.clipdistance-2.vert Shader version: 500 0:? Sequence 0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp void) 0:4 Function Parameters: 0:4 'pos' ( out 4-component vector of float) 0:4 'clip' ( out 2-element array of 2-component vector of float) 0:4 'cull' ( out 2-element array of 2-component vector of float) 0:? Sequence 0:5 move second child to first child ( temp 4-component vector of float) 0:5 'pos' ( out 4-component vector of float) 0:5 Constant: 0:5 1.000000 0:5 1.000000 0:5 1.000000 0:5 1.000000 0:6 move second child to first child ( temp float) 0:6 direct index ( temp float) 0:6 direct index ( temp 2-component vector of float) 0:6 'clip' ( out 2-element array of 2-component vector of float) 0:6 Constant: 0:6 0 (const int) 0:6 Constant: 0:6 0 (const int) 0:6 Constant: 0:6 0.500000 0:7 move second child to first child ( temp float) 0:7 direct index ( temp float) 0:7 direct index ( temp 2-component vector of float) 0:7 'clip' ( out 2-element array of 2-component vector of float) 0:7 Constant: 0:7 0 (const int) 0:7 Constant: 0:7 1 (const int) 0:7 Constant: 0:7 0.600000 0:8 move second child to first child ( temp float) 0:8 direct index ( temp float) 0:8 direct index ( temp 2-component vector of float) 0:8 'clip' ( out 2-element array of 2-component vector of float) 0:8 Constant: 0:8 1 (const int) 0:8 Constant: 0:8 0 (const int) 0:8 Constant: 0:8 0.700000 0:9 move second child to first child ( temp float) 0:9 direct index ( temp float) 0:9 direct index ( temp 2-component vector of float) 0:9 'clip' ( out 2-element array of 2-component vector of float) 0:9 Constant: 0:9 1 (const int) 0:9 Constant: 0:9 1 (const int) 0:9 Constant: 0:9 0.800000 0:11 move second child to first child ( temp float) 0:11 direct index ( temp float) 0:11 direct index ( temp 2-component vector of float) 0:11 'cull' ( out 2-element array of 2-component vector of float) 0:11 Constant: 0:11 0 (const int) 0:11 Constant: 0:11 0 (const int) 0:11 Constant: 0:11 0.525000 0:12 move second child to first child ( temp float) 0:12 direct index ( temp float) 0:12 direct index ( temp 2-component vector of float) 0:12 'cull' ( out 2-element array of 2-component vector of float) 0:12 Constant: 0:12 0 (const int) 0:12 Constant: 0:12 1 (const int) 0:12 Constant: 0:12 0.625000 0:13 move second child to first child ( temp float) 0:13 direct index ( temp float) 0:13 direct index ( temp 2-component vector of float) 0:13 'cull' ( out 2-element array of 2-component vector of float) 0:13 Constant: 0:13 1 (const int) 0:13 Constant: 0:13 0 (const int) 0:13 Constant: 0:13 0.725000 0:14 move second child to first child ( temp float) 0:14 direct index ( temp float) 0:14 direct index ( temp 2-component vector of float) 0:14 'cull' ( out 2-element array of 2-component vector of float) 0:14 Constant: 0:14 1 (const int) 0:14 Constant: 0:14 1 (const int) 0:14 Constant: 0:14 0.825000 0:4 Function Definition: main( ( temp void) 0:4 Function Parameters: 0:? Sequence 0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp void) 0:? 'pos' ( temp 4-component vector of float) 0:? 'clip' ( temp 2-element array of 2-component vector of float) 0:? 'cull' ( temp 2-element array of 2-component vector of float) 0:4 move second child to first child ( temp 4-component vector of float) 0:? 'pos' ( out 4-component vector of float Position) 0:? 'pos' ( temp 4-component vector of float) 0:? Sequence 0:4 move second child to first child ( temp float) 0:4 direct index ( out float ClipDistance) 0:? 'clip' ( out 4-element array of float ClipDistance) 0:4 Constant: 0:4 0 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'clip' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 0 (const int) 0:4 Constant: 0:4 0 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float ClipDistance) 0:? 'clip' ( out 4-element array of float ClipDistance) 0:4 Constant: 0:4 1 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'clip' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 0 (const int) 0:4 Constant: 0:4 1 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float ClipDistance) 0:? 'clip' ( out 4-element array of float ClipDistance) 0:4 Constant: 0:4 2 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'clip' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 1 (const int) 0:4 Constant: 0:4 0 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float ClipDistance) 0:? 'clip' ( out 4-element array of float ClipDistance) 0:4 Constant: 0:4 3 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'clip' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 1 (const int) 0:4 Constant: 0:4 1 (const int) 0:? Sequence 0:4 move second child to first child ( temp float) 0:4 direct index ( out float CullDistance) 0:? 'cull' ( out 4-element array of float CullDistance) 0:4 Constant: 0:4 0 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'cull' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 0 (const int) 0:4 Constant: 0:4 0 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float CullDistance) 0:? 'cull' ( out 4-element array of float CullDistance) 0:4 Constant: 0:4 1 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'cull' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 0 (const int) 0:4 Constant: 0:4 1 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float CullDistance) 0:? 'cull' ( out 4-element array of float CullDistance) 0:4 Constant: 0:4 2 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'cull' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 1 (const int) 0:4 Constant: 0:4 0 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float CullDistance) 0:? 'cull' ( out 4-element array of float CullDistance) 0:4 Constant: 0:4 3 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'cull' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 1 (const int) 0:4 Constant: 0:4 1 (const int) 0:? Linker Objects 0:? 'pos' ( out 4-component vector of float Position) 0:? 'clip' ( out 4-element array of float ClipDistance) 0:? 'cull' ( out 4-element array of float CullDistance) Linked vertex stage: Shader version: 500 0:? Sequence 0:4 Function Definition: @main(vf4;vf2[2];vf2[2]; ( temp void) 0:4 Function Parameters: 0:4 'pos' ( out 4-component vector of float) 0:4 'clip' ( out 2-element array of 2-component vector of float) 0:4 'cull' ( out 2-element array of 2-component vector of float) 0:? Sequence 0:5 move second child to first child ( temp 4-component vector of float) 0:5 'pos' ( out 4-component vector of float) 0:5 Constant: 0:5 1.000000 0:5 1.000000 0:5 1.000000 0:5 1.000000 0:6 move second child to first child ( temp float) 0:6 direct index ( temp float) 0:6 direct index ( temp 2-component vector of float) 0:6 'clip' ( out 2-element array of 2-component vector of float) 0:6 Constant: 0:6 0 (const int) 0:6 Constant: 0:6 0 (const int) 0:6 Constant: 0:6 0.500000 0:7 move second child to first child ( temp float) 0:7 direct index ( temp float) 0:7 direct index ( temp 2-component vector of float) 0:7 'clip' ( out 2-element array of 2-component vector of float) 0:7 Constant: 0:7 0 (const int) 0:7 Constant: 0:7 1 (const int) 0:7 Constant: 0:7 0.600000 0:8 move second child to first child ( temp float) 0:8 direct index ( temp float) 0:8 direct index ( temp 2-component vector of float) 0:8 'clip' ( out 2-element array of 2-component vector of float) 0:8 Constant: 0:8 1 (const int) 0:8 Constant: 0:8 0 (const int) 0:8 Constant: 0:8 0.700000 0:9 move second child to first child ( temp float) 0:9 direct index ( temp float) 0:9 direct index ( temp 2-component vector of float) 0:9 'clip' ( out 2-element array of 2-component vector of float) 0:9 Constant: 0:9 1 (const int) 0:9 Constant: 0:9 1 (const int) 0:9 Constant: 0:9 0.800000 0:11 move second child to first child ( temp float) 0:11 direct index ( temp float) 0:11 direct index ( temp 2-component vector of float) 0:11 'cull' ( out 2-element array of 2-component vector of float) 0:11 Constant: 0:11 0 (const int) 0:11 Constant: 0:11 0 (const int) 0:11 Constant: 0:11 0.525000 0:12 move second child to first child ( temp float) 0:12 direct index ( temp float) 0:12 direct index ( temp 2-component vector of float) 0:12 'cull' ( out 2-element array of 2-component vector of float) 0:12 Constant: 0:12 0 (const int) 0:12 Constant: 0:12 1 (const int) 0:12 Constant: 0:12 0.625000 0:13 move second child to first child ( temp float) 0:13 direct index ( temp float) 0:13 direct index ( temp 2-component vector of float) 0:13 'cull' ( out 2-element array of 2-component vector of float) 0:13 Constant: 0:13 1 (const int) 0:13 Constant: 0:13 0 (const int) 0:13 Constant: 0:13 0.725000 0:14 move second child to first child ( temp float) 0:14 direct index ( temp float) 0:14 direct index ( temp 2-component vector of float) 0:14 'cull' ( out 2-element array of 2-component vector of float) 0:14 Constant: 0:14 1 (const int) 0:14 Constant: 0:14 1 (const int) 0:14 Constant: 0:14 0.825000 0:4 Function Definition: main( ( temp void) 0:4 Function Parameters: 0:? Sequence 0:4 Function Call: @main(vf4;vf2[2];vf2[2]; ( temp void) 0:? 'pos' ( temp 4-component vector of float) 0:? 'clip' ( temp 2-element array of 2-component vector of float) 0:? 'cull' ( temp 2-element array of 2-component vector of float) 0:4 move second child to first child ( temp 4-component vector of float) 0:? 'pos' ( out 4-component vector of float Position) 0:? 'pos' ( temp 4-component vector of float) 0:? Sequence 0:4 move second child to first child ( temp float) 0:4 direct index ( out float ClipDistance) 0:? 'clip' ( out 4-element array of float ClipDistance) 0:4 Constant: 0:4 0 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'clip' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 0 (const int) 0:4 Constant: 0:4 0 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float ClipDistance) 0:? 'clip' ( out 4-element array of float ClipDistance) 0:4 Constant: 0:4 1 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'clip' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 0 (const int) 0:4 Constant: 0:4 1 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float ClipDistance) 0:? 'clip' ( out 4-element array of float ClipDistance) 0:4 Constant: 0:4 2 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'clip' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 1 (const int) 0:4 Constant: 0:4 0 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float ClipDistance) 0:? 'clip' ( out 4-element array of float ClipDistance) 0:4 Constant: 0:4 3 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'clip' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 1 (const int) 0:4 Constant: 0:4 1 (const int) 0:? Sequence 0:4 move second child to first child ( temp float) 0:4 direct index ( out float CullDistance) 0:? 'cull' ( out 4-element array of float CullDistance) 0:4 Constant: 0:4 0 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'cull' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 0 (const int) 0:4 Constant: 0:4 0 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float CullDistance) 0:? 'cull' ( out 4-element array of float CullDistance) 0:4 Constant: 0:4 1 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'cull' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 0 (const int) 0:4 Constant: 0:4 1 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float CullDistance) 0:? 'cull' ( out 4-element array of float CullDistance) 0:4 Constant: 0:4 2 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'cull' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 1 (const int) 0:4 Constant: 0:4 0 (const int) 0:4 move second child to first child ( temp float) 0:4 direct index ( out float CullDistance) 0:? 'cull' ( out 4-element array of float CullDistance) 0:4 Constant: 0:4 3 (const int) 0:4 direct index ( temp float) 0:4 direct index ( temp 2-component vector of float) 0:? 'cull' ( temp 2-element array of 2-component vector of float) 0:4 Constant: 0:4 1 (const int) 0:4 Constant: 0:4 1 (const int) 0:? Linker Objects 0:? 'pos' ( out 4-component vector of float Position) 0:? 'clip' ( out 4-element array of float ClipDistance) 0:? 'cull' ( out 4-element array of float CullDistance) // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 89 Capability Shader Capability ClipDistance Capability CullDistance 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 55 60 76 Source HLSL 500 Name 4 "main" Name 18 "@main(vf4;vf2[2];vf2[2];" Name 15 "pos" Name 16 "clip" Name 17 "cull" Name 44 "pos" Name 45 "clip" Name 46 "cull" Name 47 "param" Name 48 "param" Name 49 "param" Name 55 "pos" Name 60 "clip" Name 76 "cull" Decorate 55(pos) BuiltIn Position Decorate 60(clip) BuiltIn ClipDistance Decorate 76(cull) BuiltIn CullDistance 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Function 7(fvec4) 9: TypeVector 6(float) 2 10: TypeInt 32 0 11: 10(int) Constant 2 12: TypeArray 9(fvec2) 11 13: TypePointer Function 12 14: TypeFunction 2 8(ptr) 13(ptr) 13(ptr) 20: 6(float) Constant 1065353216 21: 7(fvec4) ConstantComposite 20 20 20 20 22: TypeInt 32 1 23: 22(int) Constant 0 24: 6(float) Constant 1056964608 25: 10(int) Constant 0 26: TypePointer Function 6(float) 28: 6(float) Constant 1058642330 29: 10(int) Constant 1 31: 22(int) Constant 1 32: 6(float) Constant 1060320051 34: 6(float) Constant 1061997773 36: 6(float) Constant 1057384038 38: 6(float) Constant 1059061760 40: 6(float) Constant 1060739482 42: 6(float) Constant 1062417203 54: TypePointer Output 7(fvec4) 55(pos): 54(ptr) Variable Output 57: 10(int) Constant 4 58: TypeArray 6(float) 57 59: TypePointer Output 58 60(clip): 59(ptr) Variable Output 63: TypePointer Output 6(float) 68: 22(int) Constant 2 72: 22(int) Constant 3 76(cull): 59(ptr) Variable Output 4(main): 2 Function None 3 5: Label 44(pos): 8(ptr) Variable Function 45(clip): 13(ptr) Variable Function 46(cull): 13(ptr) Variable Function 47(param): 8(ptr) Variable Function 48(param): 13(ptr) Variable Function 49(param): 13(ptr) Variable Function 50: 2 FunctionCall 18(@main(vf4;vf2[2];vf2[2];) 47(param) 48(param) 49(param) 51: 7(fvec4) Load 47(param) Store 44(pos) 51 52: 12 Load 48(param) Store 45(clip) 52 53: 12 Load 49(param) Store 46(cull) 53 56: 7(fvec4) Load 44(pos) Store 55(pos) 56 61: 26(ptr) AccessChain 45(clip) 23 25 62: 6(float) Load 61 64: 63(ptr) AccessChain 60(clip) 23 Store 64 62 65: 26(ptr) AccessChain 45(clip) 23 29 66: 6(float) Load 65 67: 63(ptr) AccessChain 60(clip) 31 Store 67 66 69: 26(ptr) AccessChain 45(clip) 31 25 70: 6(float) Load 69 71: 63(ptr) AccessChain 60(clip) 68 Store 71 70 73: 26(ptr) AccessChain 45(clip) 31 29 74: 6(float) Load 73 75: 63(ptr) AccessChain 60(clip) 72 Store 75 74 77: 26(ptr) AccessChain 46(cull) 23 25 78: 6(float) Load 77 79: 63(ptr) AccessChain 76(cull) 23 Store 79 78 80: 26(ptr) AccessChain 46(cull) 23 29 81: 6(float) Load 80 82: 63(ptr) AccessChain 76(cull) 31 Store 82 81 83: 26(ptr) AccessChain 46(cull) 31 25 84: 6(float) Load 83 85: 63(ptr) AccessChain 76(cull) 68 Store 85 84 86: 26(ptr) AccessChain 46(cull) 31 29 87: 6(float) Load 86 88: 63(ptr) AccessChain 76(cull) 72 Store 88 87 Return FunctionEnd 18(@main(vf4;vf2[2];vf2[2];): 2 Function None 14 15(pos): 8(ptr) FunctionParameter 16(clip): 13(ptr) FunctionParameter 17(cull): 13(ptr) FunctionParameter 19: Label Store 15(pos) 21 27: 26(ptr) AccessChain 16(clip) 23 25 Store 27 24 30: 26(ptr) AccessChain 16(clip) 23 29 Store 30 28 33: 26(ptr) AccessChain 16(clip) 31 25 Store 33 32 35: 26(ptr) AccessChain 16(clip) 31 29 Store 35 34 37: 26(ptr) AccessChain 17(cull) 23 25 Store 37 36 39: 26(ptr) AccessChain 17(cull) 23 29 Store 39 38 41: 26(ptr) AccessChain 17(cull) 31 25 Store 41 40 43: 26(ptr) AccessChain 17(cull) 31 29 Store 43 42 Return FunctionEnd