hlsl.printf.comp Shader version: 500 local_size = (1, 1, 1) 0:? Sequence 0:4 Function Definition: @main( ( temp void) 0:4 Function Parameters: 0:? Sequence 0:5 Debug printf ( temp void) 0:5 Constant: 0:5 "first string" 0:6 Debug printf ( temp void) 0:6 Constant: 0:6 "please print this message." 0:7 Debug printf ( temp void) 0:7 Constant: 0:7 "Variables are: %d %d %.2f" 0:7 Constant: 0:7 1 (const uint) 0:7 Constant: 0:7 2 (const uint) 0:7 Constant: 0:7 1.500000 0:8 Debug printf ( temp void) 0:8 Constant: 0:8 "Integers are: %d %d %d" 0:8 Constant: 0:8 1 (const int) 0:8 Constant: 0:8 2 (const int) 0:8 Constant: 0:8 3 (const int) 0:9 Debug printf ( temp void) 0:9 Constant: 0:9 "More: %d %d %d %d %d %d %d %d %d %d" 0:9 Constant: 0:9 1 (const int) 0:9 Constant: 0:9 2 (const int) 0:9 Constant: 0:9 3 (const int) 0:9 Constant: 0:9 4 (const int) 0:9 Constant: 0:9 5 (const int) 0:9 Constant: 0:9 6 (const int) 0:9 Constant: 0:9 7 (const int) 0:9 Constant: 0:9 8 (const int) 0:9 Constant: 0:9 9 (const int) 0:9 Constant: 0:9 10 (const int) 0:4 Function Definition: main( ( temp void) 0:4 Function Parameters: 0:? Sequence 0:4 Function Call: @main( ( temp void) 0:? Linker Objects 0:? 'first' ( const string) 0:? "first string" Linked compute stage: Shader version: 500 local_size = (1, 1, 1) 0:? Sequence 0:4 Function Definition: @main( ( temp void) 0:4 Function Parameters: 0:? Sequence 0:5 Debug printf ( temp void) 0:5 Constant: 0:5 "first string" 0:6 Debug printf ( temp void) 0:6 Constant: 0:6 "please print this message." 0:7 Debug printf ( temp void) 0:7 Constant: 0:7 "Variables are: %d %d %.2f" 0:7 Constant: 0:7 1 (const uint) 0:7 Constant: 0:7 2 (const uint) 0:7 Constant: 0:7 1.500000 0:8 Debug printf ( temp void) 0:8 Constant: 0:8 "Integers are: %d %d %d" 0:8 Constant: 0:8 1 (const int) 0:8 Constant: 0:8 2 (const int) 0:8 Constant: 0:8 3 (const int) 0:9 Debug printf ( temp void) 0:9 Constant: 0:9 "More: %d %d %d %d %d %d %d %d %d %d" 0:9 Constant: 0:9 1 (const int) 0:9 Constant: 0:9 2 (const int) 0:9 Constant: 0:9 3 (const int) 0:9 Constant: 0:9 4 (const int) 0:9 Constant: 0:9 5 (const int) 0:9 Constant: 0:9 6 (const int) 0:9 Constant: 0:9 7 (const int) 0:9 Constant: 0:9 8 (const int) 0:9 Constant: 0:9 9 (const int) 0:9 Constant: 0:9 10 (const int) 0:4 Function Definition: main( ( temp void) 0:4 Function Parameters: 0:? Sequence 0:4 Function Call: @main( ( temp void) 0:? Linker Objects 0:? 'first' ( const string) 0:? "first string" // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 36 Capability Shader Extension "SPV_KHR_non_semantic_info" 1: ExtInstImport "GLSL.std.450" 9: ExtInstImport "NonSemantic.DebugPrintf" MemoryModel Logical GLSL450 EntryPoint GLCompute 4 "main" ExecutionMode 4 LocalSize 1 1 1 8: String "first string" 11: String "please print this message." 13: String "Variables are: %d %d %.2f" 20: String "Integers are: %d %d %d" 26: String "More: %d %d %d %d %d %d %d %d %d %d" Source HLSL 500 Name 4 "main" Name 6 "@main(" 2: TypeVoid 3: TypeFunction 2 14: TypeInt 32 0 15: 14(int) Constant 1 16: 14(int) Constant 2 17: TypeFloat 32 18: 17(float) Constant 1069547520 21: TypeInt 32 1 22: 21(int) Constant 1 23: 21(int) Constant 2 24: 21(int) Constant 3 27: 21(int) Constant 4 28: 21(int) Constant 5 29: 21(int) Constant 6 30: 21(int) Constant 7 31: 21(int) Constant 8 32: 21(int) Constant 9 33: 21(int) Constant 10 4(main): 2 Function None 3 5: Label 35: 2 FunctionCall 6(@main() Return FunctionEnd 6(@main(): 2 Function None 3 7: Label 10: 2 ExtInst 9(NonSemantic.DebugPrintf) 1(DebugPrintf) 8 12: 2 ExtInst 9(NonSemantic.DebugPrintf) 1(DebugPrintf) 11 19: 2 ExtInst 9(NonSemantic.DebugPrintf) 1(DebugPrintf) 13 15 16 18 25: 2 ExtInst 9(NonSemantic.DebugPrintf) 1(DebugPrintf) 20 22 23 24 34: 2 ExtInst 9(NonSemantic.DebugPrintf) 1(DebugPrintf) 26 22 23 24 27 28 29 30 31 32 33 Return FunctionEnd