spv.barrier.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 24 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 9 15 Source GLSL 450 Name 4 "main" Name 9 "c0" Name 15 "c1" Decorate 9(c0) Location 0 Decorate 15(c1) Location 1 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypePointer Output 7(fvec4) 9(c0): 8(ptr) Variable Output 10: 6(float) Constant 1065353216 11: 7(fvec4) ConstantComposite 10 10 10 10 12: TypeInt 32 0 13: 12(int) Constant 1 14: 12(int) Constant 3400 15(c1): 8(ptr) Variable Output 16: 12(int) Constant 72 20: 12(int) Constant 2056 4(main): 2 Function None 3 5: Label Store 9(c0) 11 MemoryBarrier 13 14 Store 15(c1) 11 MemoryBarrier 13 16 17: 7(fvec4) Load 9(c0) 18: 7(fvec4) CompositeConstruct 10 10 10 10 19: 7(fvec4) FAdd 17 18 Store 9(c0) 19 MemoryBarrier 13 20 21: 7(fvec4) Load 9(c0) 22: 7(fvec4) CompositeConstruct 10 10 10 10 23: 7(fvec4) FAdd 21 22 Store 9(c0) 23 Return FunctionEnd