spv.xfbOverlapOffsetCheckWithBlockAndMember.vert // Module Version 10000 // Generated by (magic number): 8000a // Id's are bound by 39 Capability Shader Capability TransformFeedback 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 10 33 37 38 ExecutionMode 4 Xfb Source GLSL 450 Name 4 "main" Name 8 "block2" MemberName 8(block2) 0 "v" MemberName 8(block2) 1 "u" MemberName 8(block2) 2 "w" MemberName 8(block2) 3 "x" Name 10 "" Name 31 "gl_PerVertex" MemberName 31(gl_PerVertex) 0 "gl_Position" MemberName 31(gl_PerVertex) 1 "gl_PointSize" MemberName 31(gl_PerVertex) 2 "gl_ClipDistance" MemberName 31(gl_PerVertex) 3 "gl_CullDistance" Name 33 "" Name 37 "gl_VertexID" Name 38 "gl_InstanceID" MemberDecorate 8(block2) 0 Offset 12 MemberDecorate 8(block2) 1 Offset 28 MemberDecorate 8(block2) 2 Offset 40 MemberDecorate 8(block2) 3 Offset 56 Decorate 8(block2) Block Decorate 10 Location 5 Decorate 10 XfbBuffer 3 Decorate 10 XfbStride 72 MemberDecorate 31(gl_PerVertex) 0 BuiltIn Position MemberDecorate 31(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 31(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 31(gl_PerVertex) 3 BuiltIn CullDistance Decorate 31(gl_PerVertex) Block Decorate 33 XfbBuffer 0 Decorate 33 XfbStride 0 Decorate 37(gl_VertexID) BuiltIn VertexId Decorate 38(gl_InstanceID) BuiltIn InstanceId 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8(block2): TypeStruct 7(fvec4) 6(float) 7(fvec4) 7(fvec4) 9: TypePointer Output 8(block2) 10: 9(ptr) Variable Output 11: TypeInt 32 1 12: 11(int) Constant 0 13: 6(float) Constant 1065353216 14: 6(float) Constant 0 15: 7(fvec4) ConstantComposite 13 14 13 14 16: TypePointer Output 7(fvec4) 18: 11(int) Constant 1 19: 6(float) Constant 1084227584 20: TypePointer Output 6(float) 22: 11(int) Constant 2 23: 7(fvec4) ConstantComposite 13 14 14 13 25: 11(int) Constant 3 26: 7(fvec4) ConstantComposite 19 14 14 14 28: TypeInt 32 0 29: 28(int) Constant 1 30: TypeArray 6(float) 29 31(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 30 30 32: TypePointer Output 31(gl_PerVertex) 33: 32(ptr) Variable Output 34: 7(fvec4) ConstantComposite 14 14 14 14 36: TypePointer Input 11(int) 37(gl_VertexID): 36(ptr) Variable Input 38(gl_InstanceID): 36(ptr) Variable Input 4(main): 2 Function None 3 5: Label 17: 16(ptr) AccessChain 10 12 Store 17 15 21: 20(ptr) AccessChain 10 18 Store 21 19 24: 16(ptr) AccessChain 10 22 Store 24 23 27: 16(ptr) AccessChain 10 25 Store 27 26 35: 16(ptr) AccessChain 33 12 Store 35 34 Return FunctionEnd