#### BEGIN COMPILER 0 INFO LOG #### 0:? Sequence 0:37 Function Definition: main( (void) 0:37 Function Parameters: 0:39 Sequence 0:39 move second child to first child (3-component vector of float) 0:39 'color' (varying out 3-component vector of float) 0:39 1.000000 (const float) 0:39 1.000000 (const float) 0:39 1.000000 (const float) 0:41 move second child to first child (4-component vector of float) 0:41 'gl_Position' (Position 4-component vector of float) 0:41 matrix-times-vector (4-component vector of float) 0:41 'gl_ModelViewProjectionMatrix' (uniform 4X4 matrix of float) 0:41 'gl_Vertex' (attribute 4-component vector of float) #### END COMPILER 0 INFO LOG #### #### BEGIN LINKER INFO LOG #### #### END LINKER INFO LOG ####