aboutsummaryrefslogtreecommitdiff
path: root/Test/baseResults/hlsl.multiEntry.vert.out
blob: fcb9f18f49174e0be72350b68be761be8bb00cb9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
hlsl.multiEntry.vert
Shader version: 500
0:? Sequence
0:4  Function Definition: FakeEntrypoint(u1; ( temp 4-component vector of float)
0:4    Function Parameters: 
0:4      'Index' ( in uint)
0:?     Sequence
0:5      Branch: Return with expression
0:5        textureFetch ( temp 4-component vector of float)
0:5          'Position' (layout( rgba32f) uniform textureBuffer)
0:5          Convert uint to int ( temp int)
0:5            'Index' ( in uint)
0:9  Function Definition: @RealEntrypoint(u1; ( temp 4-component vector of float)
0:9    Function Parameters: 
0:9      'Index' ( in uint)
0:?     Sequence
0:10      Branch: Return with expression
0:10        Function Call: FakeEntrypoint(u1; ( temp 4-component vector of float)
0:10          'Index' ( in uint)
0:9  Function Definition: RealEntrypoint( ( temp void)
0:9    Function Parameters: 
0:?     Sequence
0:9      move second child to first child ( temp uint)
0:?         'Index' ( temp uint)
0:?         'Index' ( in uint VertexIndex)
0:9      move second child to first child ( temp 4-component vector of float)
0:?         '@entryPointOutput' ( out 4-component vector of float Position)
0:9        Function Call: @RealEntrypoint(u1; ( temp 4-component vector of float)
0:?           'Index' ( temp uint)
0:?   Linker Objects
0:?     'Position' (layout( rgba32f) uniform textureBuffer)
0:?     '@entryPointOutput' ( out 4-component vector of float Position)
0:?     'Index' ( in uint VertexIndex)


Linked vertex stage:


Shader version: 500
0:? Sequence
0:4  Function Definition: FakeEntrypoint(u1; ( temp 4-component vector of float)
0:4    Function Parameters: 
0:4      'Index' ( in uint)
0:?     Sequence
0:5      Branch: Return with expression
0:5        textureFetch ( temp 4-component vector of float)
0:5          'Position' (layout( rgba32f) uniform textureBuffer)
0:5          Convert uint to int ( temp int)
0:5            'Index' ( in uint)
0:9  Function Definition: @RealEntrypoint(u1; ( temp 4-component vector of float)
0:9    Function Parameters: 
0:9      'Index' ( in uint)
0:?     Sequence
0:10      Branch: Return with expression
0:10        Function Call: FakeEntrypoint(u1; ( temp 4-component vector of float)
0:10          'Index' ( in uint)
0:9  Function Definition: RealEntrypoint( ( temp void)
0:9    Function Parameters: 
0:?     Sequence
0:9      move second child to first child ( temp uint)
0:?         'Index' ( temp uint)
0:?         'Index' ( in uint VertexIndex)
0:9      move second child to first child ( temp 4-component vector of float)
0:?         '@entryPointOutput' ( out 4-component vector of float Position)
0:9        Function Call: @RealEntrypoint(u1; ( temp 4-component vector of float)
0:?           'Index' ( temp uint)
0:?   Linker Objects
0:?     'Position' (layout( rgba32f) uniform textureBuffer)
0:?     '@entryPointOutput' ( out 4-component vector of float Position)
0:?     'Index' ( in uint VertexIndex)

// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 41

                              Capability Shader
                              Capability SampledBuffer
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Vertex 4  "RealEntrypoint" 34 37
                              Source HLSL 500
                              Name 4  "RealEntrypoint"
                              Name 12  "FakeEntrypoint(u1;"
                              Name 11  "Index"
                              Name 15  "@RealEntrypoint(u1;"
                              Name 14  "Index"
                              Name 19  "Position"
                              Name 27  "param"
                              Name 32  "Index"
                              Name 34  "Index"
                              Name 37  "@entryPointOutput"
                              Name 38  "param"
                              Decorate 19(Position) DescriptorSet 0
                              Decorate 19(Position) Binding 0
                              Decorate 34(Index) BuiltIn VertexIndex
                              Decorate 37(@entryPointOutput) BuiltIn Position
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeInt 32 0
               7:             TypePointer Function 6(int)
               8:             TypeFloat 32
               9:             TypeVector 8(float) 4
              10:             TypeFunction 9(fvec4) 7(ptr)
              17:             TypeImage 8(float) Buffer sampled format:Rgba32f
              18:             TypePointer UniformConstant 17
    19(Position):     18(ptr) Variable UniformConstant
              22:             TypeInt 32 1
              33:             TypePointer Input 6(int)
       34(Index):     33(ptr) Variable Input
              36:             TypePointer Output 9(fvec4)
37(@entryPointOutput):     36(ptr) Variable Output
4(RealEntrypoint):           2 Function None 3
               5:             Label
       32(Index):      7(ptr) Variable Function
       38(param):      7(ptr) Variable Function
              35:      6(int) Load 34(Index)
                              Store 32(Index) 35
              39:      6(int) Load 32(Index)
                              Store 38(param) 39
              40:    9(fvec4) FunctionCall 15(@RealEntrypoint(u1;) 38(param)
                              Store 37(@entryPointOutput) 40
                              Return
                              FunctionEnd
12(FakeEntrypoint(u1;):    9(fvec4) Function None 10
       11(Index):      7(ptr) FunctionParameter
              13:             Label
              20:          17 Load 19(Position)
              21:      6(int) Load 11(Index)
              23:     22(int) Bitcast 21
              24:    9(fvec4) ImageFetch 20 23
                              ReturnValue 24
                              FunctionEnd
15(@RealEntrypoint(u1;):    9(fvec4) Function None 10
       14(Index):      7(ptr) FunctionParameter
              16:             Label
       27(param):      7(ptr) Variable Function
              28:      6(int) Load 14(Index)
                              Store 27(param) 28
              29:    9(fvec4) FunctionCall 12(FakeEntrypoint(u1;) 27(param)
                              ReturnValue 29
                              FunctionEnd