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spv.dataOutIndirect.vert
WARNING: 0:3: attribute deprecated in version 130; may be removed in future release

// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 38

                              Capability Shader
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Vertex 4  "main" 25 28 34
                              Source GLSL 140
                              Name 4  "main"
                              Name 8  "i"
                              Name 25  "colorOut"
                              Name 28  "color"
                              Name 34  "gl_Position"
                              Decorate 25(colorOut) Location 0
                              Decorate 28(color) Location 0
                              Decorate 34(gl_Position) BuiltIn Position
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeInt 32 1
               7:             TypePointer Function 6(int)
               9:      6(int) Constant 1
              16:      6(int) Constant 5
              17:             TypeBool
              19:             TypeFloat 32
              20:             TypeVector 19(float) 4
              21:             TypeInt 32 0
              22:     21(int) Constant 6
              23:             TypeArray 20(fvec4) 22
              24:             TypePointer Output 23
    25(colorOut):     24(ptr) Variable Output
              27:             TypePointer Input 20(fvec4)
       28(color):     27(ptr) Variable Input
              30:             TypePointer Output 20(fvec4)
 34(gl_Position):     30(ptr) Variable Output
              35:      6(int) Constant 2
         4(main):           2 Function None 3
               5:             Label
            8(i):      7(ptr) Variable Function
                              Store 8(i) 9
                              Branch 10
              10:             Label
                              LoopMerge 12 13 None
                              Branch 14
              14:             Label
              15:      6(int) Load 8(i)
              18:    17(bool) SLessThan 15 16
                              BranchConditional 18 11 12
              11:               Label
              26:      6(int)   Load 8(i)
              29:   20(fvec4)   Load 28(color)
              31:     30(ptr)   AccessChain 25(colorOut) 26
                                Store 31 29
                                Branch 13
              13:               Label
              32:      6(int)   Load 8(i)
              33:      6(int)   IAdd 32 9
                                Store 8(i) 33
                                Branch 10
              12:             Label
              36:     30(ptr) AccessChain 25(colorOut) 35
              37:   20(fvec4) Load 36
                              Store 34(gl_Position) 37
                              Return
                              FunctionEnd