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spv.sample.frag
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 13

                              Capability Shader
                              Capability SampleRateShading
               1:             ExtInstImport  "GLSL.std.450"
                              MemoryModel Logical GLSL450
                              EntryPoint Fragment 4  "main" 9 11
                              ExecutionMode 4 OriginUpperLeft
                              Source GLSL 450
                              Name 4  "main"
                              Name 9  "color"
                              Name 11  "samp"
                              Decorate 9(color) Location 0
                              Decorate 11(samp) Sample
                              Decorate 11(samp) Location 0
               2:             TypeVoid
               3:             TypeFunction 2
               6:             TypeFloat 32
               7:             TypeVector 6(float) 4
               8:             TypePointer Output 7(fvec4)
        9(color):      8(ptr) Variable Output
              10:             TypePointer Input 7(fvec4)
        11(samp):     10(ptr) Variable Input
         4(main):           2 Function None 3
               5:             Label
              12:    7(fvec4) Load 11(samp)
                              Store 9(color) 12
                              Return
                              FunctionEnd