// Copyright 2015 The Shaderc Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef LIBSHADERC_SRC_SHADERC_PRIVATE_H_ #define LIBSHADERC_SRC_SHADERC_PRIVATE_H_ #include "shaderc.h" #include #include #include // Described in shaderc.h. struct shaderc_spv_module { // Whether compilation succeeded. bool compilation_succeeded; // SPIR-V binary. std::string spirv; // Compilation messages. std::string messages; }; struct shaderc_compiler { // Whether or not this compiler is in an initialized state. bool initialized = true; }; #endif // LIBSHADERC_SRC_SHADERC_PRIVATE_H_