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instrument.hpp
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2023-01-19
Revert "Merge commit '0e6fbba7762c0' into update-shaderc"
ndk-r27-rc1
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master-ndk
James Farrell
2022-11-10
Instrument: Change output buffer offset definitions (#4961)
Jeremy Gebben
2021-06-07
Add kInstErrorMax to instrument.hpp (#4315)
Greg Fischer
2021-02-11
Generate differentiated error codes for buffer oob checking (#4144)
greg-lunarg
2021-01-12
Revert "Generate differentiated error codes for buffer oob checking (#4097)" ...
dan sinclair
2021-01-11
Generate differentiated error codes for buffer oob checking (#4097)
greg-lunarg
2020-12-01
Add texel buffer out-of-bounds checking instrumentation (#4038)
greg-lunarg
2020-09-16
Add buffer oob check to bindless instrumentation (#3800)
greg-lunarg
2020-07-14
Add support to GPU-AV instrumentation for Task and Mesh shaders (#3512)
greg-lunarg
2020-05-21
Remove deprecated interfaces from instrument passes (#3361)
greg-lunarg
2020-03-12
Instrument: Debug Printf support (#3215)
greg-lunarg
2019-12-16
Make Instrumentation format version 2 the default (Step 1) (#3096)
greg-lunarg
2019-08-16
Instrument: Add support for Buffer Device Address extension (#2792)
greg-lunarg
2019-07-15
Allow ray tracing shaders in inst bindle check pass. (#2733)
Jason Macnak
2019-05-29
Instrument: Add version 2 of record formats (#2630)
greg-lunarg
2019-03-19
Bindless Validation: Descriptor Initialization Check (#2419)
greg-lunarg
2019-02-07
Expand bindless bounds checking to runtime-sized descriptor arrays (#2316)
greg-lunarg
2019-01-16
Fix vertex instrumentation to use VertexIndex and InstanceIndex (#2294)
greg-lunarg
2018-11-08
Add base and core bindless validation instrumentation classes (#2014)
greg-lunarg