aboutsummaryrefslogtreecommitdiff
path: root/test/fuzz/transformation_add_constant_boolean_test.cpp
blob: 3c3792229597eb86eab61945b21a916a9c2685a1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
// Copyright (c) 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "source/fuzz/transformation_add_constant_boolean.h"

#include "test/fuzz/fuzz_test_util.h"

namespace spvtools {
namespace fuzz {
namespace {

TEST(TransformationAddConstantBooleanTest, NeitherPresentInitiallyAddBoth) {
  std::string shader = R"(
               OpCapability Shader
          %1 = OpExtInstImport "GLSL.std.450"
               OpMemoryModel Logical GLSL450
               OpEntryPoint Fragment %4 "main"
               OpExecutionMode %4 OriginUpperLeft
               OpSource ESSL 310
               OpName %4 "main"
          %2 = OpTypeVoid
          %6 = OpTypeBool
          %3 = OpTypeFunction %2
          %4 = OpFunction %2 None %3
          %5 = OpLabel
               OpReturn
               OpFunctionEnd
  )";

  const auto env = SPV_ENV_UNIVERSAL_1_3;
  const auto consumer = nullptr;
  const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
  ASSERT_TRUE(IsValid(env, context.get()));

  FactManager fact_manager(context.get());
  spvtools::ValidatorOptions validator_options;
  TransformationContext transformation_context(&fact_manager,
                                               validator_options);

  // True and false can both be added as neither is present.
  ASSERT_TRUE(TransformationAddConstantBoolean(7, true, false)
                  .IsApplicable(context.get(), transformation_context));
  ASSERT_TRUE(TransformationAddConstantBoolean(7, false, false)
                  .IsApplicable(context.get(), transformation_context));

  // Irrelevant true and false can both be added as neither is present.
  ASSERT_TRUE(TransformationAddConstantBoolean(7, true, true)
                  .IsApplicable(context.get(), transformation_context));
  ASSERT_TRUE(TransformationAddConstantBoolean(7, false, true)
                  .IsApplicable(context.get(), transformation_context));

  // Id 5 is already taken.
  ASSERT_FALSE(TransformationAddConstantBoolean(5, true, false)
                   .IsApplicable(context.get(), transformation_context));

  auto add_true = TransformationAddConstantBoolean(7, true, false);
  auto add_false = TransformationAddConstantBoolean(8, false, false);

  ASSERT_TRUE(add_true.IsApplicable(context.get(), transformation_context));
  add_true.Apply(context.get(), &transformation_context);
  ASSERT_TRUE(IsValid(env, context.get()));

  // Having added true, we cannot add it again with the same id.
  ASSERT_FALSE(add_true.IsApplicable(context.get(), transformation_context));
  // But we can add it with a different id.
  auto add_true_again = TransformationAddConstantBoolean(100, true, false);
  ASSERT_TRUE(
      add_true_again.IsApplicable(context.get(), transformation_context));
  add_true_again.Apply(context.get(), &transformation_context);
  ASSERT_TRUE(IsValid(env, context.get()));

  ASSERT_TRUE(add_false.IsApplicable(context.get(), transformation_context));
  add_false.Apply(context.get(), &transformation_context);
  ASSERT_TRUE(IsValid(env, context.get()));

  // Having added false, we cannot add it again with the same id.
  ASSERT_FALSE(add_false.IsApplicable(context.get(), transformation_context));
  // But we can add it with a different id.
  auto add_false_again = TransformationAddConstantBoolean(101, false, false);
  ASSERT_TRUE(
      add_false_again.IsApplicable(context.get(), transformation_context));
  add_false_again.Apply(context.get(), &transformation_context);
  ASSERT_TRUE(IsValid(env, context.get()));

  // We can create an irrelevant OpConstantTrue.
  TransformationAddConstantBoolean irrelevant_true(102, true, true);
  ASSERT_TRUE(
      irrelevant_true.IsApplicable(context.get(), transformation_context));
  irrelevant_true.Apply(context.get(), &transformation_context);
  ASSERT_TRUE(IsValid(env, context.get()));

  // We can create an irrelevant OpConstantFalse.
  TransformationAddConstantBoolean irrelevant_false(103, false, true);
  ASSERT_TRUE(
      irrelevant_false.IsApplicable(context.get(), transformation_context));
  irrelevant_false.Apply(context.get(), &transformation_context);
  ASSERT_TRUE(IsValid(env, context.get()));

  ASSERT_FALSE(fact_manager.IdIsIrrelevant(100));
  ASSERT_FALSE(fact_manager.IdIsIrrelevant(101));
  ASSERT_TRUE(fact_manager.IdIsIrrelevant(102));
  ASSERT_TRUE(fact_manager.IdIsIrrelevant(103));

  std::string after_transformation = R"(
               OpCapability Shader
          %1 = OpExtInstImport "GLSL.std.450"
               OpMemoryModel Logical GLSL450
               OpEntryPoint Fragment %4 "main"
               OpExecutionMode %4 OriginUpperLeft
               OpSource ESSL 310
               OpName %4 "main"
          %2 = OpTypeVoid
          %6 = OpTypeBool
          %3 = OpTypeFunction %2
          %7 = OpConstantTrue %6
        %100 = OpConstantTrue %6
          %8 = OpConstantFalse %6
        %101 = OpConstantFalse %6
        %102 = OpConstantTrue %6
        %103 = OpConstantFalse %6
          %4 = OpFunction %2 None %3
          %5 = OpLabel
               OpReturn
               OpFunctionEnd
  )";

  ASSERT_TRUE(IsEqual(env, after_transformation, context.get()));
}

TEST(TransformationAddConstantBooleanTest, NoOpTypeBoolPresent) {
  std::string shader = R"(
               OpCapability Shader
          %1 = OpExtInstImport "GLSL.std.450"
               OpMemoryModel Logical GLSL450
               OpEntryPoint Fragment %4 "main"
               OpExecutionMode %4 OriginUpperLeft
               OpSource ESSL 310
               OpName %4 "main"
          %2 = OpTypeVoid
          %3 = OpTypeFunction %2
          %4 = OpFunction %2 None %3
          %5 = OpLabel
               OpReturn
               OpFunctionEnd
  )";

  const auto env = SPV_ENV_UNIVERSAL_1_3;
  const auto consumer = nullptr;
  const auto context = BuildModule(env, consumer, shader, kFuzzAssembleOption);
  ASSERT_TRUE(IsValid(env, context.get()));

  FactManager fact_manager(context.get());
  spvtools::ValidatorOptions validator_options;
  TransformationContext transformation_context(&fact_manager,
                                               validator_options);

  // Neither true nor false can be added as OpTypeBool is not present.
  ASSERT_FALSE(TransformationAddConstantBoolean(6, true, false)
                   .IsApplicable(context.get(), transformation_context));
  ASSERT_FALSE(TransformationAddConstantBoolean(6, false, false)
                   .IsApplicable(context.get(), transformation_context));

  // This does not depend on whether the constant is relevant or not.
  ASSERT_FALSE(TransformationAddConstantBoolean(6, true, true)
                   .IsApplicable(context.get(), transformation_context));
  ASSERT_FALSE(TransformationAddConstantBoolean(6, false, true)
                   .IsApplicable(context.get(), transformation_context));
}

}  // namespace
}  // namespace fuzz
}  // namespace spvtools