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authorandroid-autoroll <android-autoroll@skia-corp.google.com.iam.gserviceaccount.com>2022-04-28 19:10:30 +0000
committerLeon Scroggins <scroggo@google.com>2022-04-29 17:52:40 +0000
commit5f8ac321a80c12345f9b5f338507b54433da9a41 (patch)
tree9aa0f88090a38e19f36c8632f9903082a95f4462
parent22e7c7e02f1d40b10ff3d827fc1582d75d92e7f0 (diff)
parentae31184592569902150ee460875b30604e8bade0 (diff)
downloadskia-5f8ac321a80c12345f9b5f338507b54433da9a41.tar.gz
Roll Skia from 43d175748e29 to ae3118459256 (1 revision)
https://skia.googlesource.com/skia.git/+log/43d175748e29..ae3118459256 If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://skia-autoroll.corp.goog/r/android-next-autoroll Please CC scroggo@google.com on the revert to ensure that a human is aware of the problem. To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Test: Presubmit checks will test this change. Exempt-From-Owner-Approval: The autoroll bot does not require owner approval. Bug: b/230630340 Change-Id: Ice7e0e2e6db14a8806e5e893b96ea82ca349c382 Merged-In: Idaf6613b2191ff8d36e0a1a83fcdf68de99c7280
-rw-r--r--src/gpu/vk/GrVkCaps.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/src/gpu/vk/GrVkCaps.cpp b/src/gpu/vk/GrVkCaps.cpp
index 7ae1f2f493..3a61dd5bdb 100644
--- a/src/gpu/vk/GrVkCaps.cpp
+++ b/src/gpu/vk/GrVkCaps.cpp
@@ -679,13 +679,6 @@ void GrVkCaps::initGrCaps(const GrVkInterface* vkInterface,
if (kARM_VkVendor == properties.vendorID) {
fShouldCollapseSrcOverToSrcWhenAble = true;
}
-
- // We're seeing vkCmdClearAttachments take a lot of cpu time when clearing the color attachment.
- // We really should only be getting in there for partial clears. So instead we will do all
- // partial clears as draws.
- if (kQualcomm_VkVendor == properties.vendorID) {
- fPerformPartialClearsAsDraws = true;
- }
}
void GrVkCaps::initShaderCaps(const VkPhysicalDeviceProperties& properties,