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-rw-r--r--src/gpu/GrPath.cpp162
-rw-r--r--src/gpu/GrPath.h3
-rw-r--r--src/gpu/GrStencilAndCoverPathRenderer.cpp7
3 files changed, 165 insertions, 7 deletions
diff --git a/src/gpu/GrPath.cpp b/src/gpu/GrPath.cpp
index e76bdf2466..5b75683628 100644
--- a/src/gpu/GrPath.cpp
+++ b/src/gpu/GrPath.cpp
@@ -7,14 +7,168 @@
#include "GrPath.h"
-void GrPath::ComputeKey(const SkPath& path, const GrStrokeInfo& stroke, GrUniqueKey* key) {
- static const GrUniqueKey::Domain kPathDomain = GrUniqueKey::GenerateDomain();
+namespace {
+// Verb count limit for generating path key from content of a volatile path.
+// The value should accomodate at least simple rects and rrects.
+static const int kSimpleVolatilePathVerbLimit = 10;
+
+inline static bool compute_key_for_line_path(const SkPath& path, const GrStrokeInfo& stroke,
+ GrUniqueKey* key) {
+ SkPoint pts[2];
+ if (!path.isLine(pts)) {
+ return false;
+ }
+ SK_COMPILE_ASSERT((sizeof(pts) % sizeof(uint32_t)) == 0 && sizeof(pts) > sizeof(uint32_t),
+ pts_needs_padding);
+
+ const int kBaseData32Cnt = 1 + sizeof(pts) / sizeof(uint32_t);
+ int strokeDataCnt = stroke.computeUniqueKeyFragmentData32Cnt();
+ static const GrUniqueKey::Domain kOvalPathDomain = GrUniqueKey::GenerateDomain();
+ GrUniqueKey::Builder builder(key, kOvalPathDomain, kBaseData32Cnt + strokeDataCnt);
+ builder[0] = path.getFillType();
+ memcpy(&builder[1], &pts, sizeof(pts));
+ if (strokeDataCnt > 0) {
+ stroke.asUniqueKeyFragment(&builder[kBaseData32Cnt]);
+ }
+ return true;
+}
+
+inline static bool compute_key_for_oval_path(const SkPath& path, const GrStrokeInfo& stroke,
+ GrUniqueKey* key) {
+ SkRect rect;
+ if (!path.isOval(&rect)) {
+ return false;
+ }
+ SK_COMPILE_ASSERT((sizeof(rect) % sizeof(uint32_t)) == 0 && sizeof(rect) > sizeof(uint32_t),
+ rect_needs_padding);
+
+ const int kBaseData32Cnt = 1 + sizeof(rect) / sizeof(uint32_t);
int strokeDataCnt = stroke.computeUniqueKeyFragmentData32Cnt();
- GrUniqueKey::Builder builder(key, kPathDomain, 2 + strokeDataCnt);
+ static const GrUniqueKey::Domain kOvalPathDomain = GrUniqueKey::GenerateDomain();
+ GrUniqueKey::Builder builder(key, kOvalPathDomain, kBaseData32Cnt + strokeDataCnt);
+ builder[0] = path.getFillType();
+ memcpy(&builder[1], &rect, sizeof(rect));
+ if (strokeDataCnt > 0) {
+ stroke.asUniqueKeyFragment(&builder[kBaseData32Cnt]);
+ }
+ return true;
+}
+
+// Encodes the full path data to the unique key for very small, volatile paths. This is typically
+// hit when clipping stencils the clip stack. Intention is that this handles rects too, since
+// SkPath::isRect seems to do non-trivial amount of work.
+inline static bool compute_key_for_simple_path(const SkPath& path, const GrStrokeInfo& stroke,
+ GrUniqueKey* key) {
+ if (!path.isVolatile()) {
+ return false;
+ }
+
+ // The check below should take care of negative values casted positive.
+ const int verbCnt = path.countVerbs();
+ if (verbCnt > kSimpleVolatilePathVerbLimit) {
+ return false;
+ }
+
+ // If somebody goes wild with the constant, it might cause an overflow.
+ SK_COMPILE_ASSERT(kSimpleVolatilePathVerbLimit <= 100,
+ big_simple_volatile_path_verb_limit_may_cause_overflow);
+
+ const int pointCnt = path.countPoints();
+ if (pointCnt < 0) {
+ SkASSERT(false);
+ return false;
+ }
+
+ // Construct counts that align as uint32_t counts.
+#define ARRAY_DATA32_COUNT(array_type, count) \
+ static_cast<int>((((count) * sizeof(array_type) + sizeof(uint32_t) - 1) / sizeof(uint32_t)))
+
+ const int verbData32Cnt = ARRAY_DATA32_COUNT(uint8_t, verbCnt);
+ const int pointData32Cnt = ARRAY_DATA32_COUNT(SkPoint, pointCnt);
+
+#undef ARRAY_DATA32_COUNT
+
+ // The unique key data is a "message" with following fragments:
+ // 0) domain, key length, uint32_t for fill type and uint32_t for verbCnt
+ // (fragment 0, fixed size)
+ // 1) verb and point data (varying size)
+ // 2) stroke data (varying size)
+
+ const int baseData32Cnt = 2 + verbData32Cnt + pointData32Cnt;
+ const int strokeDataCnt = stroke.computeUniqueKeyFragmentData32Cnt();
+ static const GrUniqueKey::Domain kSimpleVolatilePathDomain = GrUniqueKey::GenerateDomain();
+ GrUniqueKey::Builder builder(key, kSimpleVolatilePathDomain, baseData32Cnt + strokeDataCnt);
+ int i = 0;
+ builder[i++] = path.getFillType();
+
+ // Serialize the verbCnt to make the whole message unambiguous.
+ // We serialize two variable length fragments to the message:
+ // * verb and point data (fragment 1)
+ // * stroke data (fragment 2)
+ // "Proof:"
+ // Verb count establishes unambiguous verb data.
+ // Unambiguous verb data establishes unambiguous point data, making fragment 1 unambiguous.
+ // Unambiguous fragment 1 establishes unambiguous fragment 2, since the length of the message
+ // has been established.
+
+ builder[i++] = SkToU32(verbCnt); // The path limit is compile-asserted above, so the cast is ok.
+
+ // Fill the last uint32_t with 0 first, since the last uint8_ts of the uint32_t may be
+ // uninitialized. This does not produce ambiguous verb data, since we have serialized the exact
+ // verb count.
+ if (verbData32Cnt != static_cast<int>((verbCnt * sizeof(uint8_t) / sizeof(uint32_t)))) {
+ builder[i + verbData32Cnt - 1] = 0;
+ }
+ path.getVerbs(reinterpret_cast<uint8_t*>(&builder[i]), verbCnt);
+ i += verbData32Cnt;
+
+ SK_COMPILE_ASSERT(((sizeof(SkPoint) % sizeof(uint32_t)) == 0) &&
+ sizeof(SkPoint) > sizeof(uint32_t), skpoint_array_needs_padding);
+
+ // Here we assume getPoints does a memcpy, so that we do not need to worry about the alignment.
+ path.getPoints(reinterpret_cast<SkPoint*>(&builder[i]), pointCnt);
+ SkDEBUGCODE(i += pointData32Cnt);
+
+ SkASSERT(i == baseData32Cnt);
+ if (strokeDataCnt > 0) {
+ stroke.asUniqueKeyFragment(&builder[baseData32Cnt]);
+ }
+ return true;
+}
+
+inline static void compute_key_for_general_path(const SkPath& path, const GrStrokeInfo& stroke,
+ GrUniqueKey* key) {
+ const int kBaseData32Cnt = 2;
+ int strokeDataCnt = stroke.computeUniqueKeyFragmentData32Cnt();
+ static const GrUniqueKey::Domain kGeneralPathDomain = GrUniqueKey::GenerateDomain();
+ GrUniqueKey::Builder builder(key, kGeneralPathDomain, kBaseData32Cnt + strokeDataCnt);
builder[0] = path.getGenerationID();
builder[1] = path.getFillType();
if (strokeDataCnt > 0) {
- stroke.asUniqueKeyFragment(&builder[2]);
+ stroke.asUniqueKeyFragment(&builder[kBaseData32Cnt]);
+ }
+}
+
+}
+
+void GrPath::ComputeKey(const SkPath& path, const GrStrokeInfo& stroke, GrUniqueKey* key,
+ bool* outIsVolatile) {
+ if (compute_key_for_line_path(path, stroke, key)) {
+ *outIsVolatile = false;
+ return;
}
+
+ if (compute_key_for_oval_path(path, stroke, key)) {
+ *outIsVolatile = false;
+ return;
+ }
+
+ if (compute_key_for_simple_path(path, stroke, key)) {
+ *outIsVolatile = false;
+ return;
+ }
+
+ compute_key_for_general_path(path, stroke, key);
+ *outIsVolatile = path.isVolatile();
}
diff --git a/src/gpu/GrPath.h b/src/gpu/GrPath.h
index a535e697ca..91975218c2 100644
--- a/src/gpu/GrPath.h
+++ b/src/gpu/GrPath.h
@@ -30,7 +30,8 @@ public:
{
}
- static void ComputeKey(const SkPath& path, const GrStrokeInfo& stroke, GrUniqueKey* key);
+ static void ComputeKey(const SkPath& path, const GrStrokeInfo& stroke, GrUniqueKey* key,
+ bool* outIsVolatile);
const SkRect& getBounds() const { return fBounds; }
diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp
index e60bea215a..97b20773a7 100644
--- a/src/gpu/GrStencilAndCoverPathRenderer.cpp
+++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp
@@ -75,12 +75,15 @@ GrStencilAndCoverPathRenderer::onGetStencilSupport(const GrDrawTarget*,
static GrPath* get_gr_path(GrGpu* gpu, const SkPath& skPath, const GrStrokeInfo& stroke) {
GrContext* ctx = gpu->getContext();
GrUniqueKey key;
- GrPath::ComputeKey(skPath, stroke, &key);
+ bool isVolatile;
+ GrPath::ComputeKey(skPath, stroke, &key, &isVolatile);
SkAutoTUnref<GrPath> path(
static_cast<GrPath*>(ctx->resourceProvider()->findAndRefResourceByUniqueKey(key)));
if (NULL == path) {
path.reset(gpu->pathRendering()->createPath(skPath, stroke));
- ctx->resourceProvider()->assignUniqueKeyToResource(key, path);
+ if (!isVolatile) {
+ ctx->resourceProvider()->assignUniqueKeyToResource(key, path);
+ }
} else {
SkASSERT(path->isEqualTo(skPath, stroke));
}