/* * Copyright 2014 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "bench/Benchmark.h" #include "include/core/SkBitmap.h" #include "include/core/SkCanvas.h" #include "include/core/SkImageFilter.h" #include "include/core/SkSurface.h" #include "include/effects/SkColorMatrixFilter.h" #include "include/effects/SkGradientShader.h" #include "include/effects/SkImageFilters.h" #include "include/effects/SkTableColorFilter.h" // Chains several matrix color filters image filter or several // table filter image filters and draws a bitmap. // This bench shows an improvement in performance and memory // when collapsing matrices or tables is implemented since all // the passes are collapsed in one. class BaseImageFilterCollapseBench : public Benchmark { public: BaseImageFilterCollapseBench() {} protected: void doPreDraw(sk_sp colorFilters[], int nFilters) { SkASSERT(!fImageFilter); // Create a chain of ImageFilters from colorFilters for(int i = nFilters; i --> 0;) { fImageFilter = SkImageFilters::ColorFilter(colorFilters[i], fImageFilter); } } void onDraw(int loops, SkCanvas* canvas) override { makeBitmap(); for(int i = 0; i < loops; i++) { SkPaint paint; paint.setImageFilter(fImageFilter); canvas->drawImage(fImage, 0, 0, SkSamplingOptions(), &paint); } } private: sk_sp fImageFilter; sk_sp fImage; void makeBitmap() { int W = 400; int H = 400; auto surf = SkSurface::MakeRasterN32Premul(W, H); SkPaint paint; SkPoint pts[] = { {0, 0}, {SkIntToScalar(W), SkIntToScalar(H)} }; SkColor colors[] = { SK_ColorBLACK, SK_ColorGREEN, SK_ColorCYAN, SK_ColorRED, 0, SK_ColorBLUE, SK_ColorWHITE }; paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), SkTileMode::kClamp)); surf->getCanvas()->drawPaint(paint); fImage = surf->makeImageSnapshot(); // shader->makeImage() } }; class TableCollapseBench: public BaseImageFilterCollapseBench { protected: const char* onGetName() override { return "image_filter_collapse_table"; } void onDelayedSetup() override { for (int i = 0; i < 256; ++i) { int n = i >> 5; table1[i] = (n << 5) | (n << 2) | (n >> 1); table2[i] = i * i / 255; float fi = i / 255.0f; table3[i] = static_cast(sqrtf(fi) * 255); } sk_sp colorFilters[] = { SkTableColorFilter::Make(table1), SkTableColorFilter::Make(table2), SkTableColorFilter::Make(table3), }; this->doPreDraw(colorFilters, SK_ARRAY_COUNT(colorFilters)); } private: uint8_t table1[256], table2[256], table3[256]; }; static sk_sp make_brightness(float amount) { SkScalar matrix[20] = { 1, 0, 0, 0, amount, 0, 1, 0, 0, amount, 0, 0, 1, 0, amount, 0, 0, 0, 1, 0 }; return SkColorFilters::Matrix(matrix); } static sk_sp make_grayscale() { float matrix[20]; memset(matrix, 0, 20 * sizeof(float)); matrix[0] = matrix[5] = matrix[10] = 0.2126f; matrix[1] = matrix[6] = matrix[11] = 0.7152f; matrix[2] = matrix[7] = matrix[12] = 0.0722f; matrix[18] = 1.0f; return SkColorFilters::Matrix(matrix); } class MatrixCollapseBench: public BaseImageFilterCollapseBench { protected: const char* onGetName() override { return "image_filter_collapse_matrix"; } void onDelayedSetup() override { sk_sp colorFilters[] = { make_brightness(0.1f), make_grayscale(), make_brightness(-0.1f), }; this->doPreDraw(colorFilters, SK_ARRAY_COUNT(colorFilters)); } }; DEF_BENCH(return new TableCollapseBench;) DEF_BENCH(return new MatrixCollapseBench;)