// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE(Color_Wheel, 256, 256, false, 0) { void draw_color_wheel(SkCanvas* canvas, float scale) { const float stroke = scale * 3 / 64; const float size = scale * 9 / 32; SkAutoCanvasRestore autoCanvasRestore(canvas, true); canvas->translate(0.5f * scale, 0.5f * scale); canvas->clear(0); canvas->drawCircle({0, 0}, (scale - stroke) * 0.5f, SkPaint(SkColors::kWhite)); { SkPaint sweep; const SkMatrix rotate = SkMatrix::MakeAll(0, -1, 0, 1, 0, 0, 0, 0, 1); constexpr unsigned kColorCount = 7; static const SkColor4f kColors[kColorCount] = { SkColors::kRed, SkColors::kYellow, SkColors::kGreen, SkColors::kCyan, SkColors::kBlue, SkColors::kMagenta, SkColors::kRed}; sweep.setShader(SkGradientShader::MakeSweep(0, 0, kColors, nullptr, nullptr, kColorCount, 0, &rotate)); sweep.setStyle(SkPaint::kStroke_Style); sweep.setStrokeWidth(stroke); sweep.setAntiAlias(true); canvas->drawCircle({0, 0}, (scale - stroke) * 0.5f, sweep); } sk_sp fontMgr = SkFontMgr::RefDefault(); SkFont font(fontMgr->legacyMakeTypeface(nullptr, SkFontStyle::Bold()), size); const struct { const char* str; float radius; float angle; SkColor4f color;} kLetters[] = { {"K", 0, 0, SkColors::kBlack}, {"R", 1, 90, SkColors::kRed}, {"Y", 1, 150, SkColors::kYellow}, {"G", 1, 210, SkColors::kGreen}, {"C", 1, 270, SkColors::kCyan}, {"B", 1, 330, SkColors::kBlue}, {"M", 1, 30, SkColors::kMagenta}, }; for (const auto& v : kLetters) { SkRect bnds; font.measureText(v.str, strlen(v.str), SkTextEncoding::kUTF8, &bnds); constexpr double pi_over_180 = 3.141592653589793 / 180; float x = (float)(0.3 * scale * v.radius * cos(pi_over_180 * v.angle) - bnds.centerX()); float y = (float)(0.3 * scale * v.radius * sin(pi_over_180 * v.angle) - bnds.centerY()); canvas->drawString(v.str, x, y, font, SkPaint(v.color)); } } void draw(SkCanvas* canvas) { draw_color_wheel(canvas, 256); } } // END FIDDLE