/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm/gm.h" #include "include/core/SkCanvas.h" #include "include/core/SkColor.h" #include "include/core/SkFont.h" #include "include/core/SkFontTypes.h" #include "include/core/SkImage.h" #include "include/core/SkImageFilter.h" #include "include/core/SkPaint.h" #include "include/core/SkPoint.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/core/SkScalar.h" #include "include/core/SkShader.h" #include "include/core/SkSize.h" #include "include/core/SkString.h" #include "include/core/SkSurface.h" #include "include/core/SkTileMode.h" #include "include/core/SkTypeface.h" #include "include/core/SkTypes.h" #include "include/effects/SkGradientShader.h" #include "include/effects/SkImageFilters.h" #include "include/effects/SkRuntimeEffect.h" #include "tools/ToolUtils.h" #include "tools/fonts/FontToolUtils.h" #include static sk_sp make_src(int w, int h) { sk_sp surface(SkSurfaces::Raster(SkImageInfo::MakeN32Premul(w, h))); SkCanvas* canvas = surface->getCanvas(); SkPaint paint; SkPoint pts[] = { {0, 0}, {SkIntToScalar(w), SkIntToScalar(h)} }; SkColor colors[] = { SK_ColorTRANSPARENT, SK_ColorGREEN, SK_ColorCYAN, SK_ColorRED, SK_ColorMAGENTA, SK_ColorWHITE, }; paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, std::size(colors), SkTileMode::kClamp)); canvas->drawPaint(paint); return surface->makeImageSnapshot(); } static sk_sp make_dst(int w, int h) { sk_sp surface(SkSurfaces::Raster(SkImageInfo::MakeN32Premul(w, h))); SkCanvas* canvas = surface->getCanvas(); SkPaint paint; SkPoint pts[] = { {0, SkIntToScalar(h)}, {SkIntToScalar(w), 0} }; SkColor colors[] = { SK_ColorBLUE, SK_ColorYELLOW, SK_ColorBLACK, SK_ColorGREEN, SK_ColorGRAY, }; paint.setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, std::size(colors), SkTileMode::kClamp)); canvas->drawPaint(paint); return surface->makeImageSnapshot(); } static void show_k_text(SkCanvas* canvas, SkScalar x, SkScalar y, const SkScalar k[]) { SkFont font(ToolUtils::DefaultPortableTypeface(), 24); font.setEdging(SkFont::Edging::kAntiAlias); SkPaint paint; paint.setAntiAlias(true); for (int i = 0; i < 4; ++i) { SkString str; str.appendScalar(k[i]); SkScalar width = font.measureText(str.c_str(), str.size(), SkTextEncoding::kUTF8); canvas->drawString(str, x, y + font.getSize(), font, paint); x += width + SkIntToScalar(10); } } class ArithmodeGM : public skiagm::GM { SkString getName() const override { return SkString("arithmode"); } SkISize getISize() override { return {640, 572}; } void onDraw(SkCanvas* canvas) override { constexpr int WW = 100, HH = 32; sk_sp src = make_src(WW, HH); sk_sp dst = make_dst(WW, HH); sk_sp srcFilter = SkImageFilters::Image(src, {SkFilterMode::kLinear}); sk_sp dstFilter = SkImageFilters::Image(dst, {SkFilterMode::kLinear}); constexpr SkScalar one = SK_Scalar1; constexpr SkScalar K[] = { 0, 0, 0, 0, 0, 0, 0, one, 0, one, 0, 0, 0, 0, one, 0, 0, one, one, 0, 0, one, -one, 0, 0, one/2, one/2, 0, 0, one/2, one/2, one/4, 0, one/2, one/2, -one/4, one/4, one/2, one/2, 0, -one/4, one/2, one/2, 0, }; const SkScalar* k = K; const SkScalar* stop = k + std::size(K); // Many of the Arithmetic filters have a 4th coefficient that's not zero, which means they // affect transparent black. 'rect' is used as a crop filter to make sure they don't // overwrite each other. const SkRect rect = SkRect::MakeWH(WW, HH); SkScalar gap = SkIntToScalar(WW + 20); while (k < stop) { { SkAutoCanvasRestore acr(canvas, true); canvas->drawImage(src, 0, 0); canvas->translate(gap, 0); canvas->drawImage(dst, 0, 0); canvas->translate(gap, 0); SkPaint paint; paint.setImageFilter(SkImageFilters::Arithmetic(k[0], k[1], k[2], k[3], true, dstFilter, srcFilter, rect)); canvas->saveLayer(nullptr, &paint); canvas->restore(); canvas->translate(gap, 0); show_k_text(canvas, 0, 0, k); } k += 4; canvas->translate(0, HH + 12); } // Draw two special cases to test enforcePMColor. In these cases, we // draw the dst bitmap twice, the first time it is halved and inverted, // leading to invalid premultiplied colors. If we enforcePMColor, these // invalid values should be clamped, and will not contribute to the // second draw. for (int i = 0; i < 2; i++) { const bool enforcePMColor = (i == 0); { SkAutoCanvasRestore acr(canvas, true); canvas->translate(gap, 0); canvas->drawImage(dst, 0, 0); canvas->translate(gap, 0); sk_sp bg = SkImageFilters::Arithmetic(0, 0, -one / 2, 1, enforcePMColor, dstFilter, nullptr, nullptr); SkPaint p; p.setImageFilter(SkImageFilters::Arithmetic(0, one / 2, -one, 1, true, std::move(bg), dstFilter, rect)); canvas->saveLayer(nullptr, &p); canvas->restore(); canvas->translate(gap, 0); // Label SkFont font(ToolUtils::DefaultPortableTypeface(), 24); SkString str(enforcePMColor ? "enforcePM" : "no enforcePM"); canvas->drawString(str, 0, font.getSize(), font, SkPaint()); } canvas->translate(0, HH + 12); } } private: using INHERITED = GM; }; DEF_GM( return new ArithmodeGM; ) /////////////////////////////////////////////////////////////////////////////// #include "include/effects/SkBlenders.h" class ArithmodeBlenderGM : public skiagm::GM { float fK1, fK2, fK3, fK4; sk_sp fSrc, fDst, fChecker; sk_sp fSrcShader, fDstShader; sk_sp fRuntimeEffect; SkString getName() const override { return SkString("arithmode_blender"); } static constexpr int W = 200; static constexpr int H = 200; SkISize getISize() override { return {(W + 30) * 2, (H + 30) * 4}; } void onOnceBeforeDraw() override { // Prepare a runtime effect for this blend. static constexpr char kShader[] = R"( uniform shader srcImage; uniform shader dstImage; uniform blender arithBlend; half4 main(float2 xy) { return arithBlend.eval(srcImage.eval(xy), dstImage.eval(xy)); } )"; auto [effect, error] = SkRuntimeEffect::MakeForShader(SkString(kShader)); SkASSERT(effect); fRuntimeEffect = effect; // Start with interesting K-values, in case we're drawn without calling onAnimate(). fK1 = -0.25f; fK2 = 0.25f; fK3 = 0.25f; fK4 = 0; fSrc = make_src(W, H); fDst = make_dst(W, H); fSrcShader = fSrc->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, SkSamplingOptions()); fDstShader = fDst->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, SkSamplingOptions()); fChecker = ToolUtils::create_checkerboard_image(W, H, 0xFFBBBBBB, 0xFFEEEEEE, 8); } bool onAnimate(double nanos) override { double theta = nanos * 1e-6 * 0.001; fK1 = sin(theta + 0) * 0.25; fK2 = cos(theta + 1) * 0.25; fK3 = sin(theta + 2) * 0.25; fK4 = 0.5; return true; } void onDraw(SkCanvas* canvas) override { const SkRect rect = SkRect::MakeWH(W, H); canvas->drawImage(fSrc, 10, 10); canvas->drawImage(fDst, 10, 10 + H + 10); SkSamplingOptions sampling; sk_sp blender = SkBlenders::Arithmetic(fK1, fK2, fK3, fK4, /*enforcePremul=*/true); canvas->translate(10 + W + 10, 10); // All three images drawn below should appear identical. // Draw via blend step SkPaint blenderPaint; canvas->drawImage(fChecker, 0, 0); canvas->saveLayer(&rect, nullptr); canvas->drawImage(fDst, 0, 0); blenderPaint.setBlender(blender); canvas->drawImage(fSrc, 0, 0, sampling, &blenderPaint); canvas->restore(); canvas->translate(0, 10 + H); // Draw via SkImageFilters::Blend (should appear the same as above) SkPaint imageFilterPaint; canvas->drawImage(fChecker, 0, 0); imageFilterPaint.setImageFilter( SkImageFilters::Blend(blender, /*background=*/nullptr, /*foreground=*/SkImageFilters::Image(fSrc, sampling))); canvas->drawImage(fDst, 0, 0, sampling, &imageFilterPaint); canvas->translate(0, 10 + H); // Draw via SkShaders::Blend (should still appear the same as above) SkPaint shaderBlendPaint; canvas->drawImage(fChecker, 0, 0); shaderBlendPaint.setShader(SkShaders::Blend(blender, fDstShader, fSrcShader)); canvas->drawRect(rect, shaderBlendPaint); canvas->translate(0, 10 + H); // Draw via runtime effect (should still appear the same as above) SkPaint runtimePaint; canvas->drawImage(fChecker, 0, 0); SkRuntimeEffect::ChildPtr children[] = {fSrcShader, fDstShader, blender}; runtimePaint.setShader(fRuntimeEffect->makeShader(/*uniforms=*/{}, children)); canvas->drawRect(rect, runtimePaint); } private: using INHERITED = GM; }; DEF_GM( return new ArithmodeBlenderGM; )