uniform half4 testInputs; uniform half4 colorGreen, colorRed; half4 main(float2 coords) { const half4 constVal = half4(-1.25, 0, 0.75, 2.25); int4 expected = int4(1, 0, 0, 2); return (abs(int4(testInputs).x) == expected.x && abs(int4(testInputs).xy) == expected.xy && abs(int4(testInputs).xyz) == expected.xyz && abs(int4(testInputs).xyzw) == expected.xyzw && abs(int4(constVal).x) == expected.x && abs(int4(constVal).xy) == expected.xy && abs(int4(constVal).xyz) == expected.xyz && abs(int4(constVal).xyzw) == expected.xyzw) ? colorGreen : colorRed; }