uniform half4 testInputs; uniform half4 colorGreen, colorRed; half4 main(float2 coords) { half4 expected = half4(-1.5625, 0, 0.75, 3.375); const half4 constVal = half4(-1.25, 0, 0.75, 2.25); const half4 exponents = half4(2, 3, 1, 1.5); return (pow(testInputs.x, exponents.x) == expected.x && pow(testInputs.xy, exponents.xy) == expected.xy && pow(testInputs.xyz, exponents.xyz) == expected.xyz && pow(testInputs.xyzw, exponents.xyzw) == expected.xyzw && pow(constVal.x, exponents.x) == expected.x && pow(constVal.xy, exponents.xy) == expected.xy && pow(constVal.xyz, exponents.xyz) == expected.xyz && pow(constVal.xyzw, exponents.xyzw) == expected.xyzw) ? colorGreen : colorRed; }