uniform half4 I, N; uniform half4 colorGreen, colorRed; half4 main(float2 xy) { const half4 constI = half4(1, -2, 3, -4); const half4 constN = half4(-5, 6, -7, 8); half expectedX = half (-49); half2 expectedXY = half2(-169, 202); half3 expectedXYZ = half3(-379, 454, -529); half4 expectedXYZW = half4(-699, 838, -977, 1116); return (reflect(I.x, N.x ) == expectedX && reflect(I.xy, N.xy ) == expectedXY && reflect(I.xyz, N.xyz ) == expectedXYZ && reflect(I.xyzw, N.xyzw ) == expectedXYZW && reflect(constI.x, constN.x ) == expectedX && reflect(constI.xy, constN.xy ) == expectedXY && reflect(constI.xyz, constN.xyz ) == expectedXYZ && reflect(constI.xyzw, constN.xyzw) == expectedXYZW) ? colorGreen : colorRed; }