/*#pragma settings NoInline SkVMDebugTrace*/ const float gInitialized = -1.0; float gInitializedFromOther = -gInitialized; float gUninitialized; void init_globals() { gUninitialized = gInitialized + 2; } float4 main(float2 xy) { init_globals(); return float4(0, gInitializedFromOther, 0, gUninitialized); }