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struct Foo { float x; } bar;
void preincrement_matrix() { float4x4 x = float4x4(1); ++x; }
void predecrement_vector() { float3 x = float3(1); --x; }
void postincrement_matrix() { float4x4 x = float4x4(1); x++; }
void postdecrement_vector() { float3 x = float3(1); x--; }
void not_integer() { int x = !12; }
void positive_struct() { Foo x = +bar; }
void negative_struct() { Foo x = -bar; }
/*%%*
'++' cannot operate on 'float4x4'
'--' cannot operate on 'float3'
'++' cannot operate on 'float4x4'
'--' cannot operate on 'float3'
'!' cannot operate on 'int'
'+' cannot operate on 'Foo'
'-' cannot operate on 'Foo'
*%%*/
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