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AgeCommit message (Expand)Author
2017-12-22CCPR: Initial semi-optimized vertex shader ImplChris Dalton
2017-12-22converted YUVEffect to SkSLEthan Nicholas
2017-12-21Initial scene graph (SkSG)Florin Malita
2017-12-20Revert "CCPR: Initial semi-optimized vertex shader Impl"Brian Osman
2017-12-20CCPR: Initial semi-optimized vertex shader ImplChris Dalton
2017-12-20remove unused willPlayBackBitmaps from pictureMike Reed
2017-12-20converted GrRRectBlurEffect to SkSLEthan Nicholas
2017-12-19Revert "Revert "move homogenous with stride to matrixpriv""Brian Salomon
2017-12-19Fix alpha contribution to tonal color.Jim Van Verth
2017-12-18Revert "Transform vertices for distance field glyphs on CPU."Greg Daniel
2017-12-15Revert "Remove SkImage deferred texture image data APIs."Eric Karl
2017-12-15Transform vertices for distance field glyphs on CPU.Brian Salomon
2017-12-15Try /Z7 on Windows builds.Mike Klein
2017-12-15Don't set /GS- on Windows builds.Mike Klein
2017-12-14Suppress warnings of unused variables.Derek Sollenberger
2017-12-14make SkColorSpace_New realMike Klein
2017-12-14Turn on PGO for skia_nanobench, skia_dmPirama Arumuga Nainar
2017-12-14Remove SkClampRange (unused)Brian Osman
2017-12-13converted GrMagnifierEffect to SkSLEthan Nicholas
2017-12-13Add stubbed out GrContextRobert Phillips
2017-12-11resources: optionally link them into our binaryHal Canary
2017-12-11Filter Windows SDK and Compiler directoriesBrian Osman
2017-12-11Turn on PGO for Skia on AndroidZhizhou Yang
2017-12-11Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>.Brian Salomon
2017-12-08Add Goma support in gn_flavor.Ben Wagner
2017-12-08resources: orgainize directory.Hal Canary
2017-12-08Remove instanced renderingBrian Salomon
2017-12-08Updated MSVC toolchain to 2017, and further refactored GNBrian Osman
2017-12-07Allow different identities for iOS code signingJim Van Verth
2017-12-07quiet down Mac linker warningsMike Klein
2017-12-07Revert "Revert "Add define to use customize vulkan header.""Greg Daniel
2017-12-07Delete GLBench and subclassesBrian Salomon
2017-12-07Remove SkImage deferred texture image data APIs.Brian Salomon
2017-12-06Only look for WinSDK when building _for_ WindowsMike Klein
2017-12-06Reland "Always use the Win 10 SDK, and optionally detect/use the latest version"Brian Osman
2017-12-06Revert "Always use the Win 10 SDK, and optionally detect/use the latest version"Ravi Mistry
2017-12-06upgrade SkReadBuffer to always validateMike Reed
2017-12-06Always use the Win 10 SDK, and optionally detect/use the latest versionBrian Osman
2017-12-06add SkVptr()Mike Klein
2017-12-06Add win_toolchain_version to support MSVC 2017 UpdatesBrian Osman
2017-12-05add serial procs to picturesMike Reed
2017-12-05Reland "Hide SkEncodedInfo"Leon Scroggins III
2017-12-05Add analytic clip FPs that read from the CCPR atlasChris Dalton
2017-12-05remove mips support and botsMike Klein
2017-12-05Revert "Hide SkEncodedInfo"Leon Scroggins
2017-12-05Hide SkEncodedInfoLeon Scroggins III
2017-12-04Fix ANGLE build with extended clang warningsChris Dalton
2017-12-04turn on extended Clang warnings on Windows tooChris Dalton
2017-12-04Add unit test for SkDeferredDisplayLists (take 2)Robert Phillips
2017-12-04Merge UBSAN_float_cast_overflow into ASAN.Ben Wagner