/* * Copyright 2018 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "gm.h" #include "SkFont.h" #include "SkPath.h" // This GM shows off a flaw in delta-based rasterizers (DAA, CCPR, etc.). // See also the bottom of dashing4 and skia:6886. static const int K = 50; DEF_SIMPLE_GM(daa, canvas, K+350, K) { SkPaint paint; paint.setAntiAlias(true); paint.setColor(SK_ColorBLACK); canvas->drawString("Should be a green square with no red showing through.", K*1.5f, K/2, SkFont(), paint); paint.setColor(SK_ColorRED); canvas->drawRect({0,0,K,K}, paint); SkPath path; SkPoint tri1[] = {{0,0},{K,K},{0,K},{0,0}}; SkPoint tri2[] = {{0,0},{K,K},{K,0},{0,0}}; path.addPoly(tri1, SK_ARRAY_COUNT(tri1), false); path.addPoly(tri2, SK_ARRAY_COUNT(tri2), false); paint.setColor(SK_ColorGREEN); canvas->drawPath(path, paint); }