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-rw-r--r--win32/config.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/win32/config.h b/win32/config.h
index 6366d7b..22745b1 100644
--- a/win32/config.h
+++ b/win32/config.h
@@ -3,19 +3,19 @@
// In Visual Studio, _M_IX86_FP=1 means /arch:SSE was used, likewise
// _M_IX86_FP=2 means /arch:SSE2 was used.
-// Also, enable both _USE_SSE and _USE_SSE2 if we're compiling for x86-64
+// Also, enable both USE_SSE and USE_SSE2 if we're compiling for x86-64
#if _M_IX86_FP >= 1 || defined(_M_X64)
-#define _USE_SSE
+#define USE_SSE
#endif
#if _M_IX86_FP >= 2 || defined(_M_X64)
-#define _USE_SSE2
+#define USE_SSE2
#endif
// Visual Studio support alloca(), but it always align variables to 16-bit
// boundary, while SSE need 128-bit alignment. So we disable alloca() when
// SSE is enabled.
-#ifndef _USE_SSE
+#ifndef USE_SSE
# define USE_ALLOCA
#endif