/* * Copyright (c) 2016-2017 Dmitry V. Levin * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifdef HAVE_CONFIG_H # include "config.h" #endif #include #include #include #include "number_set.h" #include "xmalloc.h" typedef unsigned int number_slot_t; #define BITS_PER_SLOT (sizeof(number_slot_t) * 8) struct number_set { number_slot_t *vec; unsigned int nslots; bool not; }; static void number_setbit(const unsigned int i, number_slot_t *const vec) { vec[i / BITS_PER_SLOT] |= (number_slot_t) 1 << (i % BITS_PER_SLOT); } static bool number_isset(const unsigned int i, const number_slot_t *const vec) { return vec[i / BITS_PER_SLOT] & ((number_slot_t) 1 << (i % BITS_PER_SLOT)); } static void reallocate_number_set(struct number_set *const set, const unsigned int new_nslots) { if (new_nslots <= set->nslots) return; set->vec = xreallocarray(set->vec, new_nslots, sizeof(*set->vec)); memset(set->vec + set->nslots, 0, sizeof(*set->vec) * (new_nslots - set->nslots)); set->nslots = new_nslots; } bool number_set_array_is_empty(const struct number_set *const set, const unsigned int idx) { return !(set && (set[idx].nslots || set[idx].not)); } bool is_number_in_set(const unsigned int number, const struct number_set *const set) { return set && ((number / BITS_PER_SLOT < set->nslots) && number_isset(number, set->vec)) ^ set->not; } bool is_number_in_set_array(const unsigned int number, const struct number_set *const set, const unsigned int idx) { return set && ((number / BITS_PER_SLOT < set[idx].nslots) && number_isset(number, set[idx].vec)) ^ set[idx].not; } void add_number_to_set(const unsigned int number, struct number_set *const set) { reallocate_number_set(set, number / BITS_PER_SLOT + 1); number_setbit(number, set->vec); } void add_number_to_set_array(const unsigned int number, struct number_set *const set, const unsigned int idx) { add_number_to_set(number, &set[idx]); } void clear_number_set_array(struct number_set *const set, const unsigned int nmemb) { unsigned int i; for (i = 0; i < nmemb; ++i) { if (set[i].nslots) memset(set[i].vec, 0, sizeof(*set[i].vec) * set[i].nslots); set[i].not = false; } } void invert_number_set_array(struct number_set *const set, const unsigned int nmemb) { unsigned int i; for (i = 0; i < nmemb; ++i) set[i].not = !set[i].not; } struct number_set * alloc_number_set_array(const unsigned int nmemb) { return xcalloc(nmemb, sizeof(struct number_set)); } void free_number_set_array(struct number_set *const set, unsigned int nmemb) { while (nmemb) { --nmemb; free(set[nmemb].vec); set[nmemb].vec = NULL; } free(set); }