// Copyright 2021 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef VULKAN_TESTER_HPP_ #define VULKAN_TESTER_HPP_ #include "VulkanHeaders.hpp" #include class VulkanTester { public: VulkanTester(); virtual ~VulkanTester(); // Call once after construction so that virtual functions may be called during init void initialize(); const vk::DynamicLoader &dynamicLoader() const { return *dl; } vk::PhysicalDevice &getPhysicalDevice() { return physicalDevice; } vk::Device &getDevice() { return device; } vk::Queue &getQueue() { return queue; } uint32_t getQueueFamilyIndex() const { return queueFamilyIndex; } private: std::unique_ptr loadDriver(); std::unique_ptr setIcdFilenames; std::unique_ptr dl; vk::DebugUtilsMessengerEXT debugReport; protected: const uint32_t queueFamilyIndex = 0; vk::Instance instance; // Owning handle vk::PhysicalDevice physicalDevice; vk::Device device; // Owning handle vk::Queue queue; }; #endif // VULKAN_TESTER_HPP_