# Simple .obj viewer with glew + glfw3 + OpenGL ## Requirements * premake5 * glfw3 * glew ## Build on MaCOSX Install glfw3 and glew using brew. Then, $ premake5 gmake $ make ## Build on Linux Set `PKG_CONFIG_PATH` or Edit path to glfw3 and glew in `premake4.lua` Then, $ premake5 gmake $ make ## Build on Windows. * Visual Studio 2013 * Windows 64bit * 32bit may work. Put glfw3 and glew library somewhere and replace include and lib path in `premake4.lua` Then, > premake5.exe vs2013 ## TODO * [ ] Support per-face material. * [ ] Use shader-based GL rendering. * [ ] PBR shader support.