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#ifndef __OBJ_WRITER_H__
#define __OBJ_WRITER_H__
#include "../../tiny_obj_loader.h"
extern bool WriteObj(const std::string& filename, const std::vector<tinyobj::shape_t>& shapes, const std::vector<tinyobj::material_t>& materials, bool coordTransform = false);
#endif // __OBJ_WRITER_H__
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