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newoption {
trigger = "with-zlib",
description = "Build with zlib."
}
newoption {
trigger = "with-zstd",
description = "Build with ZStandard compression."
}
newoption {
trigger = "clang",
description = "Use clang compiler."
}
newoption {
trigger = "asan",
description = "Enable AddressSanitizer(gcc or clang only)."
}
solution "objview"
-- location ( "build" )
configurations { "Release", "Debug" }
platforms {"native", "x64", "x32"}
project "objview"
kind "ConsoleApp"
language "C++"
files { "viewer.cc", "trackball.cc" }
includedirs { "./" }
includedirs { "../../" }
flags { "c++11" }
if _OPTIONS['clang'] then
toolset "clang"
end
if _OPTIONS['with-zlib'] then
defines { 'ENABLE_ZLIB' }
links { 'z' }
end
if _OPTIONS['asan'] then
buildoptions { '-fsanitize=address' }
linkoptions { '-fsanitize=address' }
end
if _OPTIONS['with-zstd'] then
print("with-zstd")
defines { 'ENABLE_ZSTD' }
-- Set path to zstd installed dir.
includedirs { '$$HOME/local/include' }
libdirs { '$$HOME/local/lib' }
links { 'zstd' }
end
-- Uncomment if you want address sanitizer(gcc/clang only)
--buildoptions { "-fsanitize=address" }
--linkoptions { "-fsanitize=address" }
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW", "X11", "Xrandr", "Xinerama", "Xi", "Xxf86vm", "Xcursor", "dl" }
linkoptions { "-pthread" }
configuration { "windows" }
-- Path to GLFW3
includedirs { '../../../local/glfw-3.2.bin.WIN64/include' }
libdirs { '../../../local/glfw-3.2.bin.WIN64/lib-vc2015' }
-- Path to GLEW
includedirs { '../../../local/glew-1.13.0/include' }
libdirs { '../../../local/glew-1.13.0/lib/Release/x64' }
links { "glfw3", "glew32", "gdi32", "winmm", "user32", "glu32","opengl32", "kernel32" }
defines { "_CRT_SECURE_NO_WARNINGS" }
defines { "NOMINMAX" }
configuration { "macosx" }
includedirs { "/usr/local/include" }
buildoptions { "-Wno-deprecated-declarations" }
libdirs { "/usr/local/lib" }
links { "glfw3", "GLEW" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize"}
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