/* * routeup.c - listens for routes coming up, tells stdout * Copyright (c) 2012 The Chromium Authors. All rights reserved. * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. * * We emit 'n' for a route coming up. */ #include "config.h" #ifdef linux #include #endif #include /* needed for linux/if.h for struct sockaddr */ #include #include #include #include #include #include #include #include #include #include #include #include "src/util.h" #include "src/routeup.h" int verbose; int verbose_debug; /* * Set up the supplied context by creating and binding its netlink socket. * Returns 0 for success, 1 for failure. */ int API routeup_setup (struct routeup *rtc) { struct sockaddr_nl sa; memset (&sa, 0, sizeof (sa)); sa.nl_family = AF_NETLINK; sa.nl_groups = RTMGRP_IPV4_ROUTE | RTMGRP_IPV6_ROUTE; rtc->netlinkfd = socket (AF_NETLINK, SOCK_RAW, NETLINK_ROUTE); if (rtc->netlinkfd < 0) { perror ("netlink socket() failed"); return 1; } if (bind (rtc->netlinkfd, (struct sockaddr *) &sa, sizeof (sa)) < 0) { perror ("netlink bind() failed"); close (rtc->netlinkfd); return 1; } if (fcntl (rtc->netlinkfd, F_SETFL, O_NONBLOCK) < 0) { perror ("netlink fcntl(O_NONBLOCK) failed"); close (rtc->netlinkfd); return 1; } return 0; } /* * Handle a single netlink message. * Returns 0 if there was a route status change, 1 if there * were no valid nlmsghdrs, and -1 if there was a read error. */ int API routeup_process (struct routeup *rtc) { char buf[4096]; ssize_t ret; size_t sz; struct nlmsghdr *nh; if ( (ret = read (rtc->netlinkfd, buf, sizeof (buf))) < 0) return -1; sz = (size_t) ret; for (nh = (struct nlmsghdr *) buf; NLMSG_OK (nh, sz); nh = NLMSG_NEXT (nh, sz)) { /* * Unpack the netlink message into a bunch of... well... * netlink messages. The terminology is overloaded. Walk * through the message until we find a header of type * NLMSG_DONE. */ if (nh->nlmsg_type == NLMSG_DONE) break; if (nh->nlmsg_type != RTM_NEWROUTE) continue; /* * Clear out the socket so we don't keep old messages * queued up and eventually overflow the receive buffer. */ while (read (rtc->netlinkfd, buf, sizeof (buf)) > 0) /* loop through receive queue */; if (errno != EAGAIN) return -1; return 0; } return 1; } /* * Blocks until we get a route status change message then calls * route_process(). Returns 0 if there was a route state change, 1 if there * was a timeout, and -1 if there was a read error. */ int API routeup_once (struct routeup *rtc, unsigned int timeout) { int ret; struct timeval remaining; struct timeval *rp = timeout ? &remaining : NULL; fd_set fds; remaining.tv_sec = timeout; remaining.tv_usec = 0; FD_ZERO (&fds); FD_SET (rtc->netlinkfd, &fds); while (select (rtc->netlinkfd + 1, &fds, NULL, NULL, rp) >= 0) { FD_ZERO (&fds); FD_SET (rtc->netlinkfd, &fds); if (timeout && !remaining.tv_sec && !remaining.tv_usec) return 1; ret = routeup_process (rtc); if (ret == 1) continue; return ret; } return -1; } /* Tear down the supplied context by closing its netlink socket. */ void API routeup_teardown (struct routeup *rtc) { close (rtc->netlinkfd); } #ifdef ROUTEUP_MAIN int API main () { struct routeup rtc; if (routeup_setup (&rtc)) return 1; while (!routeup_once (&rtc, 0)) { printf ("n\n"); fflush (stdout); } routeup_teardown (&rtc); return 0; } #endif /* ROUTEUP_MAIN */