// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_FRAMES_H_ #define V8_FRAMES_H_ #include "allocation.h" #include "handles.h" #include "safepoint-table.h" namespace v8 { namespace internal { typedef uint32_t RegList; // Get the number of registers in a given register list. int NumRegs(RegList list); // Return the code of the n-th saved register available to JavaScript. int JSCallerSavedCode(int n); // Forward declarations. class StackFrameIterator; class ThreadLocalTop; class Isolate; class PcToCodeCache { public: struct PcToCodeCacheEntry { Address pc; Code* code; SafepointEntry safepoint_entry; }; explicit PcToCodeCache(Isolate* isolate) : isolate_(isolate) { Flush(); } Code* GcSafeFindCodeForPc(Address pc); Code* GcSafeCastToCode(HeapObject* object, Address pc); void Flush() { memset(&cache_[0], 0, sizeof(cache_)); } PcToCodeCacheEntry* GetCacheEntry(Address pc); private: PcToCodeCacheEntry* cache(int index) { return &cache_[index]; } Isolate* isolate_; static const int kPcToCodeCacheSize = 1024; PcToCodeCacheEntry cache_[kPcToCodeCacheSize]; DISALLOW_COPY_AND_ASSIGN(PcToCodeCache); }; class StackHandler BASE_EMBEDDED { public: enum State { ENTRY, TRY_CATCH, TRY_FINALLY }; // Get the address of this stack handler. inline Address address() const; // Get the next stack handler in the chain. inline StackHandler* next() const; // Tells whether the given address is inside this handler. inline bool includes(Address address) const; // Garbage collection support. inline void Iterate(ObjectVisitor* v, Code* holder) const; // Conversion support. static inline StackHandler* FromAddress(Address address); // Testers bool is_entry() { return state() == ENTRY; } bool is_try_catch() { return state() == TRY_CATCH; } bool is_try_finally() { return state() == TRY_FINALLY; } private: // Accessors. inline State state() const; inline Object** context_address() const; inline Address* pc_address() const; DISALLOW_IMPLICIT_CONSTRUCTORS(StackHandler); }; #define STACK_FRAME_TYPE_LIST(V) \ V(ENTRY, EntryFrame) \ V(ENTRY_CONSTRUCT, EntryConstructFrame) \ V(EXIT, ExitFrame) \ V(JAVA_SCRIPT, JavaScriptFrame) \ V(OPTIMIZED, OptimizedFrame) \ V(INTERNAL, InternalFrame) \ V(CONSTRUCT, ConstructFrame) \ V(ARGUMENTS_ADAPTOR, ArgumentsAdaptorFrame) // Abstract base class for all stack frames. class StackFrame BASE_EMBEDDED { public: #define DECLARE_TYPE(type, ignore) type, enum Type { NONE = 0, STACK_FRAME_TYPE_LIST(DECLARE_TYPE) NUMBER_OF_TYPES }; #undef DECLARE_TYPE // Opaque data type for identifying stack frames. Used extensively // by the debugger. // ID_MIN_VALUE and ID_MAX_VALUE are specified to ensure that enumeration type // has correct value range (see Issue 830 for more details). enum Id { ID_MIN_VALUE = kMinInt, ID_MAX_VALUE = kMaxInt, NO_ID = 0 }; // Used to mark the outermost JS entry frame. enum JsFrameMarker { INNER_JSENTRY_FRAME = 0, OUTERMOST_JSENTRY_FRAME = 1 }; struct State { State() : sp(NULL), fp(NULL), pc_address(NULL) { } Address sp; Address fp; Address* pc_address; }; // Copy constructor; it breaks the connection to host iterator // (as an iterator usually lives on stack). StackFrame(const StackFrame& original) { this->state_ = original.state_; this->iterator_ = NULL; this->isolate_ = original.isolate_; } // Type testers. bool is_entry() const { return type() == ENTRY; } bool is_entry_construct() const { return type() == ENTRY_CONSTRUCT; } bool is_exit() const { return type() == EXIT; } bool is_optimized() const { return type() == OPTIMIZED; } bool is_arguments_adaptor() const { return type() == ARGUMENTS_ADAPTOR; } bool is_internal() const { return type() == INTERNAL; } bool is_construct() const { return type() == CONSTRUCT; } virtual bool is_standard() const { return false; } bool is_java_script() const { Type type = this->type(); return (type == JAVA_SCRIPT) || (type == OPTIMIZED); } // Accessors. Address sp() const { return state_.sp; } Address fp() const { return state_.fp; } Address caller_sp() const { return GetCallerStackPointer(); } Address pc() const { return *pc_address(); } void set_pc(Address pc) { *pc_address() = pc; } virtual void SetCallerFp(Address caller_fp) = 0; Address* pc_address() const { return state_.pc_address; } // Get the id of this stack frame. Id id() const { return static_cast(OffsetFrom(caller_sp())); } // Checks if this frame includes any stack handlers. bool HasHandler() const; // Get the type of this frame. virtual Type type() const = 0; // Get the code associated with this frame. // This method could be called during marking phase of GC. virtual Code* unchecked_code() const = 0; // Get the code associated with this frame. Code* LookupCode() const { return GetContainingCode(isolate(), pc()); } // Get the code object that contains the given pc. static inline Code* GetContainingCode(Isolate* isolate, Address pc); // Get the code object containing the given pc and fill in the // safepoint entry and the number of stack slots. The pc must be at // a safepoint. static Code* GetSafepointData(Isolate* isolate, Address pc, SafepointEntry* safepoint_entry, unsigned* stack_slots); virtual void Iterate(ObjectVisitor* v) const = 0; static void IteratePc(ObjectVisitor* v, Address* pc_address, Code* holder); // Printing support. enum PrintMode { OVERVIEW, DETAILS }; virtual void Print(StringStream* accumulator, PrintMode mode, int index) const { } protected: inline explicit StackFrame(StackFrameIterator* iterator); virtual ~StackFrame() { } Isolate* isolate() const { return isolate_; } // Compute the stack pointer for the calling frame. virtual Address GetCallerStackPointer() const = 0; // Printing support. static void PrintIndex(StringStream* accumulator, PrintMode mode, int index); // Get the top handler from the current stack iterator. inline StackHandler* top_handler() const; // Compute the stack frame type for the given state. static Type ComputeType(Isolate* isolate, State* state); private: const StackFrameIterator* iterator_; Isolate* isolate_; State state_; // Fill in the state of the calling frame. virtual void ComputeCallerState(State* state) const = 0; // Get the type and the state of the calling frame. virtual Type GetCallerState(State* state) const; static const intptr_t kIsolateTag = 1; friend class StackFrameIterator; friend class StackHandlerIterator; friend class SafeStackFrameIterator; private: void operator=(const StackFrame& original); }; // Entry frames are used to enter JavaScript execution from C. class EntryFrame: public StackFrame { public: virtual Type type() const { return ENTRY; } virtual Code* unchecked_code() const; // Garbage collection support. virtual void Iterate(ObjectVisitor* v) const; static EntryFrame* cast(StackFrame* frame) { ASSERT(frame->is_entry()); return static_cast(frame); } virtual void SetCallerFp(Address caller_fp); protected: explicit EntryFrame(StackFrameIterator* iterator) : StackFrame(iterator) { } // The caller stack pointer for entry frames is always zero. The // real information about the caller frame is available through the // link to the top exit frame. virtual Address GetCallerStackPointer() const { return 0; } private: virtual void ComputeCallerState(State* state) const; virtual Type GetCallerState(State* state) const; friend class StackFrameIterator; }; class EntryConstructFrame: public EntryFrame { public: virtual Type type() const { return ENTRY_CONSTRUCT; } virtual Code* unchecked_code() const; static EntryConstructFrame* cast(StackFrame* frame) { ASSERT(frame->is_entry_construct()); return static_cast(frame); } protected: explicit EntryConstructFrame(StackFrameIterator* iterator) : EntryFrame(iterator) { } private: friend class StackFrameIterator; }; // Exit frames are used to exit JavaScript execution and go to C. class ExitFrame: public StackFrame { public: virtual Type type() const { return EXIT; } virtual Code* unchecked_code() const; Object*& code_slot() const; // Garbage collection support. virtual void Iterate(ObjectVisitor* v) const; virtual void SetCallerFp(Address caller_fp); static ExitFrame* cast(StackFrame* frame) { ASSERT(frame->is_exit()); return static_cast(frame); } // Compute the state and type of an exit frame given a frame // pointer. Used when constructing the first stack frame seen by an // iterator and the frames following entry frames. static Type GetStateForFramePointer(Address fp, State* state); static Address ComputeStackPointer(Address fp); static void FillState(Address fp, Address sp, State* state); protected: explicit ExitFrame(StackFrameIterator* iterator) : StackFrame(iterator) { } virtual Address GetCallerStackPointer() const; private: virtual void ComputeCallerState(State* state) const; friend class StackFrameIterator; }; class StandardFrame: public StackFrame { public: // Testers. virtual bool is_standard() const { return true; } // Accessors. inline Object* context() const; // Access the expressions in the stack frame including locals. inline Object* GetExpression(int index) const; inline void SetExpression(int index, Object* value); int ComputeExpressionsCount() const; static Object* GetExpression(Address fp, int index); virtual void SetCallerFp(Address caller_fp); static StandardFrame* cast(StackFrame* frame) { ASSERT(frame->is_standard()); return static_cast(frame); } protected: explicit StandardFrame(StackFrameIterator* iterator) : StackFrame(iterator) { } virtual void ComputeCallerState(State* state) const; // Accessors. inline Address caller_fp() const; inline Address caller_pc() const; // Computes the address of the PC field in the standard frame given // by the provided frame pointer. static inline Address ComputePCAddress(Address fp); // Iterate over expression stack including stack handlers, locals, // and parts of the fixed part including context and code fields. void IterateExpressions(ObjectVisitor* v) const; // Returns the address of the n'th expression stack element. Address GetExpressionAddress(int n) const; static Address GetExpressionAddress(Address fp, int n); // Determines if the n'th expression stack element is in a stack // handler or not. Requires traversing all handlers in this frame. bool IsExpressionInsideHandler(int n) const; // Determines if the standard frame for the given frame pointer is // an arguments adaptor frame. static inline bool IsArgumentsAdaptorFrame(Address fp); // Determines if the standard frame for the given frame pointer is a // construct frame. static inline bool IsConstructFrame(Address fp); private: friend class StackFrame; friend class StackFrameIterator; }; class FrameSummary BASE_EMBEDDED { public: FrameSummary(Object* receiver, JSFunction* function, Code* code, int offset, bool is_constructor) : receiver_(receiver), function_(function), code_(code), offset_(offset), is_constructor_(is_constructor) { } Handle receiver() { return receiver_; } Handle function() { return function_; } Handle code() { return code_; } Address pc() { return code_->address() + offset_; } int offset() { return offset_; } bool is_constructor() { return is_constructor_; } void Print(); private: Handle receiver_; Handle function_; Handle code_; int offset_; bool is_constructor_; }; class JavaScriptFrame: public StandardFrame { public: virtual Type type() const { return JAVA_SCRIPT; } // Accessors. inline Object* function() const; inline Object* receiver() const; inline void set_receiver(Object* value); // Access the parameters. inline Address GetParameterSlot(int index) const; inline Object* GetParameter(int index) const; inline int ComputeParametersCount() const { return GetNumberOfIncomingArguments(); } // Check if this frame is a constructor frame invoked through 'new'. bool IsConstructor() const; // Check if this frame has "adapted" arguments in the sense that the // actual passed arguments are available in an arguments adaptor // frame below it on the stack. inline bool has_adapted_arguments() const; int GetArgumentsLength() const; // Garbage collection support. virtual void Iterate(ObjectVisitor* v) const; // Printing support. virtual void Print(StringStream* accumulator, PrintMode mode, int index) const; // Determine the code for the frame. virtual Code* unchecked_code() const; // Returns the levels of inlining for this frame. virtual int GetInlineCount() { return 1; } // Return a list with JSFunctions of this frame. virtual void GetFunctions(List* functions); // Build a list with summaries for this frame including all inlined frames. virtual void Summarize(List* frames); static JavaScriptFrame* cast(StackFrame* frame) { ASSERT(frame->is_java_script()); return static_cast(frame); } protected: explicit JavaScriptFrame(StackFrameIterator* iterator) : StandardFrame(iterator) { } virtual Address GetCallerStackPointer() const; virtual int GetNumberOfIncomingArguments() const; // Garbage collection support. Iterates over incoming arguments, // receiver, and any callee-saved registers. void IterateArguments(ObjectVisitor* v) const; private: inline Object* function_slot_object() const; friend class StackFrameIterator; friend class StackTracer; }; class OptimizedFrame : public JavaScriptFrame { public: virtual Type type() const { return OPTIMIZED; } // GC support. virtual void Iterate(ObjectVisitor* v) const; virtual int GetInlineCount(); // Return a list with JSFunctions of this frame. // The functions are ordered bottom-to-top (i.e. functions.last() // is the top-most activation) virtual void GetFunctions(List* functions); virtual void Summarize(List* frames); DeoptimizationInputData* GetDeoptimizationData(int* deopt_index); protected: explicit OptimizedFrame(StackFrameIterator* iterator) : JavaScriptFrame(iterator) { } private: friend class StackFrameIterator; }; // Arguments adaptor frames are automatically inserted below // JavaScript frames when the actual number of parameters does not // match the formal number of parameters. class ArgumentsAdaptorFrame: public JavaScriptFrame { public: virtual Type type() const { return ARGUMENTS_ADAPTOR; } // Determine the code for the frame. virtual Code* unchecked_code() const; static ArgumentsAdaptorFrame* cast(StackFrame* frame) { ASSERT(frame->is_arguments_adaptor()); return static_cast(frame); } // Printing support. virtual void Print(StringStream* accumulator, PrintMode mode, int index) const; protected: explicit ArgumentsAdaptorFrame(StackFrameIterator* iterator) : JavaScriptFrame(iterator) { } virtual int GetNumberOfIncomingArguments() const { return Smi::cast(GetExpression(0))->value(); } virtual Address GetCallerStackPointer() const; private: friend class StackFrameIterator; }; class InternalFrame: public StandardFrame { public: virtual Type type() const { return INTERNAL; } // Garbage collection support. virtual void Iterate(ObjectVisitor* v) const; // Determine the code for the frame. virtual Code* unchecked_code() const; static InternalFrame* cast(StackFrame* frame) { ASSERT(frame->is_internal()); return static_cast(frame); } protected: explicit InternalFrame(StackFrameIterator* iterator) : StandardFrame(iterator) { } virtual Address GetCallerStackPointer() const; private: friend class StackFrameIterator; }; // Construct frames are special trampoline frames introduced to handle // function invocations through 'new'. class ConstructFrame: public InternalFrame { public: virtual Type type() const { return CONSTRUCT; } static ConstructFrame* cast(StackFrame* frame) { ASSERT(frame->is_construct()); return static_cast(frame); } protected: explicit ConstructFrame(StackFrameIterator* iterator) : InternalFrame(iterator) { } private: friend class StackFrameIterator; }; class StackFrameIterator BASE_EMBEDDED { public: // An iterator that iterates over the current thread's stack, // and uses current isolate. StackFrameIterator(); // An iterator that iterates over the isolate's current thread's stack, explicit StackFrameIterator(Isolate* isolate); // An iterator that iterates over a given thread's stack. StackFrameIterator(Isolate* isolate, ThreadLocalTop* t); // An iterator that can start from a given FP address. // If use_top, then work as usual, if fp isn't NULL, use it, // otherwise, do nothing. StackFrameIterator(Isolate* isolate, bool use_top, Address fp, Address sp); StackFrame* frame() const { ASSERT(!done()); return frame_; } Isolate* isolate() const { return isolate_; } bool done() const { return frame_ == NULL; } void Advance() { (this->*advance_)(); } // Go back to the first frame. void Reset(); private: Isolate* isolate_; #define DECLARE_SINGLETON(ignore, type) type type##_; STACK_FRAME_TYPE_LIST(DECLARE_SINGLETON) #undef DECLARE_SINGLETON StackFrame* frame_; StackHandler* handler_; ThreadLocalTop* thread_; Address fp_; Address sp_; void (StackFrameIterator::*advance_)(); StackHandler* handler() const { ASSERT(!done()); return handler_; } // Get the type-specific frame singleton in a given state. StackFrame* SingletonFor(StackFrame::Type type, StackFrame::State* state); // A helper function, can return a NULL pointer. StackFrame* SingletonFor(StackFrame::Type type); void AdvanceWithHandler(); void AdvanceWithoutHandler(); friend class StackFrame; friend class SafeStackFrameIterator; DISALLOW_COPY_AND_ASSIGN(StackFrameIterator); }; // Iterator that supports iterating through all JavaScript frames. template class JavaScriptFrameIteratorTemp BASE_EMBEDDED { public: JavaScriptFrameIteratorTemp() { if (!done()) Advance(); } inline explicit JavaScriptFrameIteratorTemp(Isolate* isolate); // Skip frames until the frame with the given id is reached. explicit JavaScriptFrameIteratorTemp(StackFrame::Id id) { AdvanceToId(id); } inline JavaScriptFrameIteratorTemp(Isolate* isolate, StackFrame::Id id); JavaScriptFrameIteratorTemp(Address fp, Address sp, Address low_bound, Address high_bound) : iterator_(fp, sp, low_bound, high_bound) { if (!done()) Advance(); } JavaScriptFrameIteratorTemp(Isolate* isolate, Address fp, Address sp, Address low_bound, Address high_bound) : iterator_(isolate, fp, sp, low_bound, high_bound) { if (!done()) Advance(); } inline JavaScriptFrame* frame() const; bool done() const { return iterator_.done(); } void Advance(); // Advance to the frame holding the arguments for the current // frame. This only affects the current frame if it has adapted // arguments. void AdvanceToArgumentsFrame(); // Go back to the first frame. void Reset(); private: inline void AdvanceToId(StackFrame::Id id); Iterator iterator_; }; typedef JavaScriptFrameIteratorTemp JavaScriptFrameIterator; // NOTE: The stack trace frame iterator is an iterator that only // traverse proper JavaScript frames; that is JavaScript frames that // have proper JavaScript functions. This excludes the problematic // functions in runtime.js. class StackTraceFrameIterator: public JavaScriptFrameIterator { public: StackTraceFrameIterator(); explicit StackTraceFrameIterator(Isolate* isolate); void Advance(); private: bool IsValidFrame(); }; class SafeStackFrameIterator BASE_EMBEDDED { public: SafeStackFrameIterator(Isolate* isolate, Address fp, Address sp, Address low_bound, Address high_bound); StackFrame* frame() const { ASSERT(is_working_iterator_); return iterator_.frame(); } bool done() const { return iteration_done_ ? true : iterator_.done(); } void Advance(); void Reset(); static bool is_active(Isolate* isolate); static bool IsWithinBounds( Address low_bound, Address high_bound, Address addr) { return low_bound <= addr && addr <= high_bound; } private: class StackAddressValidator { public: StackAddressValidator(Address low_bound, Address high_bound) : low_bound_(low_bound), high_bound_(high_bound) { } bool IsValid(Address addr) const { return IsWithinBounds(low_bound_, high_bound_, addr); } private: Address low_bound_; Address high_bound_; }; class ExitFrameValidator { public: explicit ExitFrameValidator(const StackAddressValidator& validator) : validator_(validator) { } ExitFrameValidator(Address low_bound, Address high_bound) : validator_(low_bound, high_bound) { } bool IsValidFP(Address fp); private: StackAddressValidator validator_; }; bool IsValidStackAddress(Address addr) const { return stack_validator_.IsValid(addr); } bool CanIterateHandles(StackFrame* frame, StackHandler* handler); bool IsValidFrame(StackFrame* frame) const; bool IsValidCaller(StackFrame* frame); static bool IsValidTop(Isolate* isolate, Address low_bound, Address high_bound); // This is a nasty hack to make sure the active count is incremented // before the constructor for the embedded iterator is invoked. This // is needed because the constructor will start looking at frames // right away and we need to make sure it doesn't start inspecting // heap objects. class ActiveCountMaintainer BASE_EMBEDDED { public: explicit ActiveCountMaintainer(Isolate* isolate); ~ActiveCountMaintainer(); private: Isolate* isolate_; }; ActiveCountMaintainer maintainer_; StackAddressValidator stack_validator_; const bool is_valid_top_; const bool is_valid_fp_; const bool is_working_iterator_; bool iteration_done_; StackFrameIterator iterator_; }; typedef JavaScriptFrameIteratorTemp SafeJavaScriptFrameIterator; class SafeStackTraceFrameIterator: public SafeJavaScriptFrameIterator { public: explicit SafeStackTraceFrameIterator(Isolate* isolate, Address fp, Address sp, Address low_bound, Address high_bound); void Advance(); }; class StackFrameLocator BASE_EMBEDDED { public: // Find the nth JavaScript frame on the stack. The caller must // guarantee that such a frame exists. JavaScriptFrame* FindJavaScriptFrame(int n); private: StackFrameIterator iterator_; }; // Reads all frames on the current stack and copies them into the current // zone memory. Vector CreateStackMap(); } } // namespace v8::internal #endif // V8_FRAMES_H_