// Copyright 2011 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_HEAP_H_ #define V8_HEAP_H_ #include #include "allocation.h" #include "globals.h" #include "list.h" #include "mark-compact.h" #include "spaces.h" #include "splay-tree-inl.h" #include "v8-counters.h" namespace v8 { namespace internal { // TODO(isolates): remove HEAP here #define HEAP (_inline_get_heap_()) class Heap; inline Heap* _inline_get_heap_(); // Defines all the roots in Heap. #define STRONG_ROOT_LIST(V) \ /* Put the byte array map early. We need it to be in place by the time */ \ /* the deserializer hits the next page, since it wants to put a byte */ \ /* array in the unused space at the end of the page. */ \ V(Map, byte_array_map, ByteArrayMap) \ V(Map, one_pointer_filler_map, OnePointerFillerMap) \ V(Map, two_pointer_filler_map, TwoPointerFillerMap) \ /* Cluster the most popular ones in a few cache lines here at the top. */ \ V(Object, undefined_value, UndefinedValue) \ V(Object, the_hole_value, TheHoleValue) \ V(Object, null_value, NullValue) \ V(Object, true_value, TrueValue) \ V(Object, false_value, FalseValue) \ V(Object, arguments_marker, ArgumentsMarker) \ V(Map, heap_number_map, HeapNumberMap) \ V(Map, global_context_map, GlobalContextMap) \ V(Map, fixed_array_map, FixedArrayMap) \ V(Map, serialized_scope_info_map, SerializedScopeInfoMap) \ V(Map, fixed_cow_array_map, FixedCOWArrayMap) \ V(Map, fixed_double_array_map, FixedDoubleArrayMap) \ V(Object, no_interceptor_result_sentinel, NoInterceptorResultSentinel) \ V(Map, meta_map, MetaMap) \ V(Map, hash_table_map, HashTableMap) \ V(Smi, stack_limit, StackLimit) \ V(FixedArray, number_string_cache, NumberStringCache) \ V(Object, instanceof_cache_function, InstanceofCacheFunction) \ V(Object, instanceof_cache_map, InstanceofCacheMap) \ V(Object, instanceof_cache_answer, InstanceofCacheAnswer) \ V(FixedArray, single_character_string_cache, SingleCharacterStringCache) \ V(FixedArray, string_split_cache, StringSplitCache) \ V(Object, termination_exception, TerminationException) \ V(FixedArray, empty_fixed_array, EmptyFixedArray) \ V(ByteArray, empty_byte_array, EmptyByteArray) \ V(FixedDoubleArray, empty_fixed_double_array, EmptyFixedDoubleArray) \ V(String, empty_string, EmptyString) \ V(DescriptorArray, empty_descriptor_array, EmptyDescriptorArray) \ V(Map, string_map, StringMap) \ V(Map, ascii_string_map, AsciiStringMap) \ V(Map, symbol_map, SymbolMap) \ V(Map, cons_string_map, ConsStringMap) \ V(Map, cons_ascii_string_map, ConsAsciiStringMap) \ V(Map, sliced_string_map, SlicedStringMap) \ V(Map, sliced_ascii_string_map, SlicedAsciiStringMap) \ V(Map, ascii_symbol_map, AsciiSymbolMap) \ V(Map, cons_symbol_map, ConsSymbolMap) \ V(Map, cons_ascii_symbol_map, ConsAsciiSymbolMap) \ V(Map, external_symbol_map, ExternalSymbolMap) \ V(Map, external_symbol_with_ascii_data_map, ExternalSymbolWithAsciiDataMap) \ V(Map, external_ascii_symbol_map, ExternalAsciiSymbolMap) \ V(Map, external_string_map, ExternalStringMap) \ V(Map, external_string_with_ascii_data_map, ExternalStringWithAsciiDataMap) \ V(Map, external_ascii_string_map, ExternalAsciiStringMap) \ V(Map, undetectable_string_map, UndetectableStringMap) \ V(Map, undetectable_ascii_string_map, UndetectableAsciiStringMap) \ V(Map, external_pixel_array_map, ExternalPixelArrayMap) \ V(Map, external_byte_array_map, ExternalByteArrayMap) \ V(Map, external_unsigned_byte_array_map, ExternalUnsignedByteArrayMap) \ V(Map, external_short_array_map, ExternalShortArrayMap) \ V(Map, external_unsigned_short_array_map, ExternalUnsignedShortArrayMap) \ V(Map, external_int_array_map, ExternalIntArrayMap) \ V(Map, external_unsigned_int_array_map, ExternalUnsignedIntArrayMap) \ V(Map, external_float_array_map, ExternalFloatArrayMap) \ V(Map, external_double_array_map, ExternalDoubleArrayMap) \ V(Map, non_strict_arguments_elements_map, NonStrictArgumentsElementsMap) \ V(Map, function_context_map, FunctionContextMap) \ V(Map, catch_context_map, CatchContextMap) \ V(Map, with_context_map, WithContextMap) \ V(Map, block_context_map, BlockContextMap) \ V(Map, code_map, CodeMap) \ V(Map, oddball_map, OddballMap) \ V(Map, global_property_cell_map, GlobalPropertyCellMap) \ V(Map, shared_function_info_map, SharedFunctionInfoMap) \ V(Map, message_object_map, JSMessageObjectMap) \ V(Map, foreign_map, ForeignMap) \ V(Object, nan_value, NanValue) \ V(Object, minus_zero_value, MinusZeroValue) \ V(Map, neander_map, NeanderMap) \ V(JSObject, message_listeners, MessageListeners) \ V(Foreign, prototype_accessors, PrototypeAccessors) \ V(NumberDictionary, code_stubs, CodeStubs) \ V(NumberDictionary, non_monomorphic_cache, NonMonomorphicCache) \ V(PolymorphicCodeCache, polymorphic_code_cache, PolymorphicCodeCache) \ V(Code, js_entry_code, JsEntryCode) \ V(Code, js_construct_entry_code, JsConstructEntryCode) \ V(FixedArray, natives_source_cache, NativesSourceCache) \ V(Object, last_script_id, LastScriptId) \ V(Script, empty_script, EmptyScript) \ V(Smi, real_stack_limit, RealStackLimit) \ V(StringDictionary, intrinsic_function_names, IntrinsicFunctionNames) \ #define ROOT_LIST(V) \ STRONG_ROOT_LIST(V) \ V(SymbolTable, symbol_table, SymbolTable) #define SYMBOL_LIST(V) \ V(Array_symbol, "Array") \ V(Object_symbol, "Object") \ V(Proto_symbol, "__proto__") \ V(StringImpl_symbol, "StringImpl") \ V(arguments_symbol, "arguments") \ V(Arguments_symbol, "Arguments") \ V(call_symbol, "call") \ V(apply_symbol, "apply") \ V(caller_symbol, "caller") \ V(boolean_symbol, "boolean") \ V(Boolean_symbol, "Boolean") \ V(callee_symbol, "callee") \ V(constructor_symbol, "constructor") \ V(code_symbol, ".code") \ V(result_symbol, ".result") \ V(catch_var_symbol, ".catch-var") \ V(empty_symbol, "") \ V(eval_symbol, "eval") \ V(function_symbol, "function") \ V(length_symbol, "length") \ V(name_symbol, "name") \ V(native_symbol, "native") \ V(null_symbol, "null") \ V(number_symbol, "number") \ V(Number_symbol, "Number") \ V(nan_symbol, "NaN") \ V(RegExp_symbol, "RegExp") \ V(source_symbol, "source") \ V(global_symbol, "global") \ V(ignore_case_symbol, "ignoreCase") \ V(multiline_symbol, "multiline") \ V(input_symbol, "input") \ V(index_symbol, "index") \ V(last_index_symbol, "lastIndex") \ V(object_symbol, "object") \ V(prototype_symbol, "prototype") \ V(string_symbol, "string") \ V(String_symbol, "String") \ V(Date_symbol, "Date") \ V(this_symbol, "this") \ V(to_string_symbol, "toString") \ V(char_at_symbol, "CharAt") \ V(undefined_symbol, "undefined") \ V(value_of_symbol, "valueOf") \ V(InitializeVarGlobal_symbol, "InitializeVarGlobal") \ V(InitializeConstGlobal_symbol, "InitializeConstGlobal") \ V(KeyedLoadElementMonomorphic_symbol, \ "KeyedLoadElementMonomorphic") \ V(KeyedLoadElementPolymorphic_symbol, \ "KeyedLoadElementPolymorphic") \ V(KeyedStoreElementMonomorphic_symbol, \ "KeyedStoreElementMonomorphic") \ V(KeyedStoreElementPolymorphic_symbol, \ "KeyedStoreElementPolymorphic") \ V(stack_overflow_symbol, "kStackOverflowBoilerplate") \ V(illegal_access_symbol, "illegal access") \ V(out_of_memory_symbol, "out-of-memory") \ V(illegal_execution_state_symbol, "illegal execution state") \ V(get_symbol, "get") \ V(set_symbol, "set") \ V(function_class_symbol, "Function") \ V(illegal_argument_symbol, "illegal argument") \ V(MakeReferenceError_symbol, "MakeReferenceError") \ V(MakeSyntaxError_symbol, "MakeSyntaxError") \ V(MakeTypeError_symbol, "MakeTypeError") \ V(invalid_lhs_in_assignment_symbol, "invalid_lhs_in_assignment") \ V(invalid_lhs_in_for_in_symbol, "invalid_lhs_in_for_in") \ V(invalid_lhs_in_postfix_op_symbol, "invalid_lhs_in_postfix_op") \ V(invalid_lhs_in_prefix_op_symbol, "invalid_lhs_in_prefix_op") \ V(illegal_return_symbol, "illegal_return") \ V(illegal_break_symbol, "illegal_break") \ V(illegal_continue_symbol, "illegal_continue") \ V(unknown_label_symbol, "unknown_label") \ V(redeclaration_symbol, "redeclaration") \ V(failure_symbol, "") \ V(space_symbol, " ") \ V(exec_symbol, "exec") \ V(zero_symbol, "0") \ V(global_eval_symbol, "GlobalEval") \ V(identity_hash_symbol, "v8::IdentityHash") \ V(closure_symbol, "(closure)") \ V(use_strict, "use strict") \ V(dot_symbol, ".") \ V(anonymous_function_symbol, "(anonymous function)") // Forward declarations. class GCTracer; class HeapStats; class Isolate; class WeakObjectRetainer; typedef String* (*ExternalStringTableUpdaterCallback)(Heap* heap, Object** pointer); typedef bool (*DirtyRegionCallback)(Heap* heap, Address start, Address end, ObjectSlotCallback copy_object_func); // The all static Heap captures the interface to the global object heap. // All JavaScript contexts by this process share the same object heap. #ifdef DEBUG class HeapDebugUtils; #endif // A queue of objects promoted during scavenge. Each object is accompanied // by it's size to avoid dereferencing a map pointer for scanning. class PromotionQueue { public: PromotionQueue() : front_(NULL), rear_(NULL) { } void Initialize(Address start_address) { front_ = rear_ = reinterpret_cast(start_address); } bool is_empty() { return front_ <= rear_; } inline void insert(HeapObject* target, int size); void remove(HeapObject** target, int* size) { *target = reinterpret_cast(*(--front_)); *size = static_cast(*(--front_)); // Assert no underflow. ASSERT(front_ >= rear_); } private: // The front of the queue is higher in memory than the rear. intptr_t* front_; intptr_t* rear_; DISALLOW_COPY_AND_ASSIGN(PromotionQueue); }; // External strings table is a place where all external strings are // registered. We need to keep track of such strings to properly // finalize them. class ExternalStringTable { public: // Registers an external string. inline void AddString(String* string); inline void Iterate(ObjectVisitor* v); // Restores internal invariant and gets rid of collected strings. // Must be called after each Iterate() that modified the strings. void CleanUp(); // Destroys all allocated memory. void TearDown(); private: ExternalStringTable() { } friend class Heap; inline void Verify(); inline void AddOldString(String* string); // Notifies the table that only a prefix of the new list is valid. inline void ShrinkNewStrings(int position); // To speed up scavenge collections new space string are kept // separate from old space strings. List new_space_strings_; List old_space_strings_; Heap* heap_; DISALLOW_COPY_AND_ASSIGN(ExternalStringTable); }; class Heap { public: // Configure heap size before setup. Return false if the heap has been // setup already. bool ConfigureHeap(int max_semispace_size, int max_old_gen_size, int max_executable_size); bool ConfigureHeapDefault(); // Initializes the global object heap. If create_heap_objects is true, // also creates the basic non-mutable objects. // Returns whether it succeeded. bool Setup(bool create_heap_objects); // Destroys all memory allocated by the heap. void TearDown(); // Set the stack limit in the roots_ array. Some architectures generate // code that looks here, because it is faster than loading from the static // jslimit_/real_jslimit_ variable in the StackGuard. void SetStackLimits(); // Returns whether Setup has been called. bool HasBeenSetup(); // Returns the maximum amount of memory reserved for the heap. For // the young generation, we reserve 4 times the amount needed for a // semi space. The young generation consists of two semi spaces and // we reserve twice the amount needed for those in order to ensure // that new space can be aligned to its size. intptr_t MaxReserved() { return 4 * reserved_semispace_size_ + max_old_generation_size_; } int MaxSemiSpaceSize() { return max_semispace_size_; } int ReservedSemiSpaceSize() { return reserved_semispace_size_; } int InitialSemiSpaceSize() { return initial_semispace_size_; } intptr_t MaxOldGenerationSize() { return max_old_generation_size_; } intptr_t MaxExecutableSize() { return max_executable_size_; } // Returns the capacity of the heap in bytes w/o growing. Heap grows when // more spaces are needed until it reaches the limit. intptr_t Capacity(); // Returns the amount of memory currently committed for the heap. intptr_t CommittedMemory(); // Returns the amount of executable memory currently committed for the heap. intptr_t CommittedMemoryExecutable(); // Returns the available bytes in space w/o growing. // Heap doesn't guarantee that it can allocate an object that requires // all available bytes. Check MaxHeapObjectSize() instead. intptr_t Available(); // Returns the maximum object size in paged space. inline int MaxObjectSizeInPagedSpace(); // Returns of size of all objects residing in the heap. intptr_t SizeOfObjects(); // Return the starting address and a mask for the new space. And-masking an // address with the mask will result in the start address of the new space // for all addresses in either semispace. Address NewSpaceStart() { return new_space_.start(); } uintptr_t NewSpaceMask() { return new_space_.mask(); } Address NewSpaceTop() { return new_space_.top(); } NewSpace* new_space() { return &new_space_; } OldSpace* old_pointer_space() { return old_pointer_space_; } OldSpace* old_data_space() { return old_data_space_; } OldSpace* code_space() { return code_space_; } MapSpace* map_space() { return map_space_; } CellSpace* cell_space() { return cell_space_; } LargeObjectSpace* lo_space() { return lo_space_; } bool always_allocate() { return always_allocate_scope_depth_ != 0; } Address always_allocate_scope_depth_address() { return reinterpret_cast
(&always_allocate_scope_depth_); } bool linear_allocation() { return linear_allocation_scope_depth_ != 0; } Address* NewSpaceAllocationTopAddress() { return new_space_.allocation_top_address(); } Address* NewSpaceAllocationLimitAddress() { return new_space_.allocation_limit_address(); } // Uncommit unused semi space. bool UncommitFromSpace() { return new_space_.UncommitFromSpace(); } // Allocates and initializes a new JavaScript object based on a // constructor. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateJSObject( JSFunction* constructor, PretenureFlag pretenure = NOT_TENURED); // Allocates and initializes a new global object based on a constructor. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateGlobalObject(JSFunction* constructor); // Returns a deep copy of the JavaScript object. // Properties and elements are copied too. // Returns failure if allocation failed. MUST_USE_RESULT MaybeObject* CopyJSObject(JSObject* source); // Allocates the function prototype. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateFunctionPrototype(JSFunction* function); // Allocates a Harmony proxy or function proxy. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateJSProxy(Object* handler, Object* prototype); MUST_USE_RESULT MaybeObject* AllocateJSFunctionProxy(Object* handler, Object* call_trap, Object* construct_trap, Object* prototype); // Reinitialize a JSReceiver into an (empty) JS object of respective type and // size, but keeping the original prototype. The receiver must have at least // the size of the new object. The object is reinitialized and behaves as an // object that has been freshly allocated. MUST_USE_RESULT MaybeObject* ReinitializeJSReceiver(JSReceiver* object, InstanceType type, int size); // Reinitialize an JSGlobalProxy based on a constructor. The object // must have the same size as objects allocated using the // constructor. The object is reinitialized and behaves as an // object that has been freshly allocated using the constructor. MUST_USE_RESULT MaybeObject* ReinitializeJSGlobalProxy( JSFunction* constructor, JSGlobalProxy* global); // Allocates and initializes a new JavaScript object based on a map. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateJSObjectFromMap( Map* map, PretenureFlag pretenure = NOT_TENURED); // Allocates a heap object based on the map. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this function does not perform a garbage collection. MUST_USE_RESULT MaybeObject* Allocate(Map* map, AllocationSpace space); // Allocates a JS Map in the heap. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this function does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateMap(InstanceType instance_type, int instance_size); // Allocates a partial map for bootstrapping. MUST_USE_RESULT MaybeObject* AllocatePartialMap(InstanceType instance_type, int instance_size); // Allocate a map for the specified function MUST_USE_RESULT MaybeObject* AllocateInitialMap(JSFunction* fun); // Allocates an empty code cache. MUST_USE_RESULT MaybeObject* AllocateCodeCache(); // Allocates a serialized scope info. MUST_USE_RESULT MaybeObject* AllocateSerializedScopeInfo(int length); // Allocates an empty PolymorphicCodeCache. MUST_USE_RESULT MaybeObject* AllocatePolymorphicCodeCache(); // Clear the Instanceof cache (used when a prototype changes). inline void ClearInstanceofCache(); // Allocates and fully initializes a String. There are two String // encodings: ASCII and two byte. One should choose between the three string // allocation functions based on the encoding of the string buffer used to // initialized the string. // - ...FromAscii initializes the string from a buffer that is ASCII // encoded (it does not check that the buffer is ASCII encoded) and the // result will be ASCII encoded. // - ...FromUTF8 initializes the string from a buffer that is UTF-8 // encoded. If the characters are all single-byte characters, the // result will be ASCII encoded, otherwise it will converted to two // byte. // - ...FromTwoByte initializes the string from a buffer that is two-byte // encoded. If the characters are all single-byte characters, the // result will be converted to ASCII, otherwise it will be left as // two-byte. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateStringFromAscii( Vector str, PretenureFlag pretenure = NOT_TENURED); MUST_USE_RESULT inline MaybeObject* AllocateStringFromUtf8( Vector str, PretenureFlag pretenure = NOT_TENURED); MUST_USE_RESULT MaybeObject* AllocateStringFromUtf8Slow( Vector str, PretenureFlag pretenure = NOT_TENURED); MUST_USE_RESULT MaybeObject* AllocateStringFromTwoByte( Vector str, PretenureFlag pretenure = NOT_TENURED); // Allocates a symbol in old space based on the character stream. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this function does not perform a garbage collection. MUST_USE_RESULT inline MaybeObject* AllocateSymbol(Vector str, int chars, uint32_t hash_field); MUST_USE_RESULT inline MaybeObject* AllocateAsciiSymbol( Vector str, uint32_t hash_field); MUST_USE_RESULT inline MaybeObject* AllocateTwoByteSymbol( Vector str, uint32_t hash_field); MUST_USE_RESULT MaybeObject* AllocateInternalSymbol( unibrow::CharacterStream* buffer, int chars, uint32_t hash_field); MUST_USE_RESULT MaybeObject* AllocateExternalSymbol( Vector str, int chars); // Allocates and partially initializes a String. There are two String // encodings: ASCII and two byte. These functions allocate a string of the // given length and set its map and length fields. The characters of the // string are uninitialized. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateRawAsciiString( int length, PretenureFlag pretenure = NOT_TENURED); MUST_USE_RESULT MaybeObject* AllocateRawTwoByteString( int length, PretenureFlag pretenure = NOT_TENURED); // Computes a single character string where the character has code. // A cache is used for ascii codes. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* LookupSingleCharacterStringFromCode( uint16_t code); // Allocate a byte array of the specified length // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateByteArray(int length, PretenureFlag pretenure); // Allocate a non-tenured byte array of the specified length // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateByteArray(int length); // Allocates an external array of the specified length and type. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateExternalArray( int length, ExternalArrayType array_type, void* external_pointer, PretenureFlag pretenure); // Allocate a tenured JS global property cell. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateJSGlobalPropertyCell(Object* value); // Allocates a fixed array initialized with undefined values // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateFixedArray(int length, PretenureFlag pretenure); // Allocates a fixed array initialized with undefined values MUST_USE_RESULT MaybeObject* AllocateFixedArray(int length); // Allocates an uninitialized fixed array. It must be filled by the caller. // // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateUninitializedFixedArray(int length); // Make a copy of src and return it. Returns // Failure::RetryAfterGC(requested_bytes, space) if the allocation failed. MUST_USE_RESULT inline MaybeObject* CopyFixedArray(FixedArray* src); // Make a copy of src, set the map, and return the copy. Returns // Failure::RetryAfterGC(requested_bytes, space) if the allocation failed. MUST_USE_RESULT MaybeObject* CopyFixedArrayWithMap(FixedArray* src, Map* map); // Make a copy of src and return it. Returns // Failure::RetryAfterGC(requested_bytes, space) if the allocation failed. MUST_USE_RESULT inline MaybeObject* CopyFixedDoubleArray( FixedDoubleArray* src); // Make a copy of src, set the map, and return the copy. Returns // Failure::RetryAfterGC(requested_bytes, space) if the allocation failed. MUST_USE_RESULT MaybeObject* CopyFixedDoubleArrayWithMap( FixedDoubleArray* src, Map* map); // Allocates a fixed array initialized with the hole values. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateFixedArrayWithHoles( int length, PretenureFlag pretenure = NOT_TENURED); MUST_USE_RESULT MaybeObject* AllocateRawFixedDoubleArray( int length, PretenureFlag pretenure); // Allocates a fixed double array with uninitialized values. Returns // Failure::RetryAfterGC(requested_bytes, space) if the allocation failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateUninitializedFixedDoubleArray( int length, PretenureFlag pretenure = NOT_TENURED); // AllocateHashTable is identical to AllocateFixedArray except // that the resulting object has hash_table_map as map. MUST_USE_RESULT MaybeObject* AllocateHashTable( int length, PretenureFlag pretenure = NOT_TENURED); // Allocate a global (but otherwise uninitialized) context. MUST_USE_RESULT MaybeObject* AllocateGlobalContext(); // Allocate a function context. MUST_USE_RESULT MaybeObject* AllocateFunctionContext(int length, JSFunction* function); // Allocate a catch context. MUST_USE_RESULT MaybeObject* AllocateCatchContext(JSFunction* function, Context* previous, String* name, Object* thrown_object); // Allocate a 'with' context. MUST_USE_RESULT MaybeObject* AllocateWithContext(JSFunction* function, Context* previous, JSObject* extension); // Allocate a block context. MUST_USE_RESULT MaybeObject* AllocateBlockContext(JSFunction* function, Context* previous, SerializedScopeInfo* info); // Allocates a new utility object in the old generation. MUST_USE_RESULT MaybeObject* AllocateStruct(InstanceType type); // Allocates a function initialized with a shared part. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateFunction( Map* function_map, SharedFunctionInfo* shared, Object* prototype, PretenureFlag pretenure = TENURED); // Arguments object size. static const int kArgumentsObjectSize = JSObject::kHeaderSize + 2 * kPointerSize; // Strict mode arguments has no callee so it is smaller. static const int kArgumentsObjectSizeStrict = JSObject::kHeaderSize + 1 * kPointerSize; // Indicies for direct access into argument objects. static const int kArgumentsLengthIndex = 0; // callee is only valid in non-strict mode. static const int kArgumentsCalleeIndex = 1; // Allocates an arguments object - optionally with an elements array. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateArgumentsObject( Object* callee, int length); // Same as NewNumberFromDouble, but may return a preallocated/immutable // number object (e.g., minus_zero_value_, nan_value_) MUST_USE_RESULT MaybeObject* NumberFromDouble( double value, PretenureFlag pretenure = NOT_TENURED); // Allocated a HeapNumber from value. MUST_USE_RESULT MaybeObject* AllocateHeapNumber( double value, PretenureFlag pretenure); // pretenure = NOT_TENURED MUST_USE_RESULT MaybeObject* AllocateHeapNumber(double value); // Converts an int into either a Smi or a HeapNumber object. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT inline MaybeObject* NumberFromInt32(int32_t value); // Converts an int into either a Smi or a HeapNumber object. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT inline MaybeObject* NumberFromUint32(uint32_t value); // Allocates a new foreign object. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateForeign( Address address, PretenureFlag pretenure = NOT_TENURED); // Allocates a new SharedFunctionInfo object. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateSharedFunctionInfo(Object* name); // Allocates a new JSMessageObject object. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note that this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateJSMessageObject( String* type, JSArray* arguments, int start_position, int end_position, Object* script, Object* stack_trace, Object* stack_frames); // Allocates a new cons string object. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateConsString(String* first, String* second); // Allocates a new sub string object which is a substring of an underlying // string buffer stretching from the index start (inclusive) to the index // end (exclusive). // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateSubString( String* buffer, int start, int end, PretenureFlag pretenure = NOT_TENURED); // Allocate a new external string object, which is backed by a string // resource that resides outside the V8 heap. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this does not perform a garbage collection. MUST_USE_RESULT MaybeObject* AllocateExternalStringFromAscii( ExternalAsciiString::Resource* resource); MUST_USE_RESULT MaybeObject* AllocateExternalStringFromTwoByte( ExternalTwoByteString::Resource* resource); // Finalizes an external string by deleting the associated external // data and clearing the resource pointer. inline void FinalizeExternalString(String* string); // Allocates an uninitialized object. The memory is non-executable if the // hardware and OS allow. // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this function does not perform a garbage collection. MUST_USE_RESULT inline MaybeObject* AllocateRaw(int size_in_bytes, AllocationSpace space, AllocationSpace retry_space); // Initialize a filler object to keep the ability to iterate over the heap // when shortening objects. void CreateFillerObjectAt(Address addr, int size); // Makes a new native code object // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. On success, the pointer to the Code object is stored in the // self_reference. This allows generated code to reference its own Code // object by containing this pointer. // Please note this function does not perform a garbage collection. MUST_USE_RESULT MaybeObject* CreateCode(const CodeDesc& desc, Code::Flags flags, Handle self_reference, bool immovable = false); MUST_USE_RESULT MaybeObject* CopyCode(Code* code); // Copy the code and scope info part of the code object, but insert // the provided data as the relocation information. MUST_USE_RESULT MaybeObject* CopyCode(Code* code, Vector reloc_info); // Finds the symbol for string in the symbol table. // If not found, a new symbol is added to the table and returned. // Returns Failure::RetryAfterGC(requested_bytes, space) if allocation // failed. // Please note this function does not perform a garbage collection. MUST_USE_RESULT MaybeObject* LookupSymbol(Vector str); MUST_USE_RESULT MaybeObject* LookupAsciiSymbol(Vector str); MUST_USE_RESULT MaybeObject* LookupTwoByteSymbol( Vector str); MUST_USE_RESULT MaybeObject* LookupAsciiSymbol(const char* str) { return LookupSymbol(CStrVector(str)); } MUST_USE_RESULT MaybeObject* LookupSymbol(String* str); MUST_USE_RESULT MaybeObject* LookupAsciiSymbol(Handle string, int from, int length); bool LookupSymbolIfExists(String* str, String** symbol); bool LookupTwoCharsSymbolIfExists(String* str, String** symbol); // Compute the matching symbol map for a string if possible. // NULL is returned if string is in new space or not flattened. Map* SymbolMapForString(String* str); // Tries to flatten a string before compare operation. // // Returns a failure in case it was decided that flattening was // necessary and failed. Note, if flattening is not necessary the // string might stay non-flat even when not a failure is returned. // // Please note this function does not perform a garbage collection. MUST_USE_RESULT inline MaybeObject* PrepareForCompare(String* str); // Converts the given boolean condition to JavaScript boolean value. inline Object* ToBoolean(bool condition); // Code that should be run before and after each GC. Includes some // reporting/verification activities when compiled with DEBUG set. void GarbageCollectionPrologue(); void GarbageCollectionEpilogue(); // Performs garbage collection operation. // Returns whether there is a chance that another major GC could // collect more garbage. bool CollectGarbage(AllocationSpace space, GarbageCollector collector); // Performs garbage collection operation. // Returns whether there is a chance that another major GC could // collect more garbage. inline bool CollectGarbage(AllocationSpace space); // Performs a full garbage collection. Force compaction if the // parameter is true. void CollectAllGarbage(bool force_compaction); // Last hope GC, should try to squeeze as much as possible. void CollectAllAvailableGarbage(); // Notify the heap that a context has been disposed. int NotifyContextDisposed() { return ++contexts_disposed_; } // Utility to invoke the scavenger. This is needed in test code to // ensure correct callback for weak global handles. void PerformScavenge(); PromotionQueue* promotion_queue() { return &promotion_queue_; } #ifdef DEBUG // Utility used with flag gc-greedy. void GarbageCollectionGreedyCheck(); #endif void AddGCPrologueCallback( GCEpilogueCallback callback, GCType gc_type_filter); void RemoveGCPrologueCallback(GCEpilogueCallback callback); void AddGCEpilogueCallback( GCEpilogueCallback callback, GCType gc_type_filter); void RemoveGCEpilogueCallback(GCEpilogueCallback callback); void SetGlobalGCPrologueCallback(GCCallback callback) { ASSERT((callback == NULL) ^ (global_gc_prologue_callback_ == NULL)); global_gc_prologue_callback_ = callback; } void SetGlobalGCEpilogueCallback(GCCallback callback) { ASSERT((callback == NULL) ^ (global_gc_epilogue_callback_ == NULL)); global_gc_epilogue_callback_ = callback; } // Heap root getters. We have versions with and without type::cast() here. // You can't use type::cast during GC because the assert fails. #define ROOT_ACCESSOR(type, name, camel_name) \ type* name() { \ return type::cast(roots_[k##camel_name##RootIndex]); \ } \ type* raw_unchecked_##name() { \ return reinterpret_cast(roots_[k##camel_name##RootIndex]); \ } ROOT_LIST(ROOT_ACCESSOR) #undef ROOT_ACCESSOR // Utility type maps #define STRUCT_MAP_ACCESSOR(NAME, Name, name) \ Map* name##_map() { \ return Map::cast(roots_[k##Name##MapRootIndex]); \ } STRUCT_LIST(STRUCT_MAP_ACCESSOR) #undef STRUCT_MAP_ACCESSOR #define SYMBOL_ACCESSOR(name, str) String* name() { \ return String::cast(roots_[k##name##RootIndex]); \ } SYMBOL_LIST(SYMBOL_ACCESSOR) #undef SYMBOL_ACCESSOR // The hidden_symbol is special because it is the empty string, but does // not match the empty string. String* hidden_symbol() { return hidden_symbol_; } void set_global_contexts_list(Object* object) { global_contexts_list_ = object; } Object* global_contexts_list() { return global_contexts_list_; } // Iterates over all roots in the heap. void IterateRoots(ObjectVisitor* v, VisitMode mode); // Iterates over all strong roots in the heap. void IterateStrongRoots(ObjectVisitor* v, VisitMode mode); // Iterates over all the other roots in the heap. void IterateWeakRoots(ObjectVisitor* v, VisitMode mode); enum ExpectedPageWatermarkState { WATERMARK_SHOULD_BE_VALID, WATERMARK_CAN_BE_INVALID }; // For each dirty region on a page in use from an old space call // visit_dirty_region callback. // If either visit_dirty_region or callback can cause an allocation // in old space and changes in allocation watermark then // can_preallocate_during_iteration should be set to true. // All pages will be marked as having invalid watermark upon // iteration completion. void IterateDirtyRegions( PagedSpace* space, DirtyRegionCallback visit_dirty_region, ObjectSlotCallback callback, ExpectedPageWatermarkState expected_page_watermark_state); // Interpret marks as a bitvector of dirty marks for regions of size // Page::kRegionSize aligned by Page::kRegionAlignmentMask and covering // memory interval from start to top. For each dirty region call a // visit_dirty_region callback. Return updated bitvector of dirty marks. uint32_t IterateDirtyRegions(uint32_t marks, Address start, Address end, DirtyRegionCallback visit_dirty_region, ObjectSlotCallback callback); // Iterate pointers to from semispace of new space found in memory interval // from start to end. // Update dirty marks for page containing start address. void IterateAndMarkPointersToFromSpace(Address start, Address end, ObjectSlotCallback callback); // Iterate pointers to new space found in memory interval from start to end. // Return true if pointers to new space was found. static bool IteratePointersInDirtyRegion(Heap* heap, Address start, Address end, ObjectSlotCallback callback); // Iterate pointers to new space found in memory interval from start to end. // This interval is considered to belong to the map space. // Return true if pointers to new space was found. static bool IteratePointersInDirtyMapsRegion(Heap* heap, Address start, Address end, ObjectSlotCallback callback); // Returns whether the object resides in new space. inline bool InNewSpace(Object* object); inline bool InFromSpace(Object* object); inline bool InToSpace(Object* object); // Checks whether an address/object in the heap (including auxiliary // area and unused area). bool Contains(Address addr); bool Contains(HeapObject* value); // Checks whether an address/object in a space. // Currently used by tests, serialization and heap verification only. bool InSpace(Address addr, AllocationSpace space); bool InSpace(HeapObject* value, AllocationSpace space); // Finds out which space an object should get promoted to based on its type. inline OldSpace* TargetSpace(HeapObject* object); inline AllocationSpace TargetSpaceId(InstanceType type); // Sets the stub_cache_ (only used when expanding the dictionary). void public_set_code_stubs(NumberDictionary* value) { roots_[kCodeStubsRootIndex] = value; } // Support for computing object sizes for old objects during GCs. Returns // a function that is guaranteed to be safe for computing object sizes in // the current GC phase. HeapObjectCallback GcSafeSizeOfOldObjectFunction() { return gc_safe_size_of_old_object_; } // Sets the non_monomorphic_cache_ (only used when expanding the dictionary). void public_set_non_monomorphic_cache(NumberDictionary* value) { roots_[kNonMonomorphicCacheRootIndex] = value; } void public_set_empty_script(Script* script) { roots_[kEmptyScriptRootIndex] = script; } // Update the next script id. inline void SetLastScriptId(Object* last_script_id); // Generated code can embed this address to get access to the roots. Object** roots_address() { return roots_; } // Get address of global contexts list for serialization support. Object** global_contexts_list_address() { return &global_contexts_list_; } #ifdef DEBUG void Print(); void PrintHandles(); // Verify the heap is in its normal state before or after a GC. void Verify(); // Report heap statistics. void ReportHeapStatistics(const char* title); void ReportCodeStatistics(const char* title); // Fill in bogus values in from space void ZapFromSpace(); #endif // Print short heap statistics. void PrintShortHeapStatistics(); // Makes a new symbol object // Returns Failure::RetryAfterGC(requested_bytes, space) if the allocation // failed. // Please note this function does not perform a garbage collection. MUST_USE_RESULT MaybeObject* CreateSymbol( const char* str, int length, int hash); MUST_USE_RESULT MaybeObject* CreateSymbol(String* str); // Write barrier support for address[offset] = o. inline void RecordWrite(Address address, int offset); // Write barrier support for address[start : start + len[ = o. inline void RecordWrites(Address address, int start, int len); // Given an address occupied by a live code object, return that object. Object* FindCodeObject(Address a); // Invoke Shrink on shrinkable spaces. void Shrink(); enum HeapState { NOT_IN_GC, SCAVENGE, MARK_COMPACT }; inline HeapState gc_state() { return gc_state_; } inline bool IsInGCPostProcessing() { return gc_post_processing_depth_ > 0; } #ifdef DEBUG bool IsAllocationAllowed() { return allocation_allowed_; } inline bool allow_allocation(bool enable); bool disallow_allocation_failure() { return disallow_allocation_failure_; } void TracePathToObject(Object* target); void TracePathToGlobal(); #endif // Callback function passed to Heap::Iterate etc. Copies an object if // necessary, the object might be promoted to an old space. The caller must // ensure the precondition that the object is (a) a heap object and (b) in // the heap's from space. static inline void ScavengePointer(HeapObject** p); static inline void ScavengeObject(HeapObject** p, HeapObject* object); // Commits from space if it is uncommitted. void EnsureFromSpaceIsCommitted(); // Support for partial snapshots. After calling this we can allocate a // certain number of bytes using only linear allocation (with a // LinearAllocationScope and an AlwaysAllocateScope) without using freelists // or causing a GC. It returns true of space was reserved or false if a GC is // needed. For paged spaces the space requested must include the space wasted // at the end of each page when allocating linearly. void ReserveSpace( int new_space_size, int pointer_space_size, int data_space_size, int code_space_size, int map_space_size, int cell_space_size, int large_object_size); // // Support for the API. // bool CreateApiObjects(); // Attempt to find the number in a small cache. If we finds it, return // the string representation of the number. Otherwise return undefined. Object* GetNumberStringCache(Object* number); // Update the cache with a new number-string pair. void SetNumberStringCache(Object* number, String* str); // Adjusts the amount of registered external memory. // Returns the adjusted value. inline int AdjustAmountOfExternalAllocatedMemory(int change_in_bytes); // Allocate uninitialized fixed array. MUST_USE_RESULT MaybeObject* AllocateRawFixedArray(int length); MUST_USE_RESULT MaybeObject* AllocateRawFixedArray(int length, PretenureFlag pretenure); // True if we have reached the allocation limit in the old generation that // should force the next GC (caused normally) to be a full one. bool OldGenerationPromotionLimitReached() { return (PromotedSpaceSize() + PromotedExternalMemorySize()) > old_gen_promotion_limit_; } intptr_t OldGenerationSpaceAvailable() { return old_gen_allocation_limit_ - (PromotedSpaceSize() + PromotedExternalMemorySize()); } // True if we have reached the allocation limit in the old generation that // should artificially cause a GC right now. bool OldGenerationAllocationLimitReached() { return OldGenerationSpaceAvailable() < 0; } // Can be called when the embedding application is idle. bool IdleNotification(); // Declare all the root indices. enum RootListIndex { #define ROOT_INDEX_DECLARATION(type, name, camel_name) k##camel_name##RootIndex, STRONG_ROOT_LIST(ROOT_INDEX_DECLARATION) #undef ROOT_INDEX_DECLARATION // Utility type maps #define DECLARE_STRUCT_MAP(NAME, Name, name) k##Name##MapRootIndex, STRUCT_LIST(DECLARE_STRUCT_MAP) #undef DECLARE_STRUCT_MAP #define SYMBOL_INDEX_DECLARATION(name, str) k##name##RootIndex, SYMBOL_LIST(SYMBOL_INDEX_DECLARATION) #undef SYMBOL_DECLARATION kSymbolTableRootIndex, kStrongRootListLength = kSymbolTableRootIndex, kRootListLength }; MUST_USE_RESULT MaybeObject* NumberToString( Object* number, bool check_number_string_cache = true); Map* MapForExternalArrayType(ExternalArrayType array_type); RootListIndex RootIndexForExternalArrayType( ExternalArrayType array_type); void RecordStats(HeapStats* stats, bool take_snapshot = false); // Copy block of memory from src to dst. Size of block should be aligned // by pointer size. static inline void CopyBlock(Address dst, Address src, int byte_size); inline void CopyBlockToOldSpaceAndUpdateRegionMarks(Address dst, Address src, int byte_size); // Optimized version of memmove for blocks with pointer size aligned sizes and // pointer size aligned addresses. static inline void MoveBlock(Address dst, Address src, int byte_size); inline void MoveBlockToOldSpaceAndUpdateRegionMarks(Address dst, Address src, int byte_size); // Check new space expansion criteria and expand semispaces if it was hit. void CheckNewSpaceExpansionCriteria(); inline void IncrementYoungSurvivorsCounter(int survived) { young_survivors_after_last_gc_ = survived; survived_since_last_expansion_ += survived; } void UpdateNewSpaceReferencesInExternalStringTable( ExternalStringTableUpdaterCallback updater_func); void ProcessWeakReferences(WeakObjectRetainer* retainer); // Helper function that governs the promotion policy from new space to // old. If the object's old address lies below the new space's age // mark or if we've already filled the bottom 1/16th of the to space, // we try to promote this object. inline bool ShouldBePromoted(Address old_address, int object_size); int MaxObjectSizeInNewSpace() { return kMaxObjectSizeInNewSpace; } void ClearJSFunctionResultCaches(); void ClearNormalizedMapCaches(); GCTracer* tracer() { return tracer_; } double total_regexp_code_generated() { return total_regexp_code_generated_; } void IncreaseTotalRegexpCodeGenerated(int size) { total_regexp_code_generated_ += size; } // Returns maximum GC pause. int get_max_gc_pause() { return max_gc_pause_; } // Returns maximum size of objects alive after GC. intptr_t get_max_alive_after_gc() { return max_alive_after_gc_; } // Returns minimal interval between two subsequent collections. int get_min_in_mutator() { return min_in_mutator_; } MarkCompactCollector* mark_compact_collector() { return &mark_compact_collector_; } ExternalStringTable* external_string_table() { return &external_string_table_; } // Returns the current sweep generation. int sweep_generation() { return sweep_generation_; } inline Isolate* isolate(); bool is_safe_to_read_maps() { return is_safe_to_read_maps_; } void CallGlobalGCPrologueCallback() { if (global_gc_prologue_callback_ != NULL) global_gc_prologue_callback_(); } void CallGlobalGCEpilogueCallback() { if (global_gc_epilogue_callback_ != NULL) global_gc_epilogue_callback_(); } private: Heap(); // This can be calculated directly from a pointer to the heap; however, it is // more expedient to get at the isolate directly from within Heap methods. Isolate* isolate_; int reserved_semispace_size_; int max_semispace_size_; int initial_semispace_size_; intptr_t max_old_generation_size_; intptr_t max_executable_size_; intptr_t code_range_size_; // For keeping track of how much data has survived // scavenge since last new space expansion. int survived_since_last_expansion_; // For keeping track on when to flush RegExp code. int sweep_generation_; int always_allocate_scope_depth_; int linear_allocation_scope_depth_; // For keeping track of context disposals. int contexts_disposed_; #if defined(V8_TARGET_ARCH_X64) static const int kMaxObjectSizeInNewSpace = 1024*KB; #else static const int kMaxObjectSizeInNewSpace = 512*KB; #endif NewSpace new_space_; OldSpace* old_pointer_space_; OldSpace* old_data_space_; OldSpace* code_space_; MapSpace* map_space_; CellSpace* cell_space_; LargeObjectSpace* lo_space_; HeapState gc_state_; int gc_post_processing_depth_; // Returns the size of object residing in non new spaces. intptr_t PromotedSpaceSize(); // Returns the amount of external memory registered since last global gc. int PromotedExternalMemorySize(); int mc_count_; // how many mark-compact collections happened int ms_count_; // how many mark-sweep collections happened unsigned int gc_count_; // how many gc happened // Total length of the strings we failed to flatten since the last GC. int unflattened_strings_length_; #define ROOT_ACCESSOR(type, name, camel_name) \ inline void set_##name(type* value) { \ roots_[k##camel_name##RootIndex] = value; \ } ROOT_LIST(ROOT_ACCESSOR) #undef ROOT_ACCESSOR #ifdef DEBUG bool allocation_allowed_; // If the --gc-interval flag is set to a positive value, this // variable holds the value indicating the number of allocations // remain until the next failure and garbage collection. int allocation_timeout_; // Do we expect to be able to handle allocation failure at this // time? bool disallow_allocation_failure_; HeapDebugUtils* debug_utils_; #endif // DEBUG // Limit that triggers a global GC on the next (normally caused) GC. This // is checked when we have already decided to do a GC to help determine // which collector to invoke. intptr_t old_gen_promotion_limit_; // Limit that triggers a global GC as soon as is reasonable. This is // checked before expanding a paged space in the old generation and on // every allocation in large object space. intptr_t old_gen_allocation_limit_; // Limit on the amount of externally allocated memory allowed // between global GCs. If reached a global GC is forced. intptr_t external_allocation_limit_; // The amount of external memory registered through the API kept alive // by global handles int amount_of_external_allocated_memory_; // Caches the amount of external memory registered at the last global gc. int amount_of_external_allocated_memory_at_last_global_gc_; // Indicates that an allocation has failed in the old generation since the // last GC. int old_gen_exhausted_; Object* roots_[kRootListLength]; Object* global_contexts_list_; struct StringTypeTable { InstanceType type; int size; RootListIndex index; }; struct ConstantSymbolTable { const char* contents; RootListIndex index; }; struct StructTable { InstanceType type; int size; RootListIndex index; }; static const StringTypeTable string_type_table[]; static const ConstantSymbolTable constant_symbol_table[]; static const StructTable struct_table[]; // The special hidden symbol which is an empty string, but does not match // any string when looked up in properties. String* hidden_symbol_; // GC callback function, called before and after mark-compact GC. // Allocations in the callback function are disallowed. struct GCPrologueCallbackPair { GCPrologueCallbackPair(GCPrologueCallback callback, GCType gc_type) : callback(callback), gc_type(gc_type) { } bool operator==(const GCPrologueCallbackPair& pair) const { return pair.callback == callback; } GCPrologueCallback callback; GCType gc_type; }; List gc_prologue_callbacks_; struct GCEpilogueCallbackPair { GCEpilogueCallbackPair(GCEpilogueCallback callback, GCType gc_type) : callback(callback), gc_type(gc_type) { } bool operator==(const GCEpilogueCallbackPair& pair) const { return pair.callback == callback; } GCEpilogueCallback callback; GCType gc_type; }; List gc_epilogue_callbacks_; GCCallback global_gc_prologue_callback_; GCCallback global_gc_epilogue_callback_; // Support for computing object sizes during GC. HeapObjectCallback gc_safe_size_of_old_object_; static int GcSafeSizeOfOldObject(HeapObject* object); static int GcSafeSizeOfOldObjectWithEncodedMap(HeapObject* object); // Update the GC state. Called from the mark-compact collector. void MarkMapPointersAsEncoded(bool encoded) { gc_safe_size_of_old_object_ = encoded ? &GcSafeSizeOfOldObjectWithEncodedMap : &GcSafeSizeOfOldObject; } // Checks whether a global GC is necessary GarbageCollector SelectGarbageCollector(AllocationSpace space); // Performs garbage collection // Returns whether there is a chance another major GC could // collect more garbage. bool PerformGarbageCollection(GarbageCollector collector, GCTracer* tracer); static const intptr_t kMinimumPromotionLimit = 2 * MB; static const intptr_t kMinimumAllocationLimit = 8 * MB; inline void UpdateOldSpaceLimits(); // Allocate an uninitialized object in map space. The behavior is identical // to Heap::AllocateRaw(size_in_bytes, MAP_SPACE), except that (a) it doesn't // have to test the allocation space argument and (b) can reduce code size // (since both AllocateRaw and AllocateRawMap are inlined). MUST_USE_RESULT inline MaybeObject* AllocateRawMap(); // Allocate an uninitialized object in the global property cell space. MUST_USE_RESULT inline MaybeObject* AllocateRawCell(); // Initializes a JSObject based on its map. void InitializeJSObjectFromMap(JSObject* obj, FixedArray* properties, Map* map); bool CreateInitialMaps(); bool CreateInitialObjects(); // These five Create*EntryStub functions are here and forced to not be inlined // because of a gcc-4.4 bug that assigns wrong vtable entries. NO_INLINE(void CreateJSEntryStub()); NO_INLINE(void CreateJSConstructEntryStub()); void CreateFixedStubs(); MaybeObject* CreateOddball(const char* to_string, Object* to_number, byte kind); // Allocate empty fixed array. MUST_USE_RESULT MaybeObject* AllocateEmptyFixedArray(); // Allocate empty fixed double array. MUST_USE_RESULT MaybeObject* AllocateEmptyFixedDoubleArray(); void SwitchScavengingVisitorsTableIfProfilingWasEnabled(); // Performs a minor collection in new generation. void Scavenge(); static String* UpdateNewSpaceReferenceInExternalStringTableEntry( Heap* heap, Object** pointer); Address DoScavenge(ObjectVisitor* scavenge_visitor, Address new_space_front); // Performs a major collection in the whole heap. void MarkCompact(GCTracer* tracer); // Code to be run before and after mark-compact. void MarkCompactPrologue(bool is_compacting); // Completely clear the Instanceof cache (to stop it keeping objects alive // around a GC). inline void CompletelyClearInstanceofCache(); // Record statistics before and after garbage collection. void ReportStatisticsBeforeGC(); void ReportStatisticsAfterGC(); // Slow part of scavenge object. static void ScavengeObjectSlow(HeapObject** p, HeapObject* object); // Initializes a function with a shared part and prototype. // Returns the function. // Note: this code was factored out of AllocateFunction such that // other parts of the VM could use it. Specifically, a function that creates // instances of type JS_FUNCTION_TYPE benefit from the use of this function. // Please note this does not perform a garbage collection. MUST_USE_RESULT inline MaybeObject* InitializeFunction( JSFunction* function, SharedFunctionInfo* shared, Object* prototype); // Total RegExp code ever generated double total_regexp_code_generated_; GCTracer* tracer_; // Initializes the number to string cache based on the max semispace size. MUST_USE_RESULT MaybeObject* InitializeNumberStringCache(); // Flush the number to string cache. void FlushNumberStringCache(); void UpdateSurvivalRateTrend(int start_new_space_size); enum SurvivalRateTrend { INCREASING, STABLE, DECREASING, FLUCTUATING }; static const int kYoungSurvivalRateThreshold = 90; static const int kYoungSurvivalRateAllowedDeviation = 15; int young_survivors_after_last_gc_; int high_survival_rate_period_length_; double survival_rate_; SurvivalRateTrend previous_survival_rate_trend_; SurvivalRateTrend survival_rate_trend_; void set_survival_rate_trend(SurvivalRateTrend survival_rate_trend) { ASSERT(survival_rate_trend != FLUCTUATING); previous_survival_rate_trend_ = survival_rate_trend_; survival_rate_trend_ = survival_rate_trend; } SurvivalRateTrend survival_rate_trend() { if (survival_rate_trend_ == STABLE) { return STABLE; } else if (previous_survival_rate_trend_ == STABLE) { return survival_rate_trend_; } else if (survival_rate_trend_ != previous_survival_rate_trend_) { return FLUCTUATING; } else { return survival_rate_trend_; } } bool IsStableOrIncreasingSurvivalTrend() { switch (survival_rate_trend()) { case STABLE: case INCREASING: return true; default: return false; } } bool IsIncreasingSurvivalTrend() { return survival_rate_trend() == INCREASING; } bool IsHighSurvivalRate() { return high_survival_rate_period_length_ > 0; } static const int kInitialSymbolTableSize = 2048; static const int kInitialEvalCacheSize = 64; // Maximum GC pause. int max_gc_pause_; // Maximum size of objects alive after GC. intptr_t max_alive_after_gc_; // Minimal interval between two subsequent collections. int min_in_mutator_; // Size of objects alive after last GC. intptr_t alive_after_last_gc_; double last_gc_end_timestamp_; MarkCompactCollector mark_compact_collector_; // This field contains the meaning of the WATERMARK_INVALIDATED flag. // Instead of clearing this flag from all pages we just flip // its meaning at the beginning of a scavenge. intptr_t page_watermark_invalidated_mark_; int number_idle_notifications_; unsigned int last_idle_notification_gc_count_; bool last_idle_notification_gc_count_init_; // Shared state read by the scavenge collector and set by ScavengeObject. PromotionQueue promotion_queue_; // Flag is set when the heap has been configured. The heap can be repeatedly // configured through the API until it is setup. bool configured_; ExternalStringTable external_string_table_; bool is_safe_to_read_maps_; friend class Factory; friend class GCTracer; friend class DisallowAllocationFailure; friend class AlwaysAllocateScope; friend class LinearAllocationScope; friend class Page; friend class Isolate; friend class MarkCompactCollector; friend class StaticMarkingVisitor; friend class MapCompact; DISALLOW_COPY_AND_ASSIGN(Heap); }; class HeapStats { public: static const int kStartMarker = 0xDECADE00; static const int kEndMarker = 0xDECADE01; int* start_marker; // 0 int* new_space_size; // 1 int* new_space_capacity; // 2 intptr_t* old_pointer_space_size; // 3 intptr_t* old_pointer_space_capacity; // 4 intptr_t* old_data_space_size; // 5 intptr_t* old_data_space_capacity; // 6 intptr_t* code_space_size; // 7 intptr_t* code_space_capacity; // 8 intptr_t* map_space_size; // 9 intptr_t* map_space_capacity; // 10 intptr_t* cell_space_size; // 11 intptr_t* cell_space_capacity; // 12 intptr_t* lo_space_size; // 13 int* global_handle_count; // 14 int* weak_global_handle_count; // 15 int* pending_global_handle_count; // 16 int* near_death_global_handle_count; // 17 int* free_global_handle_count; // 18 intptr_t* memory_allocator_size; // 19 intptr_t* memory_allocator_capacity; // 20 int* objects_per_type; // 21 int* size_per_type; // 22 int* os_error; // 23 int* end_marker; // 24 }; class AlwaysAllocateScope { public: AlwaysAllocateScope() { // We shouldn't hit any nested scopes, because that requires // non-handle code to call handle code. The code still works but // performance will degrade, so we want to catch this situation // in debug mode. ASSERT(HEAP->always_allocate_scope_depth_ == 0); HEAP->always_allocate_scope_depth_++; } ~AlwaysAllocateScope() { HEAP->always_allocate_scope_depth_--; ASSERT(HEAP->always_allocate_scope_depth_ == 0); } }; class LinearAllocationScope { public: LinearAllocationScope() { HEAP->linear_allocation_scope_depth_++; } ~LinearAllocationScope() { HEAP->linear_allocation_scope_depth_--; ASSERT(HEAP->linear_allocation_scope_depth_ >= 0); } }; #ifdef DEBUG // Visitor class to verify interior pointers in spaces that do not contain // or care about intergenerational references. All heap object pointers have to // point into the heap to a location that has a map pointer at its first word. // Caveat: Heap::Contains is an approximation because it can return true for // objects in a heap space but above the allocation pointer. class VerifyPointersVisitor: public ObjectVisitor { public: void VisitPointers(Object** start, Object** end) { for (Object** current = start; current < end; current++) { if ((*current)->IsHeapObject()) { HeapObject* object = HeapObject::cast(*current); ASSERT(HEAP->Contains(object)); ASSERT(object->map()->IsMap()); } } } }; // Visitor class to verify interior pointers in spaces that use region marks // to keep track of intergenerational references. // As VerifyPointersVisitor but also checks that dirty marks are set // for regions covering intergenerational references. class VerifyPointersAndDirtyRegionsVisitor: public ObjectVisitor { public: void VisitPointers(Object** start, Object** end) { for (Object** current = start; current < end; current++) { if ((*current)->IsHeapObject()) { HeapObject* object = HeapObject::cast(*current); ASSERT(HEAP->Contains(object)); ASSERT(object->map()->IsMap()); if (HEAP->InNewSpace(object)) { ASSERT(HEAP->InToSpace(object)); Address addr = reinterpret_cast
(current); ASSERT(Page::FromAddress(addr)->IsRegionDirty(addr)); } } } } }; #endif // Space iterator for iterating over all spaces of the heap. // Returns each space in turn, and null when it is done. class AllSpaces BASE_EMBEDDED { public: Space* next(); AllSpaces() { counter_ = FIRST_SPACE; } private: int counter_; }; // Space iterator for iterating over all old spaces of the heap: Old pointer // space, old data space and code space. // Returns each space in turn, and null when it is done. class OldSpaces BASE_EMBEDDED { public: OldSpace* next(); OldSpaces() { counter_ = OLD_POINTER_SPACE; } private: int counter_; }; // Space iterator for iterating over all the paged spaces of the heap: // Map space, old pointer space, old data space, code space and cell space. // Returns each space in turn, and null when it is done. class PagedSpaces BASE_EMBEDDED { public: PagedSpace* next(); PagedSpaces() { counter_ = OLD_POINTER_SPACE; } private: int counter_; }; // Space iterator for iterating over all spaces of the heap. // For each space an object iterator is provided. The deallocation of the // returned object iterators is handled by the space iterator. class SpaceIterator : public Malloced { public: SpaceIterator(); explicit SpaceIterator(HeapObjectCallback size_func); virtual ~SpaceIterator(); bool has_next(); ObjectIterator* next(); private: ObjectIterator* CreateIterator(); int current_space_; // from enum AllocationSpace. ObjectIterator* iterator_; // object iterator for the current space. HeapObjectCallback size_func_; }; // A HeapIterator provides iteration over the whole heap. It // aggregates the specific iterators for the different spaces as // these can only iterate over one space only. // // HeapIterator can skip free list nodes (that is, de-allocated heap // objects that still remain in the heap). As implementation of free // nodes filtering uses GC marks, it can't be used during MS/MC GC // phases. Also, it is forbidden to interrupt iteration in this mode, // as this will leave heap objects marked (and thus, unusable). class HeapObjectsFilter; class HeapIterator BASE_EMBEDDED { public: enum HeapObjectsFiltering { kNoFiltering, kFilterFreeListNodes, kFilterUnreachable }; HeapIterator(); explicit HeapIterator(HeapObjectsFiltering filtering); ~HeapIterator(); HeapObject* next(); void reset(); private: // Perform the initialization. void Init(); // Perform all necessary shutdown (destruction) work. void Shutdown(); HeapObject* NextObject(); HeapObjectsFiltering filtering_; HeapObjectsFilter* filter_; // Space iterator for iterating all the spaces. SpaceIterator* space_iterator_; // Object iterator for the space currently being iterated. ObjectIterator* object_iterator_; }; // Cache for mapping (map, property name) into field offset. // Cleared at startup and prior to mark sweep collection. class KeyedLookupCache { public: // Lookup field offset for (map, name). If absent, -1 is returned. int Lookup(Map* map, String* name); // Update an element in the cache. void Update(Map* map, String* name, int field_offset); // Clear the cache. void Clear(); static const int kLength = 64; static const int kCapacityMask = kLength - 1; static const int kMapHashShift = 2; static const int kNotFound = -1; private: KeyedLookupCache() { for (int i = 0; i < kLength; ++i) { keys_[i].map = NULL; keys_[i].name = NULL; field_offsets_[i] = kNotFound; } } static inline int Hash(Map* map, String* name); // Get the address of the keys and field_offsets arrays. Used in // generated code to perform cache lookups. Address keys_address() { return reinterpret_cast
(&keys_); } Address field_offsets_address() { return reinterpret_cast
(&field_offsets_); } struct Key { Map* map; String* name; }; Key keys_[kLength]; int field_offsets_[kLength]; friend class ExternalReference; friend class Isolate; DISALLOW_COPY_AND_ASSIGN(KeyedLookupCache); }; // Cache for mapping (array, property name) into descriptor index. // The cache contains both positive and negative results. // Descriptor index equals kNotFound means the property is absent. // Cleared at startup and prior to any gc. class DescriptorLookupCache { public: // Lookup descriptor index for (map, name). // If absent, kAbsent is returned. int Lookup(DescriptorArray* array, String* name) { if (!StringShape(name).IsSymbol()) return kAbsent; int index = Hash(array, name); Key& key = keys_[index]; if ((key.array == array) && (key.name == name)) return results_[index]; return kAbsent; } // Update an element in the cache. void Update(DescriptorArray* array, String* name, int result) { ASSERT(result != kAbsent); if (StringShape(name).IsSymbol()) { int index = Hash(array, name); Key& key = keys_[index]; key.array = array; key.name = name; results_[index] = result; } } // Clear the cache. void Clear(); static const int kAbsent = -2; private: DescriptorLookupCache() { for (int i = 0; i < kLength; ++i) { keys_[i].array = NULL; keys_[i].name = NULL; results_[i] = kAbsent; } } static int Hash(DescriptorArray* array, String* name) { // Uses only lower 32 bits if pointers are larger. uint32_t array_hash = static_cast(reinterpret_cast(array)) >> 2; uint32_t name_hash = static_cast(reinterpret_cast(name)) >> 2; return (array_hash ^ name_hash) % kLength; } static const int kLength = 64; struct Key { DescriptorArray* array; String* name; }; Key keys_[kLength]; int results_[kLength]; friend class Isolate; DISALLOW_COPY_AND_ASSIGN(DescriptorLookupCache); }; // A helper class to document/test C++ scopes where we do not // expect a GC. Usage: // // /* Allocation not allowed: we cannot handle a GC in this scope. */ // { AssertNoAllocation nogc; // ... // } #ifdef DEBUG class DisallowAllocationFailure { public: DisallowAllocationFailure() { old_state_ = HEAP->disallow_allocation_failure_; HEAP->disallow_allocation_failure_ = true; } ~DisallowAllocationFailure() { HEAP->disallow_allocation_failure_ = old_state_; } private: bool old_state_; }; class AssertNoAllocation { public: AssertNoAllocation() { old_state_ = HEAP->allow_allocation(false); } ~AssertNoAllocation() { HEAP->allow_allocation(old_state_); } private: bool old_state_; }; class DisableAssertNoAllocation { public: DisableAssertNoAllocation() { old_state_ = HEAP->allow_allocation(true); } ~DisableAssertNoAllocation() { HEAP->allow_allocation(old_state_); } private: bool old_state_; }; #else // ndef DEBUG class AssertNoAllocation { public: AssertNoAllocation() { } ~AssertNoAllocation() { } }; class DisableAssertNoAllocation { public: DisableAssertNoAllocation() { } ~DisableAssertNoAllocation() { } }; #endif // GCTracer collects and prints ONE line after each garbage collector // invocation IFF --trace_gc is used. class GCTracer BASE_EMBEDDED { public: class Scope BASE_EMBEDDED { public: enum ScopeId { EXTERNAL, MC_MARK, MC_SWEEP, MC_SWEEP_NEWSPACE, MC_COMPACT, MC_FLUSH_CODE, kNumberOfScopes }; Scope(GCTracer* tracer, ScopeId scope) : tracer_(tracer), scope_(scope) { start_time_ = OS::TimeCurrentMillis(); } ~Scope() { ASSERT(scope_ < kNumberOfScopes); // scope_ is unsigned. tracer_->scopes_[scope_] += OS::TimeCurrentMillis() - start_time_; } private: GCTracer* tracer_; ScopeId scope_; double start_time_; }; explicit GCTracer(Heap* heap); ~GCTracer(); // Sets the collector. void set_collector(GarbageCollector collector) { collector_ = collector; } // Sets the GC count. void set_gc_count(unsigned int count) { gc_count_ = count; } // Sets the full GC count. void set_full_gc_count(int count) { full_gc_count_ = count; } // Sets the flag that this is a compacting full GC. void set_is_compacting() { is_compacting_ = true; } bool is_compacting() const { return is_compacting_; } // Increment and decrement the count of marked objects. void increment_marked_count() { ++marked_count_; } void decrement_marked_count() { --marked_count_; } int marked_count() { return marked_count_; } void increment_promoted_objects_size(int object_size) { promoted_objects_size_ += object_size; } private: // Returns a string matching the collector. const char* CollectorString(); // Returns size of object in heap (in MB). double SizeOfHeapObjects() { return (static_cast(HEAP->SizeOfObjects())) / MB; } double start_time_; // Timestamp set in the constructor. intptr_t start_size_; // Size of objects in heap set in constructor. GarbageCollector collector_; // Type of collector. // A count (including this one, eg, the first collection is 1) of the // number of garbage collections. unsigned int gc_count_; // A count (including this one) of the number of full garbage collections. int full_gc_count_; // True if the current GC is a compacting full collection, false // otherwise. bool is_compacting_; // True if the *previous* full GC cwas a compacting collection (will be // false if there has not been a previous full GC). bool previous_has_compacted_; // On a full GC, a count of the number of marked objects. Incremented // when an object is marked and decremented when an object's mark bit is // cleared. Will be zero on a scavenge collection. int marked_count_; // The count from the end of the previous full GC. Will be zero if there // was no previous full GC. int previous_marked_count_; // Amounts of time spent in different scopes during GC. double scopes_[Scope::kNumberOfScopes]; // Total amount of space either wasted or contained in one of free lists // before the current GC. intptr_t in_free_list_or_wasted_before_gc_; // Difference between space used in the heap at the beginning of the current // collection and the end of the previous collection. intptr_t allocated_since_last_gc_; // Amount of time spent in mutator that is time elapsed between end of the // previous collection and the beginning of the current one. double spent_in_mutator_; // Size of objects promoted during the current collection. intptr_t promoted_objects_size_; Heap* heap_; }; class StringSplitCache { public: static Object* Lookup(FixedArray* cache, String* string, String* pattern); static void Enter(Heap* heap, FixedArray* cache, String* string, String* pattern, FixedArray* array); static void Clear(FixedArray* cache); static const int kStringSplitCacheSize = 0x100; private: static const int kArrayEntriesPerCacheEntry = 4; static const int kStringOffset = 0; static const int kPatternOffset = 1; static const int kArrayOffset = 2; static MaybeObject* WrapFixedArrayInJSArray(Object* fixed_array); }; class TranscendentalCache { public: enum Type {ACOS, ASIN, ATAN, COS, EXP, LOG, SIN, TAN, kNumberOfCaches}; static const int kTranscendentalTypeBits = 3; STATIC_ASSERT((1 << kTranscendentalTypeBits) >= kNumberOfCaches); // Returns a heap number with f(input), where f is a math function specified // by the 'type' argument. MUST_USE_RESULT inline MaybeObject* Get(Type type, double input); // The cache contains raw Object pointers. This method disposes of // them before a garbage collection. void Clear(); private: class SubCache { static const int kCacheSize = 512; explicit SubCache(Type t); MUST_USE_RESULT inline MaybeObject* Get(double input); inline double Calculate(double input); struct Element { uint32_t in[2]; Object* output; }; union Converter { double dbl; uint32_t integers[2]; }; inline static int Hash(const Converter& c) { uint32_t hash = (c.integers[0] ^ c.integers[1]); hash ^= static_cast(hash) >> 16; hash ^= static_cast(hash) >> 8; return (hash & (kCacheSize - 1)); } Element elements_[kCacheSize]; Type type_; Isolate* isolate_; // Allow access to the caches_ array as an ExternalReference. friend class ExternalReference; // Inline implementation of the cache. friend class TranscendentalCacheStub; // For evaluating value. friend class TranscendentalCache; DISALLOW_COPY_AND_ASSIGN(SubCache); }; TranscendentalCache() { for (int i = 0; i < kNumberOfCaches; ++i) caches_[i] = NULL; } // Used to create an external reference. inline Address cache_array_address(); // Instantiation friend class Isolate; // Inline implementation of the caching. friend class TranscendentalCacheStub; // Allow access to the caches_ array as an ExternalReference. friend class ExternalReference; SubCache* caches_[kNumberOfCaches]; DISALLOW_COPY_AND_ASSIGN(TranscendentalCache); }; // Abstract base class for checking whether a weak object should be retained. class WeakObjectRetainer { public: virtual ~WeakObjectRetainer() {} // Return whether this object should be retained. If NULL is returned the // object has no references. Otherwise the address of the retained object // should be returned as in some GC situations the object has been moved. virtual Object* RetainAs(Object* object) = 0; }; #if defined(DEBUG) || defined(LIVE_OBJECT_LIST) // Helper class for tracing paths to a search target Object from all roots. // The TracePathFrom() method can be used to trace paths from a specific // object to the search target object. class PathTracer : public ObjectVisitor { public: enum WhatToFind { FIND_ALL, // Will find all matches. FIND_FIRST // Will stop the search after first match. }; // For the WhatToFind arg, if FIND_FIRST is specified, tracing will stop // after the first match. If FIND_ALL is specified, then tracing will be // done for all matches. PathTracer(Object* search_target, WhatToFind what_to_find, VisitMode visit_mode) : search_target_(search_target), found_target_(false), found_target_in_trace_(false), what_to_find_(what_to_find), visit_mode_(visit_mode), object_stack_(20), no_alloc() {} virtual void VisitPointers(Object** start, Object** end); void Reset(); void TracePathFrom(Object** root); bool found() const { return found_target_; } static Object* const kAnyGlobalObject; protected: class MarkVisitor; class UnmarkVisitor; void MarkRecursively(Object** p, MarkVisitor* mark_visitor); void UnmarkRecursively(Object** p, UnmarkVisitor* unmark_visitor); virtual void ProcessResults(); // Tags 0, 1, and 3 are used. Use 2 for marking visited HeapObject. static const int kMarkTag = 2; Object* search_target_; bool found_target_; bool found_target_in_trace_; WhatToFind what_to_find_; VisitMode visit_mode_; List object_stack_; AssertNoAllocation no_alloc; // i.e. no gc allowed. DISALLOW_IMPLICIT_CONSTRUCTORS(PathTracer); }; #endif // DEBUG || LIVE_OBJECT_LIST } } // namespace v8::internal #undef HEAP #endif // V8_HEAP_H_