// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/heap/scavenger.h" #include "src/contexts.h" #include "src/heap/heap.h" #include "src/heap/objects-visiting-inl.h" #include "src/heap/scavenger-inl.h" #include "src/isolate.h" #include "src/log.h" namespace v8 { namespace internal { enum LoggingAndProfiling { LOGGING_AND_PROFILING_ENABLED, LOGGING_AND_PROFILING_DISABLED }; enum MarksHandling { TRANSFER_MARKS, IGNORE_MARKS }; template class ScavengingVisitor : public StaticVisitorBase { public: static void Initialize() { table_.Register(kVisitSeqOneByteString, &EvacuateSeqOneByteString); table_.Register(kVisitSeqTwoByteString, &EvacuateSeqTwoByteString); table_.Register(kVisitShortcutCandidate, &EvacuateShortcutCandidate); table_.Register(kVisitByteArray, &EvacuateByteArray); table_.Register(kVisitFixedArray, &EvacuateFixedArray); table_.Register(kVisitFixedDoubleArray, &EvacuateFixedDoubleArray); table_.Register(kVisitFixedTypedArray, &EvacuateFixedTypedArray); table_.Register(kVisitFixedFloat64Array, &EvacuateFixedFloat64Array); table_.Register(kVisitJSArrayBuffer, &ObjectEvacuationStrategy::Visit); table_.Register( kVisitNativeContext, &ObjectEvacuationStrategy::template VisitSpecialized< Context::kSize>); table_.Register( kVisitConsString, &ObjectEvacuationStrategy::template VisitSpecialized< ConsString::kSize>); table_.Register( kVisitSlicedString, &ObjectEvacuationStrategy::template VisitSpecialized< SlicedString::kSize>); table_.Register( kVisitSymbol, &ObjectEvacuationStrategy::template VisitSpecialized< Symbol::kSize>); table_.Register( kVisitSharedFunctionInfo, &ObjectEvacuationStrategy::template VisitSpecialized< SharedFunctionInfo::kSize>); table_.Register(kVisitJSWeakCollection, &ObjectEvacuationStrategy::Visit); table_.Register(kVisitJSRegExp, &ObjectEvacuationStrategy::Visit); table_.Register(kVisitJSFunction, &EvacuateJSFunction); table_.RegisterSpecializations, kVisitDataObject, kVisitDataObjectGeneric>(); table_.RegisterSpecializations, kVisitJSObject, kVisitJSObjectGeneric>(); table_ .RegisterSpecializations, kVisitJSApiObject, kVisitJSApiObjectGeneric>(); table_.RegisterSpecializations, kVisitStruct, kVisitStructGeneric>(); } static VisitorDispatchTable* GetTable() { return &table_; } private: enum ObjectContents { DATA_OBJECT, POINTER_OBJECT }; static void RecordCopiedObject(Heap* heap, HeapObject* obj) { bool should_record = false; #ifdef DEBUG should_record = FLAG_heap_stats; #endif should_record = should_record || FLAG_log_gc; if (should_record) { if (heap->new_space()->Contains(obj)) { heap->new_space()->RecordAllocation(obj); } else { heap->new_space()->RecordPromotion(obj); } } } // Helper function used by CopyObject to copy a source object to an // allocated target object and update the forwarding pointer in the source // object. Returns the target object. INLINE(static void MigrateObject(Heap* heap, HeapObject* source, HeapObject* target, int size)) { // If we migrate into to-space, then the to-space top pointer should be // right after the target object. Incorporate double alignment // over-allocation. DCHECK(!heap->InToSpace(target) || target->address() + size == heap->new_space()->top() || target->address() + size + kPointerSize == heap->new_space()->top()); // Make sure that we do not overwrite the promotion queue which is at // the end of to-space. DCHECK(!heap->InToSpace(target) || heap->promotion_queue()->IsBelowPromotionQueue( heap->new_space()->top())); // Copy the content of source to target. heap->CopyBlock(target->address(), source->address(), size); // Set the forwarding address. source->set_map_word(MapWord::FromForwardingAddress(target)); if (logging_and_profiling_mode == LOGGING_AND_PROFILING_ENABLED) { // Update NewSpace stats if necessary. RecordCopiedObject(heap, target); heap->OnMoveEvent(target, source, size); } if (marks_handling == TRANSFER_MARKS) { if (IncrementalMarking::TransferColor(source, target, size)) { MemoryChunk::IncrementLiveBytesFromGC(target, size); } } } template static inline bool SemiSpaceCopyObject(Map* map, HeapObject** slot, HeapObject* object, int object_size) { Heap* heap = map->GetHeap(); DCHECK(heap->AllowedToBeMigrated(object, NEW_SPACE)); AllocationResult allocation = heap->new_space()->AllocateRaw(object_size, alignment); HeapObject* target = NULL; // Initialization to please compiler. if (allocation.To(&target)) { // Order is important here: Set the promotion limit before storing a // filler for double alignment or migrating the object. Otherwise we // may end up overwriting promotion queue entries when we migrate the // object. heap->promotion_queue()->SetNewLimit(heap->new_space()->top()); MigrateObject(heap, object, target, object_size); // Update slot to new target. *slot = target; heap->IncrementSemiSpaceCopiedObjectSize(object_size); return true; } return false; } template static inline bool PromoteObject(Map* map, HeapObject** slot, HeapObject* object, int object_size) { Heap* heap = map->GetHeap(); AllocationResult allocation = heap->old_space()->AllocateRaw(object_size, alignment); HeapObject* target = NULL; // Initialization to please compiler. if (allocation.To(&target)) { MigrateObject(heap, object, target, object_size); // Update slot to new target using CAS. A concurrent sweeper thread my // filter the slot concurrently. HeapObject* old = *slot; base::Release_CompareAndSwap(reinterpret_cast(slot), reinterpret_cast(old), reinterpret_cast(target)); if (object_contents == POINTER_OBJECT) { heap->promotion_queue()->insert( target, object_size, Marking::IsBlack(ObjectMarking::MarkBitFrom(object))); } heap->IncrementPromotedObjectsSize(object_size); return true; } return false; } template static inline void EvacuateObject(Map* map, HeapObject** slot, HeapObject* object, int object_size) { SLOW_DCHECK(object_size <= Page::kAllocatableMemory); SLOW_DCHECK(object->Size() == object_size); Heap* heap = map->GetHeap(); if (!heap->ShouldBePromoted(object->address(), object_size)) { // A semi-space copy may fail due to fragmentation. In that case, we // try to promote the object. if (SemiSpaceCopyObject(map, slot, object, object_size)) { return; } } if (PromoteObject(map, slot, object, object_size)) { return; } // If promotion failed, we try to copy the object to the other semi-space if (SemiSpaceCopyObject(map, slot, object, object_size)) return; FatalProcessOutOfMemory("Scavenger: semi-space copy\n"); } static inline void EvacuateJSFunction(Map* map, HeapObject** slot, HeapObject* object) { ObjectEvacuationStrategy::Visit(map, slot, object); if (marks_handling == IGNORE_MARKS) return; MapWord map_word = object->map_word(); DCHECK(map_word.IsForwardingAddress()); HeapObject* target = map_word.ToForwardingAddress(); MarkBit mark_bit = ObjectMarking::MarkBitFrom(target); if (Marking::IsBlack(mark_bit)) { // This object is black and it might not be rescanned by marker. // We should explicitly record code entry slot for compaction because // promotion queue processing (IteratePromotedObjectPointers) will // miss it as it is not HeapObject-tagged. Address code_entry_slot = target->address() + JSFunction::kCodeEntryOffset; Code* code = Code::cast(Code::GetObjectFromEntryAddress(code_entry_slot)); map->GetHeap()->mark_compact_collector()->RecordCodeEntrySlot( target, code_entry_slot, code); } } static inline void EvacuateFixedArray(Map* map, HeapObject** slot, HeapObject* object) { int length = reinterpret_cast(object)->synchronized_length(); int object_size = FixedArray::SizeFor(length); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateFixedDoubleArray(Map* map, HeapObject** slot, HeapObject* object) { int length = reinterpret_cast(object)->length(); int object_size = FixedDoubleArray::SizeFor(length); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateFixedTypedArray(Map* map, HeapObject** slot, HeapObject* object) { int object_size = reinterpret_cast(object)->size(); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateFixedFloat64Array(Map* map, HeapObject** slot, HeapObject* object) { int object_size = reinterpret_cast(object)->size(); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateByteArray(Map* map, HeapObject** slot, HeapObject* object) { int object_size = reinterpret_cast(object)->ByteArraySize(); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateSeqOneByteString(Map* map, HeapObject** slot, HeapObject* object) { int object_size = SeqOneByteString::cast(object) ->SeqOneByteStringSize(map->instance_type()); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateSeqTwoByteString(Map* map, HeapObject** slot, HeapObject* object) { int object_size = SeqTwoByteString::cast(object) ->SeqTwoByteStringSize(map->instance_type()); EvacuateObject(map, slot, object, object_size); } static inline void EvacuateShortcutCandidate(Map* map, HeapObject** slot, HeapObject* object) { DCHECK(IsShortcutCandidate(map->instance_type())); Heap* heap = map->GetHeap(); if (marks_handling == IGNORE_MARKS && ConsString::cast(object)->unchecked_second() == heap->empty_string()) { HeapObject* first = HeapObject::cast(ConsString::cast(object)->unchecked_first()); *slot = first; if (!heap->InNewSpace(first)) { object->set_map_word(MapWord::FromForwardingAddress(first)); return; } MapWord first_word = first->map_word(); if (first_word.IsForwardingAddress()) { HeapObject* target = first_word.ToForwardingAddress(); *slot = target; object->set_map_word(MapWord::FromForwardingAddress(target)); return; } Scavenger::ScavengeObjectSlow(slot, first); object->set_map_word(MapWord::FromForwardingAddress(*slot)); return; } int object_size = ConsString::kSize; EvacuateObject(map, slot, object, object_size); } template class ObjectEvacuationStrategy { public: template static inline void VisitSpecialized(Map* map, HeapObject** slot, HeapObject* object) { EvacuateObject(map, slot, object, object_size); } static inline void Visit(Map* map, HeapObject** slot, HeapObject* object) { int object_size = map->instance_size(); EvacuateObject(map, slot, object, object_size); } }; static VisitorDispatchTable table_; }; template VisitorDispatchTable ScavengingVisitor::table_; // static void Scavenger::Initialize() { ScavengingVisitor::Initialize(); ScavengingVisitor::Initialize(); ScavengingVisitor::Initialize(); ScavengingVisitor::Initialize(); } // static void Scavenger::ScavengeObjectSlow(HeapObject** p, HeapObject* object) { SLOW_DCHECK(object->GetIsolate()->heap()->InFromSpace(object)); MapWord first_word = object->map_word(); SLOW_DCHECK(!first_word.IsForwardingAddress()); Map* map = first_word.ToMap(); Scavenger* scavenger = map->GetHeap()->scavenge_collector_; scavenger->scavenging_visitors_table_.GetVisitor(map)(map, p, object); } void Scavenger::SelectScavengingVisitorsTable() { bool logging_and_profiling = FLAG_verify_predictable || isolate()->logger()->is_logging() || isolate()->is_profiling() || (isolate()->heap_profiler() != NULL && isolate()->heap_profiler()->is_tracking_object_moves()); if (!heap()->incremental_marking()->IsMarking()) { if (!logging_and_profiling) { scavenging_visitors_table_.CopyFrom( ScavengingVisitor::GetTable()); } else { scavenging_visitors_table_.CopyFrom( ScavengingVisitor::GetTable()); } } else { if (!logging_and_profiling) { scavenging_visitors_table_.CopyFrom( ScavengingVisitor::GetTable()); } else { scavenging_visitors_table_.CopyFrom( ScavengingVisitor::GetTable()); } if (heap()->incremental_marking()->IsCompacting()) { // When compacting forbid short-circuiting of cons-strings. // Scavenging code relies on the fact that new space object // can't be evacuated into evacuation candidate but // short-circuiting violates this assumption. scavenging_visitors_table_.Register( StaticVisitorBase::kVisitShortcutCandidate, scavenging_visitors_table_.GetVisitorById( StaticVisitorBase::kVisitConsString)); } } } Isolate* Scavenger::isolate() { return heap()->isolate(); } void ScavengeVisitor::VisitPointer(Object** p) { ScavengePointer(p); } void ScavengeVisitor::VisitPointers(Object** start, Object** end) { // Copy all HeapObject pointers in [start, end) for (Object** p = start; p < end; p++) ScavengePointer(p); } void ScavengeVisitor::ScavengePointer(Object** p) { Object* object = *p; if (!heap_->InNewSpace(object)) return; Scavenger::ScavengeObject(reinterpret_cast(p), reinterpret_cast(object)); } } // namespace internal } // namespace v8