// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_PROFILE_GENERATOR_H_ #define V8_PROFILE_GENERATOR_H_ #include "allocation.h" #include "hashmap.h" #include "../include/v8-profiler.h" namespace v8 { namespace internal { class TokenEnumerator { public: TokenEnumerator(); ~TokenEnumerator(); int GetTokenId(Object* token); static const int kNoSecurityToken = -1; static const int kInheritsSecurityToken = -2; private: static void TokenRemovedCallback(v8::Persistent handle, void* parameter); void TokenRemoved(Object** token_location); List token_locations_; List token_removed_; friend class TokenEnumeratorTester; DISALLOW_COPY_AND_ASSIGN(TokenEnumerator); }; // Provides a storage of strings allocated in C++ heap, to hold them // forever, even if they disappear from JS heap or external storage. class StringsStorage { public: StringsStorage(); ~StringsStorage(); const char* GetCopy(const char* src); const char* GetFormatted(const char* format, ...); const char* GetVFormatted(const char* format, va_list args); const char* GetName(String* name); const char* GetName(int index); inline const char* GetFunctionName(String* name); inline const char* GetFunctionName(const char* name); private: INLINE(static bool StringsMatch(void* key1, void* key2)) { return strcmp(reinterpret_cast(key1), reinterpret_cast(key2)) == 0; } const char* AddOrDisposeString(char* str, uint32_t hash); // Mapping of strings by String::Hash to const char* strings. HashMap names_; DISALLOW_COPY_AND_ASSIGN(StringsStorage); }; class CodeEntry { public: // CodeEntry doesn't own name strings, just references them. INLINE(CodeEntry(Logger::LogEventsAndTags tag, const char* name_prefix, const char* name, const char* resource_name, int line_number, int security_token_id)); INLINE(bool is_js_function() const) { return is_js_function_tag(tag_); } INLINE(const char* name_prefix() const) { return name_prefix_; } INLINE(bool has_name_prefix() const) { return name_prefix_[0] != '\0'; } INLINE(const char* name() const) { return name_; } INLINE(const char* resource_name() const) { return resource_name_; } INLINE(int line_number() const) { return line_number_; } INLINE(int shared_id() const) { return shared_id_; } INLINE(void set_shared_id(int shared_id)) { shared_id_ = shared_id; } INLINE(int security_token_id() const) { return security_token_id_; } INLINE(static bool is_js_function_tag(Logger::LogEventsAndTags tag)); void CopyData(const CodeEntry& source); uint32_t GetCallUid() const; bool IsSameAs(CodeEntry* entry) const; static const char* const kEmptyNamePrefix; private: Logger::LogEventsAndTags tag_; const char* name_prefix_; const char* name_; const char* resource_name_; int line_number_; int shared_id_; int security_token_id_; DISALLOW_COPY_AND_ASSIGN(CodeEntry); }; class ProfileTree; class ProfileNode { public: INLINE(ProfileNode(ProfileTree* tree, CodeEntry* entry)); ProfileNode* FindChild(CodeEntry* entry); ProfileNode* FindOrAddChild(CodeEntry* entry); INLINE(void IncrementSelfTicks()) { ++self_ticks_; } INLINE(void IncreaseSelfTicks(unsigned amount)) { self_ticks_ += amount; } INLINE(void IncreaseTotalTicks(unsigned amount)) { total_ticks_ += amount; } INLINE(CodeEntry* entry() const) { return entry_; } INLINE(unsigned self_ticks() const) { return self_ticks_; } INLINE(unsigned total_ticks() const) { return total_ticks_; } INLINE(const List* children() const) { return &children_list_; } double GetSelfMillis() const; double GetTotalMillis() const; void Print(int indent); private: INLINE(static bool CodeEntriesMatch(void* entry1, void* entry2)) { return reinterpret_cast(entry1)->IsSameAs( reinterpret_cast(entry2)); } INLINE(static uint32_t CodeEntryHash(CodeEntry* entry)) { return entry->GetCallUid(); } ProfileTree* tree_; CodeEntry* entry_; unsigned total_ticks_; unsigned self_ticks_; // Mapping from CodeEntry* to ProfileNode* HashMap children_; List children_list_; DISALLOW_COPY_AND_ASSIGN(ProfileNode); }; class ProfileTree { public: ProfileTree(); ~ProfileTree(); void AddPathFromEnd(const Vector& path); void AddPathFromStart(const Vector& path); void CalculateTotalTicks(); void FilteredClone(ProfileTree* src, int security_token_id); double TicksToMillis(unsigned ticks) const { return ticks * ms_to_ticks_scale_; } ProfileNode* root() const { return root_; } void SetTickRatePerMs(double ticks_per_ms); void ShortPrint(); void Print() { root_->Print(0); } private: template void TraverseDepthFirst(Callback* callback); CodeEntry root_entry_; ProfileNode* root_; double ms_to_ticks_scale_; DISALLOW_COPY_AND_ASSIGN(ProfileTree); }; class CpuProfile { public: CpuProfile(const char* title, unsigned uid) : title_(title), uid_(uid) { } // Add pc -> ... -> main() call path to the profile. void AddPath(const Vector& path); void CalculateTotalTicks(); void SetActualSamplingRate(double actual_sampling_rate); CpuProfile* FilteredClone(int security_token_id); INLINE(const char* title() const) { return title_; } INLINE(unsigned uid() const) { return uid_; } INLINE(const ProfileTree* top_down() const) { return &top_down_; } INLINE(const ProfileTree* bottom_up() const) { return &bottom_up_; } void UpdateTicksScale(); void ShortPrint(); void Print(); private: const char* title_; unsigned uid_; ProfileTree top_down_; ProfileTree bottom_up_; DISALLOW_COPY_AND_ASSIGN(CpuProfile); }; class CodeMap { public: CodeMap() : next_shared_id_(1) { } void AddCode(Address addr, CodeEntry* entry, unsigned size); void MoveCode(Address from, Address to); CodeEntry* FindEntry(Address addr); int GetSharedId(Address addr); void Print(); private: struct CodeEntryInfo { CodeEntryInfo(CodeEntry* an_entry, unsigned a_size) : entry(an_entry), size(a_size) { } CodeEntry* entry; unsigned size; }; struct CodeTreeConfig { typedef Address Key; typedef CodeEntryInfo Value; static const Key kNoKey; static const Value kNoValue; static int Compare(const Key& a, const Key& b) { return a < b ? -1 : (a > b ? 1 : 0); } }; typedef SplayTree CodeTree; class CodeTreePrinter { public: void Call(const Address& key, const CodeEntryInfo& value); }; void DeleteAllCoveredCode(Address start, Address end); // Fake CodeEntry pointer to distinguish shared function entries. static CodeEntry* const kSharedFunctionCodeEntry; CodeTree tree_; int next_shared_id_; DISALLOW_COPY_AND_ASSIGN(CodeMap); }; class CpuProfilesCollection { public: CpuProfilesCollection(); ~CpuProfilesCollection(); bool StartProfiling(const char* title, unsigned uid); bool StartProfiling(String* title, unsigned uid); CpuProfile* StopProfiling(int security_token_id, const char* title, double actual_sampling_rate); List* Profiles(int security_token_id); const char* GetName(String* name) { return function_and_resource_names_.GetName(name); } const char* GetName(int args_count) { return function_and_resource_names_.GetName(args_count); } CpuProfile* GetProfile(int security_token_id, unsigned uid); bool IsLastProfile(const char* title); void RemoveProfile(CpuProfile* profile); bool HasDetachedProfiles() { return detached_profiles_.length() > 0; } CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, String* name, String* resource_name, int line_number); CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, const char* name); CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, const char* name_prefix, String* name); CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, int args_count); CodeEntry* NewCodeEntry(int security_token_id); // Called from profile generator thread. void AddPathToCurrentProfiles(const Vector& path); // Limits the number of profiles that can be simultaneously collected. static const int kMaxSimultaneousProfiles = 100; private: const char* GetFunctionName(String* name) { return function_and_resource_names_.GetFunctionName(name); } const char* GetFunctionName(const char* name) { return function_and_resource_names_.GetFunctionName(name); } int GetProfileIndex(unsigned uid); List* GetProfilesList(int security_token_id); int TokenToIndex(int security_token_id); INLINE(static bool UidsMatch(void* key1, void* key2)) { return key1 == key2; } StringsStorage function_and_resource_names_; List code_entries_; List* > profiles_by_token_; // Mapping from profiles' uids to indexes in the second nested list // of profiles_by_token_. HashMap profiles_uids_; List detached_profiles_; // Accessed by VM thread and profile generator thread. List current_profiles_; Semaphore* current_profiles_semaphore_; DISALLOW_COPY_AND_ASSIGN(CpuProfilesCollection); }; class SampleRateCalculator { public: SampleRateCalculator() : result_(Logger::kSamplingIntervalMs * kResultScale), ticks_per_ms_(Logger::kSamplingIntervalMs), measurements_count_(0), wall_time_query_countdown_(1) { } double ticks_per_ms() { return result_ / static_cast(kResultScale); } void Tick(); void UpdateMeasurements(double current_time); // Instead of querying current wall time each tick, // we use this constant to control query intervals. static const unsigned kWallTimeQueryIntervalMs = 100; private: // As the result needs to be accessed from a different thread, we // use type that guarantees atomic writes to memory. There should // be <= 1000 ticks per second, thus storing a value of a 10 ** 5 // order should provide enough precision while keeping away from a // potential overflow. static const int kResultScale = 100000; AtomicWord result_; // All other fields are accessed only from the sampler thread. double ticks_per_ms_; unsigned measurements_count_; unsigned wall_time_query_countdown_; double last_wall_time_; DISALLOW_COPY_AND_ASSIGN(SampleRateCalculator); }; class ProfileGenerator { public: explicit ProfileGenerator(CpuProfilesCollection* profiles); INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, String* name, String* resource_name, int line_number)) { return profiles_->NewCodeEntry(tag, name, resource_name, line_number); } INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, const char* name)) { return profiles_->NewCodeEntry(tag, name); } INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, const char* name_prefix, String* name)) { return profiles_->NewCodeEntry(tag, name_prefix, name); } INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, int args_count)) { return profiles_->NewCodeEntry(tag, args_count); } INLINE(CodeEntry* NewCodeEntry(int security_token_id)) { return profiles_->NewCodeEntry(security_token_id); } void RecordTickSample(const TickSample& sample); INLINE(CodeMap* code_map()) { return &code_map_; } INLINE(void Tick()) { sample_rate_calc_.Tick(); } INLINE(double actual_sampling_rate()) { return sample_rate_calc_.ticks_per_ms(); } static const char* const kAnonymousFunctionName; static const char* const kProgramEntryName; static const char* const kGarbageCollectorEntryName; private: INLINE(CodeEntry* EntryForVMState(StateTag tag)); CpuProfilesCollection* profiles_; CodeMap code_map_; CodeEntry* program_entry_; CodeEntry* gc_entry_; SampleRateCalculator sample_rate_calc_; DISALLOW_COPY_AND_ASSIGN(ProfileGenerator); }; class HeapEntry; class HeapGraphEdge BASE_EMBEDDED { public: enum Type { kContextVariable = v8::HeapGraphEdge::kContextVariable, kElement = v8::HeapGraphEdge::kElement, kProperty = v8::HeapGraphEdge::kProperty, kInternal = v8::HeapGraphEdge::kInternal, kHidden = v8::HeapGraphEdge::kHidden, kShortcut = v8::HeapGraphEdge::kShortcut }; HeapGraphEdge() { } void Init(int child_index, Type type, const char* name, HeapEntry* to); void Init(int child_index, Type type, int index, HeapEntry* to); void Init(int child_index, int index, HeapEntry* to); Type type() { return static_cast(type_); } int index() { ASSERT(type_ == kElement || type_ == kHidden); return index_; } const char* name() { ASSERT(type_ == kContextVariable || type_ == kProperty || type_ == kInternal || type_ == kShortcut); return name_; } HeapEntry* to() { return to_; } HeapEntry* From(); private: int child_index_ : 29; unsigned type_ : 3; union { int index_; const char* name_; }; HeapEntry* to_; DISALLOW_COPY_AND_ASSIGN(HeapGraphEdge); }; class HeapSnapshot; // HeapEntry instances represent an entity from the heap (or a special // virtual node, e.g. root). To make heap snapshots more compact, // HeapEntries has a special memory layout (no Vectors or Lists used): // // +-----------------+ // HeapEntry // +-----------------+ // HeapGraphEdge | // ... } children_count // HeapGraphEdge | // +-----------------+ // HeapGraphEdge* | // ... } retainers_count // HeapGraphEdge* | // +-----------------+ // // In a HeapSnapshot, all entries are hand-allocated in a continuous array // of raw bytes. // class HeapEntry BASE_EMBEDDED { public: enum Type { kHidden = v8::HeapGraphNode::kHidden, kArray = v8::HeapGraphNode::kArray, kString = v8::HeapGraphNode::kString, kObject = v8::HeapGraphNode::kObject, kCode = v8::HeapGraphNode::kCode, kClosure = v8::HeapGraphNode::kClosure, kRegExp = v8::HeapGraphNode::kRegExp, kHeapNumber = v8::HeapGraphNode::kHeapNumber, kNative = v8::HeapGraphNode::kNative }; HeapEntry() { } void Init(HeapSnapshot* snapshot, Type type, const char* name, uint64_t id, int self_size, int children_count, int retainers_count); HeapSnapshot* snapshot() { return snapshot_; } Type type() { return static_cast(type_); } const char* name() { return name_; } inline uint64_t id(); int self_size() { return self_size_; } int retained_size() { return retained_size_; } void add_retained_size(int size) { retained_size_ += size; } void set_retained_size(int value) { retained_size_ = value; } int ordered_index() { return ordered_index_; } void set_ordered_index(int value) { ordered_index_ = value; } Vector children() { return Vector(children_arr(), children_count_); } Vector retainers() { return Vector(retainers_arr(), retainers_count_); } HeapEntry* dominator() { return dominator_; } void set_dominator(HeapEntry* entry) { dominator_ = entry; } void clear_paint() { painted_ = kUnpainted; } bool painted_reachable() { return painted_ == kPainted; } void paint_reachable() { ASSERT(painted_ == kUnpainted); painted_ = kPainted; } bool not_painted_reachable_from_others() { return painted_ != kPaintedReachableFromOthers; } void paint_reachable_from_others() { painted_ = kPaintedReachableFromOthers; } template void ApplyAndPaintAllReachable(Visitor* visitor); void PaintAllReachable(); void SetIndexedReference(HeapGraphEdge::Type type, int child_index, int index, HeapEntry* entry, int retainer_index); void SetNamedReference(HeapGraphEdge::Type type, int child_index, const char* name, HeapEntry* entry, int retainer_index); void SetUnidirElementReference(int child_index, int index, HeapEntry* entry); int EntrySize() { return EntriesSize(1, children_count_, retainers_count_); } int RetainedSize(bool exact); void Print(int max_depth, int indent); Handle GetHeapObject(); static int EntriesSize(int entries_count, int children_count, int retainers_count); private: HeapGraphEdge* children_arr() { return reinterpret_cast(this + 1); } HeapGraphEdge** retainers_arr() { return reinterpret_cast(children_arr() + children_count_); } void CalculateExactRetainedSize(); const char* TypeAsString(); unsigned painted_: 2; unsigned type_: 4; int children_count_: 26; int retainers_count_; int self_size_; union { int ordered_index_; // Used during dominator tree building. int retained_size_; // At that moment, there is no retained size yet. }; HeapEntry* dominator_; HeapSnapshot* snapshot_; struct Id { uint32_t id1_; uint32_t id2_; } id_; // This is to avoid extra padding of 64-bit value. const char* name_; // Paints used for exact retained sizes calculation. static const unsigned kUnpainted = 0; static const unsigned kPainted = 1; static const unsigned kPaintedReachableFromOthers = 2; static const int kExactRetainedSizeTag = 1; DISALLOW_COPY_AND_ASSIGN(HeapEntry); }; class HeapSnapshotsCollection; // HeapSnapshot represents a single heap snapshot. It is stored in // HeapSnapshotsCollection, which is also a factory for // HeapSnapshots. All HeapSnapshots share strings copied from JS heap // to be able to return them even if they were collected. // HeapSnapshotGenerator fills in a HeapSnapshot. class HeapSnapshot { public: enum Type { kFull = v8::HeapSnapshot::kFull }; HeapSnapshot(HeapSnapshotsCollection* collection, Type type, const char* title, unsigned uid); ~HeapSnapshot(); void Delete(); HeapSnapshotsCollection* collection() { return collection_; } Type type() { return type_; } const char* title() { return title_; } unsigned uid() { return uid_; } HeapEntry* root() { return root_entry_; } HeapEntry* gc_roots() { return gc_roots_entry_; } HeapEntry* natives_root() { return natives_root_entry_; } List* entries() { return &entries_; } int raw_entries_size() { return raw_entries_size_; } void AllocateEntries( int entries_count, int children_count, int retainers_count); HeapEntry* AddEntry(HeapEntry::Type type, const char* name, uint64_t id, int size, int children_count, int retainers_count); HeapEntry* AddRootEntry(int children_count); HeapEntry* AddGcRootsEntry(int children_count, int retainers_count); HeapEntry* AddNativesRootEntry(int children_count, int retainers_count); void ClearPaint(); HeapEntry* GetEntryById(uint64_t id); List* GetSortedEntriesList(); template void IterateEntries(Visitor* visitor) { entries_.Iterate(visitor); } void SetDominatorsToSelf(); void Print(int max_depth); void PrintEntriesSize(); private: HeapEntry* GetNextEntryToInit(); HeapSnapshotsCollection* collection_; Type type_; const char* title_; unsigned uid_; HeapEntry* root_entry_; HeapEntry* gc_roots_entry_; HeapEntry* natives_root_entry_; char* raw_entries_; List entries_; bool entries_sorted_; int raw_entries_size_; friend class HeapSnapshotTester; DISALLOW_COPY_AND_ASSIGN(HeapSnapshot); }; class HeapObjectsMap { public: HeapObjectsMap(); ~HeapObjectsMap(); void SnapshotGenerationFinished(); uint64_t FindObject(Address addr); void MoveObject(Address from, Address to); static uint64_t GenerateId(v8::RetainedObjectInfo* info); static const uint64_t kInternalRootObjectId; static const uint64_t kGcRootsObjectId; static const uint64_t kNativesRootObjectId; static const uint64_t kFirstAvailableObjectId; private: struct EntryInfo { explicit EntryInfo(uint64_t id) : id(id), accessed(true) { } EntryInfo(uint64_t id, bool accessed) : id(id), accessed(accessed) { } uint64_t id; bool accessed; }; void AddEntry(Address addr, uint64_t id); uint64_t FindEntry(Address addr); void RemoveDeadEntries(); static bool AddressesMatch(void* key1, void* key2) { return key1 == key2; } static uint32_t AddressHash(Address addr) { return ComputeIntegerHash( static_cast(reinterpret_cast(addr))); } bool initial_fill_mode_; uint64_t next_id_; HashMap entries_map_; List* entries_; DISALLOW_COPY_AND_ASSIGN(HeapObjectsMap); }; class HeapSnapshotsCollection { public: HeapSnapshotsCollection(); ~HeapSnapshotsCollection(); bool is_tracking_objects() { return is_tracking_objects_; } HeapSnapshot* NewSnapshot( HeapSnapshot::Type type, const char* name, unsigned uid); void SnapshotGenerationFinished(HeapSnapshot* snapshot); List* snapshots() { return &snapshots_; } HeapSnapshot* GetSnapshot(unsigned uid); void RemoveSnapshot(HeapSnapshot* snapshot); StringsStorage* names() { return &names_; } TokenEnumerator* token_enumerator() { return token_enumerator_; } uint64_t GetObjectId(Address addr) { return ids_.FindObject(addr); } Handle FindHeapObjectById(uint64_t id); void ObjectMoveEvent(Address from, Address to) { ids_.MoveObject(from, to); } private: INLINE(static bool HeapSnapshotsMatch(void* key1, void* key2)) { return key1 == key2; } bool is_tracking_objects_; // Whether tracking object moves is needed. List snapshots_; // Mapping from snapshots' uids to HeapSnapshot* pointers. HashMap snapshots_uids_; StringsStorage names_; TokenEnumerator* token_enumerator_; // Mapping from HeapObject addresses to objects' uids. HeapObjectsMap ids_; DISALLOW_COPY_AND_ASSIGN(HeapSnapshotsCollection); }; // A typedef for referencing anything that can be snapshotted living // in any kind of heap memory. typedef void* HeapThing; // An interface that creates HeapEntries by HeapThings. class HeapEntriesAllocator { public: virtual ~HeapEntriesAllocator() { } virtual HeapEntry* AllocateEntry( HeapThing ptr, int children_count, int retainers_count) = 0; }; // The HeapEntriesMap instance is used to track a mapping between // real heap objects and their representations in heap snapshots. class HeapEntriesMap { public: HeapEntriesMap(); ~HeapEntriesMap(); void AllocateEntries(); HeapEntry* Map(HeapThing thing); void Pair(HeapThing thing, HeapEntriesAllocator* allocator, HeapEntry* entry); void CountReference(HeapThing from, HeapThing to, int* prev_children_count = NULL, int* prev_retainers_count = NULL); int entries_count() { return entries_count_; } int total_children_count() { return total_children_count_; } int total_retainers_count() { return total_retainers_count_; } static HeapEntry *const kHeapEntryPlaceholder; private: struct EntryInfo { EntryInfo(HeapEntry* entry, HeapEntriesAllocator* allocator) : entry(entry), allocator(allocator), children_count(0), retainers_count(0) { } HeapEntry* entry; HeapEntriesAllocator* allocator; int children_count; int retainers_count; }; static uint32_t Hash(HeapThing thing) { return ComputeIntegerHash( static_cast(reinterpret_cast(thing))); } static bool HeapThingsMatch(HeapThing key1, HeapThing key2) { return key1 == key2; } HashMap entries_; int entries_count_; int total_children_count_; int total_retainers_count_; friend class HeapObjectsSet; DISALLOW_COPY_AND_ASSIGN(HeapEntriesMap); }; class HeapObjectsSet { public: HeapObjectsSet(); void Clear(); bool Contains(Object* object); void Insert(Object* obj); const char* GetTag(Object* obj); void SetTag(Object* obj, const char* tag); private: HashMap entries_; DISALLOW_COPY_AND_ASSIGN(HeapObjectsSet); }; // An interface used to populate a snapshot with nodes and edges. class SnapshotFillerInterface { public: virtual ~SnapshotFillerInterface() { } virtual HeapEntry* AddEntry(HeapThing ptr, HeapEntriesAllocator* allocator) = 0; virtual HeapEntry* FindEntry(HeapThing ptr) = 0; virtual HeapEntry* FindOrAddEntry(HeapThing ptr, HeapEntriesAllocator* allocator) = 0; virtual void SetIndexedReference(HeapGraphEdge::Type type, HeapThing parent_ptr, HeapEntry* parent_entry, int index, HeapThing child_ptr, HeapEntry* child_entry) = 0; virtual void SetIndexedAutoIndexReference(HeapGraphEdge::Type type, HeapThing parent_ptr, HeapEntry* parent_entry, HeapThing child_ptr, HeapEntry* child_entry) = 0; virtual void SetNamedReference(HeapGraphEdge::Type type, HeapThing parent_ptr, HeapEntry* parent_entry, const char* reference_name, HeapThing child_ptr, HeapEntry* child_entry) = 0; virtual void SetNamedAutoIndexReference(HeapGraphEdge::Type type, HeapThing parent_ptr, HeapEntry* parent_entry, HeapThing child_ptr, HeapEntry* child_entry) = 0; }; class SnapshottingProgressReportingInterface { public: virtual ~SnapshottingProgressReportingInterface() { } virtual void ProgressStep() = 0; virtual bool ProgressReport(bool force) = 0; }; // An implementation of V8 heap graph extractor. class V8HeapExplorer : public HeapEntriesAllocator { public: V8HeapExplorer(HeapSnapshot* snapshot, SnapshottingProgressReportingInterface* progress); virtual ~V8HeapExplorer(); virtual HeapEntry* AllocateEntry( HeapThing ptr, int children_count, int retainers_count); void AddRootEntries(SnapshotFillerInterface* filler); int EstimateObjectsCount(); bool IterateAndExtractReferences(SnapshotFillerInterface* filler); void TagGlobalObjects(); static String* GetConstructorName(JSObject* object); static HeapObject* const kInternalRootObject; private: HeapEntry* AddEntry( HeapObject* object, int children_count, int retainers_count); HeapEntry* AddEntry(HeapObject* object, HeapEntry::Type type, const char* name, int children_count, int retainers_count); const char* GetSystemEntryName(HeapObject* object); void ExtractReferences(HeapObject* obj); void ExtractClosureReferences(JSObject* js_obj, HeapEntry* entry); void ExtractPropertyReferences(JSObject* js_obj, HeapEntry* entry); void ExtractElementReferences(JSObject* js_obj, HeapEntry* entry); void ExtractInternalReferences(JSObject* js_obj, HeapEntry* entry); void SetClosureReference(HeapObject* parent_obj, HeapEntry* parent, String* reference_name, Object* child); void SetElementReference(HeapObject* parent_obj, HeapEntry* parent, int index, Object* child); void SetInternalReference(HeapObject* parent_obj, HeapEntry* parent, const char* reference_name, Object* child, int field_offset = -1); void SetInternalReference(HeapObject* parent_obj, HeapEntry* parent, int index, Object* child, int field_offset = -1); void SetHiddenReference(HeapObject* parent_obj, HeapEntry* parent, int index, Object* child); void SetPropertyReference(HeapObject* parent_obj, HeapEntry* parent, String* reference_name, Object* child, int field_offset = -1); void SetPropertyShortcutReference(HeapObject* parent_obj, HeapEntry* parent, String* reference_name, Object* child); void SetRootShortcutReference(Object* child); void SetRootGcRootsReference(); void SetGcRootsReference(Object* child); void TagObject(Object* obj, const char* tag); HeapEntry* GetEntry(Object* obj); Heap* heap_; HeapSnapshot* snapshot_; HeapSnapshotsCollection* collection_; SnapshottingProgressReportingInterface* progress_; SnapshotFillerInterface* filler_; HeapObjectsSet objects_tags_; static HeapObject* const kGcRootsObject; friend class IndexedReferencesExtractor; friend class RootsReferencesExtractor; DISALLOW_COPY_AND_ASSIGN(V8HeapExplorer); }; // An implementation of retained native objects extractor. class NativeObjectsExplorer : public HeapEntriesAllocator { public: NativeObjectsExplorer(HeapSnapshot* snapshot, SnapshottingProgressReportingInterface* progress); virtual ~NativeObjectsExplorer(); virtual HeapEntry* AllocateEntry( HeapThing ptr, int children_count, int retainers_count); void AddRootEntries(SnapshotFillerInterface* filler); int EstimateObjectsCount(); bool IterateAndExtractReferences(SnapshotFillerInterface* filler); private: void FillRetainedObjects(); List* GetListMaybeDisposeInfo(v8::RetainedObjectInfo* info); void SetNativeRootReference(v8::RetainedObjectInfo* info); void SetRootNativesRootReference(); void SetWrapperNativeReferences(HeapObject* wrapper, v8::RetainedObjectInfo* info); void VisitSubtreeWrapper(Object** p, uint16_t class_id); static uint32_t InfoHash(v8::RetainedObjectInfo* info) { return ComputeIntegerHash(static_cast(info->GetHash())); } static bool RetainedInfosMatch(void* key1, void* key2) { return key1 == key2 || (reinterpret_cast(key1))->IsEquivalent( reinterpret_cast(key2)); } HeapSnapshot* snapshot_; HeapSnapshotsCollection* collection_; SnapshottingProgressReportingInterface* progress_; bool embedder_queried_; HeapObjectsSet in_groups_; // RetainedObjectInfo* -> List* HashMap objects_by_info_; // Used during references extraction. SnapshotFillerInterface* filler_; static HeapThing const kNativesRootObject; friend class GlobalHandlesExtractor; DISALLOW_COPY_AND_ASSIGN(NativeObjectsExplorer); }; class HeapSnapshotGenerator : public SnapshottingProgressReportingInterface { public: HeapSnapshotGenerator(HeapSnapshot* snapshot, v8::ActivityControl* control); bool GenerateSnapshot(); private: bool ApproximateRetainedSizes(); bool BuildDominatorTree(const Vector& entries, Vector* dominators); bool CountEntriesAndReferences(); bool FillReferences(); void FillReversePostorderIndexes(Vector* entries); void ProgressStep(); bool ProgressReport(bool force = false); bool SetEntriesDominators(); void SetProgressTotal(int iterations_count); HeapSnapshot* snapshot_; v8::ActivityControl* control_; V8HeapExplorer v8_heap_explorer_; NativeObjectsExplorer dom_explorer_; // Mapping from HeapThing pointers to HeapEntry* pointers. HeapEntriesMap entries_; // Used during snapshot generation. int progress_counter_; int progress_total_; DISALLOW_COPY_AND_ASSIGN(HeapSnapshotGenerator); }; class OutputStreamWriter; class HeapSnapshotJSONSerializer { public: explicit HeapSnapshotJSONSerializer(HeapSnapshot* snapshot) : snapshot_(snapshot), nodes_(ObjectsMatch), strings_(ObjectsMatch), next_node_id_(1), next_string_id_(1), writer_(NULL) { } void Serialize(v8::OutputStream* stream); private: INLINE(static bool ObjectsMatch(void* key1, void* key2)) { return key1 == key2; } INLINE(static uint32_t ObjectHash(const void* key)) { return ComputeIntegerHash( static_cast(reinterpret_cast(key))); } void EnumerateNodes(); HeapSnapshot* CreateFakeSnapshot(); int GetNodeId(HeapEntry* entry); int GetStringId(const char* s); void SerializeEdge(HeapGraphEdge* edge); void SerializeImpl(); void SerializeNode(HeapEntry* entry); void SerializeNodes(); void SerializeSnapshot(); void SerializeString(const unsigned char* s); void SerializeStrings(); void SortHashMap(HashMap* map, List* sorted_entries); static const int kMaxSerializableSnapshotRawSize; HeapSnapshot* snapshot_; HashMap nodes_; HashMap strings_; int next_node_id_; int next_string_id_; OutputStreamWriter* writer_; friend class HeapSnapshotJSONSerializerEnumerator; friend class HeapSnapshotJSONSerializerIterator; DISALLOW_COPY_AND_ASSIGN(HeapSnapshotJSONSerializer); }; } } // namespace v8::internal #endif // V8_PROFILE_GENERATOR_H_