// Copyright 2008 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_VIRTUAL_FRAME_H_ #define V8_VIRTUAL_FRAME_H_ #include "frame-element.h" #include "macro-assembler.h" #include "list-inl.h" #include "utils.h" #if V8_TARGET_ARCH_IA32 #include "ia32/virtual-frame-ia32.h" #elif V8_TARGET_ARCH_X64 #include "x64/virtual-frame-x64.h" #elif V8_TARGET_ARCH_ARM #include "arm/virtual-frame-arm.h" #elif V8_TARGET_ARCH_MIPS #include "mips/virtual-frame-mips.h" #else #error Unsupported target architecture. #endif namespace v8 { namespace internal { // Add() on List is inlined, ResizeAdd() called by Add() is inlined except for // Lists of FrameElements, and ResizeAddInternal() is inlined in ResizeAdd(). template <> void List::ResizeAdd(const FrameElement& element); } } // namespace v8::internal #endif // V8_VIRTUAL_FRAME_H_