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author | Piers Daniell <pdaniell@nvidia.com> | 2019-08-21 12:10:19 -0600 |
---|---|---|
committer | Mark Lobodzinski <mark@lunarg.com> | 2019-08-21 13:33:35 -0600 |
commit | 988ff1a4778d8a1be6f5191c342b25607d8386b3 (patch) | |
tree | df0f8ceabaa9c23d665017e98348252c244172f7 | |
parent | 8fd03f5150376662de841b0e106943a6e75a7202 (diff) | |
download | vulkan-validation-layers-988ff1a4778d8a1be6f5191c342b25607d8386b3.tar.gz |
corechecks: Remove moved code
Change-Id: Ia475cc39e8fdccd78a621ecde023af889f7e2362
-rw-r--r-- | layers/core_validation.cpp | 6 | ||||
-rw-r--r-- | layers/core_validation_types.h | 1 |
2 files changed, 0 insertions, 7 deletions
diff --git a/layers/core_validation.cpp b/layers/core_validation.cpp index 7ff019ae0..a52bfcf73 100644 --- a/layers/core_validation.cpp +++ b/layers/core_validation.cpp @@ -2620,12 +2620,6 @@ void ValidationStateTracker::PostCallRecordCreateDevice(VkPhysicalDevice gpu, co state_tracker->enabled_features.pipeline_exe_props_features = *pipeline_exe_props_features; } - const auto *index_type_uint8_features = - lvl_find_in_chain<VkPhysicalDeviceIndexTypeUint8FeaturesEXT>(pCreateInfo->pNext); - if (index_type_uint8_features) { - state_tracker->enabled_features.index_type_uint8_features = *index_type_uint8_features; - } - // Store physical device properties and physical device mem limits into CoreChecks structs DispatchGetPhysicalDeviceMemoryProperties(gpu, &state_tracker->phys_dev_mem_props); DispatchGetPhysicalDeviceProperties(gpu, &state_tracker->phys_dev_props); diff --git a/layers/core_validation_types.h b/layers/core_validation_types.h index 863c7645a..72dbdf23d 100644 --- a/layers/core_validation_types.h +++ b/layers/core_validation_types.h @@ -1563,7 +1563,6 @@ struct DeviceFeatures { VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT texel_buffer_alignment_features; VkPhysicalDeviceImagelessFramebufferFeaturesKHR imageless_framebuffer_features; VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR pipeline_exe_props_features; - VkPhysicalDeviceIndexTypeUint8FeaturesEXT index_type_uint8_features; }; enum RenderPassCreateVersion { RENDER_PASS_VERSION_1 = 0, RENDER_PASS_VERSION_2 = 1 }; |