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author | Mark Young <marky@lunarg.com> | 2016-08-26 13:22:31 -0600 |
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committer | Mark Young <marky@lunarg.com> | 2016-08-26 13:22:31 -0600 |
commit | 4215f6af80bc719f87cf6a3709da4627fb509f34 (patch) | |
tree | 661e967712526ccdc7f33959a3c3b11e48d84954 /README.md | |
parent | 1c80039e6a104ab0cc1c4f3781302313607fac5c (diff) | |
download | vulkan-validation-layers-4215f6af80bc719f87cf6a3709da4627fb509f34.tar.gz |
docs: Update README.md for Glslang issue
Update the README.md to have a note about updating your Nvidia
driver to resolve failures with the glslang hack removal.
Change-Id: Id1b71cc7baae90571bef624f07ff1c7511718b0c
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -36,6 +36,14 @@ Information on how to enable the various Validation layers is in Architecture and interface information for the loader is in [loader/LoaderAndLayerInterface.md](loader/LoaderAndLayerInterface.md). +#### **NOTE**: Update Nvidia Drivers +- A recent glslang change exposed a bug in the texel fetch behavior on Nvidia devices under certain situations. +- Previously, we reverted the glslang change which exposed it. +- Nvidia has since resolved the issue, and we are now removing the workaround. +- Driver installs with the fix are available on their download page, just look for: + - Linux Drivers starting with version 367.35 + - Windows Drivers starting at version 372.54 + ## License This work is released as open source under a Apache-style license from Khronos including a Khronos copyright. |