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-rw-r--r--demos/cube.cpp2887
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diff --git a/demos/cube.cpp b/demos/cube.cpp
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+++ b/demos/cube.cpp
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+/*
+* Copyright (c) 2015-2016 The Khronos Group Inc.
+* Copyright (c) 2015-2016 Valve Corporation
+* Copyright (c) 2015-2016 LunarG, Inc.
+*
+* Licensed under the Apache License, Version 2.0 (the "License");
+* you may not use this file except in compliance with the License.
+* You may obtain a copy of the License at
+*
+* http://www.apache.org/licenses/LICENSE-2.0
+*
+* Unless required by applicable law or agreed to in writing, software
+* distributed under the License is distributed on an "AS IS" BASIS,
+* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+* See the License for the specific language governing permissions and
+* limitations under the License.
+*
+* Author: Jeremy Hayes <jeremy@lunarg.com>
+*/
+
+#if defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR)
+#include <X11/Xutil.h>
+#endif
+
+#include <cassert>
+#include <cstdio>
+#include <cstdlib>
+#include <cstring>
+#include <csignal>
+#include <memory>
+
+#define VULKAN_HPP_NO_EXCEPTIONS
+#include <vulkan/vulkan.hpp>
+#include <vulkan/vk_sdk_platform.h>
+
+#include "linmath.h"
+
+#ifndef NDEBUG
+#define VERIFY(x) assert(x)
+#else
+#define VERIFY(x) ((void)(x))
+#endif
+
+#define APP_SHORT_NAME "cube"
+#ifdef _WIN32
+#define APP_NAME_STR_LEN 80
+#endif
+
+// Allow a maximum of two outstanding presentation operations.
+#define FRAME_LAG 2
+
+#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
+
+#ifdef _WIN32
+#define ERR_EXIT(err_msg, err_class) \
+ do { \
+ if (!suppress_popups) \
+ MessageBox(nullptr, err_msg, err_class, MB_OK); \
+ exit(1); \
+ } while (0)
+#else
+#define ERR_EXIT(err_msg, err_class) \
+ do { \
+ printf(err_msg); \
+ fflush(stdout); \
+ exit(1); \
+ } while (0)
+#endif
+
+struct texture_object {
+ vk::Sampler sampler;
+
+ vk::Image image;
+ vk::ImageLayout imageLayout;
+
+ vk::MemoryAllocateInfo mem_alloc;
+ vk::DeviceMemory mem;
+ vk::ImageView view;
+
+ int32_t tex_width;
+ int32_t tex_height;
+};
+
+static char const *const tex_files[] = {"lunarg.ppm"};
+
+static int validation_error = 0;
+
+struct vkcube_vs_uniform {
+ // Must start with MVP
+ float mvp[4][4];
+ float position[12 * 3][4];
+ float color[12 * 3][4];
+};
+
+struct vktexcube_vs_uniform {
+ // Must start with MVP
+ float mvp[4][4];
+ float position[12 * 3][4];
+ float attr[12 * 3][4];
+};
+
+//--------------------------------------------------------------------------------------
+// Mesh and VertexFormat Data
+//--------------------------------------------------------------------------------------
+// clang-format off
+static const float g_vertex_buffer_data[] = {
+ -1.0f,-1.0f,-1.0f, // -X side
+ -1.0f,-1.0f, 1.0f,
+ -1.0f, 1.0f, 1.0f,
+ -1.0f, 1.0f, 1.0f,
+ -1.0f, 1.0f,-1.0f,
+ -1.0f,-1.0f,-1.0f,
+
+ -1.0f,-1.0f,-1.0f, // -Z side
+ 1.0f, 1.0f,-1.0f,
+ 1.0f,-1.0f,-1.0f,
+ -1.0f,-1.0f,-1.0f,
+ -1.0f, 1.0f,-1.0f,
+ 1.0f, 1.0f,-1.0f,
+
+ -1.0f,-1.0f,-1.0f, // -Y side
+ 1.0f,-1.0f,-1.0f,
+ 1.0f,-1.0f, 1.0f,
+ -1.0f,-1.0f,-1.0f,
+ 1.0f,-1.0f, 1.0f,
+ -1.0f,-1.0f, 1.0f,
+
+ -1.0f, 1.0f,-1.0f, // +Y side
+ -1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f,
+ -1.0f, 1.0f,-1.0f,
+ 1.0f, 1.0f, 1.0f,
+ 1.0f, 1.0f,-1.0f,
+
+ 1.0f, 1.0f,-1.0f, // +X side
+ 1.0f, 1.0f, 1.0f,
+ 1.0f,-1.0f, 1.0f,
+ 1.0f,-1.0f, 1.0f,
+ 1.0f,-1.0f,-1.0f,
+ 1.0f, 1.0f,-1.0f,
+
+ -1.0f, 1.0f, 1.0f, // +Z side
+ -1.0f,-1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f,
+ -1.0f,-1.0f, 1.0f,
+ 1.0f,-1.0f, 1.0f,
+ 1.0f, 1.0f, 1.0f,
+};
+
+static const float g_uv_buffer_data[] = {
+ 0.0f, 1.0f, // -X side
+ 1.0f, 1.0f,
+ 1.0f, 0.0f,
+ 1.0f, 0.0f,
+ 0.0f, 0.0f,
+ 0.0f, 1.0f,
+
+ 1.0f, 1.0f, // -Z side
+ 0.0f, 0.0f,
+ 0.0f, 1.0f,
+ 1.0f, 1.0f,
+ 1.0f, 0.0f,
+ 0.0f, 0.0f,
+
+ 1.0f, 0.0f, // -Y side
+ 1.0f, 1.0f,
+ 0.0f, 1.0f,
+ 1.0f, 0.0f,
+ 0.0f, 1.0f,
+ 0.0f, 0.0f,
+
+ 1.0f, 0.0f, // +Y side
+ 0.0f, 0.0f,
+ 0.0f, 1.0f,
+ 1.0f, 0.0f,
+ 0.0f, 1.0f,
+ 1.0f, 1.0f,
+
+ 1.0f, 0.0f, // +X side
+ 0.0f, 0.0f,
+ 0.0f, 1.0f,
+ 0.0f, 1.0f,
+ 1.0f, 1.0f,
+ 1.0f, 0.0f,
+
+ 0.0f, 0.0f, // +Z side
+ 0.0f, 1.0f,
+ 1.0f, 0.0f,
+ 0.0f, 1.0f,
+ 1.0f, 1.0f,
+ 1.0f, 0.0f,
+};
+// clang-format on
+
+typedef struct {
+ vk::Image image;
+ vk::CommandBuffer cmd;
+ vk::CommandBuffer graphics_to_present_cmd;
+ vk::ImageView view;
+} SwapchainBuffers;
+
+#ifdef _WIN32
+// MS-Windows event handling function:
+LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
+#endif
+
+struct Demo {
+ Demo()
+ :
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ connection{nullptr},
+ window{nullptr},
+ minsize(POINT{
+ 0, 0}), // Use explicit construction to avoid MSVC error C2797.
+#elif defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR)
+ display{nullptr},
+ xlib_window{0}, xlib_wm_delete_window{0}, connection{nullptr},
+ screen{nullptr}, xcb_window{0}, atom_wm_delete_window{nullptr},
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ display{nullptr},
+ registry{nullptr}, compositor{nullptr}, window{nullptr},
+ shell{nullptr}, shell_surface{nullptr},
+#endif
+ prepared{false},
+ use_staging_buffer{false}, use_xlib{false},
+ graphics_queue_family_index{0}, present_queue_family_index{0},
+ enabled_extension_count{0}, enabled_layer_count{0}, width{0},
+ height{0}, swapchainImageCount{0}, frame_index{0}, spin_angle{0.0f},
+ spin_increment{0.0f}, pause{false}, quit{false}, curFrame{0},
+ frameCount{0}, validate{false}, use_break{false},
+ suppress_popups{false}, current_buffer{0}, queue_family_count{0} {
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ memset(name, '\0', APP_NAME_STR_LEN);
+#elif defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR)
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+#endif
+ memset(fencesInited, 0, sizeof(bool) * FRAME_LAG);
+ memset(projection_matrix, 0, sizeof(projection_matrix));
+ memset(view_matrix, 0, sizeof(view_matrix));
+ memset(model_matrix, 0, sizeof(model_matrix));
+ }
+
+ void build_image_ownership_cmd(uint32_t const &i) {
+ auto const cmd_buf_info = vk::CommandBufferBeginInfo().setFlags(
+ vk::CommandBufferUsageFlagBits::eSimultaneousUse);
+ auto result = buffers[i].graphics_to_present_cmd.begin(&cmd_buf_info);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const image_ownership_barrier =
+ vk::ImageMemoryBarrier()
+ .setSrcAccessMask(vk::AccessFlags())
+ .setDstAccessMask(vk::AccessFlagBits::eColorAttachmentWrite)
+ .setOldLayout(vk::ImageLayout::ePresentSrcKHR)
+ .setNewLayout(vk::ImageLayout::ePresentSrcKHR)
+ .setSrcQueueFamilyIndex(graphics_queue_family_index)
+ .setDstQueueFamilyIndex(present_queue_family_index)
+ .setImage(buffers[i].image)
+ .setSubresourceRange(vk::ImageSubresourceRange(
+ vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
+
+ buffers[i].graphics_to_present_cmd.pipelineBarrier(
+ vk::PipelineStageFlagBits::eColorAttachmentOutput,
+ vk::PipelineStageFlagBits::eColorAttachmentOutput,
+ vk::DependencyFlagBits(), 0, nullptr, 0, nullptr, 1,
+ &image_ownership_barrier);
+
+ result = buffers[i].graphics_to_present_cmd.end();
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ vk::Bool32 check_layers(uint32_t check_count,
+ char const *const *const check_names,
+ uint32_t layer_count, vk::LayerProperties *layers) {
+ for (uint32_t i = 0; i < check_count; i++) {
+ vk::Bool32 found = VK_FALSE;
+ for (uint32_t j = 0; j < layer_count; j++) {
+ if (!strcmp(check_names[i], layers[j].layerName)) {
+ found = VK_TRUE;
+ break;
+ }
+ }
+ if (!found) {
+ fprintf(stderr, "Cannot find layer: %s\n", check_names[i]);
+ return 0;
+ }
+ }
+ return VK_TRUE;
+ }
+
+ void cleanup() {
+ prepared = false;
+ device.waitIdle();
+
+ // Wait for fences from present operations
+ for (uint32_t i = 0; i < FRAME_LAG; i++) {
+ if (fencesInited[i]) {
+ device.waitForFences(1, &fences[i], VK_TRUE, UINT64_MAX);
+ }
+ device.destroyFence(fences[i], nullptr);
+ device.destroySemaphore(image_acquired_semaphores[i], nullptr);
+ device.destroySemaphore(draw_complete_semaphores[i], nullptr);
+ if (separate_present_queue) {
+ device.destroySemaphore(image_ownership_semaphores[i], nullptr);
+ }
+ }
+
+ for (uint32_t i = 0; i < swapchainImageCount; i++) {
+ device.destroyFramebuffer(framebuffers[i], nullptr);
+ }
+ device.destroyDescriptorPool(desc_pool, nullptr);
+
+ device.destroyPipeline(pipeline, nullptr);
+ device.destroyPipelineCache(pipelineCache, nullptr);
+ device.destroyRenderPass(render_pass, nullptr);
+ device.destroyPipelineLayout(pipeline_layout, nullptr);
+ device.destroyDescriptorSetLayout(desc_layout, nullptr);
+
+ for (uint32_t i = 0; i < texture_count; i++) {
+ device.destroyImageView(textures[i].view, nullptr);
+ device.destroyImage(textures[i].image, nullptr);
+ device.freeMemory(textures[i].mem, nullptr);
+ device.destroySampler(textures[i].sampler, nullptr);
+ }
+ device.destroySwapchainKHR(swapchain, nullptr);
+
+ device.destroyImageView(depth.view, nullptr);
+ device.destroyImage(depth.image, nullptr);
+ device.freeMemory(depth.mem, nullptr);
+
+ device.destroyBuffer(uniform_data.buf, nullptr);
+ device.freeMemory(uniform_data.mem, nullptr);
+
+ for (uint32_t i = 0; i < swapchainImageCount; i++) {
+ device.destroyImageView(buffers[i].view, nullptr);
+ device.freeCommandBuffers(cmd_pool, 1, &buffers[i].cmd);
+ }
+
+ device.destroyCommandPool(cmd_pool, nullptr);
+
+ if (separate_present_queue) {
+ device.destroyCommandPool(present_cmd_pool, nullptr);
+ }
+
+ device.destroy(nullptr);
+ inst.destroySurfaceKHR(surface, nullptr);
+ inst.destroy(nullptr);
+
+#if defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR)
+ if (use_xlib) {
+ XDestroyWindow(display, xlib_window);
+ XCloseDisplay(display);
+ } else {
+ xcb_destroy_window(connection, xcb_window);
+ xcb_disconnect(connection);
+ }
+ free(atom_wm_delete_window);
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ wl_shell_surface_destroy(shell_surface);
+ wl_surface_destroy(window);
+ wl_shell_destroy(shell);
+ wl_compositor_destroy(compositor);
+ wl_registry_destroy(registry);
+ wl_display_disconnect(display);
+#endif
+ }
+
+ void create_device() {
+ float const priorities[1] = {0.0};
+
+ vk::DeviceQueueCreateInfo queues[2];
+ queues[0].setQueueFamilyIndex(graphics_queue_family_index);
+ queues[0].setQueueCount(1);
+ queues[0].setPQueuePriorities(priorities);
+
+ auto deviceInfo = vk::DeviceCreateInfo()
+ .setQueueCreateInfoCount(1)
+ .setPQueueCreateInfos(queues)
+ .setEnabledLayerCount(0)
+ .setPpEnabledLayerNames(nullptr)
+ .setEnabledExtensionCount(enabled_extension_count)
+ .setPpEnabledExtensionNames(
+ (const char *const *)extension_names)
+ .setPEnabledFeatures(nullptr);
+
+ if (separate_present_queue) {
+ queues[1].setQueueFamilyIndex(present_queue_family_index);
+ queues[1].setQueueCount(1);
+ queues[1].setPQueuePriorities(priorities);
+ deviceInfo.setQueueCreateInfoCount(2);
+ }
+
+ auto result = gpu.createDevice(&deviceInfo, nullptr, &device);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ void destroy_texture_image(texture_object *tex_objs) {
+ // clean up staging resources
+ device.freeMemory(tex_objs->mem, nullptr);
+ device.destroyImage(tex_objs->image, nullptr);
+ }
+
+ void draw() {
+ if (fencesInited[frame_index]) {
+ // Ensure no more than FRAME_LAG presentations are outstanding
+ device.waitForFences(1, &fences[frame_index], VK_TRUE, UINT64_MAX);
+ device.resetFences(1, &fences[frame_index]);
+ }
+
+ // Get the index of the next available swapchain image:
+ auto result = device.acquireNextImageKHR(
+ swapchain, UINT64_MAX, image_acquired_semaphores[frame_index],
+ fences[frame_index], &current_buffer);
+ fencesInited[frame_index] = true;
+ if (result == vk::Result::eErrorOutOfDateKHR) {
+ // swapchain is out of date (e.g. the window was resized) and
+ // must be recreated:
+ frame_index += 1;
+ frame_index %= FRAME_LAG;
+
+ resize();
+ draw();
+ return;
+ } else if (result == vk::Result::eSuboptimalKHR) {
+ // swapchain is not as optimal as it could be, but the platform's
+ // presentation engine will still present the image correctly.
+ } else {
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ // Wait for the image acquired semaphore to be signaled to ensure
+ // that the image won't be rendered to until the presentation
+ // engine has fully released ownership to the application, and it is
+ // okay to render to the image.
+ vk::PipelineStageFlags const pipe_stage_flags =
+ vk::PipelineStageFlagBits::eColorAttachmentOutput;
+ auto const submit_info =
+ vk::SubmitInfo()
+ .setPWaitDstStageMask(&pipe_stage_flags)
+ .setWaitSemaphoreCount(1)
+ .setPWaitSemaphores(&image_acquired_semaphores[frame_index])
+ .setCommandBufferCount(1)
+ .setPCommandBuffers(&buffers[current_buffer].cmd)
+ .setSignalSemaphoreCount(1)
+ .setPSignalSemaphores(&draw_complete_semaphores[frame_index]);
+
+ result = graphics_queue.submit(1, &submit_info, vk::Fence());
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (separate_present_queue) {
+ // If we are using separate queues, change image ownership to the
+ // present queue before presenting, waiting for the draw complete
+ // semaphore and signalling the ownership released semaphore when
+ // finished
+ auto const submit_info =
+ vk::SubmitInfo()
+ .setPWaitDstStageMask(&pipe_stage_flags)
+ .setWaitSemaphoreCount(1)
+ .setPWaitSemaphores(&draw_complete_semaphores[frame_index])
+ .setCommandBufferCount(1)
+ .setPCommandBuffers(
+ &buffers[current_buffer].graphics_to_present_cmd)
+ .setSignalSemaphoreCount(1)
+ .setPSignalSemaphores(
+ &image_ownership_semaphores[frame_index]);
+
+ result = present_queue.submit(1, &submit_info, vk::Fence());
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ // If we are using separate queues we have to wait for image ownership,
+ // otherwise wait for draw complete
+ auto const presentInfo =
+ vk::PresentInfoKHR()
+ .setWaitSemaphoreCount(1)
+ .setPWaitSemaphores(
+ separate_present_queue
+ ? &image_ownership_semaphores[frame_index]
+ : &draw_complete_semaphores[frame_index])
+ .setSwapchainCount(1)
+ .setPSwapchains(&swapchain)
+ .setPImageIndices(&current_buffer);
+
+ result = present_queue.presentKHR(&presentInfo);
+ frame_index += 1;
+ frame_index %= FRAME_LAG;
+ if (result == vk::Result::eErrorOutOfDateKHR) {
+ // swapchain is out of date (e.g. the window was resized) and
+ // must be recreated:
+ resize();
+ } else if (result == vk::Result::eSuboptimalKHR) {
+ // swapchain is not as optimal as it could be, but the platform's
+ // presentation engine will still present the image correctly.
+ } else {
+ VERIFY(result == vk::Result::eSuccess);
+ }
+ }
+
+ void draw_build_cmd(vk::CommandBuffer commandBuffer) {
+ auto const commandInfo = vk::CommandBufferBeginInfo().setFlags(
+ vk::CommandBufferUsageFlagBits::eSimultaneousUse);
+
+ vk::ClearValue const clearValues[2] = {
+ vk::ClearColorValue(std::array<float, 4>({0.2f, 0.2f, 0.2f, 0.2f})),
+ vk::ClearDepthStencilValue(1.0f, 0u)};
+
+ auto const passInfo =
+ vk::RenderPassBeginInfo()
+ .setRenderPass(render_pass)
+ .setFramebuffer(framebuffers[current_buffer])
+ .setRenderArea(
+ vk::Rect2D(vk::Offset2D(0, 0),
+ vk::Extent2D((uint32_t)width, (uint32_t)height)))
+ .setClearValueCount(2)
+ .setPClearValues(clearValues);
+
+ auto result = commandBuffer.begin(&commandInfo);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const image_memory_barrier =
+ vk::ImageMemoryBarrier()
+ .setSrcAccessMask(vk::AccessFlagBits::eMemoryRead)
+ .setDstAccessMask(vk::AccessFlagBits::eColorAttachmentWrite)
+ .setOldLayout(vk::ImageLayout::ePresentSrcKHR)
+ .setNewLayout(vk::ImageLayout::eColorAttachmentOptimal)
+ .setSrcQueueFamilyIndex(VK_QUEUE_FAMILY_IGNORED)
+ .setDstQueueFamilyIndex(VK_QUEUE_FAMILY_IGNORED)
+ .setImage(buffers[current_buffer].image)
+ .setSubresourceRange(vk::ImageSubresourceRange(
+ vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
+
+ commandBuffer.pipelineBarrier(
+ vk::PipelineStageFlagBits::eColorAttachmentOutput,
+ vk::PipelineStageFlagBits::eColorAttachmentOutput,
+ vk::DependencyFlagBits(), 0, nullptr, 0, nullptr, 1,
+ &image_memory_barrier);
+
+ commandBuffer.beginRenderPass(&passInfo, vk::SubpassContents::eInline);
+
+ commandBuffer.bindPipeline(vk::PipelineBindPoint::eGraphics, pipeline);
+ commandBuffer.bindDescriptorSets(vk::PipelineBindPoint::eGraphics,
+ pipeline_layout, 0, 1, &desc_set, 0,
+ nullptr);
+
+ auto const viewport = vk::Viewport()
+ .setWidth((float)width)
+ .setHeight((float)height)
+ .setMinDepth((float)0.0f)
+ .setMaxDepth((float)1.0f);
+ commandBuffer.setViewport(0, 1, &viewport);
+
+ vk::Rect2D const scissor(vk::Offset2D(0, 0),
+ vk::Extent2D(width, height));
+ commandBuffer.setScissor(0, 1, &scissor);
+ commandBuffer.draw(12 * 3, 1, 0, 0);
+ // Note that ending the renderpass changes the image's layout from
+ // COLOR_ATTACHMENT_OPTIMAL to PRESENT_SRC_KHR
+ commandBuffer.endRenderPass();
+
+ if (separate_present_queue) {
+ // We have to transfer ownership from the graphics queue family to
+ // the
+ // present queue family to be able to present. Note that we don't
+ // have
+ // to transfer from present queue family back to graphics queue
+ // family at
+ // the start of the next frame because we don't care about the
+ // image's
+ // contents at that point.
+ auto const image_ownership_barrier =
+ vk::ImageMemoryBarrier()
+ .setSrcAccessMask(vk::AccessFlags())
+ .setDstAccessMask(vk::AccessFlagBits::eColorAttachmentWrite)
+ .setOldLayout(vk::ImageLayout::ePresentSrcKHR)
+ .setNewLayout(vk::ImageLayout::ePresentSrcKHR)
+ .setSrcQueueFamilyIndex(graphics_queue_family_index)
+ .setDstQueueFamilyIndex(present_queue_family_index)
+ .setImage(buffers[current_buffer].image)
+ .setSubresourceRange(vk::ImageSubresourceRange(
+ vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
+
+ commandBuffer.pipelineBarrier(
+ vk::PipelineStageFlagBits::eColorAttachmentOutput,
+ vk::PipelineStageFlagBits::eColorAttachmentOutput,
+ vk::DependencyFlagBits(), 0, nullptr, 0, nullptr, 1,
+ &image_ownership_barrier);
+ }
+
+ result = commandBuffer.end();
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ void flush_init_cmd() {
+ // TODO: hmm.
+ // This function could get called twice if the texture uses a staging
+ // buffer
+ // In that case the second call should be ignored
+ if (!cmd) {
+ return;
+ }
+
+ auto result = cmd.end();
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const fenceInfo =
+ vk::FenceCreateInfo().setFlags(vk::FenceCreateFlagBits(0));
+ vk::Fence fence;
+ device.createFence(&fenceInfo, nullptr, &fence);
+
+ vk::CommandBuffer const commandBuffers[] = {cmd};
+ auto const submitInfo =
+ vk::SubmitInfo().setCommandBufferCount(1).setPCommandBuffers(
+ commandBuffers);
+
+ result = graphics_queue.submit(1, &submitInfo, fence);
+ VERIFY(result == vk::Result::eSuccess);
+
+ result = device.waitForFences(1, &fence, VK_TRUE, UINT64_MAX);
+ VERIFY(result == vk::Result::eSuccess);
+
+ device.freeCommandBuffers(cmd_pool, 1, commandBuffers);
+ device.destroyFence(fence, nullptr);
+
+ cmd = vk::CommandBuffer();
+ }
+
+ void init(int argc, char **argv) {
+ vec3 eye = {0.0f, 3.0f, 5.0f};
+ vec3 origin = {0, 0, 0};
+ vec3 up = {0.0f, 1.0f, 0.0};
+
+ frameCount = UINT32_MAX;
+ use_xlib = false;
+
+ for (int i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "--use_staging") == 0) {
+ use_staging_buffer = true;
+ continue;
+ }
+ if (strcmp(argv[i], "--break") == 0) {
+ use_break = true;
+ continue;
+ }
+ if (strcmp(argv[i], "--validate") == 0) {
+ validate = true;
+ continue;
+ }
+#if defined(VK_USE_PLATFORM_XLIB_KHR)
+ if (strcmp(argv[i], "--xlib") == 0) {
+ use_xlib = true;
+ continue;
+ }
+#endif
+ if (strcmp(argv[i], "--c") == 0 && frameCount == UINT32_MAX &&
+ i < argc - 1 && sscanf(argv[i + 1], "%d", &frameCount) == 1) {
+ i++;
+ continue;
+ }
+ if (strcmp(argv[i], "--suppress_popups") == 0) {
+ suppress_popups = true;
+ continue;
+ }
+
+ fprintf(stderr,
+ "Usage:\n %s [--use_staging] [--validate] [--break] "
+#if defined(VK_USE_PLATFORM_XLIB_KHR)
+ "[--xlib] "
+#endif
+ "[--c <framecount>] [--suppress_popups]\n",
+ APP_SHORT_NAME);
+ fflush(stderr);
+ exit(1);
+ }
+
+ if (!use_xlib) {
+ init_connection();
+ }
+
+ init_vk();
+
+ width = 500;
+ height = 500;
+
+ spin_angle = 4.0f;
+ spin_increment = 0.2f;
+ pause = false;
+
+ mat4x4_perspective(projection_matrix, (float)degreesToRadians(45.0f),
+ 1.0f, 0.1f, 100.0f);
+ mat4x4_look_at(view_matrix, eye, origin, up);
+ mat4x4_identity(model_matrix);
+
+ projection_matrix[1][1] *=
+ -1; // Flip projection matrix from GL to Vulkan orientation.
+ }
+
+ void init_connection() {
+#if defined(VK_USE_PLATFORM_XCB_KHR)
+ const xcb_setup_t *setup;
+ xcb_screen_iterator_t iter;
+ int scr;
+
+ connection = xcb_connect(nullptr, &scr);
+ if (xcb_connection_has_error(connection) > 0) {
+ printf("Cannot find a compatible Vulkan installable client driver "
+ "(ICD).\nExiting ...\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ setup = xcb_get_setup(connection);
+ iter = xcb_setup_roots_iterator(setup);
+ while (scr-- > 0)
+ xcb_screen_next(&iter);
+
+ screen = iter.data;
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ display = wl_display_connect(nullptr);
+
+ if (display == nullptr) {
+ printf("Cannot find a compatible Vulkan installable client driver "
+ "(ICD).\nExiting ...\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ registry = wl_display_get_registry(display);
+ wl_registry_add_listener(registry, &registry_listener, this);
+ wl_display_dispatch(display);
+#endif
+ }
+
+ void init_vk() {
+ uint32_t instance_extension_count = 0;
+ uint32_t instance_layer_count = 0;
+ uint32_t validation_layer_count = 0;
+ char const *const *instance_validation_layers = nullptr;
+ enabled_extension_count = 0;
+ enabled_layer_count = 0;
+
+ char const *const instance_validation_layers_alt1[] = {
+ "VK_LAYER_LUNARG_standard_validation"};
+
+ char const *const instance_validation_layers_alt2[] = {
+ "VK_LAYER_GOOGLE_threading",
+ "VK_LAYER_LUNARG_parameter_validation",
+ "VK_LAYER_LUNARG_object_tracker",
+ "VK_LAYER_LUNARG_image",
+ "VK_LAYER_LUNARG_core_validation",
+ "VK_LAYER_LUNARG_swapchain",
+ "VK_LAYER_GOOGLE_unique_objects"};
+
+ // Look for validation layers
+ vk::Bool32 validation_found = VK_FALSE;
+ if (validate) {
+ auto result = vk::enumerateInstanceLayerProperties(
+ &instance_layer_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ instance_validation_layers = instance_validation_layers_alt1;
+ if (instance_layer_count > 0) {
+ std::unique_ptr<vk::LayerProperties[]> instance_layers(
+ new vk::LayerProperties[instance_layer_count]);
+ result = vk::enumerateInstanceLayerProperties(
+ &instance_layer_count, instance_layers.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ validation_found =
+ check_layers(ARRAY_SIZE(instance_validation_layers_alt1),
+ instance_validation_layers,
+ instance_layer_count, instance_layers.get());
+ if (validation_found) {
+ enabled_layer_count =
+ ARRAY_SIZE(instance_validation_layers_alt1);
+ enabled_layers[0] = "VK_LAYER_LUNARG_standard_validation";
+ validation_layer_count = 1;
+ } else {
+ // use alternative set of validation layers
+ instance_validation_layers =
+ instance_validation_layers_alt2;
+ enabled_layer_count =
+ ARRAY_SIZE(instance_validation_layers_alt2);
+ validation_found = check_layers(
+ ARRAY_SIZE(instance_validation_layers_alt2),
+ instance_validation_layers, instance_layer_count,
+ instance_layers.get());
+ validation_layer_count =
+ ARRAY_SIZE(instance_validation_layers_alt2);
+ for (uint32_t i = 0; i < validation_layer_count; i++) {
+ enabled_layers[i] = instance_validation_layers[i];
+ }
+ }
+ }
+
+ if (!validation_found) {
+ ERR_EXIT("vkEnumerateInstanceLayerProperties failed to find "
+ "required validation layer.\n\n"
+ "Please look at the Getting Started guide for "
+ "additional information.\n",
+ "vkCreateInstance Failure");
+ }
+ }
+
+ /* Look for instance extensions */
+ vk::Bool32 surfaceExtFound = VK_FALSE;
+ vk::Bool32 platformSurfaceExtFound = VK_FALSE;
+#if defined(VK_USE_PLATFORM_XLIB_KHR)
+ vk::Bool32 xlibSurfaceExtFound = VK_FALSE;
+#endif
+ memset(extension_names, 0, sizeof(extension_names));
+
+ auto result = vk::enumerateInstanceExtensionProperties(
+ nullptr, &instance_extension_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (instance_extension_count > 0) {
+ std::unique_ptr<vk::ExtensionProperties[]> instance_extensions(
+ new vk::ExtensionProperties[instance_extension_count]);
+ result = vk::enumerateInstanceExtensionProperties(
+ nullptr, &instance_extension_count, instance_extensions.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ for (uint32_t i = 0; i < instance_extension_count; i++) {
+ if (!strcmp(VK_KHR_SURFACE_EXTENSION_NAME,
+ instance_extensions[i].extensionName)) {
+ surfaceExtFound = 1;
+ extension_names[enabled_extension_count++] =
+ VK_KHR_SURFACE_EXTENSION_NAME;
+ }
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ if (!strcmp(VK_KHR_WIN32_SURFACE_EXTENSION_NAME,
+ instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] =
+ VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
+ }
+#endif
+#if defined(VK_USE_PLATFORM_XLIB_KHR)
+ if (!strcmp(VK_KHR_XLIB_SURFACE_EXTENSION_NAME,
+ instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ xlibSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] =
+ VK_KHR_XLIB_SURFACE_EXTENSION_NAME;
+ }
+#endif
+#if defined(VK_USE_PLATFORM_XCB_KHR)
+ if (!strcmp(VK_KHR_XCB_SURFACE_EXTENSION_NAME,
+ instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] =
+ VK_KHR_XCB_SURFACE_EXTENSION_NAME;
+ }
+#endif
+#if defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ if (!strcmp(VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME,
+ instance_extensions[i].extensionName)) {
+ platformSurfaceExtFound = 1;
+ extension_names[enabled_extension_count++] =
+ VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME;
+ }
+#endif
+ assert(enabled_extension_count < 64);
+ }
+ }
+
+ if (!surfaceExtFound) {
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find "
+ "the " VK_KHR_SURFACE_EXTENSION_NAME " extension.\n\n"
+ "Do you have a compatible Vulkan installable client "
+ "driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional "
+ "information.\n",
+ "vkCreateInstance Failure");
+ }
+
+ if (!platformSurfaceExtFound) {
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find "
+ "the " VK_KHR_WIN32_SURFACE_EXTENSION_NAME
+ " extension.\n\n"
+ "Do you have a compatible Vulkan installable client "
+ "driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional "
+ "information.\n",
+ "vkCreateInstance Failure");
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find "
+ "the " VK_KHR_XCB_SURFACE_EXTENSION_NAME " extension.\n\n"
+ "Do you have a compatible Vulkan installable client "
+ "driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional "
+ "information.\n",
+ "vkCreateInstance Failure");
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find "
+ "the " VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME
+ " extension.\n\n"
+ "Do you have a compatible Vulkan installable client "
+ "driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional "
+ "information.\n",
+ "vkCreateInstance Failure");
+#endif
+ }
+
+#if defined(VK_USE_PLATFORM_XLIB_KHR)
+ if (use_xlib && !xlibSurfaceExtFound) {
+ ERR_EXIT("vkEnumerateInstanceExtensionProperties failed to find "
+ "the " VK_KHR_XLIB_SURFACE_EXTENSION_NAME " extension.\n\n"
+ "Do you have a compatible Vulkan installable client "
+ "driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional "
+ "information.\n",
+ "vkCreateInstance Failure");
+ }
+#endif
+
+ auto const app = vk::ApplicationInfo()
+ .setPApplicationName(APP_SHORT_NAME)
+ .setApplicationVersion(0)
+ .setPEngineName(APP_SHORT_NAME)
+ .setEngineVersion(0)
+ .setApiVersion(VK_API_VERSION_1_0);
+ auto const inst_info =
+ vk::InstanceCreateInfo()
+ .setPApplicationInfo(&app)
+ .setEnabledLayerCount(enabled_layer_count)
+ .setPpEnabledLayerNames(instance_validation_layers)
+ .setEnabledExtensionCount(enabled_extension_count)
+ .setPpEnabledExtensionNames(extension_names);
+
+ result = vk::createInstance(&inst_info, nullptr, &inst);
+ if (result == vk::Result::eErrorIncompatibleDriver) {
+ ERR_EXIT("Cannot find a compatible Vulkan installable client "
+ "driver (ICD).\n\n"
+ "Please look at the Getting Started guide for additional "
+ "information.\n",
+ "vkCreateInstance Failure");
+ } else if (result == vk::Result::eErrorExtensionNotPresent) {
+ ERR_EXIT("Cannot find a specified extension library.\n"
+ "Make sure your layers path is set appropriately.\n",
+ "vkCreateInstance Failure");
+ } else if (result != vk::Result::eSuccess) {
+ ERR_EXIT("vkCreateInstance failed.\n\n"
+ "Do you have a compatible Vulkan installable client "
+ "driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional "
+ "information.\n",
+ "vkCreateInstance Failure");
+ }
+
+ /* Make initial call to query gpu_count, then second call for gpu info*/
+ uint32_t gpu_count;
+ result = inst.enumeratePhysicalDevices(&gpu_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+ assert(gpu_count > 0);
+
+ if (gpu_count > 0) {
+ std::unique_ptr<vk::PhysicalDevice[]> physical_devices(
+ new vk::PhysicalDevice[gpu_count]);
+ result = inst.enumeratePhysicalDevices(&gpu_count,
+ physical_devices.get());
+ VERIFY(result == vk::Result::eSuccess);
+ /* For cube demo we just grab the first physical device */
+ gpu = physical_devices[0];
+ } else {
+ ERR_EXIT("vkEnumeratePhysicalDevices reported zero accessible "
+ "devices.\n\n"
+ "Do you have a compatible Vulkan installable client "
+ "driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional "
+ "information.\n",
+ "vkEnumeratePhysicalDevices Failure");
+ }
+
+ /* Look for device extensions */
+ uint32_t device_extension_count = 0;
+ vk::Bool32 swapchainExtFound = VK_FALSE;
+ enabled_extension_count = 0;
+ memset(extension_names, 0, sizeof(extension_names));
+
+ result = gpu.enumerateDeviceExtensionProperties(
+ nullptr, &device_extension_count, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (device_extension_count > 0) {
+ std::unique_ptr<vk::ExtensionProperties[]> device_extensions(
+ new vk::ExtensionProperties[device_extension_count]);
+ result = gpu.enumerateDeviceExtensionProperties(
+ nullptr, &device_extension_count, device_extensions.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ for (uint32_t i = 0; i < device_extension_count; i++) {
+ if (!strcmp(VK_KHR_SWAPCHAIN_EXTENSION_NAME,
+ device_extensions[i].extensionName)) {
+ swapchainExtFound = 1;
+ extension_names[enabled_extension_count++] =
+ VK_KHR_SWAPCHAIN_EXTENSION_NAME;
+ }
+ assert(enabled_extension_count < 64);
+ }
+ }
+
+ if (!swapchainExtFound) {
+ ERR_EXIT("vkEnumerateDeviceExtensionProperties failed to find "
+ "the " VK_KHR_SWAPCHAIN_EXTENSION_NAME " extension.\n\n"
+ "Do you have a compatible Vulkan installable client "
+ "driver (ICD) installed?\n"
+ "Please look at the Getting Started guide for additional "
+ "information.\n",
+ "vkCreateInstance Failure");
+ }
+
+ gpu.getProperties(&gpu_props);
+
+ /* Call with nullptr data to get count */
+ gpu.getQueueFamilyProperties(&queue_family_count, nullptr);
+ assert(queue_family_count >= 1);
+
+ queue_props.reset(new vk::QueueFamilyProperties[queue_family_count]);
+ gpu.getQueueFamilyProperties(&queue_family_count, queue_props.get());
+
+ // Query fine-grained feature support for this device.
+ // If app has specific feature requirements it should check supported
+ // features based on this query
+ vk::PhysicalDeviceFeatures physDevFeatures;
+ gpu.getFeatures(&physDevFeatures);
+ }
+
+ void init_vk_swapchain() {
+// Create a WSI surface for the window:
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ {
+ auto const createInfo = vk::Win32SurfaceCreateInfoKHR()
+ .setHinstance(connection)
+ .setHwnd(window);
+
+ auto result =
+ inst.createWin32SurfaceKHR(&createInfo, nullptr, &surface);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR) && !defined(VK_USE_PLATFORM_XCB_KHR)
+ {
+ auto const createInfo = vk::WaylandSurfaceCreateInfoKHR()
+ .setDisplay(display)
+ .setSurface(window);
+
+ auto result =
+ inst.createWaylandSurfaceKHR(&createInfo, nullptr, &surface);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+#endif
+ if (use_xlib) {
+#if defined(VK_USE_PLATFORM_XLIB_KHR)
+ auto const createInfo =
+ vk::XlibSurfaceCreateInfoKHR().setDpy(display).setWindow(
+ xlib_window);
+
+ auto result =
+ inst.createXlibSurfaceKHR(&createInfo, nullptr, &surface);
+ VERIFY(result == vk::Result::eSuccess);
+#endif
+ } else {
+#if defined(VK_USE_PLATFORM_XCB_KHR)
+ auto const createInfo = vk::XcbSurfaceCreateInfoKHR()
+ .setConnection(connection)
+ .setWindow(xcb_window);
+
+ auto result =
+ inst.createXcbSurfaceKHR(&createInfo, nullptr, &surface);
+ VERIFY(result == vk::Result::eSuccess);
+#endif
+ }
+
+ // Iterate over each queue to learn whether it supports presenting:
+ std::unique_ptr<vk::Bool32[]> supportsPresent(
+ new vk::Bool32[queue_family_count]);
+ for (uint32_t i = 0; i < queue_family_count; i++) {
+ gpu.getSurfaceSupportKHR(i, surface, &supportsPresent[i]);
+ }
+
+ uint32_t graphicsQueueFamilyIndex = UINT32_MAX;
+ uint32_t presentQueueFamilyIndex = UINT32_MAX;
+ for (uint32_t i = 0; i < queue_family_count; i++) {
+ if (queue_props[i].queueFlags & vk::QueueFlagBits::eGraphics) {
+ if (graphicsQueueFamilyIndex == UINT32_MAX) {
+ graphicsQueueFamilyIndex = i;
+ }
+
+ if (supportsPresent[i] == VK_TRUE) {
+ graphicsQueueFamilyIndex = i;
+ presentQueueFamilyIndex = i;
+ break;
+ }
+ }
+ }
+
+ if (presentQueueFamilyIndex == UINT32_MAX) {
+ // If didn't find a queue that supports both graphics and present,
+ // then
+ // find a separate present queue.
+ for (uint32_t i = 0; i < queue_family_count; ++i) {
+ if (supportsPresent[i] == VK_TRUE) {
+ presentQueueFamilyIndex = i;
+ break;
+ }
+ }
+ }
+
+ // Generate error if could not find both a graphics and a present queue
+ if (graphicsQueueFamilyIndex == UINT32_MAX ||
+ presentQueueFamilyIndex == UINT32_MAX) {
+ ERR_EXIT("Could not find both graphics and present queues\n",
+ "Swapchain Initialization Failure");
+ }
+
+ graphics_queue_family_index = graphicsQueueFamilyIndex;
+ present_queue_family_index = presentQueueFamilyIndex;
+ separate_present_queue =
+ (graphics_queue_family_index != present_queue_family_index);
+
+ create_device();
+
+ device.getQueue(graphics_queue_family_index, 0, &graphics_queue);
+ if (!separate_present_queue) {
+ present_queue = graphics_queue;
+ } else {
+ device.getQueue(present_queue_family_index, 0, &present_queue);
+ }
+
+ // Get the list of VkFormat's that are supported:
+ uint32_t formatCount;
+ auto result = gpu.getSurfaceFormatsKHR(surface, &formatCount, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ std::unique_ptr<vk::SurfaceFormatKHR[]> surfFormats(
+ new vk::SurfaceFormatKHR[formatCount]);
+ result =
+ gpu.getSurfaceFormatsKHR(surface, &formatCount, surfFormats.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ // If the format list includes just one entry of VK_FORMAT_UNDEFINED,
+ // the surface has no preferred format. Otherwise, at least one
+ // supported format will be returned.
+ if (formatCount == 1 &&
+ surfFormats[0].format == vk::Format::eUndefined) {
+ format = vk::Format::eB8G8R8A8Unorm;
+ } else {
+ assert(formatCount >= 1);
+ format = surfFormats[0].format;
+ }
+ color_space = surfFormats[0].colorSpace;
+
+ quit = false;
+ curFrame = 0;
+
+ // Create semaphores to synchronize acquiring presentable buffers before
+ // rendering and waiting for drawing to be complete before presenting
+ auto const semaphoreCreateInfo = vk::SemaphoreCreateInfo();
+
+ // Create fences that we can use to throttle if we get too far
+ // ahead of the image presents
+ vk::FenceCreateInfo const fence_ci;
+ for (uint32_t i = 0; i < FRAME_LAG; i++) {
+ device.createFence(&fence_ci, nullptr, &fences[i]);
+ fencesInited[i] = false;
+ result = device.createSemaphore(&semaphoreCreateInfo, nullptr,
+ &image_acquired_semaphores[i]);
+ VERIFY(result == vk::Result::eSuccess);
+
+ result = device.createSemaphore(&semaphoreCreateInfo, nullptr,
+ &draw_complete_semaphores[i]);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (separate_present_queue) {
+ result = device.createSemaphore(&semaphoreCreateInfo, nullptr,
+ &image_ownership_semaphores[i]);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+ }
+ frame_index = 0;
+
+ // Get Memory information and properties
+ gpu.getMemoryProperties(&memory_properties);
+ }
+
+ void prepare() {
+ auto const cmd_pool_info =
+ vk::CommandPoolCreateInfo().setQueueFamilyIndex(
+ graphics_queue_family_index);
+ auto result =
+ device.createCommandPool(&cmd_pool_info, nullptr, &cmd_pool);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const cmd = vk::CommandBufferAllocateInfo()
+ .setCommandPool(cmd_pool)
+ .setLevel(vk::CommandBufferLevel::ePrimary)
+ .setCommandBufferCount(1);
+
+ prepare_buffers();
+ prepare_depth();
+ prepare_textures();
+ prepare_cube_data_buffer();
+
+ prepare_descriptor_layout();
+ prepare_render_pass();
+ prepare_pipeline();
+
+ for (uint32_t i = 0; i < swapchainImageCount; ++i) {
+ result = device.allocateCommandBuffers(&cmd, &buffers[i].cmd);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ if (separate_present_queue) {
+ auto const cmd_pool_info =
+ vk::CommandPoolCreateInfo().setQueueFamilyIndex(
+ present_queue_family_index);
+
+ result = device.createCommandPool(&cmd_pool_info, nullptr,
+ &present_cmd_pool);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const cmd = vk::CommandBufferAllocateInfo()
+ .setCommandPool(present_cmd_pool)
+ .setLevel(vk::CommandBufferLevel::ePrimary)
+ .setCommandBufferCount(1);
+
+ for (uint32_t i = 0; i < swapchainImageCount; i++) {
+ result = device.allocateCommandBuffers(
+ &cmd, &buffers[i].graphics_to_present_cmd);
+ VERIFY(result == vk::Result::eSuccess);
+
+ build_image_ownership_cmd(i);
+ }
+ }
+
+ prepare_descriptor_pool();
+ prepare_descriptor_set();
+
+ prepare_framebuffers();
+
+ for (uint32_t i = 0; i < swapchainImageCount; ++i) {
+ current_buffer = i;
+ draw_build_cmd(buffers[i].cmd);
+ }
+
+ /*
+ * Prepare functions above may generate pipeline commands
+ * that need to be flushed before beginning the render loop.
+ */
+ flush_init_cmd();
+
+ current_buffer = 0;
+ prepared = true;
+ }
+
+ void prepare_buffers() {
+ vk::SwapchainKHR oldSwapchain = swapchain;
+
+ // Check the surface capabilities and formats
+ vk::SurfaceCapabilitiesKHR surfCapabilities;
+ auto result = gpu.getSurfaceCapabilitiesKHR(surface, &surfCapabilities);
+ VERIFY(result == vk::Result::eSuccess);
+
+ uint32_t presentModeCount;
+ result =
+ gpu.getSurfacePresentModesKHR(surface, &presentModeCount, nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ std::unique_ptr<vk::PresentModeKHR[]> presentModes(
+ new vk::PresentModeKHR[presentModeCount]);
+ result = gpu.getSurfacePresentModesKHR(surface, &presentModeCount,
+ presentModes.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::Extent2D swapchainExtent;
+ // width and height are either both -1, or both not -1.
+ if (surfCapabilities.currentExtent.width == (uint32_t)-1) {
+ // If the surface size is undefined, the size is set to
+ // the size of the images requested.
+ swapchainExtent.width = width;
+ swapchainExtent.height = height;
+ } else {
+ // If the surface size is defined, the swap chain size must match
+ swapchainExtent = surfCapabilities.currentExtent;
+ width = surfCapabilities.currentExtent.width;
+ height = surfCapabilities.currentExtent.height;
+ }
+
+ // The FIFO present mode is guaranteed by the spec to be supported
+ // and to have no tearing. It's a great default present mode to use.
+ vk::PresentModeKHR swapchainPresentMode = vk::PresentModeKHR::eFifo;
+
+// There are times when you may wish to use another present mode. The
+// following code shows how to select them, and the comments provide some
+// reasons you may wish to use them.
+//
+// It should be noted that Vulkan 1.0 doesn't provide a method for
+// synchronizing rendering with the presentation engine's display. There
+// is a method provided for throttling rendering with the display, but
+// there are some presentation engines for which this method will not work.
+// If an application doesn't throttle its rendering, and if it renders much
+// faster than the refresh rate of the display, this can waste power on
+// mobile devices. That is because power is being spent rendering images
+// that may never be seen.
+//#define DESIRE_VK_PRESENT_MODE_IMMEDIATE_KHR
+//#define DESIRE_VK_PRESENT_MODE_MAILBOX_KHR
+//#define DESIRE_VK_PRESENT_MODE_FIFO_RELAXED_KHR
+#if defined(DESIRE_VK_PRESENT_MODE_IMMEDIATE_KHR)
+ // VK_PRESENT_MODE_IMMEDIATE_KHR is for applications that don't care
+ // about
+ // tearing, or have some way of synchronizing their rendering with the
+ // display.
+ for (size_t i = 0; i < presentModeCount; ++i) {
+ if (presentModes[i] == vk::PresentModeKHR::eImmediate) {
+ swapchainPresentMode = vk::PresentModeKHR::eImmediate;
+ break;
+ }
+ }
+#elif defined(DESIRE_VK_PRESENT_MODE_MAILBOX_KHR)
+ // VK_PRESENT_MODE_MAILBOX_KHR may be useful for applications that
+ // generally render a new presentable image every refresh cycle, but are
+ // occasionally early. In this case, the application wants the new
+ // image
+ // to be displayed instead of the previously-queued-for-presentation
+ // image
+ // that has not yet been displayed.
+ for (size_t i = 0; i < presentModeCount; ++i) {
+ if (presentModes[i] == vk::PresentModeKHR::eMailbox) {
+ swapchainPresentMode = vk::PresentModeKHR::eMailbox;
+ break;
+ }
+ }
+#elif defined(DESIRE_VK_PRESENT_MODE_FIFO_RELAXED_KHR)
+ // VK_PRESENT_MODE_FIFO_RELAXED_KHR is for applications that generally
+ // render a new presentable image every refresh cycle, but are
+ // occasionally
+ // late. In this case (perhaps because of stuttering/latency concerns),
+ // the application wants the late image to be immediately displayed,
+ // even
+ // though that may mean some tearing.
+ for (size_t i = 0; i < presentModeCount; ++i) {
+ if (presentModes[i] == vk::PresentModeKHR::eFifoRelaxed) {
+ swapchainPresentMode = vk::PresentModeKHR::eFifoRelaxed;
+ break;
+ }
+ }
+#endif
+
+ // Determine the number of VkImage's to use in the swap chain (we desire
+ // to
+ // own only 1 image at a time, besides the images being displayed and
+ // queued for display):
+ uint32_t desiredNumberOfSwapchainImages =
+ surfCapabilities.minImageCount + 1;
+ // If maxImageCount is 0, we can ask for as many images as we want,
+ // otherwise
+ // we're limited to maxImageCount
+ if ((surfCapabilities.maxImageCount > 0) &&
+ (desiredNumberOfSwapchainImages > surfCapabilities.maxImageCount)) {
+ // Application must settle for fewer images than desired:
+ desiredNumberOfSwapchainImages = surfCapabilities.maxImageCount;
+ }
+
+ vk::SurfaceTransformFlagBitsKHR preTransform;
+ if (surfCapabilities.supportedTransforms &
+ vk::SurfaceTransformFlagBitsKHR::eIdentity) {
+ preTransform = vk::SurfaceTransformFlagBitsKHR::eIdentity;
+ } else {
+ preTransform = surfCapabilities.currentTransform;
+ }
+
+ auto const swapchain_ci =
+ vk::SwapchainCreateInfoKHR()
+ .setSurface(surface)
+ .setMinImageCount(desiredNumberOfSwapchainImages)
+ .setImageFormat(format)
+ .setImageColorSpace(color_space)
+ .setImageExtent({swapchainExtent.width, swapchainExtent.height})
+ .setImageArrayLayers(1)
+ .setImageUsage(vk::ImageUsageFlagBits::eColorAttachment)
+ .setImageSharingMode(vk::SharingMode::eExclusive)
+ .setQueueFamilyIndexCount(0)
+ .setPQueueFamilyIndices(nullptr)
+ .setPreTransform(preTransform)
+ .setCompositeAlpha(vk::CompositeAlphaFlagBitsKHR::eOpaque)
+ .setPresentMode(swapchainPresentMode)
+ .setClipped(true)
+ .setOldSwapchain(oldSwapchain);
+
+ result = device.createSwapchainKHR(&swapchain_ci, nullptr, &swapchain);
+ VERIFY(result == vk::Result::eSuccess);
+
+ // If we just re-created an existing swapchain, we should destroy the
+ // old
+ // swapchain at this point.
+ // Note: destroying the swapchain also cleans up all its associated
+ // presentable images once the platform is done with them.
+ if (oldSwapchain) {
+ device.destroySwapchainKHR(oldSwapchain, nullptr);
+ }
+
+ result = device.getSwapchainImagesKHR(swapchain, &swapchainImageCount,
+ nullptr);
+ VERIFY(result == vk::Result::eSuccess);
+
+ std::unique_ptr<vk::Image[]> swapchainImages(
+ new vk::Image[swapchainImageCount]);
+ result = device.getSwapchainImagesKHR(swapchain, &swapchainImageCount,
+ swapchainImages.get());
+ VERIFY(result == vk::Result::eSuccess);
+
+ buffers.reset(new SwapchainBuffers[swapchainImageCount]);
+
+ for (uint32_t i = 0; i < swapchainImageCount; ++i) {
+ auto const color_image_view =
+ vk::ImageViewCreateInfo()
+ .setImage(swapchainImages[i])
+ .setViewType(vk::ImageViewType::e2D)
+ .setFormat(format)
+ .setSubresourceRange(vk::ImageSubresourceRange(
+ vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
+
+ buffers[i].image = swapchainImages[i];
+
+ result = device.createImageView(&color_image_view, nullptr,
+ &buffers[i].view);
+ VERIFY(result == vk::Result::eSuccess);
+
+ // The draw loop will be expecting the presentable images to be in
+ // LAYOUT_PRESENT_SRC_KHR since that's how they're left at the end
+ // of every frame.
+ set_image_layout(buffers[i].image, vk::ImageAspectFlagBits::eColor,
+ vk::ImageLayout::eUndefined,
+ vk::ImageLayout::ePresentSrcKHR,
+ vk::AccessFlagBits());
+ }
+ }
+
+ void prepare_cube_data_buffer() {
+ mat4x4 VP;
+ mat4x4_mul(VP, projection_matrix, view_matrix);
+
+ mat4x4 MVP;
+ mat4x4_mul(MVP, VP, model_matrix);
+
+ vktexcube_vs_uniform data;
+ memcpy(data.mvp, MVP, sizeof(MVP));
+ // dumpMatrix("MVP", MVP)
+ for (int32_t i = 0; i < 12 * 3; i++) {
+ data.position[i][0] = g_vertex_buffer_data[i * 3];
+ data.position[i][1] = g_vertex_buffer_data[i * 3 + 1];
+ data.position[i][2] = g_vertex_buffer_data[i * 3 + 2];
+ data.position[i][3] = 1.0f;
+ data.attr[i][0] = g_uv_buffer_data[2 * i];
+ data.attr[i][1] = g_uv_buffer_data[2 * i + 1];
+ data.attr[i][2] = 0;
+ data.attr[i][3] = 0;
+ }
+
+ auto const buf_info =
+ vk::BufferCreateInfo()
+ .setSize(sizeof(data))
+ .setUsage(vk::BufferUsageFlagBits::eUniformBuffer);
+ auto result =
+ device.createBuffer(&buf_info, nullptr, &uniform_data.buf);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::MemoryRequirements mem_reqs;
+ device.getBufferMemoryRequirements(uniform_data.buf, &mem_reqs);
+
+ uniform_data.mem_alloc.setAllocationSize(mem_reqs.size);
+ uniform_data.mem_alloc.setMemoryTypeIndex(0);
+
+ bool const pass = memory_type_from_properties(
+ mem_reqs.memoryTypeBits,
+ vk::MemoryPropertyFlagBits::eHostVisible |
+ vk::MemoryPropertyFlagBits::eHostCoherent,
+ &uniform_data.mem_alloc.memoryTypeIndex);
+ VERIFY(pass);
+
+ result = device.allocateMemory(&uniform_data.mem_alloc, nullptr,
+ &(uniform_data.mem));
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto pData = device.mapMemory(uniform_data.mem, 0,
+ uniform_data.mem_alloc.allocationSize,
+ vk::MemoryMapFlags());
+ VERIFY(pData.result == vk::Result::eSuccess);
+
+ memcpy(pData.value, &data, sizeof data);
+
+ device.unmapMemory(uniform_data.mem);
+
+ result = device.bindBufferMemory(uniform_data.buf, uniform_data.mem, 0);
+ VERIFY(result == vk::Result::eSuccess);
+
+ uniform_data.buffer_info.buffer = uniform_data.buf;
+ uniform_data.buffer_info.offset = 0;
+ uniform_data.buffer_info.range = sizeof(data);
+ }
+
+ void prepare_depth() {
+ depth.format = vk::Format::eD16Unorm;
+
+ auto const image =
+ vk::ImageCreateInfo()
+ .setImageType(vk::ImageType::e2D)
+ .setFormat(depth.format)
+ .setExtent({(uint32_t)width, (uint32_t)height, 1})
+ .setMipLevels(1)
+ .setArrayLayers(1)
+ .setSamples(vk::SampleCountFlagBits::e1)
+ .setTiling(vk::ImageTiling::eOptimal)
+ .setUsage(vk::ImageUsageFlagBits::eDepthStencilAttachment)
+ .setSharingMode(vk::SharingMode::eExclusive)
+ .setQueueFamilyIndexCount(0)
+ .setPQueueFamilyIndices(nullptr)
+ .setInitialLayout(vk::ImageLayout::eUndefined);
+
+ auto result = device.createImage(&image, nullptr, &depth.image);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::MemoryRequirements mem_reqs;
+ device.getImageMemoryRequirements(depth.image, &mem_reqs);
+
+ depth.mem_alloc.setAllocationSize(mem_reqs.size);
+ depth.mem_alloc.setMemoryTypeIndex(0);
+
+ auto const pass = memory_type_from_properties(
+ mem_reqs.memoryTypeBits, vk::MemoryPropertyFlagBits(0),
+ &depth.mem_alloc.memoryTypeIndex);
+ VERIFY(pass);
+
+ result = device.allocateMemory(&depth.mem_alloc, nullptr, &depth.mem);
+ VERIFY(result == vk::Result::eSuccess);
+
+ result = device.bindImageMemory(depth.image, depth.mem, 0);
+ VERIFY(result == vk::Result::eSuccess);
+
+ set_image_layout(depth.image, vk::ImageAspectFlagBits::eDepth,
+ vk::ImageLayout::eUndefined,
+ vk::ImageLayout::eDepthStencilAttachmentOptimal,
+ vk::AccessFlagBits());
+
+ auto const view = vk::ImageViewCreateInfo()
+ .setImage(depth.image)
+ .setViewType(vk::ImageViewType::e2D)
+ .setFormat(depth.format)
+ .setSubresourceRange(vk::ImageSubresourceRange(
+ vk::ImageAspectFlagBits::eDepth, 0, 1, 0, 1));
+ result = device.createImageView(&view, nullptr, &depth.view);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ void prepare_descriptor_layout() {
+ vk::DescriptorSetLayoutBinding const layout_bindings[2] = {
+ vk::DescriptorSetLayoutBinding()
+ .setBinding(0)
+ .setDescriptorType(vk::DescriptorType::eUniformBuffer)
+ .setDescriptorCount(1)
+ .setStageFlags(vk::ShaderStageFlagBits::eVertex)
+ .setPImmutableSamplers(nullptr),
+ vk::DescriptorSetLayoutBinding()
+ .setBinding(1)
+ .setDescriptorType(vk::DescriptorType::eCombinedImageSampler)
+ .setDescriptorCount(texture_count)
+ .setStageFlags(vk::ShaderStageFlagBits::eFragment)
+ .setPImmutableSamplers(nullptr)};
+
+ auto const descriptor_layout =
+ vk::DescriptorSetLayoutCreateInfo().setBindingCount(2).setPBindings(
+ layout_bindings);
+
+ auto result = device.createDescriptorSetLayout(&descriptor_layout,
+ nullptr, &desc_layout);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const pPipelineLayoutCreateInfo =
+ vk::PipelineLayoutCreateInfo().setSetLayoutCount(1).setPSetLayouts(
+ &desc_layout);
+
+ result = device.createPipelineLayout(&pPipelineLayoutCreateInfo,
+ nullptr, &pipeline_layout);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ void prepare_descriptor_pool() {
+ vk::DescriptorPoolSize const poolSizes[2] = {
+ vk::DescriptorPoolSize()
+ .setType(vk::DescriptorType::eUniformBuffer)
+ .setDescriptorCount(1),
+ vk::DescriptorPoolSize()
+ .setType(vk::DescriptorType::eCombinedImageSampler)
+ .setDescriptorCount(texture_count)};
+
+ auto const descriptor_pool = vk::DescriptorPoolCreateInfo()
+ .setMaxSets(1)
+ .setPoolSizeCount(2)
+ .setPPoolSizes(poolSizes);
+
+ auto result =
+ device.createDescriptorPool(&descriptor_pool, nullptr, &desc_pool);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ void prepare_descriptor_set() {
+ auto const alloc_info = vk::DescriptorSetAllocateInfo()
+ .setDescriptorPool(desc_pool)
+ .setDescriptorSetCount(1)
+ .setPSetLayouts(&desc_layout);
+ auto result = device.allocateDescriptorSets(&alloc_info, &desc_set);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::DescriptorImageInfo tex_descs[texture_count];
+ for (uint32_t i = 0; i < texture_count; i++) {
+ tex_descs[i].setSampler(textures[i].sampler);
+ tex_descs[i].setImageView(textures[i].view);
+ tex_descs[i].setImageLayout(vk::ImageLayout::eGeneral);
+ }
+
+ vk::WriteDescriptorSet writes[2];
+
+ writes[0].setDstSet(desc_set);
+ writes[0].setDescriptorCount(1);
+ writes[0].setDescriptorType(vk::DescriptorType::eUniformBuffer);
+ writes[0].setPBufferInfo(&uniform_data.buffer_info);
+
+ writes[1].setDstSet(desc_set);
+ writes[1].setDstBinding(1);
+ writes[1].setDescriptorCount(texture_count);
+ writes[1].setDescriptorType(vk::DescriptorType::eCombinedImageSampler);
+ writes[1].setPImageInfo(tex_descs);
+
+ device.updateDescriptorSets(2, writes, 0, nullptr);
+ }
+
+ void prepare_framebuffers() {
+ vk::ImageView attachments[2];
+ attachments[1] = depth.view;
+
+ auto const fb_info = vk::FramebufferCreateInfo()
+ .setRenderPass(render_pass)
+ .setAttachmentCount(2)
+ .setPAttachments(attachments)
+ .setWidth((uint32_t)width)
+ .setHeight((uint32_t)height)
+ .setLayers(1);
+
+ framebuffers.reset(new vk::Framebuffer[swapchainImageCount]);
+
+ for (uint32_t i = 0; i < swapchainImageCount; i++) {
+ attachments[0] = buffers[i].view;
+ auto const result =
+ device.createFramebuffer(&fb_info, nullptr, &framebuffers[i]);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+ }
+
+ vk::ShaderModule prepare_fs() {
+ size_t size = 0;
+ void *fragShaderCode = read_spv("cube-frag.spv", &size);
+
+ frag_shader_module = prepare_shader_module(fragShaderCode, size);
+
+ free(fragShaderCode);
+
+ return frag_shader_module;
+ }
+
+ void prepare_pipeline() {
+ vk::PipelineCacheCreateInfo const pipelineCacheInfo;
+ auto result = device.createPipelineCache(&pipelineCacheInfo, nullptr,
+ &pipelineCache);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::PipelineShaderStageCreateInfo const shaderStageInfo[2] = {
+ vk::PipelineShaderStageCreateInfo()
+ .setStage(vk::ShaderStageFlagBits::eVertex)
+ .setModule(prepare_vs())
+ .setPName("main"),
+ vk::PipelineShaderStageCreateInfo()
+ .setStage(vk::ShaderStageFlagBits::eFragment)
+ .setModule(prepare_fs())
+ .setPName("main")};
+
+ vk::PipelineVertexInputStateCreateInfo const vertexInputInfo;
+
+ auto const inputAssemblyInfo =
+ vk::PipelineInputAssemblyStateCreateInfo().setTopology(
+ vk::PrimitiveTopology::eTriangleList);
+
+ // TODO: Where are pViewports and pScissors set?
+ auto const viewportInfo = vk::PipelineViewportStateCreateInfo()
+ .setViewportCount(1)
+ .setScissorCount(1);
+
+ auto const rasterizationInfo =
+ vk::PipelineRasterizationStateCreateInfo()
+ .setDepthClampEnable(VK_FALSE)
+ .setRasterizerDiscardEnable(VK_FALSE)
+ .setPolygonMode(vk::PolygonMode::eFill)
+ .setCullMode(vk::CullModeFlagBits::eBack)
+ .setFrontFace(vk::FrontFace::eCounterClockwise)
+ .setDepthBiasEnable(VK_FALSE)
+ .setLineWidth(1.0f);
+
+ auto const multisampleInfo = vk::PipelineMultisampleStateCreateInfo();
+
+ auto const stencilOp = vk::StencilOpState()
+ .setFailOp(vk::StencilOp::eKeep)
+ .setPassOp(vk::StencilOp::eKeep)
+ .setCompareOp(vk::CompareOp::eAlways);
+
+ auto const depthStencilInfo =
+ vk::PipelineDepthStencilStateCreateInfo()
+ .setDepthTestEnable(VK_TRUE)
+ .setDepthWriteEnable(VK_TRUE)
+ .setDepthCompareOp(vk::CompareOp::eLessOrEqual)
+ .setDepthBoundsTestEnable(VK_FALSE)
+ .setStencilTestEnable(VK_FALSE)
+ .setFront(stencilOp)
+ .setBack(stencilOp);
+
+ vk::PipelineColorBlendAttachmentState const colorBlendAttachments[1] = {
+ vk::PipelineColorBlendAttachmentState().setColorWriteMask(
+ vk::ColorComponentFlagBits::eR |
+ vk::ColorComponentFlagBits::eG |
+ vk::ColorComponentFlagBits::eB |
+ vk::ColorComponentFlagBits::eA)};
+
+ auto const colorBlendInfo = vk::PipelineColorBlendStateCreateInfo()
+ .setAttachmentCount(1)
+ .setPAttachments(colorBlendAttachments);
+
+ vk::DynamicState const dynamicStates[2] = {vk::DynamicState::eViewport,
+ vk::DynamicState::eScissor};
+
+ auto const dynamicStateInfo = vk::PipelineDynamicStateCreateInfo()
+ .setPDynamicStates(dynamicStates)
+ .setDynamicStateCount(2);
+
+ auto const pipeline = vk::GraphicsPipelineCreateInfo()
+ .setStageCount(2)
+ .setPStages(shaderStageInfo)
+ .setPVertexInputState(&vertexInputInfo)
+ .setPInputAssemblyState(&inputAssemblyInfo)
+ .setPViewportState(&viewportInfo)
+ .setPRasterizationState(&rasterizationInfo)
+ .setPMultisampleState(&multisampleInfo)
+ .setPDepthStencilState(&depthStencilInfo)
+ .setPColorBlendState(&colorBlendInfo)
+ .setPDynamicState(&dynamicStateInfo)
+ .setLayout(pipeline_layout)
+ .setRenderPass(render_pass);
+
+ result = device.createGraphicsPipelines(pipelineCache, 1, &pipeline,
+ nullptr, &this->pipeline);
+ VERIFY(result == vk::Result::eSuccess);
+
+ device.destroyShaderModule(frag_shader_module, nullptr);
+ device.destroyShaderModule(vert_shader_module, nullptr);
+ }
+
+ void prepare_render_pass() {
+ const vk::AttachmentDescription attachments[2] = {
+ vk::AttachmentDescription()
+ .setFlags(vk::AttachmentDescriptionFlagBits::eMayAlias)
+ .setFormat(format)
+ .setSamples(vk::SampleCountFlagBits::e1)
+ .setLoadOp(vk::AttachmentLoadOp::eClear)
+ .setStoreOp(vk::AttachmentStoreOp::eStore)
+ .setStencilLoadOp(vk::AttachmentLoadOp::eDontCare)
+ .setStencilStoreOp(vk::AttachmentStoreOp::eDontCare)
+ .setInitialLayout(vk::ImageLayout::eColorAttachmentOptimal)
+ .setFinalLayout(vk::ImageLayout::ePresentSrcKHR),
+ vk::AttachmentDescription()
+ .setFlags(vk::AttachmentDescriptionFlagBits::eMayAlias)
+ .setFormat(depth.format)
+ .setSamples(vk::SampleCountFlagBits::e1)
+ .setLoadOp(vk::AttachmentLoadOp::eClear)
+ .setStoreOp(vk::AttachmentStoreOp::eDontCare)
+ .setStencilLoadOp(vk::AttachmentLoadOp::eDontCare)
+ .setStencilStoreOp(vk::AttachmentStoreOp::eDontCare)
+ .setInitialLayout(
+ vk::ImageLayout::eDepthStencilAttachmentOptimal)
+ .setFinalLayout(
+ vk::ImageLayout::eDepthStencilAttachmentOptimal)};
+
+ auto const color_reference =
+ vk::AttachmentReference().setAttachment(0).setLayout(
+ vk::ImageLayout::eColorAttachmentOptimal);
+
+ auto const depth_reference =
+ vk::AttachmentReference().setAttachment(1).setLayout(
+ vk::ImageLayout::eDepthStencilAttachmentOptimal);
+
+ auto const subpass =
+ vk::SubpassDescription()
+ .setPipelineBindPoint(vk::PipelineBindPoint::eGraphics)
+ .setInputAttachmentCount(0)
+ .setPInputAttachments(nullptr)
+ .setColorAttachmentCount(1)
+ .setPColorAttachments(&color_reference)
+ .setPResolveAttachments(nullptr)
+ .setPDepthStencilAttachment(&depth_reference)
+ .setPreserveAttachmentCount(0)
+ .setPPreserveAttachments(nullptr);
+
+ auto const rp_info = vk::RenderPassCreateInfo()
+ .setAttachmentCount(2)
+ .setPAttachments(attachments)
+ .setSubpassCount(1)
+ .setPSubpasses(&subpass)
+ .setDependencyCount(0)
+ .setPDependencies(nullptr);
+
+ auto result = device.createRenderPass(&rp_info, nullptr, &render_pass);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ vk::ShaderModule prepare_shader_module(const void *code, size_t size) {
+ auto const moduleCreateInfo =
+ vk::ShaderModuleCreateInfo().setCodeSize(size).setPCode(
+ (uint32_t const *)code);
+
+ vk::ShaderModule module;
+ auto result =
+ device.createShaderModule(&moduleCreateInfo, nullptr, &module);
+ VERIFY(result == vk::Result::eSuccess);
+
+ return module;
+ }
+
+ void prepare_texture_image(const char *filename, texture_object *tex_obj,
+ vk::ImageTiling tiling,
+ vk::ImageUsageFlags usage,
+ vk::MemoryPropertyFlags required_props) {
+ int32_t tex_width;
+ int32_t tex_height;
+ if (!loadTexture(filename, nullptr, nullptr, &tex_width, &tex_height)) {
+ ERR_EXIT("Failed to load textures", "Load Texture Failure");
+ }
+
+ tex_obj->tex_width = tex_width;
+ tex_obj->tex_height = tex_height;
+
+ auto const image_create_info =
+ vk::ImageCreateInfo()
+ .setImageType(vk::ImageType::e2D)
+ .setFormat(vk::Format::eR8G8B8A8Unorm)
+ .setExtent({(uint32_t)tex_width, (uint32_t)tex_height, 1})
+ .setMipLevels(1)
+ .setArrayLayers(1)
+ .setSamples(vk::SampleCountFlagBits::e1)
+ .setTiling(tiling)
+ .setUsage(usage)
+ .setSharingMode(vk::SharingMode::eExclusive)
+ .setQueueFamilyIndexCount(0)
+ .setPQueueFamilyIndices(nullptr)
+ .setInitialLayout(vk::ImageLayout::ePreinitialized);
+
+ auto result =
+ device.createImage(&image_create_info, nullptr, &tex_obj->image);
+ VERIFY(result == vk::Result::eSuccess);
+
+ vk::MemoryRequirements mem_reqs;
+ device.getImageMemoryRequirements(tex_obj->image, &mem_reqs);
+
+ tex_obj->mem_alloc.setAllocationSize(mem_reqs.size);
+ tex_obj->mem_alloc.setMemoryTypeIndex(0);
+
+ auto pass =
+ memory_type_from_properties(mem_reqs.memoryTypeBits, required_props,
+ &tex_obj->mem_alloc.memoryTypeIndex);
+ VERIFY(pass == true);
+
+ result = device.allocateMemory(&tex_obj->mem_alloc, nullptr,
+ &(tex_obj->mem));
+ VERIFY(result == vk::Result::eSuccess);
+
+ result = device.bindImageMemory(tex_obj->image, tex_obj->mem, 0);
+ VERIFY(result == vk::Result::eSuccess);
+
+ if (required_props & vk::MemoryPropertyFlagBits::eHostVisible) {
+ auto const subres =
+ vk::ImageSubresource()
+ .setAspectMask(vk::ImageAspectFlagBits::eColor)
+ .setMipLevel(0)
+ .setArrayLayer(0);
+ vk::SubresourceLayout layout;
+ device.getImageSubresourceLayout(tex_obj->image, &subres, &layout);
+
+ auto data = device.mapMemory(tex_obj->mem, 0,
+ tex_obj->mem_alloc.allocationSize);
+ VERIFY(data.result == vk::Result::eSuccess);
+
+ if (!loadTexture(filename, (uint8_t *)data.value, &layout,
+ &tex_width, &tex_height)) {
+ fprintf(stderr, "Error loading texture: %s\n", filename);
+ }
+
+ device.unmapMemory(tex_obj->mem);
+ }
+
+ tex_obj->imageLayout = vk::ImageLayout::eShaderReadOnlyOptimal;
+ set_image_layout(tex_obj->image, vk::ImageAspectFlagBits::eColor,
+ vk::ImageLayout::ePreinitialized, tex_obj->imageLayout,
+ vk::AccessFlagBits::eHostWrite);
+ }
+
+ void prepare_textures() {
+ vk::Format const tex_format = vk::Format::eR8G8B8A8Unorm;
+ vk::FormatProperties props;
+ gpu.getFormatProperties(tex_format, &props);
+
+ for (uint32_t i = 0; i < texture_count; i++) {
+ if ((props.linearTilingFeatures &
+ vk::FormatFeatureFlagBits::eSampledImage) &&
+ !use_staging_buffer) {
+ /* Device can texture using linear textures */
+ prepare_texture_image(
+ tex_files[i], &textures[i], vk::ImageTiling::eLinear,
+ vk::ImageUsageFlagBits::eSampled,
+ vk::MemoryPropertyFlagBits::eHostVisible |
+ vk::MemoryPropertyFlagBits::eHostCoherent);
+ } else if (props.optimalTilingFeatures &
+ vk::FormatFeatureFlagBits::eSampledImage) {
+ /* Must use staging buffer to copy linear texture to optimized
+ */
+ texture_object staging_texture;
+
+ prepare_texture_image(
+ tex_files[i], &staging_texture, vk::ImageTiling::eLinear,
+ vk::ImageUsageFlagBits::eTransferSrc,
+ vk::MemoryPropertyFlagBits::eHostVisible |
+ vk::MemoryPropertyFlagBits::eHostCoherent);
+
+ prepare_texture_image(tex_files[i], &textures[i],
+ vk::ImageTiling::eOptimal,
+ vk::ImageUsageFlagBits::eTransferDst |
+ vk::ImageUsageFlagBits::eSampled,
+ vk::MemoryPropertyFlagBits::eDeviceLocal);
+
+ set_image_layout(
+ staging_texture.image, vk::ImageAspectFlagBits::eColor,
+ staging_texture.imageLayout,
+ vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlags());
+
+ set_image_layout(
+ textures[i].image, vk::ImageAspectFlagBits::eColor,
+ textures[i].imageLayout,
+ vk::ImageLayout::eTransferDstOptimal, vk::AccessFlags());
+
+ auto const subresource =
+ vk::ImageSubresourceLayers()
+ .setAspectMask(vk::ImageAspectFlagBits::eColor)
+ .setMipLevel(0)
+ .setBaseArrayLayer(0)
+ .setLayerCount(1);
+
+ auto const copy_region =
+ vk::ImageCopy()
+ .setSrcSubresource(subresource)
+ .setSrcOffset({0, 0, 0})
+ .setDstSubresource(subresource)
+ .setDstOffset({0, 0, 0})
+ .setExtent({(uint32_t)staging_texture.tex_width,
+ (uint32_t)staging_texture.tex_height, 1});
+
+ cmd.copyImage(
+ staging_texture.image, vk::ImageLayout::eTransferSrcOptimal,
+ textures[i].image, vk::ImageLayout::eTransferDstOptimal, 1,
+ &copy_region);
+
+ set_image_layout(textures[i].image,
+ vk::ImageAspectFlagBits::eColor,
+ vk::ImageLayout::eTransferDstOptimal,
+ textures[i].imageLayout, vk::AccessFlags());
+
+ flush_init_cmd();
+
+ destroy_texture_image(&staging_texture);
+ } else {
+ assert(
+ !"No support for R8G8B8A8_UNORM as texture image format");
+ }
+
+ auto const samplerInfo =
+ vk::SamplerCreateInfo()
+ .setMagFilter(vk::Filter::eNearest)
+ .setMinFilter(vk::Filter::eNearest)
+ .setMipmapMode(vk::SamplerMipmapMode::eNearest)
+ .setAddressModeU(vk::SamplerAddressMode::eClampToEdge)
+ .setAddressModeV(vk::SamplerAddressMode::eClampToEdge)
+ .setAddressModeW(vk::SamplerAddressMode::eClampToEdge)
+ .setMipLodBias(0.0f)
+ .setAnisotropyEnable(VK_FALSE)
+ .setMaxAnisotropy(1)
+ .setCompareEnable(VK_FALSE)
+ .setCompareOp(vk::CompareOp::eNever)
+ .setMinLod(0.0f)
+ .setMaxLod(0.0f)
+ .setBorderColor(vk::BorderColor::eFloatOpaqueWhite)
+ .setUnnormalizedCoordinates(VK_FALSE);
+
+ auto result = device.createSampler(&samplerInfo, nullptr,
+ &textures[i].sampler);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const viewInfo =
+ vk::ImageViewCreateInfo()
+ .setImage(textures[i].image)
+ .setViewType(vk::ImageViewType::e2D)
+ .setFormat(tex_format)
+ .setSubresourceRange(vk::ImageSubresourceRange(
+ vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
+
+ result =
+ device.createImageView(&viewInfo, nullptr, &textures[i].view);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+ }
+
+ vk::ShaderModule prepare_vs() {
+ size_t size = 0;
+ void *vertShaderCode = read_spv("cube-vert.spv", &size);
+
+ vert_shader_module = prepare_shader_module(vertShaderCode, size);
+
+ free(vertShaderCode);
+
+ return vert_shader_module;
+ }
+
+ char *read_spv(const char *filename, size_t *psize) {
+ FILE *fp = fopen(filename, "rb");
+ if (!fp) {
+ return nullptr;
+ }
+
+ fseek(fp, 0L, SEEK_END);
+ long int size = ftell(fp);
+
+ fseek(fp, 0L, SEEK_SET);
+
+ void *shader_code = malloc(size);
+ size_t retval = fread(shader_code, size, 1, fp);
+ VERIFY(retval == 1);
+
+ *psize = size;
+
+ fclose(fp);
+
+ return (char *)shader_code;
+ }
+
+ void resize() {
+ uint32_t i;
+
+ // Don't react to resize until after first initialization.
+ if (!prepared) {
+ return;
+ }
+
+ // In order to properly resize the window, we must re-create the
+ // swapchain
+ // AND redo the command buffers, etc.
+ //
+ // First, perform part of the cleanup() function:
+ prepared = false;
+ auto result = device.waitIdle();
+ VERIFY(result == vk::Result::eSuccess);
+
+ for (i = 0; i < swapchainImageCount; i++) {
+ device.destroyFramebuffer(framebuffers[i], nullptr);
+ }
+
+ device.destroyDescriptorPool(desc_pool, nullptr);
+
+ device.destroyPipeline(pipeline, nullptr);
+ device.destroyPipelineCache(pipelineCache, nullptr);
+ device.destroyRenderPass(render_pass, nullptr);
+ device.destroyPipelineLayout(pipeline_layout, nullptr);
+ device.destroyDescriptorSetLayout(desc_layout, nullptr);
+
+ for (i = 0; i < texture_count; i++) {
+ device.destroyImageView(textures[i].view, nullptr);
+ device.destroyImage(textures[i].image, nullptr);
+ device.freeMemory(textures[i].mem, nullptr);
+ device.destroySampler(textures[i].sampler, nullptr);
+ }
+
+ device.destroyImageView(depth.view, nullptr);
+ device.destroyImage(depth.image, nullptr);
+ device.freeMemory(depth.mem, nullptr);
+
+ device.destroyBuffer(uniform_data.buf, nullptr);
+ device.freeMemory(uniform_data.mem, nullptr);
+
+ for (i = 0; i < swapchainImageCount; i++) {
+ device.destroyImageView(buffers[i].view, nullptr);
+ device.freeCommandBuffers(cmd_pool, 1, &buffers[i].cmd);
+ }
+
+ device.destroyCommandPool(cmd_pool, nullptr);
+ if (separate_present_queue) {
+ device.destroyCommandPool(present_cmd_pool, nullptr);
+ }
+
+ // Second, re-perform the prepare() function, which will re-create the
+ // swapchain.
+ prepare();
+ }
+
+ void set_image_layout(vk::Image image, vk::ImageAspectFlags aspectMask,
+ vk::ImageLayout oldLayout, vk::ImageLayout newLayout,
+ vk::AccessFlags srcAccessMask) {
+ if (!cmd) {
+ auto const cmd = vk::CommandBufferAllocateInfo()
+ .setCommandPool(cmd_pool)
+ .setLevel(vk::CommandBufferLevel::ePrimary)
+ .setCommandBufferCount(1);
+
+ auto result = device.allocateCommandBuffers(&cmd, &this->cmd);
+ VERIFY(result == vk::Result::eSuccess);
+
+ auto const cmd_buf_info =
+ vk::CommandBufferBeginInfo().setPInheritanceInfo(nullptr);
+
+ result = this->cmd.begin(&cmd_buf_info);
+ VERIFY(result == vk::Result::eSuccess);
+ }
+
+ auto DstAccessMask = [](vk::ImageLayout const &layout) {
+ vk::AccessFlags flags;
+
+ switch (layout) {
+ case vk::ImageLayout::eTransferDstOptimal:
+ // Make sure anything that was copying from this image has
+ // completed
+ flags = vk::AccessFlagBits::eTransferRead;
+ break;
+ case vk::ImageLayout::eColorAttachmentOptimal:
+ flags = vk::AccessFlagBits::eColorAttachmentWrite;
+ break;
+ case vk::ImageLayout::eDepthStencilAttachmentOptimal:
+ flags = vk::AccessFlagBits::eDepthStencilAttachmentWrite;
+ break;
+ case vk::ImageLayout::eShaderReadOnlyOptimal:
+ // Make sure any Copy or CPU writes to image are flushed
+ flags = vk::AccessFlagBits::eShaderRead |
+ vk::AccessFlagBits::eInputAttachmentRead;
+ break;
+ case vk::ImageLayout::ePresentSrcKHR:
+ flags = vk::AccessFlagBits::eMemoryRead;
+ break;
+ default:
+ break;
+ }
+
+ return flags;
+ };
+
+ auto const barrier = vk::ImageMemoryBarrier()
+ .setSrcAccessMask(srcAccessMask)
+ .setDstAccessMask(DstAccessMask(newLayout))
+ .setOldLayout(oldLayout)
+ .setNewLayout(newLayout)
+ .setSrcQueueFamilyIndex(0)
+ .setDstQueueFamilyIndex(0)
+ .setImage(image)
+ .setSubresourceRange(vk::ImageSubresourceRange(
+ aspectMask, 0, 1, 0, 1));
+
+ cmd.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
+ vk::PipelineStageFlagBits::eTopOfPipe,
+ vk::DependencyFlagBits(), 0, nullptr, 0, nullptr, 1,
+ &barrier);
+ }
+
+ void update_data_buffer() {
+ mat4x4 VP;
+ mat4x4_mul(VP, projection_matrix, view_matrix);
+
+ // Rotate 22.5 degrees around the Y axis
+ mat4x4 Model;
+ mat4x4_dup(Model, model_matrix);
+ mat4x4_rotate(model_matrix, Model, 0.0f, 1.0f, 0.0f,
+ (float)degreesToRadians(spin_angle));
+
+ mat4x4 MVP;
+ mat4x4_mul(MVP, VP, model_matrix);
+
+ auto data = device.mapMemory(uniform_data.mem, 0,
+ uniform_data.mem_alloc.allocationSize,
+ vk::MemoryMapFlags());
+ VERIFY(data.result == vk::Result::eSuccess);
+
+ memcpy(data.value, (const void *)&MVP[0][0], sizeof(MVP));
+
+ device.unmapMemory(uniform_data.mem);
+ }
+
+ bool loadTexture(const char *filename, uint8_t *rgba_data,
+ vk::SubresourceLayout *layout, int32_t *width,
+ int32_t *height) {
+ FILE *fPtr = fopen(filename, "rb");
+ if (!fPtr) {
+ return false;
+ }
+
+ char header[256];
+ char *cPtr = fgets(header, 256, fPtr); // P6
+ if (cPtr == nullptr || strncmp(header, "P6\n", 3)) {
+ fclose(fPtr);
+ return false;
+ }
+
+ do {
+ cPtr = fgets(header, 256, fPtr);
+ if (cPtr == nullptr) {
+ fclose(fPtr);
+ return false;
+ }
+ } while (!strncmp(header, "#", 1));
+
+ sscanf(header, "%u %u", width, height);
+ if (rgba_data == nullptr) {
+ fclose(fPtr);
+ return true;
+ }
+
+ char *result = fgets(header, 256, fPtr); // Format
+ VERIFY(result != nullptr);
+ if (cPtr == nullptr || strncmp(header, "255\n", 3)) {
+ fclose(fPtr);
+ return false;
+ }
+
+ for (int y = 0; y < *height; y++) {
+ uint8_t *rowPtr = rgba_data;
+
+ for (int x = 0; x < *width; x++) {
+ size_t s = fread(rowPtr, 3, 1, fPtr);
+ (void)s;
+ rowPtr[3] = 255; /* Alpha of 1 */
+ rowPtr += 4;
+ }
+
+ rgba_data += layout->rowPitch;
+ }
+
+ fclose(fPtr);
+ return true;
+ }
+
+ bool memory_type_from_properties(uint32_t typeBits,
+ vk::MemoryPropertyFlags requirements_mask,
+ uint32_t *typeIndex) {
+ // Search memtypes to find first index with those properties
+ for (uint32_t i = 0; i < VK_MAX_MEMORY_TYPES; i++) {
+ if ((typeBits & 1) == 1) {
+ // Type is available, does it match user properties?
+ if ((memory_properties.memoryTypes[i].propertyFlags &
+ requirements_mask) == requirements_mask) {
+ *typeIndex = i;
+ return true;
+ }
+ }
+ typeBits >>= 1;
+ }
+
+ // No memory types matched, return failure
+ return false;
+ }
+
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ void run() {
+ if (!prepared) {
+ return;
+ }
+
+ update_data_buffer();
+ draw();
+ curFrame++;
+
+ if (frameCount != INT_MAX && curFrame == frameCount) {
+ PostQuitMessage(validation_error);
+ }
+ }
+
+ void create_window() {
+ WNDCLASSEX win_class;
+
+ // Initialize the window class structure:
+ win_class.cbSize = sizeof(WNDCLASSEX);
+ win_class.style = CS_HREDRAW | CS_VREDRAW;
+ win_class.lpfnWndProc = WndProc;
+ win_class.cbClsExtra = 0;
+ win_class.cbWndExtra = 0;
+ win_class.hInstance = connection; // hInstance
+ win_class.hIcon = LoadIcon(nullptr, IDI_APPLICATION);
+ win_class.hCursor = LoadCursor(nullptr, IDC_ARROW);
+ win_class.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
+ win_class.lpszMenuName = nullptr;
+ win_class.lpszClassName = name;
+ win_class.hIconSm = LoadIcon(nullptr, IDI_WINLOGO);
+
+ // Register window class:
+ if (!RegisterClassEx(&win_class)) {
+ // It didn't work, so try to give a useful error:
+ printf("Unexpected error trying to start the application!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ // Create window with the registered class:
+ RECT wr = {0, 0, static_cast<LONG>(width), static_cast<LONG>(height)};
+ AdjustWindowRect(&wr, WS_OVERLAPPEDWINDOW, FALSE);
+ window = CreateWindowEx(0,
+ name, // class name
+ name, // app name
+ WS_OVERLAPPEDWINDOW | // window style
+ WS_VISIBLE | WS_SYSMENU,
+ 100, 100, // x/y coords
+ wr.right - wr.left, // width
+ wr.bottom - wr.top, // height
+ nullptr, // handle to parent
+ nullptr, // handle to menu
+ connection, // hInstance
+ nullptr); // no extra parameters
+
+ if (!window) {
+ // It didn't work, so try to give a useful error:
+ printf("Cannot create a window in which to draw!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ // Window client area size must be at least 1 pixel high, to prevent
+ // crash.
+ minsize.x = GetSystemMetrics(SM_CXMINTRACK);
+ minsize.y = GetSystemMetrics(SM_CYMINTRACK) + 1;
+ }
+
+#elif defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR)
+#if defined(VK_USE_PLATFORM_XLIB_KHR)
+
+ void create_xlib_window() {
+ display = XOpenDisplay(nullptr);
+ long visualMask = VisualScreenMask;
+ int numberOfVisuals;
+ XVisualInfo vInfoTemplate = {};
+ vInfoTemplate.screen = DefaultScreen(display);
+ XVisualInfo *visualInfo = XGetVisualInfo(
+ display, visualMask, &vInfoTemplate, &numberOfVisuals);
+
+ Colormap colormap =
+ XCreateColormap(display, RootWindow(display, vInfoTemplate.screen),
+ visualInfo->visual, AllocNone);
+
+ XSetWindowAttributes windowAttributes = {};
+ windowAttributes.colormap = colormap;
+ windowAttributes.background_pixel = 0xFFFFFFFF;
+ windowAttributes.border_pixel = 0;
+ windowAttributes.event_mask =
+ KeyPressMask | KeyReleaseMask | StructureNotifyMask | ExposureMask;
+
+ xlib_window = XCreateWindow(
+ display, RootWindow(display, vInfoTemplate.screen), 0, 0, width,
+ height, 0, visualInfo->depth, InputOutput, visualInfo->visual,
+ CWBackPixel | CWBorderPixel | CWEventMask | CWColormap,
+ &windowAttributes);
+
+ XSelectInput(display, xlib_window, ExposureMask | KeyPressMask);
+ XMapWindow(display, xlib_window);
+ XFlush(display);
+ xlib_wm_delete_window = XInternAtom(display, "WM_DELETE_WINDOW", False);
+ }
+
+ void handle_xlib_event(const XEvent *event) {
+ switch (event->type) {
+ case ClientMessage:
+ if ((Atom)event->xclient.data.l[0] == xlib_wm_delete_window) {
+ quit = true;
+ }
+ break;
+ case KeyPress:
+ switch (event->xkey.keycode) {
+ case 0x9: // Escape
+ quit = true;
+ break;
+ case 0x71: // left arrow key
+ spin_angle += spin_increment;
+ break;
+ case 0x72: // right arrow key
+ spin_angle -= spin_increment;
+ break;
+ case 0x41:
+ pause = !pause;
+ break;
+ }
+ break;
+ case ConfigureNotify:
+ if (((int32_t)width != event->xconfigure.width) ||
+ ((int32_t)height != event->xconfigure.height)) {
+ width = event->xconfigure.width;
+ height = event->xconfigure.height;
+ resize();
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ void run_xlib() {
+ while (!quit) {
+ XEvent event;
+
+ if (pause) {
+ XNextEvent(display, &event);
+ handle_xlib_event(&event);
+ } else {
+ while (XPending(display) > 0) {
+ XNextEvent(display, &event);
+ handle_xlib_event(&event);
+ }
+ }
+
+ update_data_buffer();
+ draw();
+ curFrame++;
+
+ if (frameCount != UINT32_MAX && curFrame == frameCount) {
+ quit = true;
+ }
+ }
+ }
+
+#endif
+#if defined(VK_USE_PLATFORM_XCB_KHR)
+
+ void handle_xcb_event(const xcb_generic_event_t *event) {
+ uint8_t event_code = event->response_type & 0x7f;
+ switch (event_code) {
+ case XCB_EXPOSE:
+ // TODO: Resize window
+ break;
+ case XCB_CLIENT_MESSAGE:
+ if ((*(xcb_client_message_event_t *)event).data.data32[0] ==
+ (*atom_wm_delete_window).atom) {
+ quit = true;
+ }
+ break;
+ case XCB_KEY_RELEASE: {
+ const xcb_key_release_event_t *key =
+ (const xcb_key_release_event_t *)event;
+
+ switch (key->detail) {
+ case 0x9: // Escape
+ quit = true;
+ break;
+ case 0x71: // left arrow key
+ spin_angle += spin_increment;
+ break;
+ case 0x72: // right arrow key
+ spin_angle -= spin_increment;
+ break;
+ case 0x41:
+ pause = !pause;
+ break;
+ }
+ } break;
+ case XCB_CONFIGURE_NOTIFY: {
+ const xcb_configure_notify_event_t *cfg =
+ (const xcb_configure_notify_event_t *)event;
+ if ((width != cfg->width) || (height != cfg->height)) {
+ width = cfg->width;
+ height = cfg->height;
+ resize();
+ }
+ } break;
+ default:
+ break;
+ }
+ }
+
+ void run_xcb() {
+ xcb_flush(connection);
+
+ while (!quit) {
+ xcb_generic_event_t *event;
+
+ if (pause) {
+ event = xcb_wait_for_event(connection);
+ } else {
+ event = xcb_poll_for_event(connection);
+ while (event) {
+ handle_xcb_event(event);
+ free(event);
+ event = xcb_poll_for_event(connection);
+ }
+ }
+
+ update_data_buffer();
+ draw();
+ curFrame++;
+ if (frameCount != UINT32_MAX && curFrame == frameCount) {
+ quit = true;
+ }
+ }
+ }
+
+ void create_xcb_window() {
+ uint32_t value_mask, value_list[32];
+
+ xcb_window = xcb_generate_id(connection);
+
+ value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
+ value_list[0] = screen->black_pixel;
+ value_list[1] = XCB_EVENT_MASK_KEY_RELEASE | XCB_EVENT_MASK_EXPOSURE |
+ XCB_EVENT_MASK_STRUCTURE_NOTIFY;
+
+ xcb_create_window(connection, XCB_COPY_FROM_PARENT, xcb_window,
+ screen->root, 0, 0, width, height, 0,
+ XCB_WINDOW_CLASS_INPUT_OUTPUT, screen->root_visual,
+ value_mask, value_list);
+
+ /* Magic code that will send notification when window is destroyed */
+ xcb_intern_atom_cookie_t cookie =
+ xcb_intern_atom(connection, 1, 12, "WM_PROTOCOLS");
+ xcb_intern_atom_reply_t *reply =
+ xcb_intern_atom_reply(connection, cookie, 0);
+
+ xcb_intern_atom_cookie_t cookie2 =
+ xcb_intern_atom(connection, 0, 16, "WM_DELETE_WINDOW");
+ atom_wm_delete_window = xcb_intern_atom_reply(connection, cookie2, 0);
+
+ xcb_change_property(connection, XCB_PROP_MODE_REPLACE, xcb_window,
+ (*reply).atom, 4, 32, 1,
+ &(*atom_wm_delete_window).atom);
+
+ free(reply);
+
+ xcb_map_window(connection, xcb_window);
+
+ // Force the x/y coordinates to 100,100 results are identical in
+ // consecutive
+ // runs
+ const uint32_t coords[] = {100, 100};
+ xcb_configure_window(connection, xcb_window,
+ XCB_CONFIG_WINDOW_X | XCB_CONFIG_WINDOW_Y, coords);
+ }
+
+#endif
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+
+ void run() {
+ while (!quit) {
+ update_data_buffer();
+ draw();
+ curFrame++;
+ if (frameCount != UINT32_MAX && curFrame == frameCount) {
+ quit = true;
+ }
+ }
+ }
+
+ void create_window() {
+ window = wl_compositor_create_surface(compositor);
+ if (!window) {
+ printf("Can not create wayland_surface from compositor!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ shell_surface = wl_shell_get_shell_surface(shell, window);
+ if (!shell_surface) {
+ printf("Can not get shell_surface from wayland_surface!\n");
+ fflush(stdout);
+ exit(1);
+ }
+
+ wl_shell_surface_add_listener(shell_surface, &shell_surface_listener,
+ this);
+ wl_shell_surface_set_toplevel(shell_surface);
+ wl_shell_surface_set_title(shell_surface, APP_SHORT_NAME);
+ }
+
+#endif
+
+#if defined(VK_USE_PLATFORM_WIN32_KHR)
+ HINSTANCE connection; // hInstance - Windows Instance
+ HWND window; // hWnd - window handle
+ POINT minsize; // minimum window size
+ char name[APP_NAME_STR_LEN]; // Name to put on the window/icon
+#elif defined(VK_USE_PLATFORM_XLIB_KHR) || defined(VK_USE_PLATFORM_XCB_KHR)
+ Display *display;
+ Window xlib_window;
+ Atom xlib_wm_delete_window;
+
+ xcb_connection_t *connection;
+ xcb_screen_t *screen;
+ xcb_window_t xcb_window;
+ xcb_intern_atom_reply_t *atom_wm_delete_window;
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ wl_display *display;
+ wl_registry *registry;
+ wl_compositor *compositor;
+ wl_surface *window;
+ wl_shell *shell;
+ wl_shell_surface *shell_surface;
+#endif
+
+ vk::SurfaceKHR surface;
+ bool prepared;
+ bool use_staging_buffer;
+ bool use_xlib;
+ bool separate_present_queue;
+
+ vk::Instance inst;
+ vk::PhysicalDevice gpu;
+ vk::Device device;
+ vk::Queue graphics_queue;
+ vk::Queue present_queue;
+ uint32_t graphics_queue_family_index;
+ uint32_t present_queue_family_index;
+ vk::Semaphore image_acquired_semaphores[FRAME_LAG];
+ vk::Semaphore draw_complete_semaphores[FRAME_LAG];
+ vk::Semaphore image_ownership_semaphores[FRAME_LAG];
+ vk::PhysicalDeviceProperties gpu_props;
+ std::unique_ptr<vk::QueueFamilyProperties[]> queue_props;
+ vk::PhysicalDeviceMemoryProperties memory_properties;
+
+ uint32_t enabled_extension_count;
+ uint32_t enabled_layer_count;
+ char const *extension_names[64];
+ char const *enabled_layers[64];
+
+ uint32_t width;
+ uint32_t height;
+ vk::Format format;
+ vk::ColorSpaceKHR color_space;
+
+ uint32_t swapchainImageCount;
+ vk::SwapchainKHR swapchain;
+ std::unique_ptr<SwapchainBuffers[]> buffers;
+ vk::Fence fences[FRAME_LAG];
+ bool fencesInited[FRAME_LAG];
+ uint32_t frame_index;
+
+ vk::CommandPool cmd_pool;
+ vk::CommandPool present_cmd_pool;
+
+ struct {
+ vk::Format format;
+ vk::Image image;
+ vk::MemoryAllocateInfo mem_alloc;
+ vk::DeviceMemory mem;
+ vk::ImageView view;
+ } depth;
+
+ static int32_t const texture_count = 1;
+ texture_object textures[texture_count];
+
+ struct {
+ vk::Buffer buf;
+ vk::MemoryAllocateInfo mem_alloc;
+ vk::DeviceMemory mem;
+ vk::DescriptorBufferInfo buffer_info;
+ } uniform_data;
+
+ vk::CommandBuffer cmd; // Buffer for initialization commands
+ vk::PipelineLayout pipeline_layout;
+ vk::DescriptorSetLayout desc_layout;
+ vk::PipelineCache pipelineCache;
+ vk::RenderPass render_pass;
+ vk::Pipeline pipeline;
+
+ mat4x4 projection_matrix;
+ mat4x4 view_matrix;
+ mat4x4 model_matrix;
+
+ float spin_angle;
+ float spin_increment;
+ bool pause;
+
+ vk::ShaderModule vert_shader_module;
+ vk::ShaderModule frag_shader_module;
+
+ vk::DescriptorPool desc_pool;
+ vk::DescriptorSet desc_set;
+
+ std::unique_ptr<vk::Framebuffer[]> framebuffers;
+
+ bool quit;
+ uint32_t curFrame;
+ uint32_t frameCount;
+ bool validate;
+ bool use_break;
+ bool suppress_popups;
+
+ uint32_t current_buffer;
+ uint32_t queue_family_count;
+};
+
+#if _WIN32
+// Include header required for parsing the command line options.
+#include <shellapi.h>
+
+Demo demo;
+
+// MS-Windows event handling function:
+LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
+ switch (uMsg) {
+ case WM_CLOSE:
+ PostQuitMessage(validation_error);
+ break;
+ case WM_PAINT:
+ demo.run();
+ break;
+ case WM_GETMINMAXINFO: // set window's minimum size
+ ((MINMAXINFO *)lParam)->ptMinTrackSize = demo.minsize;
+ return 0;
+ case WM_SIZE:
+ // Resize the application to the new window size, except when
+ // it was minimized. Vulkan doesn't support images or swapchains
+ // with width=0 and height=0.
+ if (wParam != SIZE_MINIMIZED) {
+ demo.width = lParam & 0xffff;
+ demo.height = (lParam & 0xffff0000) >> 16;
+ demo.resize();
+ }
+ break;
+ default:
+ break;
+ }
+
+ return (DefWindowProc(hWnd, uMsg, wParam, lParam));
+}
+
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine,
+ int nCmdShow) {
+ // TODO: Gah.. refactor. This isn't 1989.
+ MSG msg; // message
+ bool done; // flag saying when app is complete
+ int argc;
+ char **argv;
+
+ // Use the CommandLine functions to get the command line arguments.
+ // Unfortunately, Microsoft outputs
+ // this information as wide characters for Unicode, and we simply want the
+ // Ascii version to be compatible
+ // with the non-Windows side. So, we have to convert the information to
+ // Ascii character strings.
+ LPWSTR *commandLineArgs = CommandLineToArgvW(GetCommandLineW(), &argc);
+ if (nullptr == commandLineArgs) {
+ argc = 0;
+ }
+
+ if (argc > 0) {
+ argv = (char **)malloc(sizeof(char *) * argc);
+ if (argv == nullptr) {
+ argc = 0;
+ } else {
+ for (int iii = 0; iii < argc; iii++) {
+ size_t wideCharLen = wcslen(commandLineArgs[iii]);
+ size_t numConverted = 0;
+
+ argv[iii] = (char *)malloc(sizeof(char) * (wideCharLen + 1));
+ if (argv[iii] != nullptr) {
+ wcstombs_s(&numConverted, argv[iii], wideCharLen + 1,
+ commandLineArgs[iii], wideCharLen + 1);
+ }
+ }
+ }
+ } else {
+ argv = nullptr;
+ }
+
+ demo.init(argc, argv);
+
+ // Free up the items we had to allocate for the command line arguments.
+ if (argc > 0 && argv != nullptr) {
+ for (int iii = 0; iii < argc; iii++) {
+ if (argv[iii] != nullptr) {
+ free(argv[iii]);
+ }
+ }
+ free(argv);
+ }
+
+ demo.connection = hInstance;
+ strncpy(demo.name, "cube", APP_NAME_STR_LEN);
+ demo.create_window();
+ demo.init_vk_swapchain();
+
+ demo.prepare();
+
+ done = false; // initialize loop condition variable
+
+ // main message loop
+ while (!done) {
+ PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE);
+ if (msg.message == WM_QUIT) // check for a quit message
+ {
+ done = true; // if found, quit app
+ } else {
+ /* Translate and dispatch to event queue*/
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ RedrawWindow(demo.window, nullptr, nullptr, RDW_INTERNALPAINT);
+ }
+
+ demo.cleanup();
+
+ return (int)msg.wParam;
+}
+
+#elif __linux__
+
+#if defined(VK_USE_PLATFORM_WAYLAND_KHR)
+static void handle_ping(void *data, wl_shell_surface *shell_surface,
+ uint32_t serial) {
+ wl_shell_surface_pong(shell_surface, serial);
+}
+
+static void handle_configure(void *data,
+ wl_shell_surface *shell_surface,
+ uint32_t edges, int32_t width,
+ int32_t height) {}
+
+static void handle_popup_done(void *data,
+ wl_shell_surface *shell_surface) {}
+
+static const wl_shell_surface_listener shell_surface_listener = {
+ handle_ping, handle_configure, handle_popup_done};
+#endif
+
+int main(int argc, char **argv) {
+ Demo demo;
+
+ demo.init(argc, argv);
+
+#if defined(VK_USE_PLATFORM_XLIB_KHR) && defined(VK_USE_PLATFORM_XCB_KHR)
+ if (demo.use_xlib) {
+ demo.create_xlib_window();
+ } else {
+ demo.create_xcb_window();
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+ demo.create_xcb_window();
+#elif defined(VK_USE_PLATFORM_XLIB_KHR)
+ demo.create_xlib_window();
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+ demo.create_window();
+#endif
+ }
+
+ demo.init_vk_swapchain();
+
+ demo.prepare();
+
+#if defined(VK_USE_PLATFORM_XLIB_KHR) && defined(VK_USE_PLATFORM_XCB_KHR)
+ if (demo.use_xlib) {
+ demo.run_xlib();
+ } else {
+ demo.run_xcb();
+#elif defined(VK_USE_PLATFORM_XCB_KHR)
+demo.run_xcb();
+#elif defined(VK_USE_PLATFORM_XLIB_KHR)
+demo.run_xlib();
+#elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
+demo.run();
+#endif
+ }
+
+ demo.cleanup();
+
+ return validation_error;
+}
+
+#else
+#error "Platform not supported"
+#endif