From 7dc179b8faaa8f0c0cdb0e080ab7ad10395abcf3 Mon Sep 17 00:00:00 2001 From: Tobin Ehlis Date: Mon, 22 Jul 2019 12:34:01 -0600 Subject: build:Add missing dependency to BUILD.gn The individual layers include shader_validation in their dependency chain which includes . Adding appropriate glslang dep to fix strict build. This is a follow-on to #1068. --- BUILD.gn | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'BUILD.gn') diff --git a/BUILD.gn b/BUILD.gn index 4fd8c3dc7..ff08295cc 100644 --- a/BUILD.gn +++ b/BUILD.gn @@ -141,25 +141,25 @@ layers = [ [ "object_lifetimes", object_lifetimes_sources + chassis_sources + thread_safety_sources + core_validation_sources, - [], + [ ":vulkan_core_validation_glslang" ], [ "BUILD_OBJECT_TRACKER" ], ], [ "stateless_validation", stateless_validation_sources + chassis_sources + core_validation_sources, - [], + [ ":vulkan_core_validation_glslang" ], [ "BUILD_PARAMETER_VALIDATION" ], ], [ "thread_safety", thread_safety_sources + chassis_sources + core_validation_sources, - [], + [ ":vulkan_core_validation_glslang" ], [ "BUILD_THREAD_SAFETY" ], ], [ "unique_objects", unique_objects_sources + chassis_sources + core_validation_sources, - [], + [ ":vulkan_core_validation_glslang" ], [ "LAYER_CHASSIS_CAN_WRAP_HANDLES" ], ], [ -- cgit v1.2.3