/* * Copyright © 2012 Jonas Ådahl * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include #include #include #include #include "wayland-client.h" #include "wayland-server.h" #include "test-runner.h" #include "test-compositor.h" #define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0]) static void registry_handle_global(void *data, struct wl_registry *registry, uint32_t id, const char *interface, uint32_t version) { int *pcounter = data; (*pcounter)++; assert(*pcounter == 1); wl_registry_destroy(registry); } static const struct wl_registry_listener registry_listener = { registry_handle_global, NULL }; /* Test that destroying a proxy object doesn't result in any more * callback being invoked, even though were many queued. */ static void client_test_proxy_destroy(void) { struct wl_display *display; struct wl_registry *registry; int counter = 0; display = wl_display_connect(NULL); assert(display); registry = wl_display_get_registry(display); assert(registry != NULL); wl_registry_add_listener(registry, ®istry_listener, &counter); assert(wl_display_roundtrip(display) != -1); assert(counter == 1); /* don't destroy the registry, we have already destroyed them * in the global handler */ wl_display_disconnect(display); } struct multiple_queues_state { struct wl_display *display; struct wl_callback* callback2; bool done; }; static void sync_callback(void *data, struct wl_callback *callback, uint32_t serial) { struct multiple_queues_state *state = data; state->done = true; wl_callback_destroy(callback); wl_display_dispatch_pending(state->display); wl_callback_destroy(state->callback2); } static const struct wl_callback_listener sync_listener = { sync_callback }; /* Test that when receiving the first of two synchronization * callback events, destroying the second one doesn't cause any * errors even if the delete_id event is handled out of order. */ static void client_test_multiple_queues(void) { struct wl_event_queue *queue; struct wl_callback *callback1; struct multiple_queues_state state; int ret = 0; state.display = wl_display_connect(NULL); assert(state.display); queue = wl_display_create_queue(state.display); assert(queue); state.done = false; callback1 = wl_display_sync(state.display); assert(callback1 != NULL); wl_callback_add_listener(callback1, &sync_listener, &state); wl_proxy_set_queue((struct wl_proxy *) callback1, queue); state.callback2 = wl_display_sync(state.display); assert(state.callback2 != NULL); wl_callback_add_listener(state.callback2, &sync_listener, NULL); wl_proxy_set_queue((struct wl_proxy *) state.callback2, queue); wl_display_flush(state.display); while (!state.done && !ret) ret = wl_display_dispatch_queue(state.display, queue); wl_event_queue_destroy(queue); wl_display_disconnect(state.display); exit(ret == -1 ? -1 : 0); } static void sync_callback_roundtrip(void *data, struct wl_callback *callback, uint32_t serial) { bool *done = data; *done = true; } static const struct wl_callback_listener sync_listener_roundtrip = { sync_callback_roundtrip }; /* Test that doing a roundtrip on a queue only the events on that * queue get dispatched. */ static void client_test_queue_roundtrip(void) { struct wl_event_queue *queue; struct wl_callback *callback1; struct wl_callback *callback2; struct wl_display *display; bool done1 = false; bool done2 = false; display = wl_display_connect(NULL); assert(display); queue = wl_display_create_queue(display); assert(queue); /* arm a callback on the default queue */ callback1 = wl_display_sync(display); assert(callback1 != NULL); wl_callback_add_listener(callback1, &sync_listener_roundtrip, &done1); /* arm a callback on the other queue */ callback2 = wl_display_sync(display); assert(callback2 != NULL); wl_callback_add_listener(callback2, &sync_listener_roundtrip, &done2); wl_proxy_set_queue((struct wl_proxy *) callback2, queue); /* roundtrip on default queue must not dispatch the other queue. */ wl_display_roundtrip(display); assert(done1 == true); assert(done2 == false); /* re-arm the sync callback on the default queue, so we see that * wl_display_roundtrip_queue() does not dispatch the default queue. */ wl_callback_destroy(callback1); done1 = false; callback1 = wl_display_sync(display); assert(callback1 != NULL); wl_callback_add_listener(callback1, &sync_listener_roundtrip, &done1); wl_display_roundtrip_queue(display, queue); assert(done1 == false); assert(done2 == true); wl_callback_destroy(callback1); wl_callback_destroy(callback2); wl_event_queue_destroy(queue); wl_display_disconnect(display); } static void client_test_queue_proxy_wrapper(void) { struct wl_event_queue *queue; struct wl_display *display; struct wl_display *display_wrapper; struct wl_callback *callback; bool done = false; /* * For an illustration of what usage would normally fail without using * proxy wrappers, see the `client_test_queue_set_queue_race' test case. */ display = wl_display_connect(NULL); assert(display); /* Pretend we are in a separate thread where a thread-local queue is * used. */ queue = wl_display_create_queue(display); assert(queue); display_wrapper = wl_proxy_create_wrapper(display); assert(display_wrapper); wl_proxy_set_queue((struct wl_proxy *) display_wrapper, queue); callback = wl_display_sync(display_wrapper); wl_proxy_wrapper_destroy(display_wrapper); assert(callback != NULL); /* Pretend we are now another thread and dispatch the dispatch the main * queue while also knowing our callback is read and queued. */ wl_display_roundtrip(display); /* Make sure that the pretend-to-be main thread didn't dispatch our * callback, behind our back. */ wl_callback_add_listener(callback, &sync_listener_roundtrip, &done); wl_display_flush(display); assert(!done); /* Make sure that we eventually end up dispatching our callback. */ while (!done) assert(wl_display_dispatch_queue(display, queue) != -1); wl_callback_destroy(callback); wl_event_queue_destroy(queue); wl_display_disconnect(display); } static void client_test_queue_set_queue_race(void) { struct wl_event_queue *queue; struct wl_display *display; struct wl_callback *callback; bool done = false; /* * This test illustrates the multi threading scenario which would fail * without doing what is done in the `client_test_queue_proxy_wrapper' * test. */ display = wl_display_connect(NULL); assert(display); /* Pretend we are in a separate thread where a thread-local queue is * used. */ queue = wl_display_create_queue(display); assert(queue); callback = wl_display_sync(display); assert(callback != NULL); /* Pretend we are now another thread and dispatch the dispatch the main * queue while also knowing our callback is read, queued on the wrong * queue, and dispatched. */ wl_display_roundtrip(display); /* Pretend we are back in the separate thread, and continue with setting * up our callback. */ wl_callback_add_listener(callback, &sync_listener_roundtrip, &done); wl_proxy_set_queue((struct wl_proxy *) callback, queue); /* Roundtrip our separate thread queue to make sure any events are * dispatched. */ wl_display_roundtrip_queue(display, queue); /* Verify that the callback has indeed been dropped. */ assert(!done); wl_callback_destroy(callback); wl_event_queue_destroy(queue); wl_display_disconnect(display); } static void dummy_bind(struct wl_client *client, void *data, uint32_t version, uint32_t id) { } TEST(queue_proxy_destroy) { struct display *d; const struct wl_interface *dummy_interfaces[] = { &wl_seat_interface, &wl_pointer_interface, &wl_keyboard_interface, &wl_surface_interface }; unsigned int i; d = display_create(); for (i = 0; i < ARRAY_LENGTH(dummy_interfaces); i++) wl_global_create(d->wl_display, dummy_interfaces[i], dummy_interfaces[i]->version, NULL, dummy_bind); test_set_timeout(2); client_create_noarg(d, client_test_proxy_destroy); display_run(d); display_destroy(d); } TEST(queue_multiple_queues) { struct display *d = display_create(); test_set_timeout(2); client_create_noarg(d, client_test_multiple_queues); display_run(d); display_destroy(d); } TEST(queue_roundtrip) { struct display *d = display_create(); test_set_timeout(2); client_create_noarg(d, client_test_queue_roundtrip); display_run(d); display_destroy(d); } TEST(queue_set_queue_proxy_wrapper) { struct display *d = display_create(); test_set_timeout(2); client_create_noarg(d, client_test_queue_proxy_wrapper); display_run(d); display_destroy(d); } TEST(queue_set_queue_race) { struct display *d = display_create(); test_set_timeout(2); client_create_noarg(d, client_test_queue_set_queue_race); display_run(d); display_destroy(d); }