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Diffstat (limited to 'src/enc/filter.c')
-rw-r--r-- | src/enc/filter.c | 378 |
1 files changed, 378 insertions, 0 deletions
diff --git a/src/enc/filter.c b/src/enc/filter.c new file mode 100644 index 00000000..a0a42b07 --- /dev/null +++ b/src/enc/filter.c @@ -0,0 +1,378 @@ +// Copyright 2011 Google Inc. +// +// This code is licensed under the same terms as WebM: +// Software License Agreement: http://www.webmproject.org/license/software/ +// Additional IP Rights Grant: http://www.webmproject.org/license/additional/ +// ----------------------------------------------------------------------------- +// +// Selecting filter level +// +// Author: somnath@google.com (Somnath Banerjee) + +#include <math.h> +#include "vp8enci.h" + +#if defined(__cplusplus) || defined(c_plusplus) +extern "C" { +#endif + +// NOTE: clip1, tables and InitTables are repeated entries of dsp.c +static uint8_t abs0[255 + 255 + 1]; // abs(i) +static uint8_t abs1[255 + 255 + 1]; // abs(i)>>1 +static int8_t sclip1[1020 + 1020 + 1]; // clips [-1020, 1020] to [-128, 127] +static int8_t sclip2[112 + 112 + 1]; // clips [-112, 112] to [-16, 15] +static uint8_t clip1[255 + 510 + 1]; // clips [-255,510] to [0,255] + +static int tables_ok = 0; + +static void InitTables(void) { + if (!tables_ok) { + int i; + for (i = -255; i <= 255; ++i) { + abs0[255 + i] = (i < 0) ? -i : i; + abs1[255 + i] = abs0[255 + i] >> 1; + } + for (i = -1020; i <= 1020; ++i) { + sclip1[1020 + i] = (i < -128) ? -128 : (i > 127) ? 127 : i; + } + for (i = -112; i <= 112; ++i) { + sclip2[112 + i] = (i < -16) ? -16 : (i > 15) ? 15 : i; + } + for (i = -255; i <= 255 + 255; ++i) { + clip1[255 + i] = (i < 0) ? 0 : (i > 255) ? 255 : i; + } + tables_ok = 1; + } +} + +//----------------------------------------------------------------------------- +// Edge filtering functions + +// 4 pixels in, 2 pixels out +static inline void do_filter2(uint8_t* p, int step) { + const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; + const int a = 3 * (q0 - p0) + sclip1[1020 + p1 - q1]; + const int a1 = sclip2[112 + ((a + 4) >> 3)]; + const int a2 = sclip2[112 + ((a + 3) >> 3)]; + p[-step] = clip1[255 + p0 + a2]; + p[ 0] = clip1[255 + q0 - a1]; +} + +// 4 pixels in, 4 pixels out +static inline void do_filter4(uint8_t* p, int step) { + const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; + const int a = 3 * (q0 - p0); + const int a1 = sclip2[112 + ((a + 4) >> 3)]; + const int a2 = sclip2[112 + ((a + 3) >> 3)]; + const int a3 = (a1 + 1) >> 1; + p[-2*step] = clip1[255 + p1 + a3]; + p[- step] = clip1[255 + p0 + a2]; + p[ 0] = clip1[255 + q0 - a1]; + p[ step] = clip1[255 + q1 - a3]; +} + +// high edge-variance +static inline int hev(const uint8_t* p, int step, int thresh) { + const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; + return (abs0[255 + p1 - p0] > thresh) || (abs0[255 + q1 - q0] > thresh); +} + +static inline int needs_filter(const uint8_t* p, int step, int thresh) { + const int p1 = p[-2*step], p0 = p[-step], q0 = p[0], q1 = p[step]; + return (2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) <= thresh; +} + +static inline int needs_filter2(const uint8_t* p, int step, int t, int it) { + const int p3 = p[-4*step], p2 = p[-3*step], p1 = p[-2*step], p0 = p[-step]; + const int q0 = p[0], q1 = p[step], q2 = p[2*step], q3 = p[3*step]; + if ((2 * abs0[255 + p0 - q0] + abs1[255 + p1 - q1]) > t) + return 0; + return abs0[255 + p3 - p2] <= it && abs0[255 + p2 - p1] <= it && + abs0[255 + p1 - p0] <= it && abs0[255 + q3 - q2] <= it && + abs0[255 + q2 - q1] <= it && abs0[255 + q1 - q0] <= it; +} + +//----------------------------------------------------------------------------- +// Simple In-loop filtering (Paragraph 15.2) + +static void SimpleVFilter16(uint8_t* p, int stride, int thresh) { + int i; + for (i = 0; i < 16; ++i) { + if (needs_filter(p + i, stride, thresh)) { + do_filter2(p + i, stride); + } + } +} + +static void SimpleHFilter16(uint8_t* p, int stride, int thresh) { + int i; + for (i = 0; i < 16; ++i) { + if (needs_filter(p + i * stride, 1, thresh)) { + do_filter2(p + i * stride, 1); + } + } +} + +static void SimpleVFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4 * stride; + SimpleVFilter16(p, stride, thresh); + } +} + +static void SimpleHFilter16i(uint8_t* p, int stride, int thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4; + SimpleHFilter16(p, stride, thresh); + } +} + +//----------------------------------------------------------------------------- +// Complex In-loop filtering (Paragraph 15.3) + +static inline void FilterLoop24(uint8_t* p, int hstride, int vstride, int size, + int thresh, int ithresh, int hev_thresh) { + while (size-- > 0) { + if (needs_filter2(p, hstride, thresh, ithresh)) { + if (hev(p, hstride, hev_thresh)) { + do_filter2(p, hstride); + } else { + do_filter4(p, hstride); + } + } + p += vstride; + } +} + +// on three inner edges +static void VFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4 * stride; + FilterLoop24(p, stride, 1, 16, thresh, ithresh, hev_thresh); + } +} + +static void HFilter16i(uint8_t* p, int stride, + int thresh, int ithresh, int hev_thresh) { + int k; + for (k = 3; k > 0; --k) { + p += 4; + FilterLoop24(p, 1, stride, 16, thresh, ithresh, hev_thresh); + } +} + +static void VFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop24(u + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); + FilterLoop24(v + 4 * stride, stride, 1, 8, thresh, ithresh, hev_thresh); +} + +static void HFilter8i(uint8_t* u, uint8_t* v, int stride, + int thresh, int ithresh, int hev_thresh) { + FilterLoop24(u + 4, 1, stride, 8, thresh, ithresh, hev_thresh); + FilterLoop24(v + 4, 1, stride, 8, thresh, ithresh, hev_thresh); +} + +//----------------------------------------------------------------------------- + +void (*VP8EncVFilter16i)(uint8_t*, int, int, int, int) = VFilter16i; +void (*VP8EncHFilter16i)(uint8_t*, int, int, int, int) = HFilter16i; +void (*VP8EncVFilter8i)(uint8_t*, uint8_t*, int, int, int, int) = VFilter8i; +void (*VP8EncHFilter8i)(uint8_t*, uint8_t*, int, int, int, int) = HFilter8i; + +void (*VP8EncSimpleVFilter16i)(uint8_t*, int, int) = SimpleVFilter16i; +void (*VP8EncSimpleHFilter16i)(uint8_t*, int, int) = SimpleHFilter16i; + +//----------------------------------------------------------------------------- +// Paragraph 15.4: compute the inner-edge filtering strength + +static int GetILevel(int sharpness, int level) { + if (sharpness > 0) { + if (sharpness > 4) { + level >>= 2; + } else { + level >>= 1; + } + if (level > 9 - sharpness) { + level = 9 - sharpness; + } + } + if (level < 1) level = 1; + return level; +} + +static void DoFilter(const VP8EncIterator* const it, int level) { + const VP8Encoder* const enc = it->enc_; + const int ilevel = GetILevel(enc->config_->filter_sharpness, level); + const int limit = 2 * level + ilevel; + + uint8_t* const y_dst = it->yuv_out2_ + Y_OFF; + uint8_t* const u_dst = it->yuv_out2_ + U_OFF; + uint8_t* const v_dst = it->yuv_out2_ + V_OFF; + + // copy current block to yuv_out2_ + memcpy(y_dst, it->yuv_out_, YUV_SIZE * sizeof(uint8_t)); + + if (enc->filter_hdr_.simple_ == 1) { // simple + VP8EncSimpleHFilter16i(y_dst, BPS, limit); + VP8EncSimpleVFilter16i(y_dst, BPS, limit); + } else { // complex + const int hev_thresh = (level >= 40) ? 2 : (level >= 15) ? 1 : 0; + VP8EncHFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); + VP8EncHFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); + VP8EncVFilter16i(y_dst, BPS, limit, ilevel, hev_thresh); + VP8EncVFilter8i(u_dst, v_dst, BPS, limit, ilevel, hev_thresh); + } +} + +//----------------------------------------------------------------------------- +// SSIM metric + +enum { KERNEL = 3 }; +typedef struct { + double w, xm, ym, xxm, xym, yym; +} SSIMStats; + +static void Accumulate(const uint8_t* src1, int stride1, + const uint8_t* src2, int stride2, + int xo, int yo, int W, int H, + SSIMStats* const stats) { + const int ymin = (yo - KERNEL < 0) ? 0 : yo - KERNEL; + const int ymax = (yo + KERNEL > H - 1) ? H - 1 : yo + KERNEL; + const int xmin = (xo - KERNEL < 0) ? 0 : xo - KERNEL; + const int xmax = (xo + KERNEL > W - 1) ? W - 1 : xo + KERNEL; + int x, y; + src1 += ymin * stride1; + src2 += ymin * stride2; + for (y = ymin; y <= ymax; ++y, src1 += stride1, src2 += stride2) { + for (x = xmin; x <= xmax; ++x) { + const int s1 = src1[x]; + const int s2 = src2[x]; + stats->w += 1; + stats->xm += s1; + stats->ym += s2; + stats->xxm += s1 * s1; + stats->xym += s1 * s2; + stats->yym += s2 * s2; + } + } +} + +static double GetSSIM(const SSIMStats* const stats) { + const double xmxm = stats->xm * stats->xm; + const double ymym = stats->ym * stats->ym; + const double xmym = stats->xm * stats->ym; + const double w2 = stats->w * stats->w; + double sxx = stats->xxm * stats->w - xmxm; + double syy = stats->yym * stats->w - ymym; + double sxy = stats->xym * stats->w - xmym; + double C1, C2; + double fnum; + double fden; + // small errors are possible, due to rounding. Clamp to zero. + if (sxx < 0.) sxx = 0.; + if (syy < 0.) syy = 0.; + C1 = 6.5025 * w2; + C2 = 58.5225 * w2; + fnum = (2 * xmym + C1) * (2 * sxy + C2); + fden = (xmxm + ymym + C1) * (sxx + syy + C2); + return (fden != 0) ? fnum / fden : 0.; +} + +static double GetMBSSIM(const uint8_t* yuv1, const uint8_t* yuv2) { + int x, y; + SSIMStats s = { .0, .0, .0, .0, .0, .0 }; + + // compute SSIM in a 10 x 10 window + for (x = 3; x < 13; x++) { + for (y = 3; y < 13; y++) { + Accumulate(yuv1 + Y_OFF, BPS, yuv2 + Y_OFF, BPS, x, y, 16, 16, &s); + } + } + for (x = 1; x < 7; x++) { + for (y = 1; y < 7; y++) { + Accumulate(yuv1 + U_OFF, BPS, yuv2 + U_OFF, BPS, x, y, 8, 8, &s); + Accumulate(yuv1 + V_OFF, BPS, yuv2 + V_OFF, BPS, x, y, 8, 8, &s); + } + } + return GetSSIM(&s); +} + +//----------------------------------------------------------------------------- +// Exposed APIs: Encoder should call the following 3 functions to adjust +// loop filter strength + +void VP8InitFilter(VP8EncIterator* const it) { + int s, i; + if (!it->lf_stats_) return; + + InitTables(); + for (s = 0; s < NUM_MB_SEGMENTS; s++) { + for (i = 0; i < MAX_LF_LEVELS; i++) { + (*it->lf_stats_)[s][i] = 0; + } + } +} + +void VP8StoreFilterStats(VP8EncIterator* const it) { + int d; + const int s = it->mb_->segment_; + const int level0 = it->enc_->dqm_[s].fstrength_; // TODO: ref_lf_delta[] + + // explore +/-quant range of values around level0 + const int delta_min = -it->enc_->dqm_[s].quant_; + const int delta_max = it->enc_->dqm_[s].quant_; + const int step_size = (delta_max - delta_min >= 4) ? 4 : 1; + + if (!it->lf_stats_) return; + + // NOTE: Currently we are applying filter only across the sublock edges + // There are two reasons for that. + // 1. Applying filter on macro block edges will change the pixels in + // the left and top macro blocks. That will be hard to restore + // 2. Macro Blocks on the bottom and right are not yet compressed. So we + // cannot apply filter on the right and bottom macro block edges. + if (it->mb_->type_ == 1 && it->mb_->skip_) return; + + // Always try filter level zero + (*it->lf_stats_)[s][0] += GetMBSSIM(it->yuv_in_, it->yuv_out_); + + for (d = delta_min; d <= delta_max; d += step_size) { + const int level = level0 + d; + if (level <= 0 || level >= MAX_LF_LEVELS) { + continue; + } + DoFilter(it, level); + (*it->lf_stats_)[s][level] += GetMBSSIM(it->yuv_in_, it->yuv_out2_); + } +} + +void VP8AdjustFilterStrength(VP8EncIterator* const it) { + int s; + VP8Encoder* const enc = it->enc_; + + if (!it->lf_stats_) { + return; + } + for (s = 0; s < NUM_MB_SEGMENTS; s++) { + int i, best_level = 0; + // Improvement over filter level 0 should be at least 1e-5 (relatively) + double best_v = 1.00001 * (*it->lf_stats_)[s][0]; + for (i = 1; i < MAX_LF_LEVELS; i++) { + const double v = (*it->lf_stats_)[s][i]; + if (v > best_v) { + best_v = v; + best_level = i; + } + } + enc->dqm_[s].fstrength_ = best_level; + } +} + +#if defined(__cplusplus) || defined(c_plusplus) +} // extern "C" +#endif |