#!/bin/bash # # This script generates 'WebP.framework' and 'WebPDecoder.framework', # 'WebPDemux.framework' and 'WebPMux.framework'. # An iOS app can decode WebP images by including 'WebPDecoder.framework' and # both encode and decode WebP images by including 'WebP.framework'. # # Run ./iosbuild.sh to generate the frameworks under the current directory # (the previous build will be erased if it exists). # # This script is inspired by the build script written by Carson McDonald. # (https://www.ioncannon.net/programming/1483/using-webp-to-reduce-native-ios-app-size/). set -e # Set this variable based on the desired minimum deployment target. readonly IOS_MIN_VERSION=6.0 # Extract the latest SDK version from the final field of the form: iphoneosX.Y readonly SDK=$(xcodebuild -showsdks \ | grep iphoneos | sort | tail -n 1 | awk '{print substr($NF, 9)}' ) # Extract Xcode version. readonly XCODE=$(xcodebuild -version | grep Xcode | cut -d " " -f2) if [[ -z "${XCODE}" ]]; then echo "Xcode not available" exit 1 fi readonly OLDPATH=${PATH} # Add iPhoneOS-V6 to the list of platforms below if you need armv6 support. # Note that iPhoneOS-V6 support is not available with the iOS6 SDK. PLATFORMS="iPhoneSimulator iPhoneSimulator64" PLATFORMS+=" iPhoneOS-V7 iPhoneOS-V7s iPhoneOS-V7-arm64" readonly PLATFORMS readonly SRCDIR=$(dirname $0) readonly TOPDIR=$(pwd) readonly BUILDDIR="${TOPDIR}/iosbuild" readonly TARGETDIR="${TOPDIR}/WebP.framework" readonly DECTARGETDIR="${TOPDIR}/WebPDecoder.framework" readonly MUXTARGETDIR="${TOPDIR}/WebPMux.framework" readonly DEMUXTARGETDIR="${TOPDIR}/WebPDemux.framework" readonly SHARPYUVTARGETDIR="${TOPDIR}/SharpYuv.framework" readonly DEVELOPER=$(xcode-select --print-path) readonly PLATFORMSROOT="${DEVELOPER}/Platforms" readonly LIPO=$(xcrun -sdk iphoneos${SDK} -find lipo) LIBLIST='' DECLIBLIST='' MUXLIBLIST='' DEMUXLIBLIST='' if [[ -z "${SDK}" ]]; then echo "iOS SDK not available" exit 1 elif [[ ${SDK%%.*} -gt 8 ]]; then EXTRA_CFLAGS="-fembed-bitcode" elif [[ ${SDK%%.*} -le 6 ]]; then echo "You need iOS SDK version 6.0 or above" exit 1 fi echo "Xcode Version: ${XCODE}" echo "iOS SDK Version: ${SDK}" if [[ -e "${BUILDDIR}" || -e "${TARGETDIR}" || -e "${DECTARGETDIR}" \ || -e "${MUXTARGETDIR}" || -e "${DEMUXTARGETDIR}" \ || -e "${SHARPYUVTARGETDIR}" ]]; then cat << EOF WARNING: The following directories will be deleted: WARNING: ${BUILDDIR} WARNING: ${TARGETDIR} WARNING: ${DECTARGETDIR} WARNING: ${MUXTARGETDIR} WARNING: ${DEMUXTARGETDIR} WARNING: ${SHARPYUVTARGETDIR} WARNING: The build will continue in 5 seconds... EOF sleep 5 fi rm -rf ${BUILDDIR} ${TARGETDIR} ${DECTARGETDIR} \ ${MUXTARGETDIR} ${DEMUXTARGETDIR} ${SHARPYUVTARGETDIR} mkdir -p ${BUILDDIR} ${TARGETDIR}/Headers/ ${DECTARGETDIR}/Headers/ \ ${MUXTARGETDIR}/Headers/ ${DEMUXTARGETDIR}/Headers/ \ ${SHARPYUVTARGETDIR}/Headers/ if [[ ! -e ${SRCDIR}/configure ]]; then if ! (cd ${SRCDIR} && sh autogen.sh); then cat << EOF Error creating configure script! This script requires the autoconf/automake and libtool to build. MacPorts can be used to obtain these: https://www.macports.org/install.php EOF exit 1 fi fi for PLATFORM in ${PLATFORMS}; do ARCH2="" if [[ "${PLATFORM}" == "iPhoneOS-V7-arm64" ]]; then PLATFORM="iPhoneOS" ARCH="aarch64" ARCH2="arm64" elif [[ "${PLATFORM}" == "iPhoneOS-V7s" ]]; then PLATFORM="iPhoneOS" ARCH="armv7s" elif [[ "${PLATFORM}" == "iPhoneOS-V7" ]]; then PLATFORM="iPhoneOS" ARCH="armv7" elif [[ "${PLATFORM}" == "iPhoneOS-V6" ]]; then PLATFORM="iPhoneOS" ARCH="armv6" elif [[ "${PLATFORM}" == "iPhoneSimulator64" ]]; then PLATFORM="iPhoneSimulator" ARCH="x86_64" else ARCH="i386" fi ROOTDIR="${BUILDDIR}/${PLATFORM}-${SDK}-${ARCH}" mkdir -p "${ROOTDIR}" DEVROOT="${DEVELOPER}/Toolchains/XcodeDefault.xctoolchain" SDKROOT="${PLATFORMSROOT}/" SDKROOT+="${PLATFORM}.platform/Developer/SDKs/${PLATFORM}${SDK}.sdk/" CFLAGS="-arch ${ARCH2:-${ARCH}} -pipe -isysroot ${SDKROOT} -O3 -DNDEBUG" CFLAGS+=" -miphoneos-version-min=${IOS_MIN_VERSION} ${EXTRA_CFLAGS}" set -x export PATH="${DEVROOT}/usr/bin:${OLDPATH}" ${SRCDIR}/configure --host=${ARCH}-apple-darwin --prefix=${ROOTDIR} \ --build=$(${SRCDIR}/config.guess) \ --disable-shared --enable-static \ --enable-libwebpdecoder --enable-swap-16bit-csp \ --enable-libwebpmux \ CFLAGS="${CFLAGS}" set +x # Build only the libraries, skip the examples. make V=0 -C sharpyuv install make V=0 -C src install LIBLIST+=" ${ROOTDIR}/lib/libwebp.a" DECLIBLIST+=" ${ROOTDIR}/lib/libwebpdecoder.a" MUXLIBLIST+=" ${ROOTDIR}/lib/libwebpmux.a" DEMUXLIBLIST+=" ${ROOTDIR}/lib/libwebpdemux.a" SHARPYUVLIBLIST+=" ${ROOTDIR}/lib/libsharpyuv.a" make clean export PATH=${OLDPATH} done echo "LIBLIST = ${LIBLIST}" cp -a ${SRCDIR}/src/webp/{decode,encode,types}.h ${TARGETDIR}/Headers/ ${LIPO} -create ${LIBLIST} -output ${TARGETDIR}/WebP echo "DECLIBLIST = ${DECLIBLIST}" cp -a ${SRCDIR}/src/webp/{decode,types}.h ${DECTARGETDIR}/Headers/ ${LIPO} -create ${DECLIBLIST} -output ${DECTARGETDIR}/WebPDecoder echo "MUXLIBLIST = ${MUXLIBLIST}" cp -a ${SRCDIR}/src/webp/{types,mux,mux_types}.h \ ${MUXTARGETDIR}/Headers/ ${LIPO} -create ${MUXLIBLIST} -output ${MUXTARGETDIR}/WebPMux echo "DEMUXLIBLIST = ${DEMUXLIBLIST}" cp -a ${SRCDIR}/src/webp/{decode,types,mux_types,demux}.h \ ${DEMUXTARGETDIR}/Headers/ ${LIPO} -create ${DEMUXLIBLIST} -output ${DEMUXTARGETDIR}/WebPDemux echo "SHARPYUVLIBLIST = ${SHARPYUVLIBLIST}" cp -a ${SRCDIR}/sharpyuv/{sharpyuv,sharpyuv_csp}.h \ ${SHARPYUVTARGETDIR}/Headers/ ${LIPO} -create ${SHARPYUVLIBLIST} -output ${SHARPYUVTARGETDIR}/SharpYuv echo "SUCCESS"