// Copyright 2010 Google Inc. All Rights Reserved. // // This code is licensed under the same terms as WebM: // Software License Agreement: http://www.webmproject.org/license/software/ // Additional IP Rights Grant: http://www.webmproject.org/license/additional/ // ----------------------------------------------------------------------------- // // inline YUV<->RGB conversion function // // Author: Skal (pascal.massimino@gmail.com) #ifndef WEBP_DSP_YUV_H_ #define WEBP_DSP_YUV_H_ #include "../dec/decode_vp8.h" /* * Define ANDROID_WEBP_RGB to enable specific optimizations for Android * RGBA_4444 & RGB_565 color support. * */ #define ANDROID_WEBP_RGB //------------------------------------------------------------------------------ // YUV -> RGB conversion #if defined(__cplusplus) || defined(c_plusplus) extern "C" { #endif enum { YUV_FIX = 16, // fixed-point precision YUV_RANGE_MIN = -227, // min value of r/g/b output YUV_RANGE_MAX = 256 + 226 // max value of r/g/b output }; extern int16_t VP8kVToR[256], VP8kUToB[256]; extern int32_t VP8kVToG[256], VP8kUToG[256]; extern uint8_t VP8kClip[YUV_RANGE_MAX - YUV_RANGE_MIN]; extern uint8_t VP8kClip4Bits[YUV_RANGE_MAX - YUV_RANGE_MIN]; static WEBP_INLINE void VP8YuvToRgb(uint8_t y, uint8_t u, uint8_t v, uint8_t* const rgb) { const int r_off = VP8kVToR[v]; const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; const int b_off = VP8kUToB[u]; rgb[0] = VP8kClip[y + r_off - YUV_RANGE_MIN]; rgb[1] = VP8kClip[y + g_off - YUV_RANGE_MIN]; rgb[2] = VP8kClip[y + b_off - YUV_RANGE_MIN]; } static WEBP_INLINE void VP8YuvToRgb565(uint8_t y, uint8_t u, uint8_t v, uint8_t* const rgb) { const int r_off = VP8kVToR[v]; const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; const int b_off = VP8kUToB[u]; #ifdef ANDROID_WEBP_RGB rgb[1] = ((VP8kClip[y + r_off - YUV_RANGE_MIN] & 0xf8) | (VP8kClip[y + g_off - YUV_RANGE_MIN] >> 5)); rgb[0] = (((VP8kClip[y + g_off - YUV_RANGE_MIN] << 3) & 0xe0) | (VP8kClip[y + b_off - YUV_RANGE_MIN] >> 3)); #else rgb[0] = ((VP8kClip[y + r_off - YUV_RANGE_MIN] & 0xf8) | (VP8kClip[y + g_off - YUV_RANGE_MIN] >> 5)); rgb[1] = (((VP8kClip[y + g_off - YUV_RANGE_MIN] << 3) & 0xe0) | (VP8kClip[y + b_off - YUV_RANGE_MIN] >> 3)); #endif } static WEBP_INLINE void VP8YuvToArgb(uint8_t y, uint8_t u, uint8_t v, uint8_t* const argb) { argb[0] = 0xff; VP8YuvToRgb(y, u, v, argb + 1); } static WEBP_INLINE void VP8YuvToRgba4444(uint8_t y, uint8_t u, uint8_t v, uint8_t* const argb) { const int r_off = VP8kVToR[v]; const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; const int b_off = VP8kUToB[u]; #ifdef ANDROID_WEBP_RGB argb[1] = ((VP8kClip4Bits[y + r_off - YUV_RANGE_MIN] << 4) | VP8kClip4Bits[y + g_off - YUV_RANGE_MIN]); argb[0] = 0x0f | (VP8kClip4Bits[y + b_off - YUV_RANGE_MIN] << 4); #else argb[0] = ((VP8kClip4Bits[y + r_off - YUV_RANGE_MIN] << 4) | VP8kClip4Bits[y + g_off - YUV_RANGE_MIN]); argb[1] = 0x0f | (VP8kClip4Bits[y + b_off - YUV_RANGE_MIN] << 4); #endif } static WEBP_INLINE void VP8YuvToBgr(uint8_t y, uint8_t u, uint8_t v, uint8_t* const bgr) { const int r_off = VP8kVToR[v]; const int g_off = (VP8kVToG[v] + VP8kUToG[u]) >> YUV_FIX; const int b_off = VP8kUToB[u]; bgr[0] = VP8kClip[y + b_off - YUV_RANGE_MIN]; bgr[1] = VP8kClip[y + g_off - YUV_RANGE_MIN]; bgr[2] = VP8kClip[y + r_off - YUV_RANGE_MIN]; } static WEBP_INLINE void VP8YuvToBgra(uint8_t y, uint8_t u, uint8_t v, uint8_t* const bgra) { VP8YuvToBgr(y, u, v, bgra); bgra[3] = 0xff; } static WEBP_INLINE void VP8YuvToRgba(uint8_t y, uint8_t u, uint8_t v, uint8_t* const rgba) { VP8YuvToRgb(y, u, v, rgba); rgba[3] = 0xff; } // Must be called before everything, to initialize the tables. void VP8YUVInit(void); //------------------------------------------------------------------------------ // RGB -> YUV conversion // The exact naming is Y'CbCr, following the ITU-R BT.601 standard. // More information at: http://en.wikipedia.org/wiki/YCbCr // Y = 0.2569 * R + 0.5044 * G + 0.0979 * B + 16 // U = -0.1483 * R - 0.2911 * G + 0.4394 * B + 128 // V = 0.4394 * R - 0.3679 * G - 0.0715 * B + 128 // We use 16bit fixed point operations. static WEBP_INLINE int VP8ClipUV(int v) { v = (v + (257 << (YUV_FIX + 2 - 1))) >> (YUV_FIX + 2); return ((v & ~0xff) == 0) ? v : (v < 0) ? 0 : 255; } static WEBP_INLINE int VP8RGBToY(int r, int g, int b) { const int kRound = (1 << (YUV_FIX - 1)) + (16 << YUV_FIX); const int luma = 16839 * r + 33059 * g + 6420 * b; return (luma + kRound) >> YUV_FIX; // no need to clip } static WEBP_INLINE int VP8RGBToU(int r, int g, int b) { return VP8ClipUV(-9719 * r - 19081 * g + 28800 * b); } static WEBP_INLINE int VP8RGBToV(int r, int g, int b) { return VP8ClipUV(+28800 * r - 24116 * g - 4684 * b); } #if defined(__cplusplus) || defined(c_plusplus) } // extern "C" #endif #endif /* WEBP_DSP_YUV_H_ */