#!/bin/bash # # This script generates 'WebP.xcframework', 'WebPDecoder.xcframework', # 'WebPDemux.xcframework' and 'WebPMux.xcframework'. # An iOS, Mac or Mac Catalyst app can decode WebP images by including # 'WebPDecoder.xcframework' and both encode and decode WebP images by including # 'WebP.xcframework'. # # Run ./xcframeworkbuild.sh to generate the frameworks under the current # directory (the previous build will be erased if it exists). # set -e # Set these variables based on the desired minimum deployment target. readonly IOS_MIN_VERSION=6.0 readonly MACOSX_MIN_VERSION=10.15 readonly MACOSX_CATALYST_MIN_VERSION=14.0 # Extract Xcode version. readonly XCODE=$(xcodebuild -version | grep Xcode | cut -d " " -f2) if [[ -z "${XCODE}" ]] || [[ "${XCODE%%.*}" -lt 11 ]]; then echo "Xcode 11.0 or higher is required!" exit 1 fi # Extract the latest SDK version from the final field of the form: iphoneosX.Y # / macosxX.Y readonly SDK=($( xcodebuild -showsdks \ | grep iphoneos | sort | tail -n 1 | awk '{print substr($NF, 9)}' xcodebuild -showsdks \ | grep macosx | sort | tail -n 1 | awk '{print substr($NF, 7)}' )) readonly IOS=0 readonly MACOS=1 readonly IOS_SIMULATOR=2 readonly MACOS_CATALYST=3 readonly NUM_PLATFORMS=4 readonly OLDPATH=${PATH} # Names should be of the form '-[-]'. PLATFORMS[$IOS]="iPhoneOS-armv7 iPhoneOS-armv7s iPhoneOS-arm64" PLATFORMS[$IOS_SIMULATOR]="iPhoneSimulator-i386 iPhoneSimulator-x86_64" PLATFORMS[$MACOS]="MacOSX-x86_64" PLATFORMS[$MACOS_CATALYST]="MacOSX-Catalyst-x86_64" if [[ "${XCODE%%.*}" -ge 12 ]]; then PLATFORMS[$MACOS]+=" MacOSX-arm64" PLATFORMS[$MACOS_CATALYST]+=" MacOSX-Catalyst-arm64" PLATFORMS[$IOS_SIMULATOR]+=" iPhoneSimulator-arm64" elif [[ "${XCODE%%.*}" -eq 11 ]]; then cat << EOF WARNING: Xcode 12.0 or higher is required to build targets for WARNING: Apple Silicon (arm64). The XCFrameworks generated with Xcode 11 will WARNING: contain libraries for MacOS & Catalyst supporting x86_64 only. WARNING: The build will continue in 5 seconds... EOF sleep 5 else echo "Xcode 11.0 or higher is required!" exit 1 fi readonly PLATFORMS readonly SRCDIR=$(dirname $0) readonly TOPDIR=$(pwd) readonly BUILDDIR="${TOPDIR}/xcframeworkbuild" readonly TARGETDIR="${TOPDIR}/WebP.xcframework" readonly DECTARGETDIR="${TOPDIR}/WebPDecoder.xcframework" readonly MUXTARGETDIR="${TOPDIR}/WebPMux.xcframework" readonly DEMUXTARGETDIR="${TOPDIR}/WebPDemux.xcframework" readonly SHARPYUVTARGETDIR="${TOPDIR}/SharpYuv.xcframework" readonly DEVELOPER=$(xcode-select --print-path) readonly DEVROOT="${DEVELOPER}/Toolchains/XcodeDefault.xctoolchain" readonly PLATFORMSROOT="${DEVELOPER}/Platforms" readonly LIPO=$(xcrun -sdk iphoneos${SDK[$IOS]} -find lipo) if [[ -z "${SDK[$IOS]}" ]] || [[ ${SDK[$IOS]%%.*} -lt 8 ]]; then echo "iOS SDK version 8.0 or higher is required!" exit 1 fi ####################################### # Moves Headers/*.h to Headers// # # Places framework headers in a subdirectory to avoid Xcode errors when using # multiple frameworks: # error: Multiple commands produce # '.../Build/Products/Debug-iphoneos/include/types.h' # Arguments: # $1 - path to framework ####################################### update_headers_path() { local framework_name="$(basename ${1%.xcframework})" local subdir for d in $(find "$1" -path "*/Headers"); do subdir="$d/$framework_name" if [[ -d "$subdir" ]]; then # SharpYuv will have a sharpyuv subdirectory. macOS is case insensitive, # but for consistency with the other frameworks, rename the directory to # match the case of the framework name. mv "$(echo ${subdir} | tr 'A-Z' 'a-z')" "$subdir" else mkdir "$subdir" mv "$d/"*.h "$subdir" fi done } echo "Xcode Version: ${XCODE}" echo "iOS SDK Version: ${SDK[$IOS]}" echo "MacOS SDK Version: ${SDK[$MACOS]}" if [[ -e "${BUILDDIR}" || -e "${TARGETDIR}" || -e "${DECTARGETDIR}" \ || -e "${MUXTARGETDIR}" || -e "${DEMUXTARGETDIR}" \ || -e "${SHARPYUVTARGETDIR}" ]]; then cat << EOF WARNING: The following directories will be deleted: WARNING: ${BUILDDIR} WARNING: ${TARGETDIR} WARNING: ${DECTARGETDIR} WARNING: ${MUXTARGETDIR} WARNING: ${DEMUXTARGETDIR} WARNING: ${SHARPYUVTARGETDIR} WARNING: The build will continue in 5 seconds... EOF sleep 5 fi rm -rf ${BUILDDIR} ${TARGETDIR} ${DECTARGETDIR} \ ${MUXTARGETDIR} ${DEMUXTARGETDIR} ${SHARPYUVTARGETDIR} if [[ ! -e ${SRCDIR}/configure ]]; then if ! (cd ${SRCDIR} && sh autogen.sh); then cat << EOF Error creating configure script! This script requires the autoconf/automake and libtool to build. MacPorts or Homebrew can be used to obtain these: https://www.macports.org/install.php https://brew.sh/ EOF exit 1 fi fi for (( i = 0; i < $NUM_PLATFORMS; ++i )); do LIBLIST=() DECLIBLIST=() MUXLIBLIST=() DEMUXLIBLIST=() SHARPYUVLIBLIST=() for PLATFORM in ${PLATFORMS[$i]}; do ROOTDIR="${BUILDDIR}/${PLATFORM}" mkdir -p "${ROOTDIR}" ARCH="${PLATFORM##*-}" case "${PLATFORM}" in iPhone*) sdk="${SDK[$IOS]}" ;; MacOS*) sdk="${SDK[$MACOS]}" ;; *) echo "Unrecognized platform: ${PLATFORM}!" exit 1 ;; esac SDKROOT="${PLATFORMSROOT}/${PLATFORM%%-*}.platform/" SDKROOT+="Developer/SDKs/${PLATFORM%%-*}${sdk}.sdk/" CFLAGS="-pipe -isysroot ${SDKROOT} -O3 -DNDEBUG" case "${PLATFORM}" in iPhone*) CFLAGS+=" -fembed-bitcode" CFLAGS+=" -target ${ARCH}-apple-ios${IOS_MIN_VERSION}" [[ "${PLATFORM}" == *Simulator* ]] && CFLAGS+="-simulator" ;; MacOSX-Catalyst*) CFLAGS+=" -target" CFLAGS+=" ${ARCH}-apple-ios${MACOSX_CATALYST_MIN_VERSION}-macabi" ;; MacOSX*) CFLAGS+=" -mmacosx-version-min=${MACOSX_MIN_VERSION}" ;; esac set -x export PATH="${DEVROOT}/usr/bin:${OLDPATH}" ${SRCDIR}/configure --host=${ARCH/arm64/aarch64}-apple-darwin \ --build=$(${SRCDIR}/config.guess) \ --prefix=${ROOTDIR} \ --disable-shared --enable-static \ --enable-libwebpdecoder --enable-swap-16bit-csp \ --enable-libwebpmux \ CC="clang -arch ${ARCH}" \ CFLAGS="${CFLAGS}" set +x # Build only the libraries, skip the examples. make V=0 -C sharpyuv install make V=0 -C src install LIBLIST+=("${ROOTDIR}/lib/libwebp.a") DECLIBLIST+=("${ROOTDIR}/lib/libwebpdecoder.a") MUXLIBLIST+=("${ROOTDIR}/lib/libwebpmux.a") DEMUXLIBLIST+=("${ROOTDIR}/lib/libwebpdemux.a") SHARPYUVLIBLIST+=("${ROOTDIR}/lib/libsharpyuv.a") # xcodebuild requires a directory for the -headers option, these will match # for all builds. make -C src install-data DESTDIR="${ROOTDIR}/lib-headers" make -C src install-commonHEADERS DESTDIR="${ROOTDIR}/dec-headers" make -C src/demux install-data DESTDIR="${ROOTDIR}/demux-headers" make -C src/mux install-data DESTDIR="${ROOTDIR}/mux-headers" make -C sharpyuv install-data DESTDIR="${ROOTDIR}/sharpyuv-headers" LIB_HEADERS="${ROOTDIR}/lib-headers/${ROOTDIR}/include/webp" DEC_HEADERS="${ROOTDIR}/dec-headers/${ROOTDIR}/include/webp" DEMUX_HEADERS="${ROOTDIR}/demux-headers/${ROOTDIR}/include/webp" MUX_HEADERS="${ROOTDIR}/mux-headers/${ROOTDIR}/include/webp" SHARPYUV_HEADERS="${ROOTDIR}/sharpyuv-headers/${ROOTDIR}/include/webp" make distclean export PATH=${OLDPATH} done [[ -z "${LIBLIST[@]}" ]] && continue # Create a temporary target directory for each [-]. target_dir="${BUILDDIR}/${PLATFORMS[$i]}" target_dir="${target_dir%% *}" target_dir="${target_dir%-*}" target_lib="${target_dir}/$(basename ${LIBLIST[0]})" target_declib="${target_dir}/$(basename ${DECLIBLIST[0]})" target_demuxlib="${target_dir}/$(basename ${DEMUXLIBLIST[0]})" target_muxlib="${target_dir}/$(basename ${MUXLIBLIST[0]})" target_sharpyuvlib="${target_dir}/$(basename ${SHARPYUVLIBLIST[0]})" mkdir -p "${target_dir}" ${LIPO} -create ${LIBLIST[@]} -output "${target_lib}" ${LIPO} -create ${DECLIBLIST[@]} -output "${target_declib}" ${LIPO} -create ${DEMUXLIBLIST[@]} -output "${target_demuxlib}" ${LIPO} -create ${MUXLIBLIST[@]} -output "${target_muxlib}" ${LIPO} -create ${SHARPYUVLIBLIST[@]} -output "${target_sharpyuvlib}" FAT_LIBLIST+=(-library "${target_lib}" -headers "${LIB_HEADERS}") FAT_DECLIBLIST+=(-library "${target_declib}" -headers "${DEC_HEADERS}") FAT_DEMUXLIBLIST+=(-library "${target_demuxlib}" -headers "${DEMUX_HEADERS}") FAT_MUXLIBLIST+=(-library "${target_muxlib}" -headers "${MUX_HEADERS}") FAT_SHARPYUVLIBLIST+=(-library "${target_sharpyuvlib}") FAT_SHARPYUVLIBLIST+=(-headers "${SHARPYUV_HEADERS}") done # lipo will not put archives with the same architecture (e.g., x86_64 # iPhoneSimulator & MacOS) in the same fat output file. xcodebuild # -create-xcframework requires universal archives to avoid e.g.: # Both ios-x86_64-maccatalyst and ios-arm64-maccatalyst represent two # equivalent library definitions set -x xcodebuild -create-xcframework "${FAT_LIBLIST[@]}" \ -output ${TARGETDIR} xcodebuild -create-xcframework "${FAT_DECLIBLIST[@]}" \ -output ${DECTARGETDIR} xcodebuild -create-xcframework "${FAT_DEMUXLIBLIST[@]}" \ -output ${DEMUXTARGETDIR} xcodebuild -create-xcframework "${FAT_MUXLIBLIST[@]}" \ -output ${MUXTARGETDIR} xcodebuild -create-xcframework "${FAT_SHARPYUVLIBLIST[@]}" \ -output ${SHARPYUVTARGETDIR} update_headers_path "${TARGETDIR}" update_headers_path "${DECTARGETDIR}" update_headers_path "${DEMUXTARGETDIR}" update_headers_path "${MUXTARGETDIR}" update_headers_path "${SHARPYUVTARGETDIR}" set +x echo "SUCCESS"