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authorChih-hung Hsieh <chh@google.com>2015-12-01 17:07:48 +0000
committerandroid-build-merger <android-build-merger@google.com>2015-12-01 17:07:48 +0000
commita4acd9d6bc9b3b033d7d274316e75ee067df8d20 (patch)
tree672a185b294789cf991f385c3e395dd63bea9063 /webrtc/base/testutils.h
parent3681b90ba4fe7a27232dd3e27897d5d7ed9d651c (diff)
parentfe8b4a657979b49e1701bd92f6d5814a99e0b2be (diff)
downloadwebrtc-a4acd9d6bc9b3b033d7d274316e75ee067df8d20.tar.gz
Merge changes I7bbf776e,I1b827825
am: fe8b4a6579 * commit 'fe8b4a657979b49e1701bd92f6d5814a99e0b2be': (7237 commits) WIP: Changes after merge commit 'cb3f9bd' Make the nonlinear beamformer steerable Utilize bitrate above codec max to protect video. Enable VP9 internal resize by default. Filter overlapping RTP header extensions. Make VCMEncodedFrameCallback const. MediaCodecVideoEncoder: Add number of quality resolution downscales to Encoded callback. Remove redudant encoder rate calls. Create isolate files for nonparallel tests. Register header extensions in RtpRtcpObserver to avoid log spam. Make an enum class out of NetEqDecoder, and hide the neteq_decoders_ table ACM: Move NACK functionality inside NetEq Fix chromium-style warnings in webrtc/sound/. Create a 'webrtc_nonparallel_tests' target. Update scalability structure data according to updates in the RTP payload profile. audio_coding: rename interface -> include Rewrote perform_action_on_all_files to be parallell. Update reference indices according to updates in the RTP payload profile. Disable P2PTransport...TestFailoverControlledSide on Memcheck pass clangcl compile options to ignore warnings in gflags.cc ...
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diff --git a/webrtc/base/testutils.h b/webrtc/base/testutils.h
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+/*
+ * Copyright 2004 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_BASE_TESTUTILS_H__
+#define WEBRTC_BASE_TESTUTILS_H__
+
+// Utilities for testing rtc infrastructure in unittests
+
+#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
+#include <X11/Xlib.h>
+#include <X11/extensions/Xrandr.h>
+
+// X defines a few macros that stomp on types that gunit.h uses.
+#undef None
+#undef Bool
+#endif
+
+#include <algorithm>
+#include <map>
+#include <vector>
+#include "webrtc/base/asyncsocket.h"
+#include "webrtc/base/common.h"
+#include "webrtc/base/gunit.h"
+#include "webrtc/base/nethelpers.h"
+#include "webrtc/base/pathutils.h"
+#include "webrtc/base/stream.h"
+#include "webrtc/base/stringencode.h"
+#include "webrtc/base/stringutils.h"
+#include "webrtc/base/thread.h"
+
+namespace testing {
+
+using namespace rtc;
+
+///////////////////////////////////////////////////////////////////////////////
+// StreamSink - Monitor asynchronously signalled events from StreamInterface
+// or AsyncSocket (which should probably be a StreamInterface.
+///////////////////////////////////////////////////////////////////////////////
+
+// Note: Any event that is an error is treaded as SSE_ERROR instead of that
+// event.
+
+enum StreamSinkEvent {
+ SSE_OPEN = SE_OPEN,
+ SSE_READ = SE_READ,
+ SSE_WRITE = SE_WRITE,
+ SSE_CLOSE = SE_CLOSE,
+ SSE_ERROR = 16
+};
+
+class StreamSink : public sigslot::has_slots<> {
+ public:
+ void Monitor(StreamInterface* stream) {
+ stream->SignalEvent.connect(this, &StreamSink::OnEvent);
+ events_.erase(stream);
+ }
+ void Unmonitor(StreamInterface* stream) {
+ stream->SignalEvent.disconnect(this);
+ // In case you forgot to unmonitor a previous object with this address
+ events_.erase(stream);
+ }
+ bool Check(StreamInterface* stream, StreamSinkEvent event, bool reset = true) {
+ return DoCheck(stream, event, reset);
+ }
+ int Events(StreamInterface* stream, bool reset = true) {
+ return DoEvents(stream, reset);
+ }
+
+ void Monitor(AsyncSocket* socket) {
+ socket->SignalConnectEvent.connect(this, &StreamSink::OnConnectEvent);
+ socket->SignalReadEvent.connect(this, &StreamSink::OnReadEvent);
+ socket->SignalWriteEvent.connect(this, &StreamSink::OnWriteEvent);
+ socket->SignalCloseEvent.connect(this, &StreamSink::OnCloseEvent);
+ // In case you forgot to unmonitor a previous object with this address
+ events_.erase(socket);
+ }
+ void Unmonitor(AsyncSocket* socket) {
+ socket->SignalConnectEvent.disconnect(this);
+ socket->SignalReadEvent.disconnect(this);
+ socket->SignalWriteEvent.disconnect(this);
+ socket->SignalCloseEvent.disconnect(this);
+ events_.erase(socket);
+ }
+ bool Check(AsyncSocket* socket, StreamSinkEvent event, bool reset = true) {
+ return DoCheck(socket, event, reset);
+ }
+ int Events(AsyncSocket* socket, bool reset = true) {
+ return DoEvents(socket, reset);
+ }
+
+ private:
+ typedef std::map<void*,int> EventMap;
+
+ void OnEvent(StreamInterface* stream, int events, int error) {
+ if (error) {
+ events = SSE_ERROR;
+ }
+ AddEvents(stream, events);
+ }
+ void OnConnectEvent(AsyncSocket* socket) {
+ AddEvents(socket, SSE_OPEN);
+ }
+ void OnReadEvent(AsyncSocket* socket) {
+ AddEvents(socket, SSE_READ);
+ }
+ void OnWriteEvent(AsyncSocket* socket) {
+ AddEvents(socket, SSE_WRITE);
+ }
+ void OnCloseEvent(AsyncSocket* socket, int error) {
+ AddEvents(socket, (0 == error) ? SSE_CLOSE : SSE_ERROR);
+ }
+
+ void AddEvents(void* obj, int events) {
+ EventMap::iterator it = events_.find(obj);
+ if (events_.end() == it) {
+ events_.insert(EventMap::value_type(obj, events));
+ } else {
+ it->second |= events;
+ }
+ }
+ bool DoCheck(void* obj, StreamSinkEvent event, bool reset) {
+ EventMap::iterator it = events_.find(obj);
+ if ((events_.end() == it) || (0 == (it->second & event))) {
+ return false;
+ }
+ if (reset) {
+ it->second &= ~event;
+ }
+ return true;
+ }
+ int DoEvents(void* obj, bool reset) {
+ EventMap::iterator it = events_.find(obj);
+ if (events_.end() == it)
+ return 0;
+ int events = it->second;
+ if (reset) {
+ it->second = 0;
+ }
+ return events;
+ }
+
+ EventMap events_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// StreamSource - Implements stream interface and simulates asynchronous
+// events on the stream, without a network. Also buffers written data.
+///////////////////////////////////////////////////////////////////////////////
+
+class StreamSource : public StreamInterface {
+public:
+ StreamSource() {
+ Clear();
+ }
+
+ void Clear() {
+ readable_data_.clear();
+ written_data_.clear();
+ state_ = SS_CLOSED;
+ read_block_ = 0;
+ write_block_ = SIZE_UNKNOWN;
+ }
+ void QueueString(const char* data) {
+ QueueData(data, strlen(data));
+ }
+ void QueueStringF(const char* format, ...) {
+ va_list args;
+ va_start(args, format);
+ char buffer[1024];
+ size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
+ ASSERT(len < sizeof(buffer) - 1);
+ va_end(args);
+ QueueData(buffer, len);
+ }
+ void QueueData(const char* data, size_t len) {
+ readable_data_.insert(readable_data_.end(), data, data + len);
+ if ((SS_OPEN == state_) && (readable_data_.size() == len)) {
+ SignalEvent(this, SE_READ, 0);
+ }
+ }
+ std::string ReadData() {
+ std::string data;
+ // avoid accessing written_data_[0] if it is undefined
+ if (written_data_.size() > 0) {
+ data.insert(0, &written_data_[0], written_data_.size());
+ }
+ written_data_.clear();
+ return data;
+ }
+ void SetState(StreamState state) {
+ int events = 0;
+ if ((SS_OPENING == state_) && (SS_OPEN == state)) {
+ events |= SE_OPEN;
+ if (!readable_data_.empty()) {
+ events |= SE_READ;
+ }
+ } else if ((SS_CLOSED != state_) && (SS_CLOSED == state)) {
+ events |= SE_CLOSE;
+ }
+ state_ = state;
+ if (events) {
+ SignalEvent(this, events, 0);
+ }
+ }
+ // Will cause Read to block when there are pos bytes in the read queue.
+ void SetReadBlock(size_t pos) { read_block_ = pos; }
+ // Will cause Write to block when there are pos bytes in the write queue.
+ void SetWriteBlock(size_t pos) { write_block_ = pos; }
+
+ virtual StreamState GetState() const { return state_; }
+ virtual StreamResult Read(void* buffer, size_t buffer_len,
+ size_t* read, int* error) {
+ if (SS_CLOSED == state_) {
+ if (error) *error = -1;
+ return SR_ERROR;
+ }
+ if ((SS_OPENING == state_) || (readable_data_.size() <= read_block_)) {
+ return SR_BLOCK;
+ }
+ size_t count = std::min(buffer_len, readable_data_.size() - read_block_);
+ memcpy(buffer, &readable_data_[0], count);
+ size_t new_size = readable_data_.size() - count;
+ // Avoid undefined access beyond the last element of the vector.
+ // This only happens when new_size is 0.
+ if (count < readable_data_.size()) {
+ memmove(&readable_data_[0], &readable_data_[count], new_size);
+ }
+ readable_data_.resize(new_size);
+ if (read) *read = count;
+ return SR_SUCCESS;
+ }
+ virtual StreamResult Write(const void* data, size_t data_len,
+ size_t* written, int* error) {
+ if (SS_CLOSED == state_) {
+ if (error) *error = -1;
+ return SR_ERROR;
+ }
+ if (SS_OPENING == state_) {
+ return SR_BLOCK;
+ }
+ if (SIZE_UNKNOWN != write_block_) {
+ if (written_data_.size() >= write_block_) {
+ return SR_BLOCK;
+ }
+ if (data_len > (write_block_ - written_data_.size())) {
+ data_len = write_block_ - written_data_.size();
+ }
+ }
+ if (written) *written = data_len;
+ const char* cdata = static_cast<const char*>(data);
+ written_data_.insert(written_data_.end(), cdata, cdata + data_len);
+ return SR_SUCCESS;
+ }
+ virtual void Close() { state_ = SS_CLOSED; }
+
+private:
+ typedef std::vector<char> Buffer;
+ Buffer readable_data_, written_data_;
+ StreamState state_;
+ size_t read_block_, write_block_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// SocketTestClient
+// Creates a simulated client for testing. Works on real and virtual networks.
+///////////////////////////////////////////////////////////////////////////////
+
+class SocketTestClient : public sigslot::has_slots<> {
+public:
+ SocketTestClient() {
+ Init(NULL, AF_INET);
+ }
+ SocketTestClient(AsyncSocket* socket) {
+ Init(socket, socket->GetLocalAddress().family());
+ }
+ SocketTestClient(const SocketAddress& address) {
+ Init(NULL, address.family());
+ socket_->Connect(address);
+ }
+
+ AsyncSocket* socket() { return socket_.get(); }
+
+ void QueueString(const char* data) {
+ QueueData(data, strlen(data));
+ }
+ void QueueStringF(const char* format, ...) {
+ va_list args;
+ va_start(args, format);
+ char buffer[1024];
+ size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
+ ASSERT(len < sizeof(buffer) - 1);
+ va_end(args);
+ QueueData(buffer, len);
+ }
+ void QueueData(const char* data, size_t len) {
+ send_buffer_.insert(send_buffer_.end(), data, data + len);
+ if (Socket::CS_CONNECTED == socket_->GetState()) {
+ Flush();
+ }
+ }
+ std::string ReadData() {
+ std::string data(&recv_buffer_[0], recv_buffer_.size());
+ recv_buffer_.clear();
+ return data;
+ }
+
+ bool IsConnected() const {
+ return (Socket::CS_CONNECTED == socket_->GetState());
+ }
+ bool IsClosed() const {
+ return (Socket::CS_CLOSED == socket_->GetState());
+ }
+
+private:
+ typedef std::vector<char> Buffer;
+
+ void Init(AsyncSocket* socket, int family) {
+ if (!socket) {
+ socket = Thread::Current()->socketserver()
+ ->CreateAsyncSocket(family, SOCK_STREAM);
+ }
+ socket_.reset(socket);
+ socket_->SignalConnectEvent.connect(this,
+ &SocketTestClient::OnConnectEvent);
+ socket_->SignalReadEvent.connect(this, &SocketTestClient::OnReadEvent);
+ socket_->SignalWriteEvent.connect(this, &SocketTestClient::OnWriteEvent);
+ socket_->SignalCloseEvent.connect(this, &SocketTestClient::OnCloseEvent);
+ }
+
+ void Flush() {
+ size_t sent = 0;
+ while (sent < send_buffer_.size()) {
+ int result = socket_->Send(&send_buffer_[sent],
+ send_buffer_.size() - sent);
+ if (result > 0) {
+ sent += result;
+ } else {
+ break;
+ }
+ }
+ size_t new_size = send_buffer_.size() - sent;
+ memmove(&send_buffer_[0], &send_buffer_[sent], new_size);
+ send_buffer_.resize(new_size);
+ }
+
+ void OnConnectEvent(AsyncSocket* socket) {
+ if (!send_buffer_.empty()) {
+ Flush();
+ }
+ }
+ void OnReadEvent(AsyncSocket* socket) {
+ char data[64 * 1024];
+ int result = socket_->Recv(data, ARRAY_SIZE(data));
+ if (result > 0) {
+ recv_buffer_.insert(recv_buffer_.end(), data, data + result);
+ }
+ }
+ void OnWriteEvent(AsyncSocket* socket) {
+ if (!send_buffer_.empty()) {
+ Flush();
+ }
+ }
+ void OnCloseEvent(AsyncSocket* socket, int error) {
+ }
+
+ scoped_ptr<AsyncSocket> socket_;
+ Buffer send_buffer_, recv_buffer_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// SocketTestServer
+// Creates a simulated server for testing. Works on real and virtual networks.
+///////////////////////////////////////////////////////////////////////////////
+
+class SocketTestServer : public sigslot::has_slots<> {
+ public:
+ SocketTestServer(const SocketAddress& address)
+ : socket_(Thread::Current()->socketserver()
+ ->CreateAsyncSocket(address.family(), SOCK_STREAM))
+ {
+ socket_->SignalReadEvent.connect(this, &SocketTestServer::OnReadEvent);
+ socket_->Bind(address);
+ socket_->Listen(5);
+ }
+ virtual ~SocketTestServer() {
+ clear();
+ }
+
+ size_t size() const { return clients_.size(); }
+ SocketTestClient* client(size_t index) const { return clients_[index]; }
+ SocketTestClient* operator[](size_t index) const { return client(index); }
+
+ void clear() {
+ for (size_t i=0; i<clients_.size(); ++i) {
+ delete clients_[i];
+ }
+ clients_.clear();
+ }
+
+ private:
+ void OnReadEvent(AsyncSocket* socket) {
+ AsyncSocket* accepted =
+ static_cast<AsyncSocket*>(socket_->Accept(NULL));
+ if (!accepted)
+ return;
+ clients_.push_back(new SocketTestClient(accepted));
+ }
+
+ scoped_ptr<AsyncSocket> socket_;
+ std::vector<SocketTestClient*> clients_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// Generic Utilities
+///////////////////////////////////////////////////////////////////////////////
+
+inline bool ReadFile(const char* filename, std::string* contents) {
+ FILE* fp = fopen(filename, "rb");
+ if (!fp)
+ return false;
+ char buffer[1024*64];
+ size_t read;
+ contents->clear();
+ while ((read = fread(buffer, 1, sizeof(buffer), fp))) {
+ contents->append(buffer, read);
+ }
+ bool success = (0 != feof(fp));
+ fclose(fp);
+ return success;
+}
+
+// Look in parent dir for parallel directory.
+inline rtc::Pathname GetSiblingDirectory(
+ const std::string& parallel_dir) {
+ rtc::Pathname path = rtc::Filesystem::GetCurrentDirectory();
+ while (!path.empty()) {
+ rtc::Pathname potential_parallel_dir = path;
+ potential_parallel_dir.AppendFolder(parallel_dir);
+ if (rtc::Filesystem::IsFolder(potential_parallel_dir)) {
+ return potential_parallel_dir;
+ }
+
+ path.SetFolder(path.parent_folder());
+ }
+ return path;
+}
+
+inline rtc::Pathname GetGoogle3Directory() {
+ return GetSiblingDirectory("google3");
+}
+
+inline rtc::Pathname GetTalkDirectory() {
+ return GetSiblingDirectory("talk");
+}
+
+///////////////////////////////////////////////////////////////////////////////
+// Unittest predicates which are similar to STREQ, but for raw memory
+///////////////////////////////////////////////////////////////////////////////
+
+inline AssertionResult CmpHelperMemEq(const char* expected_expression,
+ const char* expected_length_expression,
+ const char* actual_expression,
+ const char* actual_length_expression,
+ const void* expected,
+ size_t expected_length,
+ const void* actual,
+ size_t actual_length)
+{
+ if ((expected_length == actual_length)
+ && (0 == memcmp(expected, actual, expected_length))) {
+ return AssertionSuccess();
+ }
+
+ Message msg;
+ msg << "Value of: " << actual_expression
+ << " [" << actual_length_expression << "]";
+ if (true) { //!actual_value.Equals(actual_expression)) {
+ size_t buffer_size = actual_length * 2 + 1;
+ char* buffer = STACK_ARRAY(char, buffer_size);
+ hex_encode(buffer, buffer_size,
+ reinterpret_cast<const char*>(actual), actual_length);
+ msg << "\n Actual: " << buffer << " [" << actual_length << "]";
+ }
+
+ msg << "\nExpected: " << expected_expression
+ << " [" << expected_length_expression << "]";
+ if (true) { //!expected_value.Equals(expected_expression)) {
+ size_t buffer_size = expected_length * 2 + 1;
+ char* buffer = STACK_ARRAY(char, buffer_size);
+ hex_encode(buffer, buffer_size,
+ reinterpret_cast<const char*>(expected), expected_length);
+ msg << "\nWhich is: " << buffer << " [" << expected_length << "]";
+ }
+
+ return AssertionFailure(msg);
+}
+
+inline AssertionResult CmpHelperFileEq(const char* expected_expression,
+ const char* expected_length_expression,
+ const char* actual_filename,
+ const void* expected,
+ size_t expected_length,
+ const char* filename)
+{
+ std::string contents;
+ if (!ReadFile(filename, &contents)) {
+ Message msg;
+ msg << "File '" << filename << "' could not be read.";
+ return AssertionFailure(msg);
+ }
+ return CmpHelperMemEq(expected_expression, expected_length_expression,
+ actual_filename, "",
+ expected, expected_length,
+ contents.c_str(), contents.size());
+}
+
+#define EXPECT_MEMEQ(expected, expected_length, actual, actual_length) \
+ EXPECT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \
+ actual, actual_length)
+
+#define ASSERT_MEMEQ(expected, expected_length, actual, actual_length) \
+ ASSERT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \
+ actual, actual_length)
+
+#define EXPECT_FILEEQ(expected, expected_length, filename) \
+ EXPECT_PRED_FORMAT3(::testing::CmpHelperFileEq, expected, expected_length, \
+ filename)
+
+#define ASSERT_FILEEQ(expected, expected_length, filename) \
+ ASSERT_PRED_FORMAT3(::testing::CmpHelperFileEq, expected, expected_length, \
+ filename)
+
+///////////////////////////////////////////////////////////////////////////////
+// Helpers for initializing constant memory with integers in a particular byte
+// order
+///////////////////////////////////////////////////////////////////////////////
+
+#define BYTE_CAST(x) static_cast<uint8_t>((x)&0xFF)
+
+// Declare a N-bit integer as a little-endian sequence of bytes
+#define LE16(x) BYTE_CAST(((uint16_t)x) >> 0), BYTE_CAST(((uint16_t)x) >> 8)
+
+#define LE32(x) \
+ BYTE_CAST(((uint32_t)x) >> 0), BYTE_CAST(((uint32_t)x) >> 8), \
+ BYTE_CAST(((uint32_t)x) >> 16), BYTE_CAST(((uint32_t)x) >> 24)
+
+#define LE64(x) \
+ BYTE_CAST(((uint64_t)x) >> 0), BYTE_CAST(((uint64_t)x) >> 8), \
+ BYTE_CAST(((uint64_t)x) >> 16), BYTE_CAST(((uint64_t)x) >> 24), \
+ BYTE_CAST(((uint64_t)x) >> 32), BYTE_CAST(((uint64_t)x) >> 40), \
+ BYTE_CAST(((uint64_t)x) >> 48), BYTE_CAST(((uint64_t)x) >> 56)
+
+// Declare a N-bit integer as a big-endian (Internet) sequence of bytes
+#define BE16(x) BYTE_CAST(((uint16_t)x) >> 8), BYTE_CAST(((uint16_t)x) >> 0)
+
+#define BE32(x) \
+ BYTE_CAST(((uint32_t)x) >> 24), BYTE_CAST(((uint32_t)x) >> 16), \
+ BYTE_CAST(((uint32_t)x) >> 8), BYTE_CAST(((uint32_t)x) >> 0)
+
+#define BE64(x) \
+ BYTE_CAST(((uint64_t)x) >> 56), BYTE_CAST(((uint64_t)x) >> 48), \
+ BYTE_CAST(((uint64_t)x) >> 40), BYTE_CAST(((uint64_t)x) >> 32), \
+ BYTE_CAST(((uint64_t)x) >> 24), BYTE_CAST(((uint64_t)x) >> 16), \
+ BYTE_CAST(((uint64_t)x) >> 8), BYTE_CAST(((uint64_t)x) >> 0)
+
+// Declare a N-bit integer as a this-endian (local machine) sequence of bytes
+#ifndef BIG_ENDIAN
+#define BIG_ENDIAN 1
+#endif // BIG_ENDIAN
+
+#if BIG_ENDIAN
+#define TE16 BE16
+#define TE32 BE32
+#define TE64 BE64
+#else // !BIG_ENDIAN
+#define TE16 LE16
+#define TE32 LE32
+#define TE64 LE64
+#endif // !BIG_ENDIAN
+
+///////////////////////////////////////////////////////////////////////////////
+
+// Helpers for determining if X/screencasting is available (on linux).
+
+#define MAYBE_SKIP_SCREENCAST_TEST() \
+ if (!testing::IsScreencastingAvailable()) { \
+ LOG(LS_WARNING) << "Skipping test, since it doesn't have the requisite " \
+ << "X environment for screen capture."; \
+ return; \
+ } \
+
+#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
+struct XDisplay {
+ XDisplay() : display_(XOpenDisplay(NULL)) { }
+ ~XDisplay() { if (display_) XCloseDisplay(display_); }
+ bool IsValid() const { return display_ != NULL; }
+ operator Display*() { return display_; }
+ private:
+ Display* display_;
+};
+#endif
+
+// Returns true if screencasting is available. When false, anything that uses
+// screencasting features may fail.
+inline bool IsScreencastingAvailable() {
+#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
+ XDisplay display;
+ if (!display.IsValid()) {
+ LOG(LS_WARNING) << "No X Display available.";
+ return false;
+ }
+ int ignored_int, major_version, minor_version;
+ if (!XRRQueryExtension(display, &ignored_int, &ignored_int) ||
+ !XRRQueryVersion(display, &major_version, &minor_version) ||
+ major_version < 1 ||
+ (major_version < 2 && minor_version < 3)) {
+ LOG(LS_WARNING) << "XRandr version: " << major_version << "."
+ << minor_version;
+ LOG(LS_WARNING) << "XRandr is not supported or is too old (pre 1.3).";
+ return false;
+ }
+#endif
+ return true;
+}
+} // namespace testing
+
+#endif // WEBRTC_BASE_TESTUTILS_H__