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-rw-r--r--pc/channel_manager.h105
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diff --git a/pc/channel_manager.h b/pc/channel_manager.h
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--- a/pc/channel_manager.h
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@@ -1,105 +0,0 @@
-/*
- * Copyright 2004 The WebRTC project authors. All Rights Reserved.
- *
- * Use of this source code is governed by a BSD-style license
- * that can be found in the LICENSE file in the root of the source
- * tree. An additional intellectual property rights grant can be found
- * in the file PATENTS. All contributing project authors may
- * be found in the AUTHORS file in the root of the source tree.
- */
-
-#ifndef PC_CHANNEL_MANAGER_H_
-#define PC_CHANNEL_MANAGER_H_
-
-#include <stdint.h>
-
-#include <memory>
-#include <string>
-#include <vector>
-
-#include "api/audio_options.h"
-#include "api/crypto/crypto_options.h"
-#include "api/rtp_parameters.h"
-#include "api/video/video_bitrate_allocator_factory.h"
-#include "call/call.h"
-#include "media/base/codec.h"
-#include "media/base/media_channel.h"
-#include "media/base/media_config.h"
-#include "media/base/media_engine.h"
-#include "pc/channel_factory_interface.h"
-#include "pc/channel_interface.h"
-#include "pc/session_description.h"
-#include "rtc_base/system/file_wrapper.h"
-#include "rtc_base/thread.h"
-#include "rtc_base/thread_annotations.h"
-#include "rtc_base/unique_id_generator.h"
-
-namespace cricket {
-
-// ChannelManager allows the MediaEngine to run on a separate thread, and takes
-// care of marshalling calls between threads. It also creates and keeps track of
-// voice and video channels; by doing so, it can temporarily pause all the
-// channels when a new audio or video device is chosen. The voice and video
-// channels are stored in separate vectors, to easily allow operations on just
-// voice or just video channels.
-// ChannelManager also allows the application to discover what devices it has
-// using device manager.
-class ChannelManager : public ChannelFactoryInterface {
- public:
- // Returns an initialized instance of ChannelManager.
- // If media_engine is non-nullptr, then the returned ChannelManager instance
- // will own that reference and media engine initialization
- static std::unique_ptr<ChannelManager> Create(
- MediaEngineInterface* media_engine,
- rtc::UniqueRandomIdGenerator* ssrc_generator,
- bool enable_rtx,
- rtc::Thread* worker_thread,
- rtc::Thread* network_thread);
-
- ChannelManager() = delete;
- ~ChannelManager() override;
-
- // The operations below all occur on the worker thread.
- // The caller is responsible for ensuring that destruction happens
- // on the worker thread.
-
- // Creates a voice channel, to be associated with the specified session.
- std::unique_ptr<VoiceChannel> CreateVoiceChannel(
- webrtc::Call* call,
- const MediaConfig& media_config,
- absl::string_view mid,
- bool srtp_required,
- const webrtc::CryptoOptions& crypto_options,
- const AudioOptions& options) override;
-
- // Creates a video channel, synced with the specified voice channel, and
- // associated with the specified session.
- // Version of the above that takes PacketTransportInternal.
- std::unique_ptr<VideoChannel> CreateVideoChannel(
- webrtc::Call* call,
- const MediaConfig& media_config,
- absl::string_view mid,
- bool srtp_required,
- const webrtc::CryptoOptions& crypto_options,
- const VideoOptions& options,
- webrtc::VideoBitrateAllocatorFactory* video_bitrate_allocator_factory)
- override;
-
- protected:
- ChannelManager(MediaEngineInterface* media_engine,
- rtc::UniqueRandomIdGenerator* ssrc_generator_,
- bool enable_rtx,
- rtc::Thread* worker_thread,
- rtc::Thread* network_thread);
-
- private:
- MediaEngineInterface* media_engine_; // Nullable.
- rtc::UniqueRandomIdGenerator* ssrc_generator_;
- rtc::Thread* const signaling_thread_;
- rtc::Thread* const worker_thread_;
- rtc::Thread* const network_thread_;
-};
-
-} // namespace cricket
-
-#endif // PC_CHANNEL_MANAGER_H_