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+/*
+ * libjingle
+ * Copyright 2015 Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+package org.webrtc;
+
+import android.graphics.SurfaceTexture;
+import android.view.SurfaceHolder;
+
+import org.webrtc.Logging;
+
+import javax.microedition.khronos.egl.EGL10;
+import javax.microedition.khronos.egl.EGLConfig;
+import javax.microedition.khronos.egl.EGLContext;
+import javax.microedition.khronos.egl.EGLDisplay;
+import javax.microedition.khronos.egl.EGLSurface;
+
+/**
+ * Holds EGL state and utility methods for handling an EGLContext, an EGLDisplay, and an EGLSurface.
+ */
+public final class EglBase {
+ private static final String TAG = "EglBase";
+ // These constants are taken from EGL14.EGL_OPENGL_ES2_BIT and EGL14.EGL_CONTEXT_CLIENT_VERSION.
+ // https://android.googlesource.com/platform/frameworks/base/+/master/opengl/java/android/opengl/EGL14.java
+ // This is similar to how GlSurfaceView does:
+ // http://grepcode.com/file/repository.grepcode.com/java/ext/com.google.android/android/5.1.1_r1/android/opengl/GLSurfaceView.java#760
+ private static final int EGL_OPENGL_ES2_BIT = 4;
+ private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
+ // Android-specific extension.
+ private static final int EGL_RECORDABLE_ANDROID = 0x3142;
+
+ private final EGL10 egl;
+ private EGLContext eglContext;
+ private ConfigType configType;
+ private EGLConfig eglConfig;
+ private EGLDisplay eglDisplay;
+ private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
+
+ // EGLConfig constructor type. Influences eglChooseConfig arguments.
+ public static enum ConfigType {
+ // No special parameters.
+ PLAIN,
+ // Configures with EGL_SURFACE_TYPE = EGL_PBUFFER_BIT.
+ PIXEL_BUFFER,
+ // Configures with EGL_RECORDABLE_ANDROID = 1.
+ // Discourages EGL from using pixel formats that cannot efficiently be
+ // converted to something usable by the video encoder.
+ RECORDABLE
+ }
+
+ // Create root context without any EGLSurface or parent EGLContext. This can be used for branching
+ // new contexts that share data.
+ public EglBase() {
+ this(EGL10.EGL_NO_CONTEXT, ConfigType.PLAIN);
+ }
+
+ // Create a new context with the specified config type, sharing data with sharedContext.
+ public EglBase(EGLContext sharedContext, ConfigType configType) {
+ this.egl = (EGL10) EGLContext.getEGL();
+ this.configType = configType;
+ eglDisplay = getEglDisplay();
+ eglConfig = getEglConfig(eglDisplay, configType);
+ eglContext = createEglContext(sharedContext, eglDisplay, eglConfig);
+ }
+
+ // Create EGLSurface from the Android SurfaceHolder.
+ public void createSurface(SurfaceHolder surfaceHolder) {
+ createSurfaceInternal(surfaceHolder);
+ }
+
+ // Create EGLSurface from the Android SurfaceTexture.
+ public void createSurface(SurfaceTexture surfaceTexture) {
+ createSurfaceInternal(surfaceTexture);
+ }
+
+ // Create EGLSurface from either a SurfaceHolder or a SurfaceTexture.
+ private void createSurfaceInternal(Object nativeWindow) {
+ if (!(nativeWindow instanceof SurfaceHolder) && !(nativeWindow instanceof SurfaceTexture)) {
+ throw new IllegalStateException("Input must be either a SurfaceHolder or SurfaceTexture");
+ }
+ checkIsNotReleased();
+ if (configType == ConfigType.PIXEL_BUFFER) {
+ Logging.w(TAG, "This EGL context is configured for PIXEL_BUFFER, but uses regular Surface");
+ }
+ if (eglSurface != EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("Already has an EGLSurface");
+ }
+ int[] surfaceAttribs = {EGL10.EGL_NONE};
+ eglSurface = egl.eglCreateWindowSurface(eglDisplay, eglConfig, nativeWindow, surfaceAttribs);
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("Failed to create window surface");
+ }
+ }
+
+ // Create dummy 1x1 pixel buffer surface so the context can be made current.
+ public void createDummyPbufferSurface() {
+ createPbufferSurface(1, 1);
+ }
+
+ public void createPbufferSurface(int width, int height) {
+ checkIsNotReleased();
+ if (configType != ConfigType.PIXEL_BUFFER) {
+ throw new RuntimeException(
+ "This EGL context is not configured to use a pixel buffer: " + configType);
+ }
+ if (eglSurface != EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("Already has an EGLSurface");
+ }
+ int[] surfaceAttribs = {EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE};
+ eglSurface = egl.eglCreatePbufferSurface(eglDisplay, eglConfig, surfaceAttribs);
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("Failed to create pixel buffer surface");
+ }
+ }
+
+ public EGLContext getContext() {
+ return eglContext;
+ }
+
+ public boolean hasSurface() {
+ return eglSurface != EGL10.EGL_NO_SURFACE;
+ }
+
+ public int surfaceWidth() {
+ final int widthArray[] = new int[1];
+ egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_WIDTH, widthArray);
+ return widthArray[0];
+ }
+
+ public int surfaceHeight() {
+ final int heightArray[] = new int[1];
+ egl.eglQuerySurface(eglDisplay, eglSurface, EGL10.EGL_HEIGHT, heightArray);
+ return heightArray[0];
+ }
+
+ public void releaseSurface() {
+ if (eglSurface != EGL10.EGL_NO_SURFACE) {
+ egl.eglDestroySurface(eglDisplay, eglSurface);
+ eglSurface = EGL10.EGL_NO_SURFACE;
+ }
+ }
+
+ private void checkIsNotReleased() {
+ if (eglDisplay == EGL10.EGL_NO_DISPLAY || eglContext == EGL10.EGL_NO_CONTEXT
+ || eglConfig == null) {
+ throw new RuntimeException("This object has been released");
+ }
+ }
+
+ public void release() {
+ checkIsNotReleased();
+ releaseSurface();
+ detachCurrent();
+ egl.eglDestroyContext(eglDisplay, eglContext);
+ egl.eglTerminate(eglDisplay);
+ eglContext = EGL10.EGL_NO_CONTEXT;
+ eglDisplay = EGL10.EGL_NO_DISPLAY;
+ eglConfig = null;
+ }
+
+ public void makeCurrent() {
+ checkIsNotReleased();
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("No EGLSurface - can't make current");
+ }
+ if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
+ throw new RuntimeException("eglMakeCurrent failed");
+ }
+ }
+
+ // Detach the current EGL context, so that it can be made current on another thread.
+ public void detachCurrent() {
+ if (!egl.eglMakeCurrent(
+ eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT)) {
+ throw new RuntimeException("eglMakeCurrent failed");
+ }
+ }
+
+ public void swapBuffers() {
+ checkIsNotReleased();
+ if (eglSurface == EGL10.EGL_NO_SURFACE) {
+ throw new RuntimeException("No EGLSurface - can't swap buffers");
+ }
+ egl.eglSwapBuffers(eglDisplay, eglSurface);
+ }
+
+ // Return an EGLDisplay, or die trying.
+ private EGLDisplay getEglDisplay() {
+ EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
+ if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
+ throw new RuntimeException("Unable to get EGL10 display");
+ }
+ int[] version = new int[2];
+ if (!egl.eglInitialize(eglDisplay, version)) {
+ throw new RuntimeException("Unable to initialize EGL10");
+ }
+ return eglDisplay;
+ }
+
+ // Return an EGLConfig, or die trying.
+ private EGLConfig getEglConfig(EGLDisplay eglDisplay, ConfigType configType) {
+ // Always RGB888, GLES2.
+ int[] configAttributes = {
+ EGL10.EGL_RED_SIZE, 8,
+ EGL10.EGL_GREEN_SIZE, 8,
+ EGL10.EGL_BLUE_SIZE, 8,
+ EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
+ EGL10.EGL_NONE, 0, // Allocate dummy fields for specific options.
+ EGL10.EGL_NONE
+ };
+
+ // Fill in dummy fields based on configType.
+ switch (configType) {
+ case PLAIN:
+ break;
+ case PIXEL_BUFFER:
+ configAttributes[configAttributes.length - 3] = EGL10.EGL_SURFACE_TYPE;
+ configAttributes[configAttributes.length - 2] = EGL10.EGL_PBUFFER_BIT;
+ break;
+ case RECORDABLE:
+ configAttributes[configAttributes.length - 3] = EGL_RECORDABLE_ANDROID;
+ configAttributes[configAttributes.length - 2] = 1;
+ break;
+ default:
+ throw new IllegalArgumentException();
+ }
+
+ EGLConfig[] configs = new EGLConfig[1];
+ int[] numConfigs = new int[1];
+ if (!egl.eglChooseConfig(
+ eglDisplay, configAttributes, configs, configs.length, numConfigs)) {
+ throw new RuntimeException("Unable to find RGB888 " + configType + " EGL config");
+ }
+ return configs[0];
+ }
+
+ // Return an EGLConfig, or die trying.
+ private EGLContext createEglContext(
+ EGLContext sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) {
+ int[] contextAttributes = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL10.EGL_NONE};
+ EGLContext eglContext =
+ egl.eglCreateContext(eglDisplay, eglConfig, sharedContext, contextAttributes);
+ if (eglContext == EGL10.EGL_NO_CONTEXT) {
+ throw new RuntimeException("Failed to create EGL context");
+ }
+ return eglContext;
+ }
+}