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+/*
+ * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#include <cstdio>
+
+// File utilities for testing purposes.
+//
+// The ProjectRootPath() method is a convenient way of getting an absolute
+// path to the project source tree root directory. Using this, it is easy to
+// refer to test resource files in a portable way.
+//
+// Notice that even if Windows platforms use backslash as path delimiter, it is
+// also supported to use slash, so there's no need for #ifdef checks in test
+// code for setting up the paths to the resource files.
+//
+// Example use:
+// Assume we have the following code being used in a test source file:
+// const std::string kInputFile = webrtc::test::ProjectRootPath() +
+// "test/data/voice_engine/audio_long16.wav";
+// // Use the kInputFile for the tests...
+//
+// Then here's some example outputs for different platforms:
+// Linux:
+// * Source tree located in /home/user/webrtc/trunk
+// * Test project located in /home/user/webrtc/trunk/src/testproject
+// * Test binary compiled as:
+// /home/user/webrtc/trunk/out/Debug/testproject_unittests
+// Then ProjectRootPath() will return /home/user/webrtc/trunk/ no matter if
+// the test binary is executed from standing in either of:
+// /home/user/webrtc/trunk
+// or
+// /home/user/webrtc/trunk/out/Debug
+// (or any other directory below the trunk for that matter).
+//
+// Windows:
+// * Source tree located in C:\Users\user\webrtc\trunk
+// * Test project located in C:\Users\user\webrtc\trunk\src\testproject
+// * Test binary compiled as:
+// C:\Users\user\webrtc\trunk\src\testproject\Debug\testproject_unittests.exe
+// Then ProjectRootPath() will return C:\Users\user\webrtc\trunk\ when the
+// test binary is executed from inside Visual Studio.
+// It will also return the same path if the test is executed from a command
+// prompt standing in C:\Users\user\webrtc\trunk\src\testproject\Debug
+//
+// Mac:
+// * Source tree located in /Users/user/webrtc/trunk
+// * Test project located in /Users/user/webrtc/trunk/src/testproject
+// * Test binary compiled as:
+// /Users/user/webrtc/trunk/xcodebuild/Debug/testproject_unittests
+// Then ProjectRootPath() will return /Users/user/webrtc/trunk/ no matter if
+// the test binary is executed from standing in either of:
+// /Users/user/webrtc/trunk
+// or
+// /Users/user/webrtc/trunk/out/Debug
+// (or any other directory below the trunk for that matter).
+
+#ifndef WEBRTC_TEST_TESTSUPPORT_FILEUTILS_H_
+#define WEBRTC_TEST_TESTSUPPORT_FILEUTILS_H_
+
+#include <string>
+
+namespace webrtc {
+namespace test {
+
+// This is the "directory" returned if the ProjectPath() function fails
+// to find the project root.
+extern const char* kCannotFindProjectRootDir;
+
+// Finds the root dir of the project, to be able to set correct paths to
+// resource files used by tests.
+// The implementation is simple: it just looks for the file defined by
+// kProjectRootFileName, starting in the current directory (the working
+// directory) and then steps upward until it is found (or it is at the root of
+// the file system).
+// If the current working directory is above the project root dir, it will not
+// be found.
+//
+// If symbolic links occur in the path they will be resolved and the actual
+// directory will be returned.
+//
+// Returns the absolute path to the project root dir (usually the trunk dir)
+// WITH a trailing path delimiter.
+// If the project root is not found, the string specified by
+// kCannotFindProjectRootDir is returned.
+std::string ProjectRootPath();
+
+// Creates and returns the absolute path to the output directory where log files
+// and other test artifacts should be put. The output directory is always a
+// directory named "out" at the top-level of the project, i.e. a subfolder to
+// the path returned by ProjectRootPath().
+//
+// Details described for ProjectRootPath() apply here too.
+//
+// Returns the path WITH a trailing path delimiter. If the project root is not
+// found, the current working directory ("./") is returned as a fallback.
+std::string OutputPath();
+
+// Returns a path to a resource file for the currently executing platform.
+// Adapts to what filenames are currently present in the
+// [project-root]/resources/ dir.
+// Returns an absolute path according to this priority list (the directory
+// part of the path is left out for readability):
+// 1. [name]_[platform]_[architecture].[extension]
+// 2. [name]_[platform].[extension]
+// 3. [name]_[architecture].[extension]
+// 4. [name].[extension]
+// Where
+// * platform is either of "win", "mac" or "linux".
+// * architecture is either of "32" or "64".
+//
+// Arguments:
+// name - Name of the resource file. If a plain filename (no directory path)
+// is supplied, the file is assumed to be located in resources/
+// If a directory path is prepended to the filename, a subdirectory
+// hierarchy reflecting that path is assumed to be present.
+// extension - File extension, without the dot, i.e. "bmp" or "yuv".
+std::string ResourcePath(std::string name, std::string extension);
+
+// Gets the current working directory for the executing program.
+// Returns "./" if for some reason it is not possible to find the working
+// directory.
+std::string WorkingDir();
+
+// Creates a directory if it not already exists.
+// Returns true if successful. Will print an error message to stderr and return
+// false if a file with the same name already exists.
+bool CreateDirectory(std::string directory_name);
+
+// File size of the supplied file in bytes. Will return 0 if the file is
+// empty or if the file does not exist/is readable.
+size_t GetFileSize(std::string filename);
+
+} // namespace test
+} // namespace webrtc
+
+#endif // WEBRTC_TEST_TESTSUPPORT_FILEUTILS_H_