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+// Copyright 2000 - 2007 Google Inc.
+// All rights reserved.
+//
+// Author: Sanjay Ghemawat
+//
+// Portable implementation - just use glibc
+//
+// Note: The glibc implementation may cause a call to malloc.
+// This can cause a deadlock in HeapProfiler.
+
+#ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_
+#define ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_
+
+#include <execinfo.h>
+#include <atomic>
+#include <cstring>
+
+#include "absl/debugging/stacktrace.h"
+#include "absl/base/attributes.h"
+
+// Sometimes, we can try to get a stack trace from within a stack
+// trace, because we don't block signals inside this code (which would be too
+// expensive: the two extra system calls per stack trace do matter here).
+// That can cause a self-deadlock.
+// Protect against such reentrant call by failing to get a stack trace.
+//
+// We use __thread here because the code here is extremely low level -- it is
+// called while collecting stack traces from within malloc and mmap, and thus
+// can not call anything which might call malloc or mmap itself.
+static __thread int recursive = 0;
+
+// The stack trace function might be invoked very early in the program's
+// execution (e.g. from the very first malloc if using tcmalloc). Also, the
+// glibc implementation itself will trigger malloc the first time it is called.
+// As such, we suppress usage of backtrace during this early stage of execution.
+static std::atomic<bool> disable_stacktraces(true); // Disabled until healthy.
+// Waiting until static initializers run seems to be late enough.
+// This file is included into stacktrace.cc so this will only run once.
+ABSL_ATTRIBUTE_UNUSED static int stacktraces_enabler = []() {
+ void* unused_stack[1];
+ // Force the first backtrace to happen early to get the one-time shared lib
+ // loading (allocation) out of the way. After the first call it is much safer
+ // to use backtrace from a signal handler if we crash somewhere later.
+ backtrace(unused_stack, 1);
+ disable_stacktraces.store(false, std::memory_order_relaxed);
+ return 0;
+}();
+
+template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT>
+static int UnwindImpl(void** result, int* sizes, int max_depth, int skip_count,
+ const void *ucp, int *min_dropped_frames) {
+ if (recursive || disable_stacktraces.load(std::memory_order_relaxed)) {
+ return 0;
+ }
+ ++recursive;
+
+ static_cast<void>(ucp); // Unused.
+ static const int kStackLength = 64;
+ void * stack[kStackLength];
+ int size;
+
+ size = backtrace(stack, kStackLength);
+ skip_count++; // we want to skip the current frame as well
+ int result_count = size - skip_count;
+ if (result_count < 0)
+ result_count = 0;
+ if (result_count > max_depth)
+ result_count = max_depth;
+ for (int i = 0; i < result_count; i++)
+ result[i] = stack[i + skip_count];
+
+ if (IS_STACK_FRAMES) {
+ // No implementation for finding out the stack frame sizes yet.
+ memset(sizes, 0, sizeof(*sizes) * result_count);
+ }
+ if (min_dropped_frames != nullptr) {
+ if (size - skip_count - max_depth > 0) {
+ *min_dropped_frames = size - skip_count - max_depth;
+ } else {
+ *min_dropped_frames = 0;
+ }
+ }
+
+ --recursive;
+
+ return result_count;
+}
+
+namespace absl {
+ABSL_NAMESPACE_BEGIN
+namespace debugging_internal {
+bool StackTraceWorksForTest() {
+ return true;
+}
+} // namespace debugging_internal
+ABSL_NAMESPACE_END
+} // namespace absl
+
+#endif // ABSL_DEBUGGING_INTERNAL_STACKTRACE_GENERIC_INL_H_